Thursday, February 21 - Sunday, February 24, 2019
At the Hyatt Regency Morristown & Conference Center in Morristown, New Jersey
NAGA & AL ListingUpdated 2/19/19 at 12:00PM EDT
We are no longer presenting the schedules of the Adventurer's League (N) and NAGA (G) events. Pre-reg and listing for D&D Adventurer's League (N) and Pathfinder/Starfinder Society (G) events please visit https://warhorn.net/conventions. Or just visit the Lake Geneva room (right next to the back entrance of the Conference Center) during the convention!
Slot 1: Thursday 8PM - 12AM
Slot 3: Friday 9AM - 1PM
Slot 4: Friday 2PM - 6PM
Slot 5: Friday 8PM - 12AM
Slot 7: Saturday 9AM - 1PM
Slot 8: Saturday 2PM - 6PM
Slot 9: Saturday 8PM - 12AM
Slot 11: Sunday 10AM - 2PM
Slot 12: Sunday 3PM - 7PM
Legends of the Shining Jewel
EVENT NAME: Aw Nuts
EVENT AUTHOR(S) Jay Fisher
EVENT CODE: LSJ234
EVENT DESCRIPTION: It is said that the more you grow into your abilities, the bigger the problems you are met with. Truer words were never spoken. Pathfinder 1st Ed. compatible.
EVENT NAME: Ride Along
EVENT AUTHOR(S) Daniel Lewis
EVENT CODE: LSJ230
EVENT DESCRIPTION: With the Diamond Legion starved for personnel, the time-honored practice of hiring adventurers to bolster their ranks has made a comeback. Perks include: fair pay, honest work, the training and opportunity to join the Legion, and, if you're very lucky, the risk of a violent death on any given patrol. Pathfinder 1st Ed. compatible.
It keeps the days interesting. A 1-round adventure for heroes of levels 1 - 9.
EVENT NAME: Falsely Accused.
EVENT AUTHOR(S) Daniel Lewis
EVENT CODE: LSJ235
EVENT DESCRIPTION: Two Legionnaires stand accused of a dozen murders, and the evidence supports it. But you're the only ones who still feel like something's wrong. And of course the truth isn't easy or clear-cut...where would be the fun in that? A 1-round adventure for heroes level 2 -10 Pathfinder 1st Ed. compatible.
EVENT NAME: Inner Workings.
EVENT AUTHOR(S) Ryan McDonald
EVENT CODE: LSJ237
EVENT DESCRIPTION: One man's nightmares are another man's adventures. When you are asked to seek out a broken man's dreams, what will you sacrifice.
A 1 round module for characters level 11-17 Pathfinder 1st Ed. compatible.
VENT NAME: What do we Have Here.
EVENT AUTHOR(S) Nancy Lee Clark
EVENT CODE: LSJ240
EVENT DESCRIPTION: You're being hired for manual labor. But why would someone hire adventurers to dig holes? What possibly is expected to come out? A one round Legends of the Shining Jewel module for levels 1-5. Pathfinder 1st Ed. compatible.
EVENT NAME: Sweet Charity.
EVENT AUTHOR(S) David Samuels
EVENT CODE: LSJ241.
EVENT DESCRIPTION: It ís been more than a year since the battle with the blood beasts and devils. While the Kingdom has shown signs of physical recovery, doing whatís right for the people doesnít come cheap. Someone needs to help raise funds to keep the recovery going, which is where you come in. A 1 round scenario for heroes of levels 1-9 (ATLS 1-11) Pathfinder 1st Ed. compatible.
EVENT NAME: LSJ Fiesta.
EVENT AUTHOR(S) Campaign Staff
EVENT CODE: varies
EVENT DESCRIPTION: This is a chance to play one of the modules from the LSJ Library. Pathfinder 1st Ed. compatible.
Pathfinder Society
EVENT NAME PFS #121: The Lost Outpost (Ruins of Azlant 1)
EVENT AUTHOR(S) Jim Groves
EVENT CODE: PFSAP1
EVENT DESCRIPTION: The Ruins of Azlant Adventure Path begins with the adventurers standing on the deck of a ship ready to make landfall at their new home. However, dread settles in as they notice that the colony is empty and abandoned. Tasked with uncovering the whereabouts of the prior group of colonists, the adventurers go ashore and explore the deserted settlement. Uncovering strange evidence leads the adventurers across the island, where they encounter two survivors who can give them clues as to the fate of the rest of the first wave of settlers. Can the adventurers survive long enough to discover what truly befell the fledgling colony?.. Two Round Event for PFS PCs levels 1-3
EVENT NAME: PFS #122: Into the Shattered Continent (Ruins of Azlant 2)
EVENT AUTHOR(S) Robert Brookes
EVENT CODE: PFS AP2
EVENT DESCRIPTION: After working to secure their settlement on a surviving fragment of the lost continent of Azlant, the adventurers aid the colony by exploring the rest of the island to search for resources and look for potential dangers. Soon they learn of a sea hag whose attempts to revive the powerful oracular powers of the Azlanti threaten the island's inhabitants. But an even greater peril confronts them as they begin to notice that some people in the settlement are acting strangelyóa haunting echo of the clues left behind after the original settlers vanished. Sinister forces are at work in the colony, and the adventurers must uncover a menacing threat to the settlement before they become the next victims of a vile plot. Two Round Event for PFS PCs levels 4-6
EVENT NAME: PFS #123: The Flooded Cathedral (Ruins of Azlant 3)
EVENT AUTHOR(S) Mikko Kallio
EVENT CODE: PFSAP3
EVENT DESCRIPTION: As the adventurers work to track down the missing colonists, the trail leads to a nearby island. There, they discover the submerged ruins of a cathedral dedicated to a now-dead god; the site has become a lair of an ichthyic monster and its cunning minions. The adventurers must fight their way through flooded chambers and vicious monsters to rescue the kidnapped colonists and learn of a greater threat to the regionóand to humanity as a whole.... Two Round Event for PFS PCs levels 6-8
EVENT NAME: PFS #9-25: Betrayal in the Bones
EVENT AUTHOR(S) Tom Phillips
EVENT CODE: PFS 9-25
EVENT DESCRIPTION: A Pathfinder Society Scenario designed for levels 12ñ15. By Special Reuest
Using misdirection and misinformation, the Pathfinder Society has cornered a pair of its old enemiesóa demoniac and an assassinóin the Five Kings Mountains. However, the two have taken refuge inside a sacred dwarven burial ground sacred to Magrim, and their desperate defenses have stymied the dwarves' initial assaults. It falls to a team of the Society's best agents to overcome these obstacles, avert impending blasphemies, and end these villains' treachery forever.
Contents in Betrayal in the Bones also contribute directly to the ongoing storyline of the Grand Lodge faction.
EVENT NAME: PFS #1-06: Treason's Chains
EVENT AUTHOR(S) Adam Meyers
EVENT CODE: PFS 9-14
EVENT DESCRIPTION A Pathfinder Society Scenario designed for levels 1-5. Venture-Captain Roderus has long been one of the most reliable and steadfast allies of the Pathfinder Society in the nation of Katapesh, but the aging human has decided that it is time to retire from his long-held position. Roderus's retirement party draws in Pathfinders from across Golarion, but there are some who see his retirement as an opportunity to advance personal goals that go against the Pathfinder Society's interests. Amid the turmoil of a party turned crime scene, the PCs must uncover the true threat to the Society's stability in Katapeshóand perhaps make an unexpected new ally along the way.Contents in Treason's Chains also contribute directly to the ongoing storyline of the Liberty's Edge faction.
EVENT NAME: PFS#10-07: Mysteries Under Moonlight, Part 2: The Howling Dance
EVENT AUTHOR(S) Cristal Malarsky
EVENT CODE: PFS 10-07
EVENT DESCRIPTION
With the unique blessing of a celestial ambassador, the PCs depart Magnimar and rush into the swamp, chasing after the mastermind behind the corruption of several of Magnimar's iconic monuments. This mastermind isn't the only one who wants to see the PCs perish in the swamp, however. If the PCs are to find the mastermind and undo these schemes, they'll need to keep their wits sharp and make the most of their newfound powers.The Howling Dance is the first scenario in the two-part "Mysteries Under Moonlight" campaign arc. It is preceded by Pathfinder Society Scenario #10-05: Testament of Souls. Both chapters are intended to be played in order
EVENT PFS #10-08: What Prestige is Worth
EVENT AUTHOR(S) Matt Duval.
EVENT CODE: PFS 10-08
EVENT DESCRIPTION: Pathfinder Society Scenario designed for levels 7-11. Given the countless powerful relics the Pathfinder Society keeps in the vaults beneath the Grand Lodge, it should come as no surprise when there's the occasional magical outburst. However, the most recent incident involves a powerful talisman opening a portal the Hell, and the head curator Zarta Dralneen believes this event is no mere coincidence. Alongside a band of elite Pathfinders, she intends to travel through the portal to the infernal city Dis in order to close the gateway, in the process uncovering Cheliax's secret history, the follies of House Thrune, and what her role will be in the events to come.
Contents in What Prestige is Worth also contribute directly to the ongoing storyline of the Dark Archive faction.
EVENT NAME: PFS#10-09: The Rasping Rebirth
EVENT AUTHOR(S) Cole Kronewitter.
EVENT CODE: PFS 10-09
EVENT DESCRIPTION: Pathfinder Society Scenario designed for levels 12-15.Over a century ago, hordes from the Abyss tore through a weak point in the Material Plane and surged forth onto Golarion, creating a corrupted and blighted land that would come to be known as the Worldwound. Legions of crusaders fought against the demonic incursion, containing it behind a wall of holy artifacts. In Pathfinder Society Season 5: Year of the Demon, forces bolstered by Pathfinder agents pushed back a demonic siege and even reclaimed land that had long languished under demonic control. The heroes of the Wrath of the Righteous Adventure Path finished the job, sealing the Worldwound and slaying the demon lord responsible for its creation, Deskari. Yet the land where the rift to the Abyss once stood remains scarred and fragile, and on the Abyss itself, some artifacts and powers tied to Deskari remain unclaimed. One of the Pathfinder Society's most formidable enemies, the demon Koth'Vaul, is eager to seize upon these opportunities. Unless the PCs thwart him, Koth'Vaul's will become even more powerful than ever before, and wreak truly terrifying vengeance upon the Pathfinder Society.
EVENT NAME: PFS#10-10: The Shattered Shield
EVENT AUTHOR(S) Leo Glass
EVENT CODE: PFS-10-10
EVENT DESCRIPTION A Pathfinder Society Scenario designed for levels 1-5. When news arrives that one of the shards of the holy relic known as the Shattered Shield of Arnisant have been put up for sale in a Rahadoumi auction, the Pathfinder Society is highly skeptical, particularly since all the shards of the shield are safely accounted for, enshrined in the nation of Lastwall's capital city, Vigil. However, the Society's sources have confirmed that the seller does indeed seem to have a powerful magical relic identical to one of the shards, so the Pathfinders have sent a team to investigate. What secrets might be uncovered in this nation where religion is banned? And who besides the Pathfinder Society and their allies in Lastwall might be seeking the purported relic? Contents in "The Shattered Shield" also contribute directly to the ongoing storyline of the Dark Archive faction.
EVENT NAME: PFS #10-11: The Hao Jin Hierophant
EVENT AUTHOR(S) Jessica Redekop
EVENT CODE: PFS 10-11
EVENT DESCRIPTION A Pathfinder Society Scenario designed for levels 5-9.Seven years ago, the Pathfinder Society acquired the Hao Jin Tapestry, a powerful artifact and gateway to a wondrous yet slowly disintegrating museum-like demiplane. Despite the sacrifices made to preserve the Hao-Jin Tapestry by one of the Pathfinder Society's most influential members, the realm's collapse seems inevitable. The Society has dispatched teams to high-value sites to salvage what they can of the historical treasures and knowledge, and the PCs are one of these first groups. However, their study of an ancient Tian site becomes far more complex thanks to not one but two burgeoning religions. It's up to the PCs to navigate this landscape riddled with hazards both extraplanar and political.
EVENT NAME: PFS #10-12: Breath of the Dragonskull
Event author(S) Michael Sayre
EVENT CODE: PFS 10-12
EVENT DESCRIPTION: A Pathfinder Society Scenario designed for levels 1-5. What began as a straightforward mission to escort the displaced Farheaven Clan back to their original homeland in Sarkoris is quickly beset with misfortune. The forest where the Farheavens live is burning, and they need urgent aid. But the Farheavens aren't the only ones in danger, and tensions and blame between the locals have almost risen to open violence. Meanwhile, the inferno's source rages unchecked. Can the Pathfinder Society diffuse this volatile situation and restore peace and safety to the region?
EVENT NAME: PFS #10-13: Fragments of Antiquity
EVENT AUTHOR(S) SAM POLAK
EVENT CODE: PFS 10-13
EVENT DESCRIPTION: A Pathfinder Society Scenario designed for levels 5-9. After creating her spectacular museum demiplane, the legendary sorcerer Hao Jin departed without a forwarding address. However, the Pathfinder Society has recently discovered her last known whereabouts on the Material Plane: a Tian Shu library that she later transported to her demiplane to spare it local dangers. Not only could this site shed light on Hao Jin's last accomplishments, but the building's vast contents are a snapshot of a continent's history. The sequestered library holds far more secrets than that, though, and it is now home to the proud Scalebreaker kobolds and a powerful spirit that they dare not anger.
EVENT NAME: SFS #1-24: Siege of Enlightenment
EVENT AUTHOR(S) Tineke Bolleman
EVENT CODE: SFS 01-24
EVENT DESCRIPTION: A Starfinder Society Scenario designed for levels 1-4. With tensions rising between two Near Space civilizations, the a host of historical sites are at risk of being caught in the ensuing conflict's crossfire. The Starfinder Society's been called in to catalogue one such site, believed to be the ruins of a now-defunct hobgoblin empire that may have ended during the Gap. Speeding into the distant star system, the PCs must navigate the politics of the escalating conflict and reach their target.
EVENT NAME: SFS #1-25: The Beacon Code Dilemma
EVENT AUTHOR(S) Adrian Ng
EVENT CODE: SFS 1-25
EVENT DESCRIPTION: A Starfinder Society Scenario designed for levels 3-6.
The Church of Triune approaches the Starfinder Society with a stunning discovery: a centuries old Society starship has been found in the Drift! The PCs must search the Lorespire Complex for all the information they can on this starship before heading into the Drift and uncovering what befell the lost vessel.
The Beacon Code Dilemma is a replayable scenario designed to help introduce players to threats and terrain that trained Starfinders regularly contend with. With randomized mechanical and story elements, when you play this scenario, you'll never play the same scenario twice.
EVENT NAME: SFS 1-26: Truth of the Seeker
EVENT AUTHOR(S) Shahreena Shahrani
EVENT CODE: SFS 01-26
EVENT DESCRIPTION: A Starfinder Society Scenario designed for levels 3-6.
A prominent Starfinder Society leader that was only just rescued from a year of imprisonment has gone into hiding. Brought together to find this leader, the PCs must explore the kasatha colony ship, Idari, for information on where their target has hidden. From the heart of the Pact Worlds to the very edge of a dangerous stellar phenomena, it's up to the PCs to learn the history of the lost leader and return him safely to the Society.
Truth of the Seeker directly follows-up on the events of Starfinder Society #1-99: The Scoured Stars Invasion, though playing the previous scenario is not required.
EVENT NAME: SFS #1-27: King Xeros of Star Azlant
EVENT AUTHOR(S) Christopher Wasko
EVENT CODE: PFS-6-02
EVENT DESCRIPTION: A Starfinder Society Scenario designed for levels 5-8.
When a relic dating back to the times of Old Golarion docks in a remote space station, the Azlanti Star Empire takes notice and quickly seizes it. The Starfinder Society dispatches the PCs to stop the Azlanti and reclaim the relic: the ether ship known as the King Xeros. With little time to hamper the Azlanti's upgrades on the strange magical vessel, the PCs must overcome the now functional starship. Only by claiming the King Xeros can the Starfinder Society learn more about its predecessor organization's past.
King Xeros of Star Azlant is a spiritual successor to the Pathfinder Society Roleplaying Guild scenario, Pathfinder Society #20: King Xeros of Old Azlant. It also works as further content for players who've played, or are in the process of playing through the Against the Aeon Throne Adventure Path.
EVENT NAME: SFS #1-28: It Rests Beneath
EVENT AUTHOR(S) Jason Tondro
EVENT CODE: SFS 1-28
A Starfinder Society Scenario designed for levels 1-4.
Dispatched by the Wayfinders' faction leader to a Near Space world, the PCs have orders to assist a local Starfinder research outpost. The outpost's head researcher sends the PCs on a mission to explore a strange calcified region, which soon reveals that there's more happening on this world than first appears.
EVENT NAME: sFS #1-30: Survivor's Salvation
EVENT AUTHOR(S) Mark Garringer
EVENT CODE: sfs 1-30
EVENT DESCRIPTION: A Starfinder Society Scenario designed for levels 1-4.
When a recently returned Exo-Guardian goes missing from their regular meetings at a survivor's clinic, the PCs get called in to assist. What begins as a routine investigation quickly leads into the depths of Absalom Station, where the PCs learn that there's much more than criminals to be afraid of.
Content in Survivor's Salvation also contributes to the ongoing goals of the Exo-Guardians faction.
EVENT NAME: SFS #1ñ99: The Scoured Stars Invasion
EVENT AUTHOR(S) Mikko Kallio
EVENT CODE: SFS 1-99
EVENT DESCRIPTION: A Starfinder Society Scenario designed for levels 1ñ8.
Balancing time against the lives of the myriad trapped Starfinders, nominated First Seeker Luwazi Elsebo authorizes a dangerous mission to return to the fated region of space known as the Scoured Stars. The might of the resurgent Society is finally poised to breach the formerly impenetrable barrier surrounding the trinary system. The galaxy pauses to watch if a new generation of Starfinders can save those once lost. A mission of exploration and a mission of mercy, this return to the Scoured Stars will undoubtedly shape the future of the Starfinder Society.
Content in The Scoured Stars Invasion also contributes to the ongoing goals of the Second Seekers (Luwazi Elsebo) faction. Content in this scenario also contributes to the ongoing year of the Scoured Stars storyline.*special note: requires 3 tables*
EVENT NAME: :PFS Playtest #1: The Rose Street Revenge
EVENT AUTHOR(S) Leo Glass, Thurston Hillman, Joe Pasini, and Linda Zayas-Palmer.
EVENT CODE: PFSP 01
EVENT DESCRIPTION: A series of Pathfinder Society quests designed for 1st-level PCs.
Less than a year has passed since the Fiendflesh Siege, in which Absalom fended off an invading coalition of demonflesh constructs and the living dead. The siege lord offered freedom to any slave in Absalom willing to aid in the city's defense, and since that grand manumission, the city's slave trade has practically disappeared. The Pathfinder Society is one of many organizations that opened its doors to Absalom's newest citizens. However, several of the ex-slaves have been turning up dead, in other cases disappearing entirely. The Society doesn't often investigate serial killings, but one of its newest recruits is the latest victim. It's time for a band of Pathfinders to follow the clues, uncover these crimes, and end this threat.
The Rose Street Revenge is a series of four quests, each of which run about 40-60 minutes and highlight Pathfinder Second Edition rules. The series includes three quests that can be played in any order as well as a finale.
EVENT NAME: PFS Playtest #2: Raiders of Shrieking Peak
EVENT AUTHOR(S) Luis Loza
EVENT CODE: PFSP 02
EVENT DESCRIPTION: A Pathfinder Society scenario designed for 5th-level PCs.
Although most of the Society's discoveries come from distant lands and enter through Absalom's harbor, some of the greatest discoveries appear in the metropolis's backyard. When an extraordinary relic surfaces in the nearby town of Diobel, the Pathfinder Society dispatches an agent to recover and transport it back to the Grand Lodge. That strategy fell through when the agent disappeared along the road to Diobel. The Pathfinders must learn what befell their comrade and recover the shipmentóa task that will take them into the dangerous wilds of the island's interior.
EVENT NAME: PFS Playtest #3: Arclord's Envy
EVENT AUTHOR(S) Lyz Liddell.
EVENT CODE: PFSP 03
EVENT DESCRIPTION: A Pathfinder Society scenario designed for 5th-level PCs.
Among the greatest archmages in Golarion's history is Nex, who created an arcane kingdom that shares his name and survives to this day. Although the archmage disappeared under mysterious circumstances millennia ago, his disciples the Arclords have continued his visionóat least what they can piece together from his surviving writings. The capital of Quantium's now abuzz with the news that another of Nex's texts has resurfaced, and already the owner has died under suspicious circumstances. Hoping to avert a political predicament as various arclords fight to inherit the text, the local authorities have hired the Pathfinder Society to untangle the situation as independent investigators.
EVENT NAME: PFSP #4: The Frozen Oath PDF
EVENT AUTHOR(S) RonLundeen
EVENT CODE: PFSP #4
EVENT DESCRIPTION: A Pathfinder Society Scenario designed for 10th-level PCs.
The Pathfinder Society has hired several teams of goblins to explore far-flung regions, and the sole survivor of a Frostfur goblin expedition recently returned from the icy Crown of the World with part of a stone tablet, a crude map, and incredible tales. However, the surviving goblin's story and souvenirs point not only to the deeds of legendary Aganheióthe Tien explorer famous for having forged a trail across the arctic from Tian Xia to the Inner Sea regionóbut also to the mighty frost giant god Thremyr. The PCs are to retrace the goblins' steps and document a strange site that is crucial to understanding the northerly region's history.
Note: This scenario includes no pregenerated characters. It is important to schedule this game with time to create 10th-level characters or create such characters ahead of time as part of the playtest process.
Shadowrun Missions
EVENT NAME: : Build A Runner Workshop/The First Taste
EVENT AUTHOR(S): by Catalyst Game Labs
EVENT CODE: SRM07-00
EVENT DESCRIPTION: So, you want to become a runner and learn about Shadowrun? This is the perfect event for you. Create your own Shadowrun 5th edition character play through a short encounter.
EVENT NAME: : Letter of Marque
EVENT AUTHOR(S): by Catalyst Game Labs, Mike Messmer
EVENT CODE CMP 2018-5
EVENT DESCRIPTION: Cargo ships are turning up missing on their way to Metropole, and the owners arenít too happy about it. The team is hired to crew a decoy vessel in order to capture the elusive Pirate before they can strike again.
ROUNDS: 1
EVENT NAME: : Honor Amongst Thieves
EVENT AUTHOR(S): by Catalyst Game Labs, Danny Oliver
EVENT CODE: CMP 2018-6
EVENT DESCRIPTION: Business is business, right? The team gets an interesting offer from someone they just had arrested. A little nuyen goes a long way toward forgiveness
EVENT NAME: : No Prey, No Pay
EVENT AUTHOR(S): by Catalyst Game Labs, Troy Wieck
EVENT CODE: CMP 2018-7
EVENT DESCRIPTION: An offer comes in from an independent Johnson looking to turn the screws on some of the shipping corporations operating in the Caribbean, and hopefully fund out why boatloads of people have gone missing. Taking down a cargo ship, the team finds more than they signed on for.
EVENT NAME: : X Marks the Spot
EVENT AUTHOR(S): by Catalyst Game Labs, Troy Wieck
EVENT CODE: CMP 2018-8
EVENT DESCRIPTION: Nothing stays hidden forever. Even the best kept secrets eventually come to light. A mysterious private island with a strange facility and hundreds of brainwashed prisoners stand between the runners and a real payday time gaming. If the runners succeed, the convention is saved and they get a nice paycheck.
EVENT NAME: : Friendship is Tragic
EVENT AUTHOR(S): by Catalyst Game Labs
EVENT CODE: SMH 2015
EVENT DESCRIPTION: When a small group of peaceful farmers are being intimidated and harassed help comes from an unlikely friend.
EVENT NAME: : Shadowrun Open Slot
EVENT AUTHOR(S): by Catalyst Game Labs
EVENT CODE: Any Mission
EVENT DESCRIPTION: Available for any runner who wants to complete a missed run from Mission Play
D&D Adventurers League
EVENT NAME: “Fai Chenís Fantastical Faire”
EVENT AUTHOR(S): Fai Chen
EVENT CODE: DDAL-Fai_Chen
EVENT DESCRIPTION: It is the D&D Adventures League trading post. At the Faire, players may trade permanent magic items certificates and may purchase consumable item certificates. Fai Chenís inventory changes over time, and there is only so much that can fit in his cart and that his mule can pull. Therefore, the items available at the Faire change over time and are only available in limited quantities.
EVENT NAME: D&D AL Epic - “Stardock Under Siege”
EVENT AUTHOR(S): MT Black, Shawn Merwin
EVENT CODE: DDEP08-02
EVENT DESCRIPTION: An illithid invasion fleet threatens Stardock, and only you and your allies can stop it! A four-hour Epic adventure for characters level 1-16.
EVENT NAME: MOON 1-1 “Moonshae Treasure Hunt”
EVENT AUTHOR(S): Shawn Merwin, Robert Alaniz, Krishna Simonse, Cindy Moore
EVENT CODE: MOON1-1
EVENT DESCRIPTION: The Moonshae Isles, beautiful and dangerous, provide adventurers the opportunity to fight evilñand uncover ancient secrets and treasures. When a mysterious figure predicts a grave future for you, it triggers an Isles-spanning adventure, full of intrigue, fun, and danger! Four 90-Minute Mini-Adventures for 1st-2nd Level Characters, legal for D&D Adventurers League play and brought to you by Baldman Games.
EVENT NAME: MOON 2-1 “Defenders of Caer Moray”
EVENT AUTHOR(S): Christopher M. Sniezak
EVENT CODE: CCC-BMG-MOON2-1
EVENT DESCRIPTION: The most untamed of the Moonshaes, residents on Moray are accustomed to defending themselves. Recently something has stirred the dark forces that threaten the families of this strategically vital location. With every spare sword allocated to the homelands, who will answer their call for aid? A 4-Hour Adventure for 1st-4th Level Characters.
EVENT NAME: MOON 2-2 “Army of the Unseen”
EVENT AUTHOR(S): Savannah Houston-McIntyre
EVENT CODE: CCC-BMG-MOON2-2
EVENT DESCRIPTION: Little more than an outpost, Dynnegall is the life-blood of resources that flow from Caer Moray, supporting Ffolk townships across the archipelago. But the supply boat is overdue by almost a tenday and hope is difficult to find. With the recent attacks repelled an opportunity exists to send aid, but who dares to venture outside the walls? A Four-Hour Adventure for 1st-4th Level Characters.
EVENT NAME: MOON 2-3 “The Eye in the Mist”
EVENT AUTHOR(S): Eric Menge
EVENT CODE: CCC-BMG-MOON2-3
EVENT DESCRIPTION: The events at Dynnegall revealed evidence that a new threat to fey and Ffolk may have emerged on Moray. The ties to prophecy are too strong to ignore. If true, every moment is critical. The Earthmother herself shudders as attention turns to the Eye in the Mist, a moonwell in the forest of Moray's eastern coast.A 4-Hour Adventure for 1st-4th Level Characters.
EVENT NAME: MOON 3-1 “Atop the Fairheights”
EVENT AUTHOR(S): Shawn Merwin
EVENT CODE: CCC-BMG-MOON3-1
EVENT DESCRIPTION: Just as it looked like the combined forces of Clan Rookoath and Clan Rustfire might drive a long-time threat from their ancestral homes, the dwarven forces suffer a terrible defeat. The proud and slightly xenophobic dwarves reach out for assistance. But is it too late, or can a group of heroes turn the tide? The first adventure in the Fairheight trilogy. A Four-Hour D&D Adventurers League Convention for 5th- 10th Level Characters, brought to you by Baldman Games.
EVENT NAME: MOON 3-2 “Within the Tunnels of Dwarvenholm”
EVENT AUTHOR(S): Ted Atkinson
EVENT CODE: CCC-BMG-MOON3-2
EVENT DESCRIPTION: Just as it looked like the combined forces of Clan Rookoath and Clan Rustfire might drive a long-time threat from their ancestral homes, the dwarven forces suffer a terrible defeat. The proud and slightly xenophobic dwarves reach out for assistance. But is it too late, or can a group of heroes turn the tide? The first adventure in the Fairheight trilogy. A Four-Hour D&D Adventurers League Convention for 5th- 10th Level Characters, brought to you by Baldman Games.
EVENT NAME: MOON 3-2 “Within the Tunnels of Dwarvenholm”
EVENT AUTHOR(S): Kat Kruger
EVENT CODE: CCC-BMG-MOON3-3
EVENT DESCRIPTION: The lost moonwell, known as the Cairnwell, plays a significant role in the battle for the Fairheight Range. Can it be saved and turned into a source of weal for the dwarves, or will the enemy take its power and turn it into a fountain of woe?
A Four-Hour D&D Adventurers League Convention for 5th- 10th Level Characters, brought to you by Baldman Games.
EVENT NAME: MOON 3-S “Beneath the Shadowed Hall”
EVENT AUTHOR(S): Krishna Simone, Pieter Sleijpen, Shawn Merwin
EVENT CODE: CCC-BMG-MOON3-S
EVENT DESCRIPTION: A celebration of the combined dwarven clans in the Fairheights is planned, but danger presents itself as the celebration reaches its peak. Gathered adventurers, tired from hours of celebration, must join forces to quell the surprise threat.
A four-hour D&D Adventurers League Convention Created Content Special adventure for 5th-10th Level Characters, brought to you by Baldman Games.
EVENT NAME: HULB 4-1 “Whispers from the Deep”
EVENT AUTHOR(S): James Haeck
EVENT CODE: BMG-CCC-HULB04-01
EVENT DESCRIPTION: Usually monsters disappearing is a good thing, but what if soon after whispers can be heard in oneís dreams and people disappear? What horrors did those things stir in the ruins below? Better safe than sorry. Part 1 of the Terror from the Deep trilogy. A 4-Hour Adventure for 11th-16th Level Characters.
EVENT NAME: ULB 4-2 “Voices from the Deep”
EVENT AUTHOR(S): Chris S. Sims
EVENT CODE: CCC-BMG-HULB04-02
EVENT DESCRIPTION: Give us what we want or more ships will be sunk and crews taken,î say monsters from the deep. The authorities might give in. Somebody needs to stop them. Part 2 of the Terror from the Deep trilogy. A 4-Hour Adventure for 11th-16th Level Characters.
EVENT NAME: HULB 4-3 “Call of the Deep”
EVENT AUTHOR(S): Pieter Sleijpen
EVENT CODE: BMG-CCC-HULB04-03
EVENT DESCRIPTION: The watery veil is lifted and the Master of the Deep is known. All that remains is killing it and lifting its destructive influence. The dangers that lurk in the unfathomable depths might be the least of your worries. Part 3 of the Terror from the Deep trilogy. A 4-Hour Adventure for 11th-16th Level Characters.
EVENT NAME: HULB 4-S “Shouts from the Deep”
EVENT AUTHOR(S): Krishna Simonse and Pieter Sleijpen
EVENT CODE: DDXXHULB4-S
EVENT DESCRIPTION: When the tide suddenly rises to truly dangerous heights, it is just a herald of more to come. The rising waterís destructive power is but a herald of the monsters from below who care little for the common folk of Hulburg caught in their nets. Are you ready to stand between the raging waves and the raiders from the deep? Prologue to the Terror from the Deep Trilogy. A 4-Hour Adventure for 11th-16th Level Characters.
EVENT NAME: The Map with No Names / Beneath the City of the Dead / Dock Ward Double Cross
EVENT AUTHOR(S): Anderson / Kat Kruger / Travis Woodall
EVENT CODE: DDAL08-01/08-02/08-03
EVENT DESCRIPTION:
An 8-Hour Trilogy Adventure of the Umbral Aristocracy for 1st-4th Level Characters.
The Map with No Names : Rumors abound of a map that leads to a treasure of unimaginable value. When chance drops the map into your hands, you have the chance to become wealthy beyond your wildest dreams. But youíre not the only ones with that dream.
Followed by:
Beneath the City of the Dead : The treasure hunt has led to the City of the Dead. Beneath that well-manicured park is an ancient crypt where the treasure awaits you!
Concluded by:
Dock Ward Double Cross : Youíve been set up. However, the man you were set against is more than willing to forgive and forget, if you are willing to join forces to see, a terrible vengeance.
EVENT NAME: A Wrinkle in the Weave / Hero of the Troll Wars / Purging the Blood
EVENT AUTHOR(S): Ginny Loveday / Lo Pierce / Lysa Chen
EVENT CODE: DDAL08-04/08-05/08-06
EVENT DESCRIPTION: An 8-Hour Trilogy Adventure of the Folded Time for 1st-4th Level Characters.
A Wrinkle in the Weave : The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma may have been there all along or it might be new and the Blackstaff intends to figure it out using an ancient artifact from the reign of Emperor Shoon III.
Followed by:
Hero of the Troll Wars : Hurtling through time, you find yourself embroiled in a struggle to keep the fledgling town of Waterdeep from succumbing to a vicious Troll invasion. But sometimes the true threat lies within the city walls
Concluded by:
Purging the Blood : Still falling through time, Waterdeep has grown into a small city with a problem, a vampire problem, but an old friend offers a solution.
EVENT NAME: DDAL08-07 “Into the Dark”
EVENT AUTHOR(S): BJ Henseley
EVENT CODE: DDAL08-07
EVENT DESCRIPTION: When one of the Lords of Waterdeep asks you to root out a threat to the city, you respond to the call. Prepare for a foray into Undermountain. Part One of the Vampire Hunt trilogy. A 4-Hour Adventure for 5th-10th Level Characters.
EVENT NAME: DDAL08-08 “Crypt of the Dark Kiss”
EVENT AUTHOR(S): Ryan Wheaton
EVENT CODE: DDAL08-08
EVENT DESCRIPTION:
EVENT NAME: DDAL08-09 “Fangs and Frogs”
EVENT AUTHOR(S): Toni Brill
EVENT CODE: DDAL08-09
EVENT DESCRIPTION: Your chase to wipe out the vampires of Undermountain leads to the Slitherswamp. The master vampire is close at hand! Part Three of the Vampire Hunt trilogy. A 4-Hour Adventure for 5th-10th Level Characters.
EVENT NAME: DDAL08-10 “The Skull Square Murders”
EVENT AUTHOR(S): Paige Leitman
EVENT CODE: DDAL08-10
EVENT DESCRIPTION: When Volothamp Geddarm hires you to recover a missing key, you find yourself wrapped up in a series of murders in Lower Skullport. Can you find the killer before they find you? Part One of the Skullport Shakedown trilogy. 4-Hour Adventure for 5th-10th Level Characters.
EVENT NAME: DDAL08-11 “Poisoned Words”
EVENT AUTHOR(S): Ben Heisler
EVENT CODE: DDAL08-11
EVENT DESCRIPTION: You search for Voloís key has kept you in Skullport where is likes like you are about to cross wits, or swords, with the drow of Bregan Díaerthe. Only the one with the most style will survive. Part Two of the Skullport Shakedown trilogy. 4-Hour Adventure for 5th-10th Level Characters.
EVENT NAME: DDAL08-12 “Xanatharís Wrath”
EVENT AUTHOR(S): Kerry Jordan
EVENT CODE: DDAL08-12
EVENT DESCRIPTION: This couldn’t get worse. The key you are searching for has fallen into the hands of the eye tyrant of Skullport himself. Now you just need to rob Xanathar without getting disintegrated. Part Three of the Skullport Shakedown trilogy. 4-Hour Adventure for 5th-10th Level Characters.
EVENT NAME: DDEX-SUN08-01 Convention Content Open Play [Tier 1]
EVENT AUTHOR(S): Various
EVENT CODE: DDEX-SUN08-01
EVENT DESCRIPTION: Missing any of the other mods that we scheduled? Here's your chance to play any of the DDAL (08-01/02/03/04/05/06) or MOON (2-01/02/03) adventures. Tables will be allocated based on the desires of the players who attend this event.
EVENT NAME: DDEX-SUN08-02 Convention Content Open Play [Tier 2]
EVENT AUTHOR(S): Various
EVENT CODE: DDEX-SUN08-02
EVENT DESCRIPTION: Missing any of the other mods that we scheduled? Here's your chance to play any of the DDAL (08-07/08/09/10/11/12) or MOON (3-01/02/03) adventures. Tables will be allocated based on the desires of the players who attend this event.
EVENT NAME: DDEX-SUN08-03 Convention Content Open Play [Tier 3]
EVENT AUTHOR(S): Various
EVENT CODE: DDEX-SUN08-03
EVENT DESCRIPTION: Missing any of the other mods that we scheduled? Here's your chance to play any of the HULB adventures. Tables will be allocated based on the desires of the players who attend this event.
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