Thursday, February 18 - Sunday, February 21, 2016

Master Schedule for DREAMATION 2016

Updated 2/18/16 at 11:00AM EST

The DREAMATION 2016 Index of Events


Thursday Event Grid
Friday Event Grid
Saturday Event Grid
Sunday event Grid


You may ONLY reserve seats in DREAMATION 2016 events if you are pre-registered.

To reserve your spot in the events you want to play in, send eMail to: d2016@dexposure.com and include your name and the events you want to register for BY CODE ONLY! NOTE: You may ONLY choose Event Codes which are SHOWN IN GREEN. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED and have LOCKS on them. Red Event Codes indicate locked events which you cannot register for, later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds, or events which have already filled up to capacity (this page will be updated several times before the convention starts).

NOTE: The CUTOFF for reserving events is 10:00AM EST on Thursday, February 18. After that time, you can ONLY reserve events by physically entering your name on the Big Board when you arrive at the convention.

We allow you to select second and third choices for a given time slot; indicate this clearly in whatever fashion you'd like, otherwise we will just leave that slot open. And of course, since the grids are not yet posted, we understand that you may want to reserve spots in one or two popular events immediately and then send follow-up eMails with additional codes once you figure out how to plan the rest of your convention schedule. Each time you send more information, we will send you back your up-to-date schedule.

We will reply to your email with a confirmation that your reservations were received as quickly as possible. Note that you MUST include a valid eMail reply-to address for us to reach you to confirm. Even though your confirmation may come days after you reserved your events, rest assured that your events will be entered in the order in which it was received. If, after 72 hours (and not before), you have not gotten your confirmation, please send a query to ensure that it didn't get lost in the ether.


The Event Listing contains vital information about each event, in the format shown below:

Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).

In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All cash value prizes will be awarded as certificates or shopping sprees for the Dealers' Room, and MAY be transferred to future Double Exposure conventions.

Notes:

(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.

(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).

(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.

(4) Very Silly; Silly; Fun; Serious; Very Serious.

(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.

(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in GREEN, and all advancement rounds are shown in RED.

All Special Headline Events are shown in YELLOW. Note that the winner of EACH New Jersey State Championship gets a FREE COMPLETE MEMBERSHIP TO DEXCON 19 and a GUARANTEED SEAT in the Quarter Final Rounds of the 2016 Northeast Regional Championship!


L001: CHRONOS; "Scoobythulhu: To Dish a Fish" by Eschaton Media; presented by Eleventh Hour Productions. An Envoy Event! The Scooby gang have been traveling in the Mystery Machine for some time since their experience in the mine of Desert Bluffs. They are shaken by the experience….especially when Shaggy...who was assumed dead...reappears in the van with a letter from his Uncle Salty. His Uncle states that the local town has had some mysterious sightings of fishmen. It is scaring away the local fishermen and they haven’t been able to make a living fishing in a few weeks. Jinkies kids, It is time for another mystery in the town of Ipswich Hollow. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance.

L002: Doomsday; "The Core" by Edge of Forever. The planet Tempest has begun to tear itself apart. Searching for answers, a group of researches travels to the core of the planet in an experimental ship. Their discovery will change the world...if they can survive THE CORE. Come to Doomsday: The Core for this once in a lifetime event. You and 11 other crewmembers find yourselves stranded in the planet's core. Your window to explore, and to repair the ship is closing fast...90 minutes remain before critical failure. All characters for this event are pregenerated. This is a low combat, role play-intensive module. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L003: Freeform; "Time Travelers After Hours" by Phoenix Outlaw Productions. Welcome to the Broken Clock, a dive bar for lonely time travelers looking for a place to grab a pint and complain about paradoxes, timey-wimey problems, and the distinct lack of hygiene in medieval Europe. Pull up a chair and play your favorite time travelers from all different fiction as they encounter a serious time problem, and try to keep the chronology from unraveling around us all. Want to play your favorite time traveler? Got your eye on one of the multiple incarnations of the Doctor? Email us in advance at phoenixoutlaw@gmail.com to lock in your choice. Only one version of each time traveler available! Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L004: "Dialect" by Kathryn Hymes & Hakan Seyalioglu; presented by Hakan Seyalioglu. A game about language and how it dies. In 'Dialect', we follow the story of a community in isolation as seen through their language. We explore how the community's speech evolves as they face challenges, establish values and contrast themselves from the society they've left behind. We'll embody characters within the Isolation, using this emergent language to express the interactions within the community. In the end, we'll witness the decline of the language and examine how the community lost its identity. A highly modular world-building game, Dialect can be played in any setting in which a group may find itself totally isolated - be it physically or culturally. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: L011, L029, L038. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L005: "Heart of Metal" presented by Sigrid Aunkilde. Heart of Metal is based on the opera Tannhauser by Richard Wagner. It centers on a young metal artist torn between his own needs and the expectations of society. It is the eternal struggle between real and commercial art, between true and carnal love, and about possibly balancing between all of these. The players cooperate in creating the tale of the artist, bringing him towards selfawarenes, accept, or possibly disillusion. Through the scenario all players will play all characters, which demands empathy, creativity and adaptability of the players. Even though the musical theme of the scenario is metal, the player does not need thorough knowledge of this genre. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: L030. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L006: "The Curse" presented by George Locke. Would you cut out healthy body parts if you thought it might save your life? The Curse is an American Freeform game, inspired by Jeepform, where characters face the specter of cancer. Rita and Elle bear a heavy legacy: A mother who developed breast cancer at 30 and died of ovarian cancer 20 years later. When it comes to their family tree, that's just the tip of the tumor. There's a BRCA mutation lurking in the family DNA, an inherited genetic error that dramatically ups a woman's chances of developing aggressive breast and ovarian cancer at unusually young ages. After Rita and Elle test positive for the family mutation, they can choose to live with their fear or cut it out with a scalpel. Will they mutilate themselves to avoid their mother's fate, or stay strong and face down dread? How, exactly, should their partners deal with the news? And will this condition mutilate their romantic relationships as well? Players should come ready to explore some challenging emotional territory, including cancer, unclear consequences, and amputating body parts you're fond of. And you should be prepared to talk about breasts. The Curse is a serious game in a semi-larp/freeform format (live action role play broken up by character monologues, scene cuts, and other GM interventions). No costumes or other prep required. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY. ONLY ONE SEAT LEFT!

L007: "The Forgotten" presented by Andrew Medeiros. A game about ordinary people trying to survive in extraordinary circumstances. Their city, their home, is being torn apart by a bloody civil war and they're stuck in the middle of it; each day might be their last. During their days, they wait and hope for an end to come. At night, they need to venture outside the relative safety of their shared home to find food, medicine and other supplies at great risk to themselves. They have no interest in the war, but the war is definitely interested in them. They are the Forgotten. Each day is played out as a 15-minute scene with 3-minute night scenes that act as transition. The game is paced using a soundtrack and makes use of custom cards that handle events and trials, as well as a unique name tag mechanic for handling personal conditions. Friday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY. See Also: L027, L036, L055. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L008: "Villainous Village" presented by KN Granger. Traditional fairy tales intersect with horror, mystery, and suspense to create a zany and morbid quagmire. Inspired by the party game, Mafia, Villainous Village provides players with an opportunity to subvert, upend, and disembowel favorite nursery rhymes and fairy tales. Someone in the sleepy hamlet of Aulnoy Yard has been murdered, and the culprit must be identified. Only one person is responsible for the death, but investigation is difficult because it seems like everyone has some secrets they'd prefer to keep hidden…The inspiration for this game is the "all is revealed" type of scene from murder mysteries, particularly prominent in Agatha Christie stories. Friday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. See Also: L037. ONLY ONE SEAT LEFT!

L009: "LARP Character Development" presented by Andi Gastonguay. Join a trained and experienced improvisation actress to learn tips to take your LARP characters to the next level. Using methods from the world of improv you will leave the seminar with an arsenal of tricks to make each of your characters unique people. Come prepared to move and use your voice as we will be putting the various methods to the test. Friday, 1:00PM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

L010: "Apportionment" presented by Jason Morningstar. Across 200 years of oppressive dictatorship on the planet Sirai, the Combine, a vast starfaring federation, was content to remain hands-off. After a popular uprising, the Combine sent troops to help keep the peace and keep trade flowing. It didn’t work, and Combine forces were dragged into a prolonged insurgency on the side of an unpopular and corrupt government. Now the revolution is over and Sirai’s key stakeholders have agreed to let a Combine Apportionment Committee redraw the map of Sirai and create new nation-states. They will have input, and can make deals with other stakeholders and the Committee members. In the end, they’ll either accept their new world or Sirai will spiral back into civil war and chaos. Either everybody wins or everybody loses, but how can everybody win? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L011: "Dialect". See L004. Friday, 2:00PM - 6:00PM; One Round. See Also: L029, L038.

L012: "The Brambly Heroes" presented by Sigrid Aunkilde. The Brambly Hedge colony of civilised mice struggle to survive in a world of foul rats, ravenous cockroaches, scary spiders and things worse. But close by an even grander adventure awaits with traps and weapons, pantries and riches untold. As an opportunity arises to change the fate of the colony, the Brambly Heroes are faced with a hard choice: All mice for the colony, or should each mouse take care of its own whiskers? Is it possible for a mouse to lose its humanity in the quest for glory and the ultimate goal? The Brambly Heroes is an RPG written for the boardgame Mice and Mystics, combining elements of storytelling, role playing and board gaming. Friday, 2:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: L039.

L013: CHRONOS; "Never Again: Storm Coming Down" by Eschaton Media; presented by Eleventh Hour Productions. An Envoy Event! Nestled in the state of Maine, there was a quaint town called Redport. The community of this town was known for its hospitality towards all who came, by choice or by accident. One night, a hurricane blew into the sleepy little town and in the morning a handful of strange folk, young and old, were found washed upon the shore. The strangers, when asked where they were from, all uttered one word: Neverland. In the weeks that followed, the strangers were accepted into the community and given odd jobs to give back to it. The urgency to relocate the strangers faded and life began to return to normal in Redport. Little did the people of Redport know, another hurricane was forming on the horizon, and who knows who or what will be brought up on shore this time. Come Join Eleventh Hour Productions as we re-envision the tale of Peter Pan and his Lost Boys. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L014: "A Game of Thrones: Tower of Shields" presented by John & Crystal Laffan. A DREAMATION 2016 EXCLUSIVE! Join us for the ninth installment of the ongoing Game of Thrones LARP! Set 100 years before events of the acclaimed series, Westeros is in the midst of civil war. Though what cares the Nights Watch for this squabble between dragons? Depart from the noble intrigue and war room games of the war to protect the realm of men from The Wall. In the wake of plague and war, recruitment is at an all time low, sacrifices must be made if The Wall is to survive, and not all of the Night’s Watch’s tradition may endure with it. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L015: The Dresden Files Fate LARP Rules; "Empire State Chronicle 1920's: Glory Days" by Phoenix Outlaw Productions. An Envoy Event! Journey back in time with us at the Dresden Files Empire State Chronicle as explore New York's supernatural world during the 1920's. The times were roaring, and so was the action for those in the know, and Accorded Neutral Territory was a speakeasy known as The Feathered Snake. The gin is flowing, and so's the gossip, because something's called the community together for a night of music, dance, and intrigue. GLORY DAYS is a 1920's game set in the Empire State Chronicle - long time players will get a chance to play pregenerated characters from that time, or else build characters linked to their regulars from back in the past. Interested in building a character in advance? Email us at dresdenfileslarpny@gmail.com. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L016: WAR BIRDS; "Lumberjills" by Unruly Designs; presented by Rachel E.S. Walton. In the highlands of Scotland in WW2, British women come together in brutal physical labour: Felling trees and processing timber in service of the war effort. In the woods, they find newfound confidence and physical capacity by day, and romance and possibility by night. Play if you like dancing, falling in love, and dreaming about days past. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L017: WAR BIRDS; "Model Protectorates" by Unruly Designs; presented by Mikael Andersson. Model Protectorates is an intense family drama set in occupied Denmark. Under the dominion of the Reich, the pressures of domination pushed everyday people to examine just how much they were willing to comply or resist the state of occupation. Family bonds were tested. Autonomy and sovereignty became primary concerns as much at home as in the streets. This is a game about resistance and control, freedom and protection, and the difficulty that comes from deciding not to model the behavior that is expected of you. The scenario is played live over three acts each followed by narrative interludes. A storyboarding mechanic provides support for the players to direct their own fate. Model Protectorates was a nominee for The Special Prize Otto at Fastaval 2015, and is currently being used in a Danish high school to teach the history of the occupation. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L018: "Easter - A Tragedy" presented by Tim Slumstrup Aunkilde. A family of four meet once a year for their Easter dinner. They all love each other, since that is what families do. The family is not a happy family, therefore they keep their secrets to themselves to save face and to save the family. Through a series of easter dinners, they desperately attempt to keep their family together, and to hold on to a nice and cozy mood by strictly maintaining their mandatory traditions. Any conflict or crisis could have dire consequences and break all family ties forever. The characters will during the game evolve from sad to downright tragic figures. The game will offer absolutely no happy ending or relief. (There will be food as a game-prop, including pork meat. Therefore it is not very suitable for vegetarians.) Friday, 6:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: L021, L045. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L019: "S.H.I.E.L.D.: The First Unit" presented by Ericka Skirpan. A DREAMATION 2016 EXCLUSIVE! The year is 1952 and the war has been over for quite some time now, but the after-effects linger. The United States has fallen into an era of suspicion and paranoia. Neighbors accuse neighbors of being communist while McCarthyism is sweeping the nation. The US Government has been using the Strategic Scientific Reserve to spy on it's open people more than outside threats. Tired of hunting loyal Americans and the world turning it's eye to more dangerous, super powered threats, a trio of old friends break off into a new organization: Supreme Headquarters, International Espionage, Law-Enforcement Division. Or, for short: S.H.I.E.L.D. Now, the challenge is to train the first team of agents to handle threats beyond mortal hands and bigger than just the United States. Half the team is a specialized female unit recruited by Margaret Carter herself; the other half are brilliant scientists, soldiers and analysts who think bigger than what the regular human eye can see. Enhanced by not always predictable StarkTech inventions, S.H.I.E.L.D.'s first unit is about to take on their first mission. Friday, 7:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L020: Knight Realms; "Dungeon Delvers". Danger lurks around each corner with treasure just beyond. What will you find as you journey through the hallways looking for riches and glory? Friday, 7:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages.

L021: "Easter - A Tragedy". See L018. Friday, 8:00PM - 10:00PM; One Round. See Also: L045.

L022: Cthulhu Live! 3.5; "That Old Black Magic" by PST Productions. Las Vegas in 1958: The glittering jewel of the desert brings visitors from all over: movie stars, recording artists, the rich and powerful - all of them converge on Sin City to gamble, drink, and indulge in everything the city has to offer. And the city is growing ever faster - Jameson Taylor Winthrop III, of the Boston Winthrops, is investing a large portion of his family fortune in a spectacular new project: The Seven Suns Resort. It will be larger and more lavish than any other, and he is inviting you - the rich and powerful - to come and invest in this venture. Will you allow the City to cast its wicked spell on you? You decide! Costumes are encouraged. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L023: Oblivion; "The Warblock Hyatt" by Immortal Unbound LLC. When a private gala is held at Warblock Hyatt to commemorate the unification of the Jersey Colony, one and all come to celebrate the true beginning of a glorious revolution. Political Figures, Military Leaders, and the Freedom Fighters themselves come from every edge of the colony to revel in the success of the Vanguard’s victory over Voland in Empire City. With the assassination of Commander Slaughter, the Vanguard has gained an important foothold in the rebellion. Though, when the festivities are at their height the party is thrown into chaos by unwanted visitors. In an "Escape the Room" style module, are you able to use your skills to make it out of Warblock Hyatt alive? This is one party you DO NOT want to miss! For module info, pre-module hooks, and special pre-con clues check out our special convention FB event page at: https://www.facebook.com/events/958062874239624/ Friday, 8:00PM - 2:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L024: WAR BIRDS; "Against the Grain" by Unruly Designs; presented by Daniel Levine. Baltimore, August 1944: In Europe and Asia, World War II is raging. With the soldiers at war, the gates of industry swing wide and offer exciting new labour opportunities to women and to people of colour. But change comes neither easily nor equally. When the first African American inspector joins an all-white, all-female crew at the Western Electric Point Breeze Works, a wildcat hate strike is launched to reject her employment. Against the Grain fictionalizes this moment in history to explore the intersectional allocation of freedom and equality. Trigger Warning: This game deals with racism, sexism and may contain hate speech. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L025: "Sign" by Kathryn Hymes & Hakan Seyalioglu; presented by Hakan Seyalioglu. Sign is a game about being understood. To be understood, we need to communicate - and communicating isn’t always easy. Nicaragua in the 1970s had no form of sign language. If you were deaf, you had simple gestures with a trusted few, likely nothing more than a primitive form of pantomime you negotiated with your family to meet basic needs. Even among your closest circle, you had no tools for deep expression and were forced to keep your anxieties and joys bottled within. You would likely never learn to read. You may never even meet another deaf person. In a very real sense, you were alone. In 1977, something happened. Fifty deaf children from across the country were brought together to an experimental school in Managua. They were tasked with learning lip reading, but by and large they did not. Instead, something far more remarkable grew out of that failed experiment. For the first time, these children were amongst their true peers. Those who could understand them and be their friends. Without a shared language to express themselves, the children did the only thing they could - they created one. In no exaggeration, these children built the foundation of modern Nicaraguan Sign Language, giving voice to the Deaf across an entire country. In Sign, we follow a small piece of their journey. Together we will share the frustration and loneliness of not having a language. We’ll slowly develop the tools necessary to express what’s important to us. We will explore which words we choose to define together, and what that says about ourselves, our deepest desires, and the relationships we build. Friday, 10:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: L057. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L026: "D&D Speed Dating" by Marc Majcher; presented by George Locke. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You know how, in every D&D campaign, there comes that awkward moment when the group has to justify why a chaotic evil paladin is hanging out with a good lawful cleric? What if the answer were that they met at a speed dating event that formed up dungeoneering parties? In this short, amusing game, players will create characters and mingle to decide whether they head for that dragon's lair or to depose the king of a foreign land. Costumes encouraged! Friday, 12:00AM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

L027: "The Forgotten". See L007. Friday, 12:00AM - 2:00AM; One Round. See Also: L036, L055. ONLY ONE SEAT LEFT!

L028: "Autonomy" presented by Anna Kreider & Mikael Andersson. Autonomy is a LARP about gendered power dynamics and bodily autonomy. In Autonomy, players will portray characters of their own gender, but the script for how society perceives gender will be flipped. The goal is to make players aware of the unspoken power dynamics of gender that we are all socialized to accept and adhere to. Content warning: please note that Autonomy does encourage, tangentially, discussion of TBI (Traumatic Brain Injury) and encourages in-character dismissive attitudes toward people experiencing TBI. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

L029: "Dialect". See L004. Saturday, 9:00AM - 1:00PM; One Round. See Also: L011, L038.

L030: "Heart of Metal". See L005. Saturday, 9:00AM - 1:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L031: Dystopia Rising; "Return to Beacon Hill - The Perfect Storm" by Eschaton Media. An Envoy Event! 7 years ago survivors found their way out of the wastelands in the first ever Dystopia Rising event. Today we will return to the site of Beacon Hill to survive a perfect storm of events. Warning: This event includes flashing lights, periods of pitch black, and potential trigger inducing situations. If players have concerns, please feel free to talk to us before the module begins. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L032: Steampunk Custom LARP Rules; "Broken Horizons" presented by Christian Fusaro. Steampunk horror based in the mid to late 18th century. It's been almost a whole year since the guns stopped firing across the lands and peace has started to overtake the wreckage and destruction across the world. War never changes but people do, with what seemed like the world returning to an idea of peace no one saw the truth behind it all. Famine theft killings in the street and disease slowly plagued the world we once knew. With the fall came the rise of a new people started to try and rebuild their lives in the wastes spreading from the Sand seas to the Queens land men and women everywhere trying to start a new, with the peak of the steam revolution on its way who knows where the world will take its self, will it kill itself or will something, or someone do the killing? Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, 18 & Over ONLY.

L033: WAR BIRDS; "We Were WASP" by Unruly Designs; presented by Patty Kirsch. Sweetwater, Texas - August 1943: Four women have been called to be Women Airforce Service Pilots. To the outside world, they are unknown, to the war they are unwanted, and to the US army they are a necessary evil. Finding sisterhood in the skies, they are high-flying, untameable, deep-felt and wild. Historical freeform. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L034: "Dance Till Death" presented by Betsy Rutan & Colleen Greaves. Loosely based on the acting game "Mafia". This LARP will take place at a 1940's Masquerade and it will be up to you to figure out who the murderer(s) are/is. This murder mystery LARP will be full of drama, accusations, suspense, and just plain old fun and laughs! Saturday, 10:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L035: "The Wonderful Year" presented by Jason Morningstar. In 1603 in Bucklebury, Berkshire, an unexpected visitor has arrived at the door of yeoman Thomas Smallbone, disrupting the lives of his family and his servants. The visitor is Death, and he has come to stay a while. Who Death will take no one knows, but he comes on the ill wind of pestilence, and the law of the land is clear - a house touched by plague is boarded up and guarded, and none within - sick or in perfect health - may leave it until Death has settled his bill. Saturday, 10:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L036: "The Forgotten". See L007. Saturday, 11:00AM - 1:00PM; One Round. See Also: L027, L055. ONLY ONE SEAT LEFT!

L037: "Villainous Village". See L008. Saturday, 11:00AM - 1:00PM; One Round.

L038: "Dialect". See L004. Saturday, 2:00PM - 6:00PM; One Round. See Also: L011, L029.

L039: "The Brambly Heroes". See L012. Saturday, 2:00PM - 8:00PM; One Round.

L040: "The Tribunal" by J. Tuomas Harviainen; presented by Kevin Farnworth. Two soldiers from your unit have been framed with the crime of stealing bread. This is serious. You are all hungry, there is a food shortage. The scapegoats will be found guilty and executed, unless enough people testify to their innocence. To say so, however, is extremely dangerous, and may land you as the next person in line to get shot. What will you do, and how many others would you need to stand up for honesty along with you, should you choose to defend the innocent? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

L041: CHRONOS; "ExArcana LARP Presents: The Gremlin Auction" by Eschaton Media; presented by Nerdy City. An Envoy Event! Step right up, step right up, this is a once-in-a lifetime opportunity in a world of big-city magic, wierd, otherworldly metascience, and Victorian secret societies!! Well, it is for you humans, anyway. Ever since the Arcanum has begun rebuilding it’s Aethership Fleet, the Magicians on the Great Eastern Chapterhouses have been stepping into a new role: Aethernauts! Now's your chance to join them. A Gremlin Auction aboard the Aethership Stieglitz is your opportunity to get new ships, engines, fuel tanks, weapons and a whole host of extraplanar bells and whistles available nowhere else! Converge at the Threshold of the House of the Revoltionary Ghosts. There, you’ll meet your cruise director, who will lead you to the Outer Spheres. Don’t forget your checkbook! Saturday, 2:00PM - 7:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

L042: Freeform; "In Residency" presented by Lizzie Stark. For residents at this elite artists' colony, Brython represents the chance to live full time as their most secret selves, ignoring everything but their sacred drive to elevate the soul through art. By day, they make art in the beautiful surroundings of a fully staffed mansion, transforming their dark pasts into beauty. By night, they live in a fishbowl of observation and unresolved sexual tension. Will they overcome impostor syndrome to work on the projects they said they would? Will their off-colony relationships survive? Or will it all degenerate into Bacchanalia? In Residency is an American Freeform game about the relationship between trauma and art, and about the weird atmosphere of artists' colonies, where intensely personal daily work rubs up against a claustrophobic cocktail-party environment at night. Brython: it's where we're all alone together. Players who will enjoy this game will enjoy taking initiative and pushing their character to make interesting scenes for themselves and others. They will also enjoy the themes of gossip, romance, trauma, and art, and sometimes find it fun to fail in game. Saturday, 2:00PM - 7:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L043: Mind's Eye Theater; "Of Tomes and Traditions" by By Night Studios; presented by Robert Recckia & Andrew Coughlin. In a World of Darkness, where vampire masters pull the puppet strings of mortal society, ancient tomes hold secrets that far older creatures covet. Rumors fly that such a volume, was uncovered during the renovation of the Firestone Library at Princeton University, one of the few colonial universities that predated the American Revolution. What secrets does this volume, composed by a long dead hand, hold within its fading pages? Why do members of Clan Tremere, Clan Malkavian, Clan Brujah, Clan Venture and Clan Giovanni so urgently want this book? And, most importantly, who has it now? Join the Central New Jersey Domain of the Mind's Eye Society for "Of Tomes and Traditions". Make your own character by contacting the Storyteller at CAVST.MESPrinceton@gmail.com by 2/16/16. Those that attended our event at DREAMATION 2015 "At Night We Gather" are welcome to contact us about continuing their character. Pre-generated characters will be available on a first-come, first-served basis. For more information, please visit us at www.MESPrinceton.com or on Facebook at https://www.facebook.com/MESPrinceton/. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L044: WAR BIRDS; "Keeping the Candles Lit" by Unruly Designs; presented by James Stuart. Three generations of women in one family escape the grasp of the Nazis and take to the woods to fight as partisans during the war. From a traditional Jewish background, they have spent their lives steeped in their culture and religion and now must decide what they can preserve, and what they will carry with them for future generations. Good for players who are interested in exploring cultural tradition and transition. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. ONLY ONE SEAT LEFT!

L045: "Easter - A Tragedy". See L018. Saturday, 6:00PM - 8:00PM; One Round. See Also: L021. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L046: "Old Friends" presented by Jason Morningstar. A competition entry in Fastaval 2016! Back in the '90's you were a team. You hunted ghosts together. You used an ancient technique that reliably bridged two worlds, and you put a lot of souls to rest. Like any team you were a mess of individual flaws, contradictions and rivalry, but it worked. It worked until Sara died. It happened at a haunted hotel, back in '96. Seemed like a routine investigation at first; turned into your worst job ever. And that was it. You were done. Disbanded after the criminal investigation. The authorities filed the death away as "natural causes". You all knew better, but kept your mouths shut. What choice did you have? And now here you are: The same hotel, the same conference room. Renovated, painted, bright. The past has brought you back together. Together for that one last job. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L047: Cthulhu Live! 3.5; "Fathom" by PST Productions. A DREAMATION 2016 EXCLUSIVE! The sea conceals many mysteries. For the crew of the whaling ship "Tessa Marie" it held their deaths, save for one man. The former captain, Darius O'Shea was cursed to be the sole survivor. When he washed up off of Insmouth Cove, the tale he told between the insane ramblings of sea monsters were fantastic yet intriguing. Now an expedition has been formed to uncover the truth behind the tale and delve deep into the fathoms to see if monsters truly exist. Fathom is a Gaslight era DREAMATION Exclusive, Cthulhu Live! event that takes place in 1850, departing from the Port of Insmouth. Players will portray members of the expedition and the hearty seamen that crew the whaling ship "Emily Rose". This event is an homage to the classic novel "Moby Dick" Costumes are encouraged. Player slots are limited. For advanced character assignment contact us at pstcharacters@gmail.com. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L048: Dystopia Rising; "Seventh Anniversary Celebration" by Eschaton Media. An Envoy Event! Now seven years into the Dystopia Franchise, we return to where it all started for the "End of the World Birthday Party". Come in costume for dystopian photoshoots, hang out with friends, play apocalyptic mini-games, and find out details for the future of the Dystopia Rising network. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L049: FaeGlen: LARP; "Mystery of the Enigma" by Six Element Games, LLC. Once a year the Pirate Lords of Bassal Port host a treasure hunt during the strangest day of the year. The day is known as, the Enigma, a day when a mysterious pirate ship appears near the coast line off the Black Sea. Tales say that this pirate ship was involved in the battle against the creature known as the Basilisk. Yet none have ever gotten close to it to see if the name written on its hull is truly the ship spoken in ghost stories. When the ship appears, ghosts wander the streets of Bassal Port, never interacting with the living but causing mischief and mayhem out of pure superstition and fear. Taking advantage of the Enigma, the Pirate Lords hide mundane items spread throughout the districts to be found by those willing to search them out and wander the haunted streets alone, or in a group. The Pirate Lords choose those brave souls by placing playing cards on that person who will represent he Pirate Lord during these festivities. Each team is tasked to find these items, which again appear as mundane and worthless. The competition can be cooperative or considering the dirty ruthless streets of Bassal Port, you could be doing this, selfishly. How brave are you to wander the haunted streets? Are you smart enough to figure out the numerous amount of puzzles? Are you quick enough to avoid hallways of traps? Or stealthy enough to hide in sewers searching for lost treasures? Can you solve the Mystery of the Enigma? Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

L050: Freeform; "See Me Now" presented by Sara Williamson. See Me Now tells a story about six friends by flashing through key moments in their shared childhood and adolescence, with an emphasis on the formation of their gender identities. Throughout the scenario, players choose from an array of gender-coded scene cards that will allow them to either conform to the gender assigned to them or cross its boundaries to other identities. The scenario culminates with the crew coming together as adults at their first high school reunion, to explore how they, and their relationships, have changed. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

L051: The Dresden Files Fate LARP Rules; "Empire State Chronicle: Ghost Storm" by Phoenix Outlaw Productions. An Envoy Event! A DREAMATION 2016 EXCLUSIVE! Welcome back to the Dresden Files Empire State Chronicles. It's been six months since the supernaturals of New York came together to face a terrible street war against the Black Court. Now the streets of New York have been full of riotous ghosts. Join those in the know as they discover just what has the land of the dead up in arms in GHOST STORM, the next adventure in this ongoing chronicle set in the Dresden Files Universe. This module is hosted by Phoenix Outlaw Productions and may include horror elements that are intense, warnings available upon request. Interested in making a character in advance? Contact us at dresdenfileslarpny@gmail.com. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L052: WAR BIRDS; "Mobilize" by Unruly Designs; presented by Andrew Medeiros. In Ft. Oglethorpe, Georgia, 1943, five queer women find each other, community, and a new way to be in the Women's Army Corps. Clothes to feel themselves in, a job that suits them, a lover, a family, a home: All under pressure and the intense scrutiny of military authority. Tolerated only because the military needed the numbers - the threat of a dishonorable discharge was real. Sometimes that meant choosing between doing the right thing and survival. Play if you want to get under the skin of the queer struggle of history. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

L053: The Avatar System; "The 2016 Nexus Council Elections". Each House in the Nexus must elect a Council Chairman who represents them in the Nexus Council. This is the annual mass election which allows for last-minute politicking. Saturday, 10:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L054: "Sleep: The LARP" presented by Andrew Sirkin. A DREAMATION 2016 EXCLUSIVE! "Extremely realistic!" "Very well run!" "An incredible LARP experience!" The reviews are in from last year and this year we're introducing some new mechanics: Double Pillows! As the energy surge from Chocolate Heaven wears off and the magnitude of DREAMATION 2016 settles firmly in your bones, you will begin to drift towards your hotel room for the ultimate LARP. Complete rules will be taught in your first dream. Good night. Saturday, 12:00AM - 8:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L055: "The Forgotten". See L007. Saturday, 12:00AM - 2:00AM; One Round. See Also: L027, L036.

L056: The Avatar System; "The 2016 Nexus Council Meeting". Join the newly elected Nexus Council as they consider the tasks facing them in 2016. Unfortunately, all weapons must be left outside the room. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L057: "Sign". See L025. Sunday, 10:00AM - 12:00PM; One Round.

L058: Breakfast with Misha, James and Jason. Wake up late on Sunday and enjoy breakfast with Misha Bushyager, James Stuart, and Jason Morningstar. We'll be hosting a welcome to all breakfast. Get to know your fellow players and designers over coffee and eggs. Recommended, but not mandatory after this leisurely breakfast is to join us for a sampler of short games from the #Feminism, a Nano-game Anthology. Sunday, 11:00AM - 12:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L059: "#Feminism Nanogame Sampler" presented by James Stuart. Welcome to #Feminism, an anthology of 30+ feminist nano-games produced by a collective of feminists from 10 countries. This will be for many games, the first opportunity to play them before running at Fastaval. There are so many feminist games to write, and so little time. This collection is our solution to the problem - we're writing them shorter, sweeter, and sometimes funnier than we'd be able to if we wrote longer games. We'll be playing for two hours, and you'll probably get the chance to play at least two and maybe more games. Designers include: Anna Westerling, Emily Care Boss, Evan Torner, Frida Karlsson Lindgren, Jason Morningstar, Kat Jones, Kira Magrann, Laura Simpson, Lizzie Stark, Moyra Turkington, Rowan Cota, Sarah Bowman, Sofia Stenler, and many more. Sunday, 12:00PM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L060: "Starship Freeform" presented by Jay Treat. Course laid in. This starship is headed for stars unknown, and the crew depends on your skills and judgment. Each player takes the role of an officer on a starship, with the narrative authority that relates to their character's field of expertise. We'll explore a universe of our own making, inspired by Star Trek, Firefly, and/or Star Wars. Expect science, danger, emotions, and quandaries. Sunday, 12:00PM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

G061: PATHFINDER SOCIETY; "Open Fiesta". The Pathfinder Library! You provide four players; we can provide a judge and the scenario. Just tell us which scenario you need, if it is not already scheduled. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G151.

G062: GREYHAWK REBORN; "Fort Carroll" by Keith Garrigan & Sam “Carroll” Garrigan. GHR-KEO16-04: The Viscounty of Nume Eor is seeking adventurers to explore and clear a small island in the Javan River. It has been unclaimed for decades, what will you find as you explore? A one-round Story-arc Universal Wilderness adventure in the Viscounty of Nume Eor for character levels 1-4, and Part 1 of the Closing the Gates story arc. The Greyhawk Reborn Campaign uses the D&D 5E game system. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G085, G110.

G063: GREYHAWK REBORN; "Heir Hunt" by Ron Frye & Jay Stypinski. GHR-SEA15-05: The Duchy of Berghof has been without a ruler since the Greyhawk Wars. Its lands have descended into chaos in the wake of the Gauntlet's destruction. Now, a prophecy fortells the location of the sole heir to the duchy. Can you correctly interpret the prophecy and find the rightful heir? A one-round Story-arc Universal Dungeon adventure for character levels 3-10, and Part 1 of the Heir Apparent story arc. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G064: GREYHAWK REBORN; "Rock & Hard Place" by TJ Shorb & Nick Haws. GHR-SEA16-02: If there is one thing dwarves love, its precious gems and ores. One dwarf has a proposition that surely will bring the adventurers and himself some of both. However, he needs a little help. Are you willing to assist? A one-round Story-arc universal wilderness adventure for character levels 8-13, and Part 1 of the Strings in the Shadows story arc. The Greyhawk Reborn Campaign uses the D&D 5E game system. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G074, G086, G098, G131, G147.

G065: SHADOWRUN MISSIONS; "Open Play" by Catalyst Game Labs. Bring a table of at least 4 players and we provide a judge and Mr. Johnson. Anything goes! Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: G149, G157.

G066: LEGENDS OF THE SHINING JEWEL; "Cheetahs Never Win" by Nancy Lee Clark. LSJ174: A neck & neck finish to the marathon is exciting, but when someone drops dead before the finish, it's a different kind of race..For heroes of levels 1-6. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G067: PATHFINDER SOCIETY; "Adventurer's Hour". A selection of 1 hour adventurers from Pathfinders Quest line Players get to choose which to play: Ambush in Absalom, Fane of Fangs or Phantom Phenomena. Details and descriptions of each are available in the Paris room. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G092, G117, G150.

G068: PATHFINDER SOCIETY; "Captive in Crystal" by Monica Marlowe. PFS 7-13: Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the most qualified replacement: Aram Zey's predecessor and former Master of Spells Sorrina Westyr, who disappeared while handling a powerful wayfinder that the Society has since kept closely guarded. It is up to the PCs to track down Sorrina Westyr - and bring back whatever remains. A Pathfinder Society Scenario designed for levels 5-9. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G104.

G069: PATHFINDER SOCIETY; "Plunder & Peril Pt. 1" by Matthew Goodall, Alex Greenshields, Ben McFarland & Steven Helt. PFS_M_01: Tall tales of hidden riches are common in the pirate-infested taverns of the Shackles, but when Captain Varossa Lanteri claims to know the location of the secret treasure hoard of legendary Captain Jemma Redclaw, it seems she may be telling the truth. Captain Lanteri hires the PCs on as crew to help her assemble the magic key that will open the door to Redclaw's treasure... and the ancient cyclops stronghold in which it's hidden! Can the PCs survive long enough to claim their share of the lost loot, or will their enemies - or their allies - send them to a watery grave? For characters 3-5. Friday, 9:00AM - 6:00PM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G070: PATHFINDER SOCIETY; "Serpent's Rise" by John Compton. PFS 6-98: Years of political maneuvering, espionage, smuggling, and diplomacy have set the stage for the Aspis Consortium's most ambitious attack on their Inner Sea rivals: the Pathfinder Society. All that remains are several key preparations that only an elite team of Aspis agents can arrange, and once the fireworks begin, these same agents must strike quickly and mercilessly to secure objectives - some shared and some connected to deeper plots - and escape without the Society being any the wiser. In this adventure the players portray agents of the Aspis Consortium using 7th-level pregenerated characters. The events in this story also connect to and expand upon those in "Siege of Serpents". Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: G093, G118, G140.

G071: PATHFINDER SOCIETY; "The Blakros Connection" by Robert Brookes. PFS 7-09: A recent attack on the Grand Lodge became all the more heinous when one of the invading agents employed an eldritch relic to abduct a high-ranking Pathfinder. In order to release the captive, the Society must understand the relic and track down the fleeing operative-a mission that leads the PCs into Absalom's most prestigious archives to uncover a dark secret. A Pathfinder Society Scenario designed for levels 5-9. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G119.

G072: GREYHAWK REBORN; "Clearing the Heir" by Ron Frye & Jay Stypinski. GHR-SEA15-06: Something's rotten in the Duchy of Berghof, and Duchess Irma needs your help. The gnomes of the Kampf Mountains and the Touv and Olman of Kusnir have requested the aid of their liege in solving their difficulties. Can you assist Duchess Irma in unraveling these mysteries? A one-round Story-arc Tactical Urban and Dungeon adventure set in the Duchy of Berghof in the Hold of the Sea Princes during CY 615 for levels 6-12 and Part 2 of the Heir Apparent story arc. The Greyhawk Reborn Campaign uses the D&D 5E game system. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G084.

G073: GREYHAWK REBORN; "Quagmire" by Tony Antonich & Dave Guerrieri. GHR-KEO16-01: Foul creatures from the Rushmoors are once again threatening the northern border of the Barony of Shelspring. The local militia and the Baron's Army need help patrolling the border and eliminating threats. A one-round Story-arc Tactical Wilderness adventure for character levels 1-4, and Part 1 of the Sibling Rivalry story. The Greyhawk Reborn Campaign uses the D&D 5E game system. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G097, G146.

G074: GREYHAWK REBORN; "Rock & Hard Place (GHR-SEA16-02)" by TJ Shorb & Nick Haws. See G064. Friday, 9:00AM - 1:00PM; One Round. See Also: G086, G098, G131, G147.

G075: GREYHAWK REBORN; "Shabh Al'eadl" by John Blaise Lent. GHR-GBN16-01: Crime runs rampant in the southern district of Istivin. Since its noble lord disappeared eighteen years hence, few have respected the rule of the foreign born Lady Regent. When you stand up in the name of justice, will you lead the way back to order, or will you be mowed down by the will of tyrants? A one-round Social Urban adventure for character levels 5-10, and Part 1 of the "Silk in the Swinepen" series. The Greyhawk Reborn Campaign uses the D&D 5E game system. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G087, G111.

G076: GREYHAWK REBORN; "Withering Energy" by John Jones & Josh Zenker. GHR-GEO16-01: A job offer from a powerful alchemist in the Geoff city of Hochoch takes you on an unexpected adventure to the Near Realm. A one-round, Story-arc Universal Wilderness-Planar adventure for character levels 5-10, and Part 1 of the Dalliance with Dragons story. The Greyhawk Reborn Campaign uses the D&D 5E game system. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G088, G099, G113, G132, G136, G155.

G077: SHADOWRUN MISSIONS; "Tennessee Suite: Ep. 1 - Copperhead Road" by Catalyst Game Labs. CMP-2015-01: Time to head south of the border - the UCAS Border that is. On your way to Knoxville, TN for a job, you find that simply getting into the CAS proves more difficult than expected. Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G078: SHADOWRUN MISSIONS; "Welcome to the Sixth World" by Catalyst Game Labs. SRM 101: Never played Shadowrun before? Want to learn how? Come on down! We will start with character creation and a simple demo of a mission. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners ONLY; Fun, All Ages. See Also: G115.

G079: LEGENDS OF THE SHINING JEWEL; "To Hell and Back" by Lynn Miller. LSJ170: With progress made towards freeing the spirits of the Darkwood, its time for the Grove and its allies to go on the offensive and finish their enemy for good. You must have played either LSJ Fur and Fang or LSJ Spirits Watch Over Us with this character in order to play this module. For heroes of levels 3-11. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G080: PATHFINDER SOCIETY; "Ancient's Anguish" by Mikki Kallio. PFS 7-11: When the Jeweled Sages, an ancient order of Osirian scholars, fled Qadiran invaders millennia ago, some perished, and others disappeared deep into territories once held by the pharaohs of old. With the help of the Jeweled Sages' long-abandoned tools, the eminent Tahonikepsu has discovered one of the sages' last known whereabouts in the wilds of Nex. What secrets lie within these inhospitable ruins that date back to the Age of Darkness, and what fate did the so-called Amethyst Sage meet within? A Pathfinder Society Scenario designed for levels 7-11. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G103.

G081: PATHFINDER SOCIETY; "Faithless and Forgotten Pt. 1" by Brian J Fruzen. PFS 7-14: Ever since the tragedy at Delvehaven decades ago, the infernal empire Cheliax has rarely allowed Pathfinders to explore its many ruins and archaeological treasures - even then only after its recently disenfranchised liaison Zarta Dralneen fought for that privilege. Cheliax has once again extended its hand to the Society, inviting its agents to investigate an abandoned keep that dates back to the Chelish civil war. It's up to the PCs to navigate the Corentyn's streets and politics as they uncover the buried past and lay the foundation for a new partnership with a one-time foe. A Pathfinder Society Scenario designed for levels 1-5. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G105, G138.

G082: PATHFINDER SOCIETY; "The Consortium Compact" by Mike Kimmel. PFS 7-10: The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the Society with years of insider intelligence about their longstanding rival. It's up to the PCs to navigate Diobel - a proud town run by cutthroat smugglers - earn the defector's trust, and deal a telling blow to their Aspis foes. A Pathfinder Society Scenario designed for levels 1-2. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G120.

G083: PATHFINDER SOCIETY; "True Dragons of Absalom" by Thurston Hillman. PFS 6-99: For several years, the Pathfinder Society has enjoyed a mutually beneficial alliance with the Sewer Dragons, the dominant tribe of kobolds living beneath Absalom. When an elite patrol discovers a wounded member of the Society with a desperate message, the Sewer Dragons must move quickly intercept an extraordinary threat from seizing their territory-if not Absalom itself! In this special adventure the players portray kobolds as unlikely defenders of the City at the Center of the World using 4th-level pregenerated characters. A Pathfinder Society Scenario designed for 4th-level pregenerated characters. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: G107, G152.

G084: GREYHAWK REBORN; "Clearing the Heir (GHR-SEA15-06)" by Ron Frye & Jay Stypinski. See G072. Friday, 2:00PM - 6:00PM; One Round.

G085: GREYHAWK REBORN; "Fort Carroll (GHR-KEO16-04)" by Keith Garrigan & Sam “Carroll” Garrigan. See G062. Friday, 2:00PM - 6:00PM; One Round. See Also: G110.

G086: GREYHAWK REBORN; "Rock & Hard Place (GHR-SEA16-02)" by TJ Shorb & Nick Haws. See G064. Friday, 2:00PM - 6:00PM; One Round. See Also: G074, G098, G131, G147.

G087: GREYHAWK REBORN; "Shabh Al'eadl (GHR-GBN16-01)" by John Blaise Lent. See G075. Friday, 2:00PM - 6:00PM; One Round. See Also: G111.

G088: GREYHAWK REBORN; "Withering Energy (GHR-GEO16-01)" by John Jones & Josh Zenker. See G076. Friday, 2:00PM - 6:00PM; One Round. See Also: G099, G113, G132, G136, G155.

G089: SHADOWRUN MISSIONS; "Healing the Sick" by Catalyst Game Labs. SRM 06-05: Martin Tate hires the runners to explore the old sewers. He's heard rumors of a Talis Cat and wants to recover it. Toxic mutant critters also live down there...is this a stand up fight or a bug hunt? Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G090: SHADOWRUN MISSIONS; "Tennessee Suite: Ep. 2 - Rollin' On The River" by Catalyst Game Labs. CMP-2015-02: It's a simple job, just like always. Deliver this package down-river to Chattanooga. Of course, the river's not as safe as it once was... Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G091: LEGENDS OF THE SHINING JEWEL; "Skin of Tears" by Daniel Lewis. LSJ175: Adventurers regularly go treasure-hunting, but its not often that you get to go artifact-hunting. Besides, when was the last time that a magical artifact from an ancient, fallen civilization ever caused any trouble, right? For heroes of levels 9-19. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G092: PATHFINDER SOCIETY; "Adventurer's Hour". See G067. Friday, 8:00PM - 12:00AM; One Round. See Also: G117, G150.

G093: PATHFINDER SOCIETY; "Serpent's Rise (PFS 6-98)" by John Compton. See G070. Friday, 8:00PM - 12:00AM; One Round. See Also: G118, G140.

G094: PATHFINDER SOCIETY; "The Twisted Circle" by John Cacares. PFS 7-12: A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies - a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless weapons and defenses that pushed the limits of magic, yet most of these were destroyed in battle or lost forever. Recent investigations suggest that some of this ancient power is at play in an insular town outside Alkenstar, but there the trail runs cold. Can the PCs uncover the truth while braving the residents' eccentricities? A Pathfinder Society Scenario designed for levels 1-5. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G141.

G095: GREYHAWK REBORN; "Building Castles" by Ron Frye & Jay Stypinski. GHR-SEA16-03: Duchess Irma has sent out another call for aid. This time, there has been no word from the Keep of Alderweg, the duchy's impregnable bastion of defense, for weeks. Could the fortress have fallen, and if so, to who (or what)? A one-round Story-arc, Tactical, Planar adventure set in the Duchy of Berghof and elsewhere during CY 616 for levels 6-14, and Part 3 of the Heir Apparent Story arc. The Greyhawk Reborn Campaign uses the D&D 5E game system. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G109, G128, G145.

G096: GREYHAWK REBORN; "Enlightened Negotiations" by Bill Guardino. GHR-KEO16-03: After declaring independence from Keoland, the Theocracy of Ravonnar must have allies or be swallowed by the darkness. A one round Stand-alone Social Urban adventure set in the Theocracy of Ravonnar for characters level 1-4. Note: You should not play this module with the same PC as previous modules in Mandismoor. The Greyhawk Reborn Campaign uses the D&D 5E game system. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G129.

G097: GREYHAWK REBORN; "Quagmire (GHR-KEO16-01)" by Tony Antonich & Dave Guerrieri. See G073. Friday, 8:00PM - 12:00AM; One Round. See Also: G146.

G098: GREYHAWK REBORN; "Rock & Hard Place (GHR-SEA16-02)" by TJ Shorb & Nick Haws. See G064. Friday, 8:00PM - 12:00AM; One Round. See Also: G074, G086, G131, G147.

G099: GREYHAWK REBORN; "Withering Energy (GHR-GEO16-01)" by John Jones & Josh Zenker. See G076. Friday, 8:00PM - 12:00AM; One Round. See Also: G088, G113, G132, G136, G155.

G100: SHADOWRUN MISSIONS; "Falling Angels" by Catalyst Game Labs. SRM 06-06: The streets have been dark and foreboding for weeks now. People keep going missing, friends have turned up dead, and a lot of people are looking for answers, and willing to pay well for them. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G101: SHADOWRUN MISSIONS; "Tennessee Suite: Ep. 3 - Cinco De Mayo in Memphis" by Catalyst Game Labs. CMP-2015-03: It's so hard to find good help these days, and too often when you buy a politician he doesn't have the good graces to stay bought anymore. So you're being sent in to investigate. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G102: LEGENDS OF THE SHINING JEWEL; "What's Hidden Within" by Ryan McDonald. LSJ178: Another tale, another victim, what's a hero to do? Enter the tale to find out. For heroes of levels 1-7. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G103: PATHFINDER SOCIETY; "Ancient's Anguish (PFS 7-11)" by Mikki Kallio. See G080. Saturday, 9:00AM - 1:00PM; One Round.

G104: PATHFINDER SOCIETY; "Captive in Crystal (PFS 7-13)" by Monica Marlowe. See G068. Saturday, 9:00AM -1:00PM; One Round.

G105: PATHFINDER SOCIETY; "Faithless and Forgotten Pt. 1 (PFS 7-14)" by Brian J Fruzen. See G081. Saturday, 9:00AM - 1:00PM; One Round. See Also: G138.

G106: PATHFINDER SOCIETY; "Plunder & Peril Pt. 2" by Matthew Goodall, Alex Greenshields, Ben McFarland & Steven Helt. PFS_M_02: Tall tales of hidden riches are common in the pirate-infested taverns of the Shackles, but when Captain Varossa Lanteri claims to know the location of the secret treasure hoard of legendary Captain Jemma Redclaw, it seems she may be telling the truth. Captain Lanteri hires the PCs on as crew to help her assemble the magic key that will open the door to Redclaw's treasure... and the ancient cyclops stronghold in which it's hidden! Can the PCs survive long enough to claim their share of the lost loot, or will their enemies - or their allies - send them to a watery grave? For characters 4-6. Saturday, 9:00AM - 6:00PM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G107: PATHFINDER SOCIETY; "True Dragons of Absalom (PFS 6-99)" by Thurston Hillman. See G083. Saturday, 9:00AM - 1:00PM; One Round. See Also: G152.

G108: GREYHAWK REBORN; "All That Glitters" by Brandon Sanders & Dave Peterson. GHR-SEA16-01: As the fog thickens around Rainbow Lake, the citizens of Hokar begin to disappear. The locals claim to be at the mercy of an angry water spirit. Can you help shed some light on this mystery? A one-round Stand-alone Social Urban adventure for character levels 5-10. The Greyhawk Reborn Campaign uses the D&D 5E game system. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G127, G144, G153.

G109: GREYHAWK REBORN; "Building Castles (GHR-SEA16-03)" by Ron Frye & Jay Stypinski. See G095. Saturday, 9:00AM - 1:00PM; One Round. See Also: G128, G145.

G110: GREYHAWK REBORN; "Fort Carroll (GHR-KEO16-04)" by Keith Garrigan & Sam “Carroll” Garrigan. See G062. Saturday, 9:00AM - 1:00PM; One Round. See Also: G085.

G111: GREYHAWK REBORN; "Shabh Al'eadl (GHR-GBN16-01)" by John Blaise Lent. See G075. Saturday, 9:00AM - 1:00PM; One Round. See Also: G087.

G112: GREYHAWK REBORN; "Sinister Smugglers" by Keith Garrigan, Scott Davenport, Nick Haws & Dave Guerrieri. GHR-KEO14-15: Rumor has it that someone is sidestepping Saltmarsh and moving wares through the old haunted house east of town. What could they possibly be doing that requires them to bypass normal trade through the town of Saltmarsh? A one-round Story-arc Universal Wilderness adventure set in Salinmoor for character levels 1-10, and Part 1 of the Malevolent Mystery story arc. The Greyhawk Reborn Campaign uses the D&D 5E game system. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G113: GREYHAWK REBORN; "Withering Energy (GHR-GEO16-01)" by John Jones & Josh Zenker. See G076. Saturday, 9:00AM - 1:00PM; One Round. See Also: G088, G099, G132, G136, G155.

G114: SHADOWRUN MISSIONS; "Tennessee Suite: Ep. 4 - Leavin' Tennessee" by Catalyst Game Labs. CMP-2015-04: A blues musician is interested in breaking his contract and heading up to Chicago to follow his muse. After all, what city has the blues worse than the Windy City these days? But he comes with some baggage that threatens to make the runners' jobs far more difficult than it should be. A blues musician breaks his contract and heads to Chicago. After all, what city has blues worse than the Windy City? He comes with baggage that threatens to make the runners' jobs far more difficult. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G115: SHADOWRUN MISSIONS; "Welcome to the Sixth World (SRM 101)" by Catalyst Game Labs. See G078. Saturday, 9:00AM - 1:00PM; One Round.

G116: LEGENDS OF THE SHINING JEWEL; "Blast From the Past" by David Samuels. LSJ177: When things are locked away for centuries, there's usually a good reason for that. So what happens when they get free? For heroes of levels 13+. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G117: PATHFINDER SOCIETY; "Adventurer's Hour". See G067. Saturday, 2:00PM - 6:00PM; One Round. See Also: G092, G150.

G118: PATHFINDER SOCIETY; "Serpent's Rise (PFS 6-98)" by John Compton. See G070. Saturday, 2:00PM - 6:00PM; One Round. See Also: G093, G140.

G119: PATHFINDER SOCIETY; "The Blakros Connection (PFS 7-09)" by Robert Brookes. See G071. Saturday, 2:00PM - 6:00PM; One Round.

G120: PATHFINDER SOCIETY; "The Consortium Compact (PFS 7-10)" by Mike Kimmel. See G082. Saturday, 2:00PM - 6:00PM; One Round.

G121: GREYHAWK REBORN; "A Syzyrgynetic Evening Affair". GHR-KEO16-IA01: Strange things are afoot in the City of Shelswake. Barge people from the far corners of the Oerth are setting up camps outside the town. Olman refugees from the Sea Princes have been dancing in some strange ritual for days. The Stargazers are warning the common folk to take shelter for Celene is crying tears of blood. But I'm sure it's nothing a few drinks at Raxivort's Rest can't resolve. A one-round Story-arc universal interactive adventure, set in the Kingdom of Keoland, appropriate for characters of all tiers. The Greyhawk Reborn Campaign uses the D&D 5E game system. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G122: SHADOWRUN MISSIONS; "Deadly Competition: Ep. 1 - Carrying The Torch" by Catalyst Game Labs. CMP-2015-05: Three Olympic torchbearers were killed since leaving Greece two months ago. Only two days until the 2076 Olympic Opening Ceremonies and someone wants to disrupt them by extinguishing the Olympic Flame. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G123: SHADOWRUN MISSIONS; "Friendship is Tragic" by Catalyst Game Labs. SMH 2015-01: Rescue the Bronies (yes you are reading that correctly) from the Amish out in the Chicago bad lands. Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Silly, All Ages.

G124: LEGENDS OF THE SHINING JEWEL; "Suzie's Doll" by Emily Smith. LSJ179: As the days start to become colder the small hamlet of Briarhaven prepares to throw the largest harvest festival in its history. As news of the festival spreads so do rumors of a darker history for the small hamlet and the nearby forest. For heroes of levels 15-20. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G125: PATHFINDER SOCIETY; "Sky Key Solution" by Crystal Frasier. PFS 7-00: At long last, the Pathfinder Society has reassembled the Numerian device known as the Sky Key. Initial tests suggest it is capable of projecting a location's past into the present, allowing Society agents to peruse books from destroyed libraries and speak with echoes of long-dead heroes. Now that it has perfected the Sky Key's controls, the Pathfinder Society is prepared to extract a slice of Absalom's history and bring it into the present; however, there's no telling what might be waiting inside-or who in the present might wish to wield the same power. For characters 1-11 level. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G126: PATHFINDER SOCIETY; "To Judge A Soul Pt. 2" by Larry Wilhelm. PFS 7-08: Venture-Captain Bakten's past lives and the history of northern Tian Xia are interwoven, and with the PCs' assistance he has uncovered a troubling legacy secreted within the mountains of Zi Ha. It is up to the Pathfinders to ascend into the ice-capped mountains to unveil the crimes of past generations and save one of the region's greatest heroes. Pathfinder Society Scenario designed for levels 3-7. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G142.

G127: GREYHAWK REBORN; "All That Glitters (GHR-SEA16-01)" by Brandon Sanders & Dave Peterson. See G108. Saturday, 8:00PM - 12:00AM; One Round. See Also: G144, G153.

G128: GREYHAWK REBORN; "Building Castles (GHR-SEA16-03)" by Ron Frye & Jay Stypinski. See G095. Saturday, 8:00PM - 12:00AM; One Round. See Also: G109, G145.

G129: GREYHAWK REBORN; "Enlightened Negotiations (GHR-KEO16-03)" by Bill Guardino. See G096. Saturday, 8:00PM - 12:00AM; One Round.

G130: GREYHAWK REBORN; "Free Choice" by TJ Shorb, Nick Haws & Dave Guerrieri. GHR-KEO14-16: Someone has been attacking the outlying farms and ranches outside of Saltmarsh, vandalizing buildings and equipment and damaging crops. Worse yet, they are inciting uprisings among indentured servants. Will you follow up a lead on the instigators into the Dreadverge and bring the guilty to justice? A one-round Universal Wilderness adventure set in Salinmoor for character levels 1-10, and Part 2 of the Malevolent Mystery story arc. The Greyhawk Reborn Campaign uses the D&D 5E game system. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G131: GREYHAWK REBORN; "Rock & Hard Place (GHR-SEA16-02)" by TJ Shorb & Nick Haws. See G064. Saturday, 8:00PM - 12:00AM; One Round. See Also: G074, G086, G098, G147.

G132: GREYHAWK REBORN; "Withering Energy (GHR-GEO16-01)" by John Jones & Josh Zenker. See G076. Saturday, 8:00PM - 12:00AM; One Round. See Also: G088, G099, G113, G136, G155.

G133: SHADOWRUN MISSIONS; "Deadly Competition: Ep. 2 - Opening Ceremonies" by Catalyst Game Labs. CMP-2015-06: Mr. Johnson is offering you some great seats to the 2076 Olympic Opening Ceremony. The catch? You need to smuggle a small explosive device into the stadium... Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G134: SHADOWRUN MISSIONS; "Killing Pawn" by Catalyst Game Labs. PM-01: High-level targets require high-level runners. Mixing it up with a powerful corp exec means tight security, double dealing, and everything else that makes prime runners earn their pay. Best suited for characters with 150+ Karma, but need a minimum of 100+ karma underneath their belts. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Experts ONLY; Serious, 18 & Over ONLY.

G135: GREYHAWK REBORN; "Did We Go Into the Darkness, or Did the Darkness Go Into Us?" by John Blaise Lent. GHR-GBN16-666: As a reward for your heroism, you and five friends have come into possession of a secluded vacation estate at a well appointed lodge on Whyestil Lake. Rest and relaxation await you (on the borders of the land formerly controlled by one of the most infamous lords of evil, the demonic Iuz and his armies of creatures from beyond the natural world.) What could possibly go wrong? A one-round sneak preview Special Event suitable for characters of all tiers. Only six of the PC's who complete the DREAMATION Interactive will be selected, based on the results of that mission; survival chances dubious. See Chancellor Stoakdor Redlee Neheli during the Interactive for more details. This adventure contains mature subject matter. Saturday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, 18 & Over ONLY. This is an Advancement Session and cannot be selected.

G136: GREYHAWK REBORN; "Withering Energy (GHR-GEO16-01)" by John Jones & Josh Zenker. See G076. Sunday, 10:00AM - 2:00PM; One Round. See Also: G088, G099, G113, G132, G155.

G137: LEGENDS OF THE SHINING JEWEL; "LSJ Fiesta". Pick a mod from current available mods. Sunday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G138: PATHFINDER SOCIETY; "Faithless and Forgotten Pt. 1 (PFS 7-14)" by Brian J Fruzen. See G081. Sunday, 10:00AM - 2:00PM; One Round. See Also: G105. ONLY ONE SEAT LEFT!

G139: PATHFINDER SOCIETY; "Plunder & Peril Pt. 3" by Matthew Goodall, Alex Greenshields, Ben McFarland & Steven Helt. PFS_M_03: Tall tales of hidden riches are common in the pirate-infested taverns of the Shackles, but when Captain Varossa Lanteri claims to know the location of the secret treasure hoard of legendary Captain Jemma Redclaw, it seems she may be telling the truth. Captain Lanteri hires the PCs on as crew to help her assemble the magic key that will open the door to Redclaw's treasure... and the ancient cyclops stronghold in which it's hidden! Can the PCs survive long enough to claim their share of the lost loot, or will their enemies - or their allies - send them to a watery grave? For characters 4-6. Sunday, 10:00AM - 2:00PM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

G140: PATHFINDER SOCIETY; "Serpent's Rise (PFS 6-98)" by John Compton. See G070. Sunday, 10:00AM - 2:00PM; One Round. See Also: G093, G118.

G141: PATHFINDER SOCIETY; "The Twisted Circle (PFS 7-12)" by John Cacares. See G094. Sunday, 10:00AM - 2:00PM; One Round.

G142: PATHFINDER SOCIETY; "To Judge A Soul Pt. 2 (PFS 7-08)" by Larry Wilhelm. See G126. Sunday, 10:00AM - 2:00PM; One Round.

G143: GREYHAWK REBORN; "A Treasure Most Valuable" by TJ Shorb, Nick Haws & Dave Guerrieri. GHR-KEO14-17: House Secunforth asks for your aid one more time, requesting your assistance in recovering a long lost treasure. Only you have the tools to complete this task, and you have been promised great rewards if you are successful. Do you have what it takes? A one-round Universal Dungeon adventure set in Salinmoor for character levels 1-10, and Part 3 and Conclusion of the Malevolent Mystery story arc. The Greyhawk Reborn Campaign uses the D&D 5E game system. Sunday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G144: GREYHAWK REBORN; "All That Glitters (GHR-SEA16-01)" by Brandon Sanders & Dave Peterson. See G108. Sunday, 10:00AM - 2:00PM; One Round. See Also: G127, G153.

G145: GREYHAWK REBORN; "Building Castles (GHR-SEA16-03)" by Ron Frye & Jay Stypinski. See G095. Sunday, 10:00AM - 2:00PM; One Round. See Also: G109, G128.

G146: GREYHAWK REBORN; "Quagmire (GHR-KEO16-01)" by Tony Antonich & Dave Guerrieri. See G073. Sunday, 10:00AM - 2:00PM; One Round. See Also: G097.

G147: GREYHAWK REBORN; "Rock & Hard Place (GHR-SEA16-02)" by TJ Shorb & Nick Haws. See G064. Sunday, 10:00AM - 2:00PM; One Round. See Also: G074, G086, G098, G131.

G148: SHADOWRUN MISSIONS; "Deadly Competition: Ep. 3 - Citius, Altius, Fortius" by Catalyst Game Labs. CMP-2015-07: Death threats have been made to the Aztlan Pentatholon athlete. To keep her alive and find out who's behind it, you need to keep up with an Olympic athlete with a blatant disregard for her own safety. Sunday, 10:00AM - 2:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G149: SHADOWRUN MISSIONS; "Open Play" by Catalyst Game Labs. See G065. Sunday, 10:00AM - 2:00PM; One Round. See Also: G157.

G150: PATHFINDER SOCIETY; "Adventurer's Hour". See G067. Sunday, 3:00PM - 7:00PM; One Round. See Also: G092, G117.

G151: PATHFINDER SOCIETY; "Open Fiesta". See G061. Sunday, 3:00PM - 7:00PM; One Round.

G152: PATHFINDER SOCIETY; "True Dragons of Absalom (PFS 6-99)" by Thurston Hillman. See G083. Sunday, 3:00PM - 7:00PM; One Round. See Also: G107.

G153: GREYHAWK REBORN; "All That Glitters (GHR-SEA16-01)" by Brandon Sanders & Dave Peterson. See G108. Sunday, 3:00PM - 7:00PM; One Round. See Also: G127, G144.

G154: GREYHAWK REBORN; "The Fourth Member" by Brandon Sanders. GHR-SEA14-01: It's been 5 years since Sir Kinth excommunicated one of his loyal guards. Rediscover what happened in the small town of Stockfield as you make new allies in the Hold of the Sea Princess. A one-round Story-arc Universal Urban and Wilderness adventure, and Part 1 of the "The Guards of Solace" story arc for character levels 1-5. The Greyhawk Reborn Campaign uses the D&D 5E game system. Sunday, 3:00PM - 7:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, 18 & Over ONLY.

G155: GREYHAWK REBORN; "Withering Energy (GHR-GEO16-01)" by John Jones & Josh Zenker. See G076. Sunday, 3:00PM - 7:00PM; One Round. See Also: G088, G099, G113, G132, G136.

G156: SHADOWRUN MISSIONS; "Deadly Competition: Ep. 4 - Closing Ceremonies" by Catalyst Game Labs. CMP-2015-08: The Olympics may be winding down, but in the chaos there's always work to be done in the shadows... Sunday, 3:00PM - 7:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

G157: SHADOWRUN MISSIONS; "Open Play" by Catalyst Game Labs. See G065. Sunday, 3:00PM - 7:00PM; One Round. See Also: G149.

N158: D&D ADVENTURERS LEAGUE; "Harried in Hillsfar" by Shawn Merwin. DDEX03-01: In the village of Elventree, near the oppressive city of Hillsfar, a recent string of strange occurrences has the locals on edge. The factions have gathered here on the borders of the forest of Cormanthor to determine what's happening. Is this the machinations of Hillsfar, or something more? Characters of Level 1-2, optimized for 1st. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N166, N175, N179, N185.

N159: D&D ADVENTURERS LEAGUE; "Herald of the Moon" by Matt Hudson. DDEX03-07: Elanil Elassidil, an elf bard of no small legacy, has put out a call for trustworthy agents. It is time, it seems, for a quietly hidden piece of elven history to become known to the world. Meira Faerenduil, lost knight of Myth Drannor, has been discovered, and must be brought back to civilization. An adventure for 5th-10th level characters. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N167, N176. ONLY ONE SEAT LEFT!

N160: D&D ADVENTURERS LEAGUE; "Quelling the Horde" by Ron Lundeen. DDEX03-10: Waves of goblin raiders have been boiling out of the Upperdark in ever increasing numbers, threatening the safety and stability of the countryside. Their war chants are echoing madness and devotion to a dark power. Can you put an end to their rampage? An adventure for 1st-4th level characters. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N163, N170, N177.

N161: D&D ADVENTURERS LEAGUE; "Bane of the Tradeways/No Foolish Matter" by Robert Alaniz & Ash Law. DDEX03-05/06: Bane of the Tradeways: Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of those loot-laden caravans coming and going from Hillsfar could use a bit of liberation? No Foolish Matter: Some of the hamlets outlying Hillsfar have been struck by an odd malady. Rumor has it a traveling carnival visited those hamlets before the disease struck. Does coincidence not equal causation or is something sinister afoot? Both adventures for 1st-4th level characters. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N173. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

N162: D&D ADVENTURERS LEAGUE; "The Malady of Elventree" by Lisa Reinke. DDEX03-08: An escaped duergar slave stumbles into the village of Elventree. With her she brings a malady that grips the small settlement in a bout of madness that seems unshakable. Can the characters find the source of the madness and save themselves and the village's inhabitants? An adventure for 5th-10th level characters. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N171, N184.

N163: D&D ADVENTURERS LEAGUE; "Quelling the Horde (DDEX03-10)" by Ron Lundeen. See N160. Friday, 2:00PM - 6:00PM; One Round. See Also: N170, N177.

N164: D&D ADVENTURERS LEAGUE; "The Quest for Sporedome/Writhing in the Dark" by Robert Adducci & Alan Patrick. DDEX03-11/13: The Quest for Sporedome: In the search for allies in the Underdark, you are called upon to travel through the recently opened Waydown sinkhole to find the lost myconid colony of Sporedome. It is said that they once cultivated a strain of mushrooms that could protect one from falling into madness. Can this be the cure for the rapidly spreading onslaught of insanity? Writhing in the Dark: An unexpected envoy arrives in Sporedome and offers to give aid against the fire giants of Maerimydra, if you are willing to help his people with a small problem. Both adventures for 5th-10th level characters. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N172, N178.

N165: D&D ADVENTURERS LEAGUE; "The Waydown" by Cole Kronewitter. DDEX03-09: The recent discovery of an entrance to the Underdark has set local leaders on edge. In a display of initiative, the First Lord of Hillsfar has ordered the construction of defensive structures surrounding what locals have begun to call "The Waydown". You have been charged with escorting an emissary back to his home in the Underdark without alerting the Red Plumes. This mission requires a delicate touch! An adventure for 5th-10th level characters. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N174, N188.

N166: D&D ADVENTURERS LEAGUE; "Harried in Hillsfar (DDEX03-01)" by Shawn Merwin. See N158. Friday, 8:00PM - 12:00AM; One Round. See Also: N175, N179, N185.

N167: D&D ADVENTURERS LEAGUE; "Herald of the Moon (DDEX03-07)" by Matt Hudson. See N159. Friday, 8:00PM - 12:00AM; One Round. See Also: N176. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

N168: D&D ADVENTURERS LEAGUE; "Hillsfar Reclaimed/Death on the Wall" by Cindy Moore & Greg Marks. DDEX03-12/14: Hillsfar Reclaimed: The time has come to fight back against Hillsfar. Elanil Elassidil tasks you with uncovering valuable information to be used in a strike against the leader of Hillsfar, First Lord Torin Nomerthal himself. The only problem is that what you need is protected within the walls of the city. Part One of Six Knives for Torin Nomerthal. Death on the Wall: irst Lord Torin Nomerthal and several his advisors will be leaving Hillsfar to inspect the Wall with only a small contingent of Red Plumes. The chance to strike is now! Part Two of Six Knives for Torin Nomerthal. Both adventures for 1st-4th level characters. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N180.

N169: D&D ADVENTURERS LEAGUE; "It's All in the Blood" by Dave Olson. DDEX03-04: Rumors of faceless demonic creatures have been steadily rising in the Hillsfar region, and it is said that far below the surface of Faerun, nestled in the bowels of the underdark, ancient terrors are stirring. The imperiled drow of Szith Morcaine have extended an intriguing offer, but can the drow be trusted, and for how long? Characters of Level 11-16. Saturday, 9:00AM - 6:00PM; Two Continuous Rounds; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N181.

N170: D&D ADVENTURERS LEAGUE; "Quelling the Horde (DDEX03-10)" by Ron Lundeen. See N160. Saturday, 9:00AM - 1:00PM; One Round. See Also: N163, N177.

N171: D&D ADVENTURERS LEAGUE; "The Malady of Elventree (DDEX03-08)" by Lisa Reinke. See N162. Saturday, 9:00AM - 1:00PM; One Round. See Also: N184. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

N172: D&D ADVENTURERS LEAGUE; "The Quest for Sporedome/Writhing in the Dark (DDEX03-11/13)" by Robert Adducci & Alan Patrick. See N164. Saturday, 9:00AM - 1:00PM; One Round. See Also: N178. ONLY ONE SEAT LEFT!

N173: D&D ADVENTURERS LEAGUE; "Bane of the Tradeways/No Foolish Matter (DDEX03-05/06)" by Robert Alaniz & Ash Law. See N161. Saturday, 2:00PM - 6:00PM; One Round.

N174: D&D ADVENTURERS LEAGUE; "The Waydown (DDEX03-09)" by Cole Kronewitter. See N165. Saturday, 2:00PM - 6:00PM; One Round. See Also: N188.

N175: D&D ADVENTURERS LEAGUE; "Harried in Hillsfar (DDEX03-01)" by Shawn Merwin. See N158. Saturday, 8:00PM - 12:00AM; One Round. See Also: N166, N179, N185.

N176: D&D ADVENTURERS LEAGUE; "Herald of the Moon (DDEX03-07)" by Matt Hudson. See N159. Saturday, 8:00PM - 12:00AM; One Round. See Also: N167.

N177: D&D ADVENTURERS LEAGUE; "Quelling the Horde (DDEX03-10)" by Ron Lundeen. See N160. Saturday, 8:00PM - 12:00AM; One Round. See Also: N163, N170.

N178: D&D ADVENTURERS LEAGUE; "The Quest for Sporedome/Writhing in the Dark (DDEX03-11/13)" by Robert Adducci & Alan Patrick. See N164. Saturday, 8:00PM - 12:00AM; One Round. See Also: N172.

N179: D&D ADVENTURERS LEAGUE; "Harried in Hillsfar (DDEX03-01)" by Shawn Merwin. See N158. Sunday, 10:00AM - 2:00PM; One Round. See Also: N166, N175, N185.

N180: D&D ADVENTURERS LEAGUE; "Hillsfar Reclaimed/Death on the Wall (DDEX03-12/14)" by Cindy Moore & Greg Marks. See N168. Sunday, 10:00AM - 2:00PM; One Round.

N181: D&D ADVENTURERS LEAGUE; "It's All in the Blood (DDEX03-04)" by Dave Olson. See N169. Sunday, 10:00AM - 7:00PM; Two Continuous Rounds.

N182: D&D ADVENTURERS LEAGUE; "Sunday Low Tier Play". DDEX-SUN03-01: Missing any of the season 3 mods? Here's your chance to play any of the season 3 low tier (level 1-4) adventures (DDEX03-02, DDEX03-05, DDEX03-06, DDEX03-10, DDEX03-12, DDEX03-14). Tables will be allocated based on the desires of the players who attend this event. Sunday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N186.

N183: D&D ADVENTURERS LEAGUE; "Sunday Mid Tier Play". DDEX-SUN03-02: Missing any of the season 3 mods? Here's your chance to play any of the season 3 mid tier (level 5-10) adventures (DDEX03-03, DDEX03-07, DDEX03-11, DDEX03-13). Tables will be allocated based on the desires of the players who attend this event. Sunday, 10:00AM - 2:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N187.

N184: D&D ADVENTURERS LEAGUE; "The Malady of Elventree (DDEX03-08)" by Lisa Reinke. See N162. Sunday, 10:00AM - 2:00PM; One Round. See Also: N171.

N185: D&D ADVENTURERS LEAGUE; "Harried in Hillsfar (DDEX03-01)" by Shawn Merwin. See N158. Sunday, 3:00PM - 7:00PM; One Round. See Also: N166, N175, N179.

N186: D&D ADVENTURERS LEAGUE; "Sunday Low Tier Play (DDEX-SUN03-01)". See N182. Sunday, 3:00PM - 7:00PM; One Round.

N187: D&D ADVENTURERS LEAGUE; "Sunday Mid Tier Play (DDEX-SUN03-02)". See N183. Sunday, 3:00PM - 7:00PM; One Round.

N188: D&D ADVENTURERS LEAGUE; "The Waydown (DDEX03-09)" by Cole Kronewitter. See N165. Sunday, 3:00PM - 7:00PM; One Round. See Also: N174.

R189: Chuubo's Miraculous Wish-Granting Engine; "Snow in Fortitude" by Eos-Sama; presented by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The town is Fortitude, on the shores of the Big Lake, and you have a home here...even if you haven't yet found it. Winter is a time for cozy chats by the fireside, warm drinks, and good friends. It is a time for walking beneath crystal-sharp stars, and contending with tempest-tossed seas. And most of all, as with every season in Fortitude, it is a time for sharing both the beauty and the sadness of life, and growing closer. This is a calm game, a game of reaching out to others, of being a little bit tentative and a whole lot sweet. It is a game in which life is as it should be, even when it is hard...a game where victory consists not of defeating an enemy, but of the difficult journey to become more deeply yourself. It is not a game of turning into a giant snake. Seriously, who does that? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R190: Fate; "Bureau 7" by Evil Hat Productions; presented by Scott Mina. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You're an agent for Bureau 7 - the world's first and only line of defense against the dark infernal forces that threaten Humanity. Unfortunately, due to budget cuts and poor Human Resources policies, you're not very good at your job. This will be a comic supernatural game using Fate rules. Pregen characters provided. No experience playing Fate is required. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. See Also: R255.

R191: Fate Core; "The Haunting" by Evil Hat Productions; presented by John Farish. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The Corbitt House has long been rumored to be haunted. After the current residents were driven violently insane the landlord asked you for help. If you can face the horror of The Corbitt House, you may be able to put an end to years of madness and death. A classic Call of Cthulhu retold with the Fate system. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R192: GODLIKE: Superhero Roleplaying; "Dodging Tanks" by Arc Dream Publishing; presented by Nicholas Malinowski. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The date? November 25th 1942. War has been declared, Talents have been found and the world is in upheaval. The British military has found you, the Talented, and has asked you to join their ranks so that the German powerhouse can be put down. In a world of war, there are no capes. You will see friends, loved ones, and enemies die. In a place where bullets wizz by, and tanks prowl are you ready to face yourself and do what is necessary? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R193: Lovecraftesque; "Can Mr. Giggles Come to Dinner?" by Black Armada; presented by Misha Bushyager. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! What happens when your child's imaginary friend isn't as unreal as you thought? Join us for a playtest of an original scenario for Becky Annison and Joshua Fox's Lovecraftesque. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R228. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R194: Lucid System; "Carcosa: Butcher, Baker, Candlestick Maker" presented by Adrian Berk. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Lost in a dream more real than waking, a group of strangers find themselves in a mysterious metropolis with many questions and precious few answers. A masked gentleman offers them insight into where they find themselves and other rewards from the practical to the wondrous. All he needs is for them to complete a small errand, to retrieve a box of candles from an out of the way shop. What could go wrong? Carcosa is a game where industrial dreams meet eldritch nightmares, using a simple and intuitive system. Players in this special tabletop game session can even earn in-game rewards towards the ongoing Carcosa LARP chronicle. Check out our webpage at Carcosa.Mordantsatire.com, or email me at Carcosa.Judge@gmail.com. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R195: Masks; "Fight, Party, Save the World" by Magpie Games; presented by Brendan Conway. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! In a world where there've been tons of superheroes before you, you've got a lot of pressure on you. Who do you want to be? Can you live up to the expectations? Are you going to be able to stop Dr. Isotope in time? Can you kiss your crush - preferably, while they're not aflame with atomic power? Masks is a game all about young heroes in Halcyon City, doing their thing and figuring out who they are. Come play in a miniature campaign over the course of the con. Players must play in all three rounds. Thursday, 8:00PM - 12:00AM; Round 1 of 3; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. Next Round: R348. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R196: Sagas of the Icelanders; "The Grand Family" by Gregor Vuga; presented by Paul Beakley. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Bloody Viking family melodrama in settlement era Iceland! Completely improvised event, from playbook selection to situation creation to grand finale. No direct experience required but familiarity with PbtA games strongly advised. Mature themes. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R197: Swords Without Master; "Starward" by Dig a Thousand Holes Publishing; presented by Michael Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Wondrous aliens, worlds and cultures. Battles with swords and ray guns and sorcery alike. Turbulent and nail-biting dogfights. The galaxy is vast and starlit and teems with trouble for a rogue like you. Have you the mettle to play the greatest space fantasy of them all? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R198: The Strange; "Just Another Evening with the College Occult Club" by Monte Cook Games; presented by Sharang Biswas. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Being part of the College Occult Club may not earn you the highest rung of the social ladder, but hey, it's harmless fun. It also might help explain some of the weird stuff you can do... But while you expected rituals, chanting, and maybe even a few hokey "spells", trans-dimensional travel wasn't QUITE what you had in mind... Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R238.

R199: World Wide Wrestling; "The Champions Cup 2016, Part One" by ndpdesign; presented by Joseph Zantek. It's that time of year again, the Champions Cup tournament is upon us. Do you have what it takes to make it to the top and walk away with the Cup? Or will you be locked in with your Tag Team Partner for a shot at the Tag Titles instead? Or Maybe you are just out to finally get your hands on the person that cheated you out of your last big shot at Heavyweight Gold? World Wide Wrestling is a pro wrestling RPG based on the Apocalypse World engine, featuring: Rich characters built on iconic wrestling archetypes, player decisions with real consequences that shape the unfolding storylines and feuds, and exciting narrative action, both in and out of the ring. It is a game that pays homage to and seeks to play out the classic Soap Opera stories from Professional Wrestling. Payers are encouraged to play all three rounds of this 3-part scenario, but it is not necessary. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R200: Fantasy AGE; "Choosing Night" by Green Ronin Publishing; presented by John Gallo. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! As young Swalefolk on the verge of the midsummer adulthood rites observed by your people, you have a singular opportunity: The Choosing Night excursion. Held once a year, it is a camping trip out to the island in the middle of Highfalls Lake - Dunmara's Isle, on which stands the ruins of the tower once ruled by the mad sorceress Dunmara. This trip is an old tradition in Highfalls Swale, one that stretches as far back as anyone can remember. At first light, you will take rowboats to the island, looking forward to a day of swimming, exploring the old island, and getting to know other folk of your age from all the communities of Highfalls Swale - and all away from the guardianship of the adults. Thursday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R201: Wild Talents; "Doughnuts & Delinquents" by Arc Dream Publishing; presented by Edward Chiasson. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! After the civilian relocation and delicensing of most Talents, the Talent and Alien Response Team was formed to handle any resurgence in "supercrime" or extraterrestrial incidents. As a "supercop," you rely on your power armor to even the odds. Usually, it does. Thursday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R363.

R202: "The Quiet Year" by Buried Without Ceremony; presented by Stephen Kilpatrick. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! For a long time, we were at war with The Jackals. But now, we've driven them off, and we have this - a year of relative peace. One quiet year, with which to build our community up and learn once again how to work together. Come Winter, the Frost Shepherds will arrive and we might not survive beyond that. But we don’t know about that yet. What we know is that right now, in this moment, there is an opportunity to build something. The Quiet Year is a map game. You define the struggles of a post-apocalyptic community, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern. The game is played using a deck of cards - each of the 52 cards corresponds to a week during the quiet year. Each card triggers certain events - bringing bad news, good omens, project delays and sudden changes in luck. At the end of the quiet year, the Frost Shepherds will come, ending the game. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R203: A Stringful of Qian; "The Great Jade Robbery" by TaleSpinner Holdings; presented by Caias Ward. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Welcome to a playtest of A Stringful of Qian, the roleplaying game of mystical martial artists in China's New Frontier. It's 1880, several generations after an imperialistic China handily won the Opium War through both scientific breakthrough and chi-powered martial arts. Fleeing the tyranny of the Dragon Kings, ancient martial arts masters realized the only way to survive was to find both new students and new techniques. To the Southwest of North America they came, blending their mystical martial arts with African, Native American, and European styles and sorcery to forge new weapons of flesh and chi against threats new and old. Like stopping both the Imperial Governor and the Servants of the Scale from destroying solid blocks of jade and obsidian, both of which can cut the flesh of the Corrupted. Be mindful to not harm the innocent people on the train transporting the stone along the way, or get caught, or bring dishonor to your Enlightened masters. This game uses the Element Engine, which asks 'why' you are doing something rather than just what you are doing, first used in Riders: A Game About Cheating Doomsday. You will be playtesting the martial arts and magic system built on top of a well-tested conflict resolution system. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R248, R339.

R204: Awesome 8's RPG; "A Simple Retrieval" presented by Beth Rimmels. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You are part of a team with a specific set of skills perfect for retrieving sensitive materials. Getting a small item in midtown Manhattan should be easy. Famous last words. Did we mention national security might be at stake? This event will use the INCREDIBLE 3-D Terrain from Legendary Realms! Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R283.

R205: Fate Accelerated; "The Aether Sea: It's Only An Elven Moon" by Evil Hat Productions; presented by Richard Ruane. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Folks call this area the red corridor, on account of the big red star hangin’ about, which is just about the only thing of interest. It’s between the Annular Necrocracy—the richest sector in the quadrant - and Finn’s Prairie, a fertile farming planet and local hub for trading food. But both of those are days away, and the corridor itself is a dull stretch of una liated Royal space, punctuated by a big red star and planets which, on all the Royal registers at least, are uninhabited. Even so, it’s traveled well enough. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R223.

R206: Fortune's Fool; "Awakenings" by Pantheon Press; presented by Nicholas Malinowski. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The date? Renaissance Europe, England to be precise, has had a series of brutal murders that has left the community terrified and confused. There is no pattern to be able to discern, and every race, sex and religion has been affected. Rumor has it that one man is responsible, but how is that possible? In some cases they have been in two places at the same time. Is it a group? Is it a single person? Won't someone please come to the White Rose Inn and help me figure this out? It pays well...and any loot you find is yours. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R289.

R207: Golden Sky Stories; "Bright Eyes" by Star Line Publishing; presented by Keith Stetson. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Golden Sky Stories is a heartwarming, non-violent role playing game that's great fun for all ages. It takes place in a small town in rural Japan, and players take on the role of henge (pronounced hen-gay, like a chicken that's happy), animals with just a little magical power, including the ability to temporarily take human form. They do not fight great battles or unearth valuable treasures though; Golden Sky Stories adventures are all about helping others and becoming friends. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R208: Masks; "Little Birds and Broken Eggs" by Magpie Games; presented by Matthew Aaron. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! When Prometheus triggered Olympia and flooded the world with the strange energy that gave regular people super powers the adults were glued to their news channels. You, though, were stuck in Pacific City High School with a teacher droning on about something useless. But something happened. Something powerful. You became a Titan. Prometheus' Firebrands swooped in and captured all the adults that got powers they ignored the kids like you. You were overlooked. But now, when the world needs a hero, they can't look to the adults - they look to you. Are you going to let them down? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R292. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R209: Monsterhearts; "I Was a Teenage Ghost Witch" by Buried Without Ceremony; presented by Danielle Popelsky. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Your average teen just has to worry about who is going to ask them to the Spring Fling. You have to worry about that too. You just also have to worry about the fact that every full moon you start growing hair in a way that a razor just won't help. There is no doubt about it, your town is haunted. And infected. And infested. You know this, because you MAY be the one doing the infesting. But just because you have been alive for the past two hundred years doesn't mean you don't care about who is going to win this Friday's game! Welcome to Mount Valley High, where being dead is the LEAST of your problems. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R293. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R210: Noirlandia; "Murder Mystery in a Fantastic World" by Make Big Things; presented by Evan Rowland. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Noirlandia is a gritty cooperative game about a desperate investigation in a fantastic city. We’ll figure out the way our city ticks and what its secrets are – maybe it's constantly blanketed in white ash, maybe it's built atop the back of an enormous dying beetle, maybe only a few of us "non-synthetics" remain. Our story follows a small investigating team, a mind-bending case, and the cold stiff that started it all. Find the truth, or lose your mind trying. It’s just another day in Noirlandia. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R318. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R211: Serial Homicide Unit; "Room Service, or Murder?" by Incarnadine Press; presented by Michael Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Attyai Luxury Hotel has offered warm hospitality to travelers, conventioneers, and businesspeople for decades. That was until the murders started. Can the elite members of the Serial Homicide Unit catch the killer before someone else checks out permanently? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R212: The Starlit Kingdom; "Tragedy Among the Stars" by Peach Pants Press; presented by Anna Kreider. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Many, many centuries ago, the people of Earth co-existed with the people of the Moon in peace and harmony. This might surprise you, as the Moon queendom was a place rich with beauty and full of wonders, not the least of which were its people, who were blessed with magic and long life. It might seem natural that the people of Earth would look upon their neighbors with jealousy, but the people of the Moon shared freely of their gifts and kept to themselves. It was thought that this golden age would last forever. Such is the complacency that peace brings. It Comes To This: It may be that the golden age of humanity will crumble. It may be that Elysium will fall into civil war or declare war on the Moon queendom. The future is not yours to read. All you know is that you have been called to fulfill a sacred duty and you will uphold that duty even at the cost of your life. The Starlit Kingdom is a game in which you tell tragic stories about the fall of a magical kingdom. It is based on Thou Art But A Warrior, which is powered by the Polaris system, by Ben Lehman of TAO Games. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R237. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R213: Thousand Arrows; "Dragon King's Gambit, Part One" by Galileo Games; presented by James Mendez Hodes, Brennan Taylor & Brand Robins. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You command the Japanese invaders, Korean defenders, or Chinese reinforcements during the samurai warlord Toyotomi Hideyoshi's conquest of Korea. Just when Japan's victory seems assured, the Dragon King of the Eastern Sea strikes with his armada of monsters. Will you join forces with your mortal enemies to face down the supernatural threat, or damn civilization and seize this opportunity to crush your enemies once and for all? KristaCon is a long-term play, tabletop rpg technique developed by Krista White, John Stavropolous, Brennan Taylor and M.P. O'Sullivan. It uses traditional table-top RPG rules with character sheets and dice, combined with long-form, LARP-style story telling. Its goal is to provide convention players with longer, more epic story arcs and more intense character interaction and development using table-top structured rules. A single story line will take place over a series of three game slots during the course of DREAMATION 2016. To insure that every player and separate plot line gets plenty of attention, a GM will be available for every 5 players registered. Players are encouraged to sign up for all three event slots, but may sign up for as few as they like. Players who pre-register for all three slots will be given first priority in choosing characters. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R214: Urban Shadows; "Just Another Day" by Magpie Games; presented by Andrew Medeiros. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Urban Shadows is an urban fantasy tabletop role playing game in which mortals and monsters vie for control of a modern-day city, a political battleground layered just under the reality we think we know. Vampires, faeries, hunters, and wizards fight to carve out a piece of the streets and skyscrapers, ready to make deals with all those who have something to offer. The city is waiting for you. What will you make of its secrets and sins? This is an introductory game designed to show off the system. Friday, 9:00AM - 11:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. ONLY ONE SEAT LEFT!

R215: With Great Power...; "Cosmic Crisis" by Incarnadine Press; presented by Bill White. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! With Great Power... is a narrative game of melodramatic four-color comic-book superheroes energetically exerting their powers, and angstily emoting their feelings. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R216: Gamma World 1st Edition; "The Trials" presented by John Britch. Grognard or newbie, come reenact a piece of gaming history playing the first post-apocalyptic RPG. You're a mutant in a small village at the border of a great forest. As custom dictates, you and your friends must survive the coming-of-age Trials, a risky wilderness quest. This season's Trials are different. The Chief has decreed that you go to the taboo lands and bring back a stone from one of the houses of the Ancient Gods. Who knows what you'll find there? And will you return to tell the tale? - Scenario outlined in the first edition (TSR, 1978). We'll roll up characters using the fun old-timey random generation system to determine your attributes and mutation powers. Then, armed with a knife, bow, and bare bones rules set, you're off to the wilds to meet your destiny… Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R301.

R217: Out-Loud Text Adventure; "The Musical Mystery Mansion" presented by KN Granger. A suspenseful out-loud text adventure about exploring a mysterious musical mansion. Your aunt recently bought a mansion to develop into a science lab, and she's asked you to do some ghostbusting prior to moving in. But maybe you won't want to bust these ghosts, once you get to know them a little better...or maybe their secrets are so dark that they will taint the house for posterity. Friday, 9:00AM - 11:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. See Also: R303.

R218: Star Wars: Edge of the Empire; "Last Stand at Jakku" presented by Brian Furlong. With the Galactic Empire in its death throes, the remainder of the Imperial Military gathers for a...Last Stand at Jakku! Players will try to take over the bridge of a star destroyer and somehow destroy the ship. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R304, R334. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R219: D&D 5E; "Is Silverymoon Burning?" presented by Ben Forest. Ben Forest presents his 31st eight-hour extravaganza game; an all new adventure for DREAMATION 2016. New and returning members of the "Bloomfield's Heroes" adventuring company are welcome. Join the "(Young) Bloomfield's Heroes" adventuring company; new members are always welcome. Adventures are based out of city-state of Silverymoon in the D&D Forgotten Realms North setting with some modifications. Challenges for players may include: monsters, foul-conditions, love, politics, other Adventuring companies, a war and lies. Dragons are always a possibility too. As with all Bloomfield's Heroes adventures; outcomes and events can be different from the "planned" scenario; more like a home game. Pre-made characters are available or you're welcome to create your own; for guidelines for building your 7th level party member please email me at: benforest1@gmail.com. We will take a one-hour lunch break. Please note, this is a friendly game that takes the better part of a day; there is role playing and action with the core objective being fun for everyone. Please do not sign-up if you're (1) only interest is battles, (2) do not enjoy team play or (3) have been up all-night. Small computers & tablets are welcome for use with the game; bring a 5th Edition Player's Handbook, real dice and a character printout if you create your own. Friday, 10:00AM - 6:00PM; Two Continuous Rounds; All Materials Offered. Knowledge Necessary; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R220: Apocalypse World; "Noir World: Make Mine Murder" written and presented by John Adamus. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The City is a dark and dangerous place. Crime's a fast track to success, but with it comes danger around every corner. In this game of Noir World, six players weave a story of tragedy, drama, and murderous intent. Friday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R251, R308, R364. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R221: Fellowship; "The Journey Begins..." by LiberiGothica Games; presented by M. P. O'Sullivan. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! It was a time of terrible evil. An overlord rampaged across the world, frightening power at their disposal. Defiant of the overlord, a small group of strangers from different stations and cultures came together and went on an amazing journey to save their people, and discovered their deep bonds along the way. This is the tale of the first step on that journey. A Powered by the Apocalypse game of danger, hope, and friendship. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R306. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R222: Companions' Tale; "Love in a Time of Danger" by Sweet Potato Press; presented by Laura Simpson. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Companions' Tale is a mapmaking story game about a hero's journey, as told by the hero's companions. "Love in a Time of Danger" is a expansion variant of the core game, where each of the companions is/was a lover of the hero. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R341. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R223: Fate Accelerated; "The Aether Sea: It's Only An Elven Moon" by Evil Hat Productions; presented by Richard Ruane. An Envoy Event! See R205. Friday, 2:00PM - 6:00PM; One Round.

R224: Fiasco; "Camp Death" by Bully Pulpit Games; presented by Stephen Kilpatrick. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! So, here's the deal. Camp Clearwater's been abandoned since some grisly, "unsolved" murders 20 years ago. Or whatever. The new owner probably made that up as some creepy story to tell the campers and scare up business. What I know is that we've got a couple weeks to get this place set up before any campers arrive, and most of the hard work is already done. We've got enough booze, pot, and distance from authority to make this the greatest summer ever. What could go wrong? Inspired by classic slasher films like Friday the 13th, this Playset by James Gabrielsen includes a stunt dice hack for stacking up the bodies and special rules for revealing the killer. Be sure to bring your hockey mask! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R225: Golden Sky Stories; "Spring in Hitotsuna Town" by Star Line Publishing; presented by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Hitotsuna town is a typical town in a rural japan that never quite existed: Which is to say that it is filled with hidden magic and playful spirits. Spring is the time for life to renew itself, when animals and people emerge from their winter burrows and stretch their legs, when new seedlings sprout toward the sky. You will play animals who occasionally take on human form (with varying levels of skill) as they try to have fun and help people. Maybe...Miki brings her new husband, a Tokyo police-man, to the town where she grew up, but maybe it's true: You can take the boy out of the city, but not the city out of the boy. Can the magical spirits of Hitotsuna Town help soften the man's abrasive edges, and open his heart, for Miki's sake? Or Maybe...the flower-viewing festival at the Hitotsuna Nushi shrine is a sign of the spring, but this year the blossoms are nowhere to be seen. Is the tree upset, or perhaps a local God? Can the spirits get to the bottom of this mystery in time for the blossoms to drift on the spring breeze? Who knows what will happen? Spring-time is filled with possibilities. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R226: Headspace; "Vancouver Aftermath" by Green Hat Designs; presented by Mark Richardson. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Headspace is a cyberpunk game where the players are operatives fighting against evil corporations. You’ll need to make use not only of your own hyper-competence but also that of your teammates by way of shared mental and emotional consciousness: the Headspace. Using this technology, you can connect to your teammates' minds and use their skills as though they were your own. There's a catch though: Everyone's got emotional baggage and digging too deeply can pull a teammates emotions into your own actions. The Headspace is the edge you need to stand against the corruption of the world, are you and your fellow operatives ready to take up the challenge and make the world a better place? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R291, R338.

R227: Injustice World; "Hyperion" presented by Daniel Levine. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The Knights of Hyperion were imbued with mystical powers during the Shard War, but you have left war behind you. Though victorious, the fruits of your battles have come home with you, as refugees from the Shattered Lands where the wars were fought, and the brutality that has accompanied them as they try to integrate into the shining city of Hyperion. Injustice World is a game of resisting violence through compassion and healing, rather than through violence in turn. This is an early playtest - expect things to go wrong! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R228: Lovecraftesque; "Can Mr. Giggles Come to Dinner?" by Black Armada; presented by Misha Bushyager. See R193. Friday, 2:00PM - 6:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R229: Lucid System; "Carcosa: The Last Voyage of the Broken Hart" presented by Adrian Berk. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Lost in a dream more real than waking, a group of strangers find themselves trapped on a waylaid ship amid storm tossed waters. Will they find the means to work together as unseen horrors lurk within the inky waters? Shall they hunker down and await rescue, or take action to save themselves, perhaps exploring the nearby island? What could go wrong? Carcosa is a game where industrial dreams meet eldritch nightmares, using a simple and intuitive system. Players in this special tabletop game session can even earn in-game rewards towards the ongoing Carcosa LARP chronicle. Check out our webpage at Carcosa.Mordantsatire.com, or email me at Carcosa.Judge@gmail.com. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. ONLY ONE SEAT LEFT!

R230: Microscope; "Fractal History" by Lame Mage Productions; presented by Kevin Farnworth. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Microscope is a no-prep, no-GM game about developing a fictional timeline. You collaborate to create the rise and fall of a fantasy empire, the transformation of humanity as AI is developed, or the progress of a secret cult throughout the ages. Players zoom in and explore the parts of the history they find most exciting, then zoom out to find their choices have changed the context of all history. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R231: Monsterhearts; "Dirty Sexy Eddas" by Buried Without Ceremony; presented by Jeffrey Collyer. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Monsters have always lived outside the village fires. The brave village men fight them and the skalds tell tales of valiant deeds and the sometimes hideous consequences. Growing into teens in the village has not been easy and you know the Eddas. But you also know that a monster grows inside you. Once in a while you let it out, and are forever changed by it. A Viking inspired fantasy mash up of a CW paranormal drama with the history channel's Vikings if it was broadcast on HBO. Powered by the feral teenage monster sex drama of Monsterhearts. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R316. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R232: Sentencing Day; "We're On Your Side" by Make Big Things; presented by Hannah Shaffer. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! In a world where every teenager serves a mandatory prison sentence, any conflict with authority could end up prolonging your time behind bars. But why do some of your friends always get off easy, while others rack up permanent marks no matter what they do? A conspiracy-driven RPG about a group of friends desperately trying to stay together in a system built to tear them apart. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R233: SIG: The City Between; "The Night Markets" by Genesis of Legend Publishing; presented by Jason Pitre. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The city is a moebius-strip, floating through the multiplanar void. It's the nexus of all the 'verse, where the eternal planes and infinite prime worlds intersect. It's a place where monsters come to scheme and gods come to die. We call it Sig: The City Between. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R307, R368.

R234: Tears of A Machine; "...And Ever After" by Robot Claw Design; presented by Russell Collins. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The teenage mecha pilots of the Preservation Force have saved Earth from the alien invasion, but the Mayzor threat continues. Agents hidden among our own defenders plot to avenge their defeat and resurrect their greatest weapons. Giant robots. Teen Angst. Mecha-drama! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R324.

R235: The Name of Bronze; "Bold Promises and Bolder Deeds" by the glyphpress; presented by Joshua A.C. Newman. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The Name of Bronze is Joshua A.C. Newman's Sword & Sorcery game inspired by Homer's Illiad, Jack Vance's Dying Earth, and J's Torah. Master the world of bold promises and bolder deeds; A world without reason and ruled by passion; A world of blood-splashed bronze and sacred names inscribed on skin — or fall subject to its fickle whims, where the sky will act as it wills with the petulance of a child and the burning gaze of the sun. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R326.

R236: The New World; "Written by the Victors" by Pelgrane Press; presented by Bill White. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! In this freewheeling narrative RPG of mash-up speculative history, we'll brainstorm an alt-historical setting of cultures in collision, gin up some characters who live there, and see if they can make it into the history books of an era that never was. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R237: The Starlit Kingdom; "Tragedy Among the Stars" by Peach Pants Press; presented by Anna Kreider. See R212. Friday, 2:00PM - 6:00PM; One Round.

R238: The Strange; "Just Another Evening with the College Occult Club" by Monte Cook Games; presented by Sharang Biswas. See R198. Friday, 2:00PM - 6:00PM; One Round.

R239: Venture City Stories (Fate Core); "The Men Who Fell to Earth" by Evil Hat Productions; presented by Jason Schneiderman. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Earth has remained safe from extraterrestrial incursion due to the presence of a half-blood ambassador. With his passing, all treaties are suspended until a new one can be chosen - and all the galaxy's scary monsters and super creeps are on the way to meet us. Will we end up loving the alien, or will the Star Wardens show 'em they've gotta make way for the homo superior? Face the strange in this Fate Core-driven superhero game. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R240: Feng Shui 2; "Romance of the Silken Fist" presented by Matthew Aaron. The Guang Empire is gripped with famine and illness; a clear sign that the Celestial Court no longer favors the Shining Emperor. Acting on the advice of his confidant, Benevolent Shu, Emperor Guang Shung tasks his warrior daughter to solve this crisis. Guang Shi gathers to her side a band of the strongest and wisest in the Empire, including her former lover, an ancient master, and a child prodigy of the ancient magics to seek out the cause of this corruption and to restore order to the Shining Emperor. Will they succeed before the land is torn asunder by the fomenting revolt? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: R331. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R241: My Little Pony (Homebrew); "Not For Sensitive Souls" presented by Kikko Henriksen. Five young ponies receives an important and incredibly scary assignment at school, which will put their friendship, creativity and courage to the test. We live in a world, where My Little Pony has been infiltrated by plot, characters adults can relate to and animation that isn’t nausea-inducing. This is not the case for this scenario. Not at all. We find ourselves back in the good, old, pastel colored world of 2003, where ponies could laugh or cry their way out of any problem and the greatest evil was garden weed. Expect and be afraid of the messed up, but entertaining, world where you will be rewarded for being so sugary sweet it runs down the walls, and cruel as only children can be. It requires guts to jump into this world, where the imaginations of six year old girls reign supreme. Note: This is the players choice at re-run competition at the Danish Convention Viking-con. Friday, 2:00PM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R245, R302, R337.

R242: Paranoia 2016; "Alpha Complex" presented by Andrew Sirkin. Alpha Complex is a perfect world. Friend Computer told you so, after all! This is a game about being heroic Troubleshooters, defending the innocent citizens of a massive SF bunker society against evil terrorists, traitors, mutants and the conspiracies of the secret societies, with your wise-cracking sidekick the Computer to give you useful advice through your neat-o bio-implants. What's that? No, no, I've never heard of "dystopian" but I'm sure we don't have any. Here, let me play you a quick video about how great our sector is! Isn't is great here? Everyone says so, after that purge last Clonesday. What? No, nothing happened last Clonesday. Why do you ask? Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Silly, All Ages. ONLY ONE SEAT LEFT!

R243: Star Wars: Edge of the Empire; "Ronin" presented by Jahmal Brown. The Empire lies in ruins. The freedom-loving Alliance is gathering, but lawlessness reigns during the transition. Criminals, scavengers and Imperial loyalists sift through the war wreckage for profitable opportunities. Near Endor, competing ship crews converge on a lost Rebel frigate containing a MYSTERIOUS CASE filled with secrets best forgotten... For full effect:http://www.starwars.com/games-apps/star-wars-crawl-creator/?cid=5697eba7e4b0a84b1bfff5b9 Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R357. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R244: Swords & Wizardry; "Cairos the Friendly's Gauntlet of Horrors" presented by Jonah Lipton. You and your companions awaken in a torch lit room with a single exit. There is a message written on the wall opposite the exit that reads, "Welcome to my gauntlet of horrors. Please feel free to make yourselves as comfortable as you want, you will be here forever, at least your corpses will." The message is signed Cairos The Friendly. A dungeon crawl in one of the purest senses of the word. This event will use the INCREDIBLE 3-D Terrain from Legendary Realms! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R273, R335, R358, R376.

R245: My Little Pony (Homebrew); "Not For Sensitive Souls" presented by Kikko Henriksen. See R241. Friday, 6:00PM - 8:00PM; One Round. See Also: R302, R337.

R246: "Posthuman Pathways" by Genesis of Legend Publishing; presented by Jason Pitre. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Technology is changing us. We are transforming into beings both less and more than human. We abandon the frailties of human flesh and our simple creature comforts. We reach for lofty positions in this new society, and leave our former heritage in the rubble of our former world. Our minds and cultures expand, changing how we perceive the world. In this game, you ask wondrous questions and discover terrifying answers. Every question is a path leading to an increasingly alien future. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R247: "Seven Minutes in Hell" by Meltdown Games; presented by Doug Levandowski. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! One of the best parts about being a 7th grader is that your parents let you have parties in the basement now. With boys AND girls! You've decided to throw a big party and invite everyone you know - and you're going to have a great time! (That is, until you rip open a portal to a nether-region from whence all evil spawns and you inadvertently cause one of your peers to be possessed by a demonic force. But you don’t know that’s going to happen yet!) So have fun! And who knows...maybe someone will spike the punch! Seven Minutes in Hell is a light, one-off RPG with spin the bottle as a resolution mechanic (absolutely no kissing, though). Players will play middle schoolers at a party. In the first round, you'll try to achieve your secret goal. Then, in the second round, a portal to hell will open, one of the characters will be possessed, and you'll have seven minutes to close it. Friday, 8:00PM - 10:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R248: A Stringful of Qian; "The Great Jade Robbery" by TaleSpinner Holdings; presented by Caias Ward. See R203. Friday, 8:00PM - 12:00AM; One Round. See Also: R339.

R249: Action Movie World; "Bad Villain" by Flatland Games; presented by Bret Gillan. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Action Movie World is a dumb, loud game of explosions and one-liners. We'll play out the film "Bad Villain" - you always wanted to follow in your father's footsteps - the head of all the crime families of New York City. But you just can't do it. You can't let innocent people get hurt. You can't stand by while the evil victimize the good. Maybe New York City doesn't need a hero...it needs a Bad Villain. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R250: Afterworld; "Echoes Catching Up" written and presented by Russell Collins. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Inspired by the Persona series of video games, Afterworld is a game of people uncovering dangerous forces in the collective unconscious! The past is a ghost and it haunts everyone. Find the people feeding their inner demons and then dive into the Afterworld to save them from themselves. Teach yourself spells lifted from the psyches of those around you. Escape the grip of the Nyx with the help of your friends. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

R251: Apocalypse World; "Noir World: Make Mine Murder" written and presented by John Adamus. See R220. Friday, 8:00PM - 10:00PM; One Round. See Also: R308, R364.

R252: Bulldogs! Fate Core Edition; "On Her Majesty's Dating Service" by Galileo Games; presented by John Britch. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! After months of hauling hazmat, you finally score a juicy contract: Deliver a shipment of top shelf Elumian wine to Princess Magdaleva's cotillion ball on Verglas IV. Easy credits, right? Easy until the crew is swept into a frozen tangle of courtly mayhem and intrigue… Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R340. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R253: Chuubo's Miraculous Wish-Granting Engine; "Sunshine in Fortitude" by Eos-Sama; presented by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The town is Fortitude, on the shores of the Big Lake, and you have a home here...even if you haven't yet found it. Summer is a time for adventure outside, for climbing to the Far Roofs and facing the monsters and gods there, for finally putting the finishing touches on your restaurant and opening to the public, maybe even for taking your ragtag local baseball team to the regional finals against the champion Horizon team, the Falling Stars. This is a calm game, a game of reaching out to others, of being a little bit tentative and a whole lot sweet. It is a game in which life is as it should be, even when it is hard...a game where victory consists not of defeating an enemy, but of the difficult journey to become more deeply yourself. It is not a game of turning into a giant snake, because why? Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R254: Facility; "Acclimatization" by Robert Bohl Games; presented by Robert Bohl. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! This is a game (in beta playtest) about people who have been abducted from their normal lives, had their memories screwed with, and are now being subjected to experiments by someone or something unknown to find out what their true nature is. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R287. ONLY ONE SEAT LEFT!

R255: Fate; "Bureau 7" by Evil Hat Productions; presented by Scott Mina. An Envoy Event! See R190. Friday, 8:00PM - 12:00AM; One Round.

R256: Fate Core; "Edge of Darkness" by Evil Hat Productions; presented by John Farish. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Rupert Merriweather is dying, and needs your help, on his death an ancient evil will be unleashed on the world. Can you prevent this avatar of evil before it breaks free to feast on the people of Arkham? A classic Call of Cthulhu scenario retold with the Fate system. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R257: Mars 244: The Liberation of Sisyphus; "A Martian Fugitive Tragedy" presented by Rachel E.S. Walton. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! This is how your world ends for the second time: "You are under arrest for the crimes of arson within occupied pressure, manslaughter, rioting, escaping prison, and resisting arrest in interplanetary space." This story is about what happens in your fugitive weeks leading up to this moment. You play individuals from an outpost Martian community of miners and convicts exploited for brutal work in dangerous conditions, seizing a fragment of hope for asylum on Earth. What will you find in your moments of liberation? Who will you have by your side? This is a collaborative tragedy and epic journey inspired by the structured freeform design of Montsegur 1244. Includes themes of oppression, violence, rivalry, redemption, romance, hope, and death. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R347. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R258: Masks; "Fight, Party, Save the World" by Magpie Games; presented by Brendan Conway. See R195. Friday, 8:00PM - 12:00AM; Round 2 of 3. Previous Round(s): R195. Next Round: R348. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R259: Mutant: Year Zero; "Hard Day at the Ark" by Modiphius Entertainment; presented by Paul Beakley. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A day in the life of five young mutants living a sheltered life in their postapocalyptic Ark. Completely improvised event, from character selection to situation creation to grand finale. Absolutely no experience necessary. Mutant: Year Zero walks a very fine line between gonzo and brutal! Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R260: Night's Black Agents; "The Camazotz Intervention" by Pelgrane Press; presented by Joshua Gildea. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A team of ex-spies investigating deadly espionage stumble upon a full-throttle battle with the things that go bump in the night, and worse! This Night's Black Agents scenario starts with a break-in at Naval Base San Diego and leads into a showdown with monsters out of Central American Lore. A fast paced thriller in the style of the Bourne movies - versus vampires! Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R261: Powered by the Apocalypse; "The Watch" presented by Andrew Medeiros. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Three months ago, a Shadow came into The Clanlands and began to conquer all in it's wake. We fought back of course, each clan fending for itself, but we soon realized the true nature of the Shadow. Every man it touched, that came close to it, was driven mad by the Shadow and forced to serve it. Now we women of the clans have come together, united in common purpose, and we have taken up arms against the evil that threatens our lands and our families. The Watch is a role playing game powered by the apocalypse in which you play women who defend their homelands from an invading force. During the session, you'll create characters together, journey on your first mission, and return to pick up the pieces. The game focuses on quick combat resolution so you can get right back into the drama, tension, and camaraderie! This game is in early play testing and your feedback will be invaluable to us. This game deals with themes of feminism, war, and sacrifice. Grab your spear, sinch your armor, and saddle your horse; it's time to ride out, soldiers! Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R319. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R262: Revelations: A Role Playing Game (Playtest); "The Chosen" by 7th Seal Press; presented by Jamie Spencer. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The end of the world is but a memory. The rapture took the best of what humanity had to offer and left the world in shambles. Society crumbled. The wicked roamed unchecked. Demons carved out makeshift kingdoms and enslaved humanity. Though all is not lost. There still remain small pockets of humanity that seek to restore order and possess gifts that exceed normal human capability. You are part of The Order of Divine Judgment, a clandestine organization that combats the evil that roams the land. You have been tasked to extract a high priority target from the lands of one of the Fallen. The fate of the world may just rest with you... Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R320. ONLY ONE SEAT LEFT!

R263: Sorcerer; "Science Fiction Sorcerer" by Adept Press; presented by Judd Karlman. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Using Sorcerer to play in a science fiction setting of a colonized Solar System. Demons are pieces of abandoned alien-tech and Sorcerers are those with the power and will to change the worlds. Pew pew pew... Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R322, R352. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R264: Spellborn; "Investigation" presented by Nathaniel Kosslyn. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Players will be investigating a series of mysterious disappearances from a dilapidated city, the rise of a strange new gang, and the source of a constant hammering sound from deep underground. Spellborn is a tactical fantasy RPG set in a post-post apocalyptic world where magic and technology and indistinguishable and kingdoms are built with relics of the past. In combat, players have a limit pool of focus that they can spend on actions: players will need to choose between moving, attacking, defending, and looking for that sneaky rogue who has suddenly gone missing. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: R323, R378.

R265: The Skeletons; "Guardians of the Tomb" by Bully Pulpit Games; presented by Jason Morningstar. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The Skeletons flips the script on the dungeon crawl - you play the undead guardians of a tomb, defending it across countless centuries from trespassers, slowly remembering who you once were. Melancholy and meditative, The Skeletons promises introspection, sadness, and scattered bones. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R266: Time Capers; "Stealing Seconds" by Incarnadine Press; presented by Kat Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You have discovered the secret to time travel. Now that the past and future are as accessible as the front door what will you do? Do you go back in time to fix that one regret? Save the lives of loved ones? See the first or the last sunrise off the earth? Or steal the Mona Lisa while the paint is still wet? Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R297. ONLY ONE SEAT LEFT!

R267: Torchbearer; "The Labyrinth of Law" by Burning Wheel Headquarters; presented by Bill White. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Your misfit party of low-level adventurers has heard a rumor that suggests a great treasure lies waiting in a mountain at the center of the tangled forest that stands north of the City of Bridges, where you've gathered. Can you make it there, find the treasure, and get back to town before your supplies or your nerves run out? Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R268: Witch: The Road to Lindisfarne; "Miles to Go" by Pompey Crew Design; presented by Jeffrey Collyer. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! It is the year of our Lord 1350 and an unholy plague sweeps across our beloved Britain. This foul curse is the work of the Devil and his wicked agent, the Witch. The Witch must be taken in a caged cart to the Holy Island of Lindisfarne. Once there, an ancient ritual will be performed to cleanse this land of her and her black plague. It will take two weeks to reach the site, but as the sun breaks the horizon on the Sabbath then the Witch will face her absolution. This is the story of that journey. A GM-less role playing story game about faith and honor, violence and absolution. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R354. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R269: Arcane Circle RPS; "Adventures in Middle Earth: Stolen from the Beak of the Crow" presented by Steven Balbo. You have come together, some by choice, others not so much, to steal from the raiders of the North. Is stealing from other thieves and murderers really a crime? This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. This is the 1st round of a 4-round campaign. Players can participate in any or all of the 4 rounds; continued play will gain character bonuses for the player. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R270: Champions Complete; "Capes in Pun-Land" presented by Matthew Stewart. An Envoy Event! Merriment is in the air as the floating city of Pun-Land docks in Millennium City's skies but it isn't long before trouble brews! A Champions Complete adventure! Pregens will be provided but you may bring your own 400-600 point superhero. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R271: Only War; "Can You Disguise Yourself As An Ork? No!" presented by Thomas Frickanisce. "Men, most of you will probably not live to see the outcome of your first battle, let alone your homeworld again. But I can promise you that when you fall, facing your enemy, with a prayer to the most high and mighty God-Emperor on your lips, you will have earned the right to call yourself a man! ...Those who run will be shot in the back." - Commissar Hauptmann Argam, 1st Wagnarian Dragoon Regiment. Only War is a complete, standalone Warhammer 40,000 roleplaying game experience in which players take on the roles of soldiers in the Imperial Guard, the galaxy-spanning armies of the God-Emperor. This comprehensive game system explores a previously unseen side of life in the Imperium of Man. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R272: Pathfinder; "Blood From a Stone" presented by Thomas Knauss. Tension fills the crisp air throughout Miner's Refuge, which lies in the shadow of the Stoneheart Mountains. Old grudges die hard as the dominant dwarves and their human neighbors wage a proxy war against each other. In the backdrop of this setting, a fugitive murderess remains on the loose, a family of miners has gone missing and rumors swirl that the long forgotten tomb of an ancient prince is hidden somewhere in the town limits. This 3rd level adventure is a preview from the upcoming Mountains of Madness from Frog God Games. Prizes will be awarded. One person will receive a signed copy of Dunes of Desolation from Frog God Games. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: R333.

R273: Swords & Wizardry; "Cairos the Friendly's Gauntlet of Horrors" presented by Jonah Lipton. See R244. Friday, 8:00PM - 12:00AM; One Round. See Also: R335, R358, R376.

R274: Traveller (Mongoose); "Crossing Borders and Keeping Secrets" presented by Ben Forest. Your space merchant ship has been losing money; so the plan is to take on a "unique" and "profitable" opportunity. Players are the crew and partners of a "Far-Trader" class vessel. The ship engages in on and off trade-route work in the Spinward Marches sector; with occasional ventures into non-Imperial space likely (high-risk). The original job post stated: "Standard rate salary/benefits with generous bonuses following profitable cargos. Multiple positions available. The chow is excellent - prepared by the android Bishop - with a vegetarian option. Must be able to handle stress and work as part of a team. Must be able to handle a weapon. Expect contact with aliens. Accommodations designed for humans. Ship includes complete medical facility. Passage home guaranteed upon completion contract. Applicants subject to background check." Game set in the updated Imperium setting from Mongoose Publishing. An all new adventure for DREAMATION 2016. Characters available but players are welcome to create their own; email me for guidelines: benforest1@gmail.com. We do not have time in the four hour slot to create characters. New & veteran players are welcome; simple, easy to learn game system. These ongoing series of adventures - run at DREAMATION & DEXCON exclusively - usually have a Firefly feel to them. Prizes will be supplied from Mongoose Publishing! Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, 18 & Over ONLY. See Also: R359.

R275: World Wide Wrestling; "The Champions Cup 2016, Part Two" by ndpdesign; presented by Joseph Zantek. It's that time of year again, the Champions Cup tournament is upon us. Do you have what it takes to make it to the top and walk away with the Cup? Or will you be locked in with your Tag Team Partner for a shot at the Tag Titles instead? Or Maybe you are just out to finally get your hands on the person that cheated you out of your last big shot at Heavyweight Gold? World Wide Wrestling is a pro wrestling RPG based on the Apocalypse World engine, featuring: Rich characters built on iconic wrestling archetypes, player decisions with real consequences that shape the unfolding storylines and feuds, and exciting narrative action, both in and out of the ring. It is a game that pays homage to and seeks to play out the classic Soap Opera stories from Professional Wrestling. Payers are encouraged to play all three rounds of this 3-part scenario, but it is not necessary. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R276: Out-Loud Text Adventure; "Traction Park!" presented by KN Granger. Your brother sent you an email this morning asking you to borrow his season pass to TRACTION PARK and see if you can find the treasure he stashed there last year. But beware...this park is notorious for its whacky attractions and overall lack of safety! Mystery, danger, romance, suspense...this game has it all! This is an out-loud text-adventure game, created in the tradition of the games people used to play on the computer. This is an adaptation of this genre, designed and tested for use with a group of people instead of as a computer game. One person acts as the computer, and the rest of the players share the role of one player character. As featured on the ONE SHOT Podcast! Friday, 10:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. See Also: R336.

R277: Maid; "A-MAID-an Horror Story: Hotel" by Star Line Publishing; presented by Russell Collins. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! We're fairly certain at least one of the guests is a vampire. Also, the ghost of Mr. Peabody keeps smearing ketchup on everyone's clean towels. And then there's the chanting from room 427. Be that as it may, if anything goes wrong with the Philberstein Bar Mitzvah, the Walpole-Laurie wedding reception, or the 2015 Lesser New Denmark Clown Convention, then there will be Hell to pay! And I'm pretty sure the concierge has Beelzebub in his Rolodex. Maid: A madcap game of hapless servants. Friday, 12:00AM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R278: Monsters and Other Childish Things; "Sibling Rivalry" by Arc Dream Publishing; presented by Edward Chiasson. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You've known your monster a long time now. You've met your friends' monsters, and even a few of your monster's friends. This last time, you met their relatives. No matter how much your sister fights with you, though, she's never tried to eat you. Seems like monsters do things differently. Friday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R279: Worlds in Peril; "B Team Bosses" by Samjoko Publishing; presented by Warren Morrison. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You are the Street Defenders a ragtag group of "street level" superheroes. Who have come together to keep your neighborhoods safe and crime under control. While the bigger more powerful teams like the Earth Mightiest, have fought off alien invasions and sentient robot army attacks, your highlights have been getting mob boss Liberato locked away and getting the drug "Spice" that was giving people a superpower but killing them with prolonged use of the street. Thing have been quiet in the city for the past couple days with the Earth's Mightiest off at a cosmic conference in space. You are all sitting together in your basement headquarters getting your morning meeting out of the way. When catastrophe strikes, a meteor storm strikes the city. Time to go out and save some lives. Hopefully no villains take advantage of the confusion and opportunity, or the results could be disastrous. Friday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. This is an Advancement Session and cannot be selected.

R280: Warhammer Fantasy Roleplay 2nd Edition; "The Elector-Countess' Ball" presented by John Gallo. Nuln, one of the jewels of the Empire; though one set in a crown of ashen powder; home of the Imperial Gunnery and Engineering Schools. Home also to a hundred thousand dreams and schemes, all struggling for fulfillment. You are one of a handful fortunate enough to win the chance to attend the Elector Countess' ball - whether by dint of political connections, noble blood, or the chance fortune of having been selected by the lottery matters little. This is your chance to make the connections and influence needed to make your dream come true. But if half the whispers heard about the city are true, there are others who dream also - darker, fouler dreams; and this ball might yet prove their best chance to bring such rotted ambitions to fruition as well - for the ill of the Empire. What plans shall unfold at the Elector-Countess' ball? Friday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R281: Advanced World of Dungeons; "Scenic Dunnsmouth" by Norbert G. Malausch; presented by Richard Ruane. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Dunnsmouth is diseased and rotten to the core. Beset by malefactors supernatural and mundane, Dunnsmouth slowly dies in the swamp. But within the rot are mysteries to be solved, evil to be fought, and the Weird to be encountered. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R282: All Flesh Must Be Eaten; "Live and Let Die and Live Again" by Eden Studios; presented by Joshua Gildea. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You thought you were one of the lucky ones. Through brawn, wits, or luck you survived the initial rising, made it to a military outpost. But it turns out they're keeping the survivors in barely more than jail, with the constant moans of the dead nearby. Now you need to get out and make your way to safety. Word is that there are some islands off the coast offering freedom and a chance to live. You have to try to make it there. Do you have what it takes to survive? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R283: Awesome 8's RPG; "A Simple Retrieval" presented by Beth Rimmels. See R204. Saturday, 9:00AM - 1:00PM; One Round.

R284: Cortex Plus; "Specialists" by Margaret Weis Productions; presented by Tim Rodriguez. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You're each elite specialists in your own field, and you've been brought together to retrieve a legendary piece of art. The big trick is, it's in space. Bring art back to the world, and make complete the downfall of Dread Schkrell. The game will run using the Cortex Plus Action Toolkit, which is the basis for games such as Leverage, Marvel Heroic, and Firefly. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R285: Dungeon World; "A Map and A Key" by Sage Kobold Productions; presented by Kevin Farnworth. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Explore a land of magic and danger in the roles of adventurers searching for fame, gold, and glory. Delve into goblin holes or chance a dragon's lair. And find out the mystery behind this unlabelled map, and this unmarked key. Dungeon World is a story-driven fantasy game based on the Apocalypse World engine. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R286: Dungeon World; "Down and Out in the City of Doors" by Burning Wheel Headquarters; presented by Joshua Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Even in the fabled City of Doors, most creatures spend their time trying to answer the same fundamental question: "How we gonna pay next month's rent?" Your job is evicting the entities who don't find an answer in time, whether it's the slime molds in the Narrows or the mages in Spiretown. But increasingly the resistance is getting... feisty. Slumlords, renters' rights, squatters, and gentrification woes in a high fantasy setting. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R287: Facility; "Acclimatization" by Robert Bohl Games; presented by Robert Bohl. See R254. Saturday, 9:00AM - 1:00PM; One Round.

R288: Fall of Magic; "A Journey with the Magus" by Heart of the Deernicorn; presented by Bill White. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Fall of Magic is a collaborative story game in the tradition of the fantasy journey where the landscape, hospitality, and exploration of our character's relationships are as important as magic and swordplay. We begin by choosing a name and title for our characters. Each turn we chose an area on the map and use the prompt there to inspire the next part of our story. The character of the Magus is shared between us and on your turn you may choose to play as the Magus, advancing us along the road to a new place on the map. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R289: Fortune's Fool; "Awakenings" by Pantheon Press; presented by Nicholas Malinowski. An Envoy Event! See R206. Saturday, 9:00AM - 1:00PM; One Round.

R290: Golden Sky Stories; "Autumn in Hitotsuna Town" by Star Line Publishing; presented by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Hitotsuna town is a typical town in a rural japan that never quite existed: Which is to say that it is filled with hidden magic and playful spirits. Autumn is the time for fires to be banked, and frantic whimsy to give way to calm, like the sunset of the year. You will play animals who occasionally take on human form (with varying levels of skill) as they try to have fun and help people. Maybe local children looking for one last hurrah of summer fun have intruded upon Mount Kaminaga...can the spirits smooth over differences and disrespect with the grumpy goddess who lives there? Or maybe Shino doesn't understand why her two male friends, having spent the summer with her on adventures and fun, are now angry at each other and, it seems, at her. Can the spirits help kids struggling with the beginning of adult feelings, in time for the start of school? Autumn is a time of many loose ends, you can never be sure what will crop up. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R291: Headspace; "Vancouver Aftermath" by Green Hat Designs; presented by Mark Richardson. See R226. Saturday, 9:00AM - 1:00PM; One Round. See Also: R338. ONLY ONE SEAT LEFT!

R292: Masks; "Little Birds and Broken Eggs" by Magpie Games; presented by Matthew Aaron. See R208. Saturday, 9:00AM - 1:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R293: Monsterhearts; "I Was a Teenage Ghost Witch" by Buried Without Ceremony; presented by Danielle Popelsky. See R209. Saturday, 9:00AM - 1:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R294: Monsters and Other Childish Things; "High and Mighty" by Arc Dream Publishing; presented by Robert Dushay. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! It's a field trip! You're going to see the Empire State Building...again. Last time, the highlight was when Billy Noober wet his pants. But this time is the first time for your best friend. He's very excited - which usually means odd burns, stains, and sometimes disappearances. You sure hope you can keep him calm! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

R295: The Burning Wheel; "Divine Favor" by Burning Wheel Headquarters; presented by Paul Beakley. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The Pyrenees foothills, 750AD: a quiet stretch between Saracen invasions and wars of Frankish conquest. A small village of former refugees sits within the ruins of a Moorish fortress, a remote trade route waypoint on the borderlands. If trouble arrives, the baron has precious few options for protecting his people. Trouble has arrived. Fanged, murderous trouble. And it may already be within the fortress walls. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R296: Thousand Arrows; "Dragon King's Gambit, Part Two" by Galileo Games; presented by James Mendez Hodes, Brennan Taylor & Brand Robins. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You command the Japanese invaders, Korean defenders, or Chinese reinforcements during the samurai warlord Toyotomi Hideyoshi's conquest of Korea. Just when Japan's victory seems assured, the Dragon King of the Eastern Sea strikes with his armada of monsters. Will you join forces with your mortal enemies to face down the supernatural threat, or damn civilization and seize this opportunity to crush your enemies once and for all? KristaCon is a long-term play, tabletop rpg technique developed by Krista White, John Stavropolous, Brennan Taylor and M.P. O'Sullivan. It uses traditional table-top RPG rules with character sheets and dice, combined with long-form, LARP-style story telling. Its goal is to provide convention players with longer, more epic story arcs and more intense character interaction and development using table-top structured rules. A single story line will take place over a series of three game slots during the course of DREAMATION 2016. To insure that every player and separate plot line gets plenty of attention, a GM will be available for every 5 players registered. Players are encouraged to sign up for all three event slots, but may sign up for as few as they like. Players who pre-register for all three slots will be given first priority in choosing characters. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R297: Time Capers; "Stealing Seconds" by Incarnadine Press; presented by Kat Miller. See R266. Saturday, 9:00AM - 1:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R298: Urban Shadows; "A Dish Best Served Cold" by Magpie Games; presented by Jason Schneiderman. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Forget April - in New England, February is the cruelest month. With temperatures heading toward record lows and a massive Nor'easter bringing massive snowfalls, the Kin of Providence prepare for a bitter winter. But is there something more sinister behind the cold? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Knowledge Necessary; Serious, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R299: With Great Power...; "The End of Omnidelphia" by Incarnadine Press; presented by Michael Miller. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The ground of Central Circle begins to tremble and crack. A blazing meteor lights the sky above Liberty Tower. Waves and watery invaders beseige the waterfront. Can even Omnidelphia's mightiest defenders save the city from utter destruction? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R372. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R300: Champions Complete; "Diamonds Are Forever" presented by Matthew Stewart. An Envoy Event! When members of the elite, rich, and powerful begin turning into diamond statues, it's up to our heroes to get to the bottom of this petrifying mystery! A Champions Complete adventure! Pregens will be provided but you may bring your own 400-600 point superhero. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R301: Gamma World 1st Edition; "The Trials" presented by John Britch. See R216. Saturday, 9:00AM - 1:00PM; One Round.

R302: My Little Pony (Homebrew); "Not For Sensitive Souls" presented by Kikko Henriksen. See R241. Saturday, 9:00AM - 11:00AM; One Round. See Also: R245, R337.

R303: Out-Loud Text Adventure; "The Musical Mystery Mansion" presented by KN Granger. See R217. Saturday, 9:00AM - 11:00AM; One Round.

R304: Star Wars: Edge of the Empire; "Last Stand at Jakku" presented by Brian Furlong. See R218. Saturday, 9:00AM - 1:00PM; One Round. See Also: R334. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R305: D&D Classic; "My Precious... The Shelob Adjustment (Classic Fantasy Meets Classic D&D)" presented by Michael Kanarek. Whether you have never role played before, or are a supreme expert, you'll enjoy this adventure. This is a CONTINUATION of the journeys from DREAMATION 2015 and DEXCON 18, but you DO NOT need to have had prior experience to enjoy it. Classic fantasy meets classic D&D (AD&D 1&2). Take your own desperately heroic journey through the world of Lord of the Rings, filled with orcs, swords, Black Riders, magic rings, and secret dungeons under mountains, and D&D's thieves, paladins, wizards, clerics, and rangers. Frodo can't succeed without your help, though he'll never know. IF YOU’VE NEVER PLAYED D&D BEFORE, JUST BRING YOUR IMAGINATION. If you have, you may also bring your favorite non-evil fantasy character, any fantasy genre/system, or from literature, with/without stats; the only requirement is: You must play well in a party. The GM (that's me) will help you create and/or integrate your character as the game progresses, using classic D&D races and classes; let me worry about the game system details – you'll be too busy in an exciting multimedia adventure. Don't just see the movie. Be the movie. Saturday, 10:00AM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R306: Fellowship; "The Journey Begins..." by LiberiGothica Games; presented by M. P. O'Sullivan. See R221. Saturday, 2:00PM - 6:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R307: SIG: The City Between; "The Night Markets" by Genesis of Legend Publishing; presented by Jason Pitre. An Envoy Event! See R233. Saturday, 2:00PM - 6:00PM; One Round. See Also: R368.

R308: Apocalypse World; "Noir World: Make Mine Murder" written and presented by John Adamus. See R220. Saturday, 2:00PM - 4:00PM; One Round. See Also: R251, R364. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R309: Damn the Man, Save the Music!; "Welcome to Revolution Records" by Make Big Things; presented by Hannah Shaffer. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A game about making a last-ditch effort to save something you love. Play a ragtag group of underachievers, overachievers, street philosophers, and misfits united by one cause: to rescue your local record store from the oppressive hand of the man. A standalone Questlandia hack inspired by movies like Empire Records, Dazed and Confused, and a love for made up music genres. Familiarity with the source material is NOT necessary to enjoy the game. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R310: Dungeon World; "Keep on the Border World" by Sage Kobold Productions; presented by Adam Dray. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Explore the classic 1979 "B2" module through the lens of the Dungeon World rules, with some twists to keep it fresh. Stalwart adventurers investigate the place where the known world meets the Void, where primeval darkness twists everything and everyone it touches. The Keep stands as the last bastion of hope in this area as monsters from the so-called Caves of Chaos flood out towards civilization. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R366. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R311: Dying Earth RPG; "The High Road to Kaiin" by Pelgrane Press; presented by Robert Dushay. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The hamlet of Grellet has suddenly become too small for you. The ship going downriver to Kaiin seeks crew. Too many applicants? You can present better than the loutish locals or your erstwhile companions. This is the Dying Earth Revivification Folio: Players must balance cooperation and competition to come out on top. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R312: Injustice World; "Elizabeth Schuyler HS" presented by Daniel Levine. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Like many urban schools, Elizabeth Schuyler HS has its share of problems: poverty, poor educational standards, and racism among them. Unlike many urban schools, ESHS also has a dragon coiling beneath it with eyes made of avarice. Injustice World is a game of resisting violence through compassion and healing, rather than through violence in turn. This is an early playtest - expect things to go wrong! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R313: Lucid System; "Carcosa: War is Hell is Other People" presented by Adrian Berk. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Lost in a dream more real than waking, a group of strangers find themselves dug into a deep trench amid the terrifying din of war all around them. Amid the chaos of razorwire, pounding rain, and constant gunfire, something even more sinister lurks. They will have to uncover what unknown threat stalks among them, else be the next luckless victim. What could go wrong? Carcosa is a game where industrial dreams meet eldritch nightmares, using a simple and intuitive system. Players in this special tabletop game session can even earn in-game rewards towards the ongoing Carcosa LARP chronicle. Check out our webpage at Carcosa.Mordantsatire.com, or email me at Carcosa.Judge@gmail.com. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R314: Masks; "Halcyon Stories" by Magpie Games; presented by Brendan Conway. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! In a world where there've been tons of superheroes before you, you've got a lot of pressure on you. Who do you want to be? Can you live up to the expectations? Are you going to be able to stop Carnivore in time? Can you kiss your crush - preferably, while they're not shape-shifted into a wolf? Masks is a game all about young heroes in Halcyon City, doing their thing and figuring out who they are. Come and play to tell stories of your very own young superhero team. This is NOT connected with the three-round masks game running at this convention. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R315: Misspent Youth; "Stick It to the Man!" by Robert Bohl Games; presented by Bill White. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The Authority is bringing you and your friends down, but you're not gonna take it any more. Can you fight for your right to party without selling out, settling down, or growing up? A game of alienated youth in a near-future dystopia. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R316: Monsterhearts; "Dirty Sexy Eddas" by Buried Without Ceremony; presented by Jeffrey Collyer. See R231. Saturday, 2:00PM - 6:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R317: Nementia; "Flight or Fight?" presented by Nicholas Malinowski. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! As a member of the Rhyddid, an organization that strives for equality for everyone, you know that your life in the future could be agonizingly short. You have few wizards, your leader Arth, is lead by a mad man named Myrrdan, and even though thus far they have had more victories than failures, the failures have been brutal and bloody. Set in a new world, Welsh Myth has aged into a Steampunk Setting. Come explore this new and magical place. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R367.

R318: Noirlandia; "Murder Mystery in a Fantastic World" by Make Big Things; presented by Evan Rowland. See R210. Saturday, 2:00PM - 6:00PM; One Round.

R319: Powered by the Apocalypse; "The Watch" presented by Andrew Medeiros. See R261. Saturday, 2:00PM - 6:00PM; One Round. ONLY ONE SEAT LEFT!

R320: Revelations: A Role Playing Game (Playtest); "The Chosen" by 7th Seal Press; presented by Jamie Spencer. See R262. Saturday, 2:00PM - 6:00PM; One Round.

R321: Savage Worlds; "Shoot First, Laugh Last: A Spaghetti Western" presented by Scott Mina. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Five strangers arrive in the dying little town of Majestic, in the New Mexico territory. Each has a deadly secret. A recreation of the great old Italian westerns of the 60s and 70s. Savage Worlds rules, no experience required. Pregen characters provided. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: R377. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R322: Sorcerer; "Science Fiction Sorcerer" by Adept Press; presented by Judd Karlman. An Envoy Event! See R263. Saturday, 2:00PM - 6:00PM; One Round. See Also: R352. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R323: Spellborn; "Investigation" presented by Nathaniel Kosslyn. See R264. Saturday, 2:00PM - 6:00PM; One Round. See Also: R378.

R324: Tears of A Machine; "...And Ever After" by Robot Claw Design; presented by Russell Collins. See R234. Saturday, 2:00PM - 6:00PM; One Round.

R325: The Long Orbit (A Monsterhearts Hack); "The Horror Inside and Out" presented by Rachel E.S. Walton. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! It's the distant future. You are part of a modest crew aboard a space freighter, headed for a planet that's being terraformed. You awoke from stasis at the proper time, but there's a major storm on the planet's surface and it's much too dangerous to land. Your ship will be stuck in orbit for days - a minor inconvenience, except that you haven't felt the same since waking up and strange things keep happening. There are many challenges to the success of this mission, but the greatest threat may be you. Includes themes of isolation, body horror, romance, desperation, and survival. A stripped-down, streamlined assimilation of Monsterhearts. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R326: The Name of Bronze; "Bold Promises and Bolder Deeds" by the glyphpress; presented by Joshua A.C. Newman. See R235. Saturday, 2:00PM - 6:00PM; One Round.

R327: Urban Shadows; "The Big Easy" by Magpie Games; presented by Jahmal Brown. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The Gemini, twin Naval gunships arrive and dock on the Mississippi, just outside the French Quarter. The Redman of the French market dances in public and obscenely with mortals. The Laveau grimoires have been found and there is a new Mask among the Illuminated and living in the House of the Rising Sun. Welcome to the Big Easy, Zanmi! Laissez le bon temps rouler! Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R328: "Seven Wonders Anthology Sampler" presented by Avonelle Wing & Cat Tobin. Celebrate the upcoming release of Pelgrane Press's story game anthology, Seven Wonders, with a players' choice sampler. Players will select from any of the seven games in the anthology: When the Dark is Gone, by Becky Annison; Rise and Fall, by Elizabeth Lovegrove; Heroes of the Hearth, by Stiainín Jackson; Acceptable Losses, by Tova Näslund; Small Things, by Lynne Hardy; Nemesis 382, by Alex Helm; Before the Storm, by Joanna Piancastelli. Multiple tables will run concurrently if enough players show up. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R329: Arcane Circle RPS; "Adventures in Middle Earth: On Borrowed Time" presented by Steven Balbo. The price of your freedom is to retrieve a Chief's greatest treasure, the Golden Sparrow. To do so you must venture dangerously close to the Witch King's realm. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. This is the 2nd round of a 4-round campaign. Players can participate in any or all of the 4 rounds; continued play will gain character bonuses for the player. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R330: Champions Complete; "Golden Age Champions Preview, Part One" presented by Darren Watts. An Envoy Event! Darren Watts presents a preview adventure from the forthcoming Golden Age Champions! In 1942, nonpowered mystery men from the Allies have been dropped behind enemy lines in France to investigate secret Axis advanced science programs. The Germans have installed a new radar system on the French coastline at Bruneval, and the heroes are tasked with a commando raid to acquire plans of the new technology and then destroy the facility! Players do NOT need to play in all three parts. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R356, R379.

R331: Feng Shui 2; "Romance of the Silken Fist" presented by Matthew Aaron. See R240. Saturday, 2:00PM - 6:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R332: Over The Edge; "Ghagiel's Chosen" presented by Mikael Andersson. Four unlikely Al Amarjan allies team up to infiltrate the Rosegardens Plaza in pursuit of a well-protected prize. Who are they? What exactly are they after? Why are they working together? And how are they planning to pull this off? Skipping non-linearly in time, we'll cooperate as well as compete in figuring out the answers to these questions and more, and discover what's truly going on behind all the illusions and facades. Over The Edge is a rules-light game about an obscure island nation where almost anything goes, and the conspiracies and occult elements lurking below its surface. Using flashbacks and other tricks, we'll tell a complex heist story of hidden motives and wheels within wheels. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R333: Pathfinder; "Blood From a Stone" presented by Thomas Knauss. See R272. Saturday, 2:00PM - 6:00PM; One Round.

R334: Star Wars: Edge of the Empire; "Last Stand at Jakku" presented by Brian Furlong. See R218. Saturday, 2:00PM - 6:00PM; One Round. See Also: R304. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R335: Swords & Wizardry; "Cairos the Friendly's Gauntlet of Horrors" presented by Jonah Lipton. See R244. Saturday, 2:00PM - 6:00PM; One Round. See Also: R273, R358, R376.

R336: Out-Loud Text Adventure; "Traction Park!" presented by KN Granger. See R276. Saturday, 4:00PM - 6:00PM; One Round.

R337: My Little Pony (Homebrew); "Not For Sensitive Souls" presented by Kikko Henriksen. See R241. Saturday, 6:00PM - 8:00PM; One Round. See Also: R245, R302.

R338: Headspace; "Vancouver Aftermath" by Green Hat Designs; presented by Mark Richardson. See R226. Saturday, 8:00PM - 12:00AM; One Round. See Also: R291.

R339: A Stringful of Qian; "The Great Jade Robbery" by TaleSpinner Holdings; presented by Caias Ward. See R203. Saturday, 8:00PM - 12:00AM; One Round. See Also: R248.

R340: Bulldogs! Fate Core Edition; "On Her Majesty's Dating Service" by Galileo Games; presented by John Britch. See R252. Saturday, 8:00PM - 12:00AM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R341: Companions' Tale; "Love in a Time of Danger" by Sweet Potato Press; presented by Laura Simpson. See R222. Saturday, 8:00PM - 12:00AM; One Round. ONLY ONE SEAT LEFT!

R342: CONTINUUM 1.1; "No Such Thing As Ghosts" by Aetherco/Dreamcatcher; presented by Chris Adams. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A revisiting of a classic CONTINUUM scenario from 1998, novice time travellers come under attack under the shadow of the Three Mile Island nuclear power plant incident. Keeping the crisis a part of history is the least of their problems, as their web of trust in the Continuum itself is called into question. Aetherco presents their flagship time travel role playing game, CONTINUUM. Called "unusual" by the Sci-Fi Channel, and "unique and painfully satisfying" and "very cool" by player-reviewers on Amazon.com, CONTINUUM has broken new ground by logically solving every time travel conundrum, and actually made a civilization of time travelers outrageously playable. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R343: Fate Core; "Andromeda" by Evil Hat Productions; presented by Bill White. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Epic space opera in an alien galaxy! You are one of the leaders of a gigantic space ark that has fled the destruction of the Milky Way and arrived centuries later at Andromeda, a galaxy teeming with alien civilizations who look upon the arrival of human beings with unfriendly and calculating eyes. Can you and your colleagues find a new home for humanity in a hostile galaxy before internal tensions tear your world-ship apart? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R344: Fate Core; "Still Waters" by Evil Hat Productions; presented by John Farish. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A colleague at Miskatonic University has asked you to investigate and retrieve an ancient relic from collecters near New Orleans. While it sounds simple enough doom and destruction often surround such tasks. A classic Call of Cthulhu scenario retold with the Fate system. Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R345: Fiasco; "The Ice" by Bully Pulpit Games; presented by Stephen Kilpatrick. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! McMurdo Station, Antarctica. "Mactown." Things don't always work they way they're supposed to in a tiny, isolated research outpost in the frozen wasteland. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R346: Itras By; "Truth in the Absurd" by Vagrant Workshop; presented by Keith Stetson. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Start a journey away from reality as you perceive it with your everyday senses. The means are elements from surrealism; an art movement from the 20's which tries to portray the life of the subconscious. The method is role playing, a game where a group of people together create and partake in a story. The end is to free the thoughts from their usual patterns. The intention is to liberate impulsiveness and creative power, maybe even rendering everyone a slight bit wiser. Itras By is a game turned into living fiction, where all participants are co-creators. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R347: Mars 244: The Liberation of Sisyphus; "A Martian Fugitive Tragedy" presented by Rachel E.S. Walton. See R257. Saturday, 8:00PM - 12:00AM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R348: Masks; "Fight, Party, Save the World" by Magpie Games; presented by Brendan Conway. See R195. Saturday, 8:00PM - 12:00AM; Round 3 of 3. Previous Round(s): R258. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R349: Monsters and Other Childish Things; "Trick or Treat or Trouble -or- What will Slushu be Going As?" by Arc Dream Publishing; presented by Robert Dushay. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Halloween! Candy, ghosts, and monsters! You're going as Captain America! Your monster is going as itself. But now that you're getting ready to go trick or treating with your mom, maybe you should have thought a bit more about what your monster considers a trick, or even a treat… Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R350: OmegaZone Instant Setting; "Another Day in the OmegaZone" by Brooklyn Indie Games; presented by Tim Rodriguez. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! OmegaZone is a game of bizarre monsters, mutants, and aliens adventuring in a wacky post-apocalyptic Los Angeles. It's designed for quick character creation and adventure design. We'll make it all happen at the table! Come for the post-apocalypse, stay for the pop-culture puns! Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Silly, All Ages. ONLY ONE SEAT LEFT!

R351: Serial Homicide Unit; "Making a Murderer" by Incarnadine Press; presented by Frank Hablawi. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! While a serial killer is haunting an otherwise sleepy town, local crime investigation units find they have to struggle to build a case when the media is more interested in building a star! Part One of a two-round adventure, continued in "Making a Hit True Crime TV Show!". Players are encouraged to play both rounds. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R352: Sorcerer; "Science Fiction Sorcerer" by Adept Press; presented by Judd Karlman. An Envoy Event! See R263. Saturday, 8:00PM - 12:00AM; One Round. See Also: R322. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R353: Torchbearer; "Anomalous Subsurface Environment" by Burning Wheel Headquarters; presented by Bret Gillan. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! A caravan has been attacked by a moktar war-band! A caravan heavy and laden with gold. Maybe you'll rescue the merchants and get a handsome reward, or maybe you'll get lucky, the merchants will be dead, and the gold will be all yours. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R354: Witch: The Road to Lindisfarne; "Miles to Go" by Pompey Crew Design; presented by Jeffrey Collyer. See R268. Saturday, 8:00PM - 12:00AM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R355: Arcane Circle RPS; "Adventures in Middle Earth: From Dusk Til Dawn" presented by Steven Balbo. You were told the treasures were unguarded. No one told you that you had to be out before nightfall. You just have to survive until dawn. To do so you must venture dangerously close to the Witch King's realm. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. This is the 3rd round of a 4-round campaign. Players can participate in any or all of the 4 rounds; continued play will gain character bonuses for the player. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R356: Champions Complete; "Golden Age Champions Preview, Part Two" presented by Darren Watts. An Envoy Event! See R330. Saturday, 8:00PM - 12:00AM; One Round. See Also: R379.

R357: Star Wars: Edge of the Empire; "Ronin" presented by Jahmal Brown. See R243. Saturday, 8:00PM - 12:00AM; One Round.

R358: Swords & Wizardry; "Cairos the Friendly's Gauntlet of Horrors" presented by Jonah Lipton. See R244. Saturday, 8:00PM - 12:00AM; One Round. See Also: R273, R335, R376.

R359: Traveller (Mongoose); "Crossing Borders and Keeping Secrets" presented by Ben Forest. See R274. Saturday, 8:00PM - 12:00AM; One Round.

R360: World Wide Wrestling; "The Champions Cup 2016, Part Three" by ndpdesign; presented by Joseph Zantek. It's that time of year again, the Champions Cup tournament is upon us. Do you have what it takes to make it to the top and walk away with the Cup? Or will you be locked in with your Tag Team Partner for a shot at the Tag Titles instead? Or Maybe you are just out to finally get your hands on the person that cheated you out of your last big shot at Heavyweight Gold? World Wide Wrestling is a pro wrestling RPG based on the Apocalypse World engine, featuring: Rich characters built on iconic wrestling archetypes, player decisions with real consequences that shape the unfolding storylines and feuds, and exciting narrative action, both in and out of the ring. It is a game that pays homage to and seeks to play out the classic Soap Opera stories from Professional Wrestling. Payers are encouraged to play all three rounds of this 3-part scenario, but it is not necessary. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R361: Dragon Age RPG; "A Different Sort of Blight" by Green Ronin Publishing; presented by John Gallo. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Your trials in the lands of Thedas have brought you face to face...with many strange things, both wondrous and horrific; creatures of the Blight, fouler things still that walk in flesh even as yourself; great and terrible bargains have you witnessed, but ever your quest drew you onward. Into the Fade itself you have travelled, and now you find yourself in a most unusual place indeed. The taint is thick in this place, and somewhere, you know, is its source. If you can but endure long enough to find it, perhaps you may succeed where generations of heroes past have failed, and bring order to this...dream nation. Saturday, 12:00AM - 4:00AM; One Round; All Materials Offered. Beginners Welcome; Silly, All Ages.

R362: Prime Time Adventures; "Making a Hit True Crime TV Show!" by Dog-Eared Designs; presented by Frank Hablawi. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! After a local true crime story becomes a viral hit, Hollywood comes calling to turn that story into a million dollar must-see television event! How warped will the original story get once creative gets a chance to poke at it? You'll be dying to find out! Players will get to decide to recast the events that take place in the prior round, "Making a Murderer", to see how grossly those events get twisted, or create a whole new scenario independent of that last game! Players are encouraged to play in both rounds. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. ONLY ONE SEAT LEFT!

R363: Wild Talents; "Doughnuts & Delinquents" by Arc Dream Publishing; presented by Edward Chiasson. An Envoy Event! See R201. Saturday, 12:00AM - 4:00AM; One Round.

R364: Apocalypse World; "Noir World: Make Mine Murder" written and presented by John Adamus. See R220. Sunday, 10:00AM - 12:00PM; One Round. See Also: R251, R308. ONLY ONE SEAT LEFT!

R365: Do: Pilgrims of the Flying Temple; "...They Mean Well" by Evil Hat Productions; presented by Keith Stetson. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! Do: Pilgrims of the Flying Temple is a slapstick fantasy storytelling game about helping people and getting into trouble. You tell the story of young travelers who mean well, but spend most of their time getting into trouble. You use your creativity and strategy to write a humorous coming of age story. It's like a comedic crossover between Avatar: the Last Airbender, the Little Prince and Kino's Journey. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R366: Dungeon World; "Keep on the Border World" by Sage Kobold Productions; presented by Adam Dray. See R310. Sunday, 10:00AM - 2:00PM; One Round. ONLY ONE SEAT LEFT!

R367: Nementia; "Flight or Fight?" presented by Nicholas Malinowski. See R317. Sunday, 10:00AM - 2:00PM; One Round.

R368: SIG: The City Between; "The Night Markets" by Genesis of Legend Publishing; presented by Jason Pitre. An Envoy Event! See R233. Sunday, 10:00AM - 2:00PM; One Round. See Also: R307. ONLY ONE SEAT LEFT!

R369: Sorcerer; "Vox Clamantis In Deserto" by Adept Press; presented by Sharang Biswas. An Envoy Event! An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! The granite of New Hampshire, pristine wilderness, furious scholarly debate and wild, drunken frat parties. That's all well and familiar. Unfortunately, so are blood sacrifices, ritual scarification, orgies of dark, malevolent energies and demon summonings. Throw in some murder, disappearances, possessions... Now that's when things get a little nasty... Nobody ever said being a sorcerer was simple. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. ONLY ONE SEAT LEFT!

R370: Thousand Arrows; "Dragon King's Gambit, Part Three" by Galileo Games; presented by James Mendez Hodes, Brennan Taylor & Brand Robins. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You command the Japanese invaders, Korean defenders, or Chinese reinforcements during the samurai warlord Toyotomi Hideyoshi's conquest of Korea. Just when Japan's victory seems assured, the Dragon King of the Eastern Sea strikes with his armada of monsters. Will you join forces with your mortal enemies to face down the supernatural threat, or damn civilization and seize this opportunity to crush your enemies once and for all? KristaCon is a long-term play, tabletop rpg technique developed by Krista White, John Stavropolous, Brennan Taylor and M.P. O'Sullivan. It uses traditional table-top RPG rules with character sheets and dice, combined with long-form, LARP-style story telling. Its goal is to provide convention players with longer, more epic story arcs and more intense character interaction and development using table-top structured rules. A single story line will take place over a series of three game slots during the course of DREAMATION 2016. To insure that every player and separate plot line gets plenty of attention, a GM will be available for every 5 players registered. Players are encouraged to sign up for all three event slots, but may sign up for as few as they like. Players who pre-register for all three slots will be given first priority in choosing characters. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R371: Wicked Fate; "Cities and Monsters" by Magpie Games; presented by Brendan Conway. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! You think adventuring is hard? Try living in a city in Estevere, chock full of roddun and humans, a few elves and angry orks, lucky gobowins and packs of gnolls, the secret kuba-chubisi dragon-blooded shapeshifters, and more. Wicked Fate is the Fate conversion of Wicked Fantasy, John Wick's innovative fantasy game. It's set in a world with ten distinct, interesting, and complicated peoples; a world of harsh realities and great heroes. It features new mechanics to make the peoples of Estevere come alive in Fate. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R372: With Great Power...; "The End of Omnidelphia" by Incarnadine Press; presented by Michael Miller. See R299. Sunday, 10:00AM - 2:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R373: Arcane Circle RPS; "Adventures in Middle Earth: To Keep Darkness Sleeping" presented by Steven Balbo. It's said that it's better to let sleeping dogs lie. You're sent deep into the Trollshaws to prevent the awakening of a Restless and Vengeful Evil Dead. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. This is the final round of a 4-round campaign. Players can participate in any or all of the 4 rounds; continued play will gain character bonuses for the player. Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R374: Champions Complete; "A Banquet of Crowe" presented by Matthew Stewart. An Envoy Event! A series of incidents at Harmon Industries sends thier stock plummeting but there is evidence of foul play. Who is benefitting from these strange events and looking to feast on the carrion of the Harmon legacy? Our heroes are on the case! A Champions Complete adventure! Pregens will be provided but you may bring your own 400-600 point superhero. Sunday, 10:00AM - 2:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R375: Space 1889; "All For One, and Everyone For Himself!" presented by Thomas Frickanisce. Science fiction role playing in a more civilized time." In 1870, Thomas Edison crashed on Mars in his newly-invented "ether flyer," and discovered a ruined, decaying civilization. Two decades later, British redcoats, Prussian pickelhaubes, French berets and Austro-Hungarian whitecoats are fighting for Syrtis Major - and for the riches of the red planet. Will you get your share of adventure and "Martian gold?" Sunday, 10:00AM - 2:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R376: Swords & Wizardry; "Cairos the Friendly's Gauntlet of Horrors" presented by Jonah Lipton. See R244. Sunday, 10:00AM - 2:00PM; One Round. See Also: R273, R335, R358.

R377: Savage Worlds; "Shoot First, Laugh Last: A Spaghetti Western" presented by Scott Mina. See R321. Sunday, 3:00PM - 7:00PM; One Round. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

R378: Spellborn; "Investigation" presented by Nathaniel Kosslyn. See R264. Sunday, 3:00PM - 7:00PM; One Round. See Also: R323. ONLY ONE SEAT LEFT!

R379: Champions Complete; "Golden Age Champions Preview, Part Three" presented by Darren Watts. An Envoy Event! See R330. Sunday, 3:00PM - 7:00PM; One Round. See Also: R356. ONLY ONE SEAT LEFT!

S380: Knife 7.1.48.E.narwhal14b; "The Vegetable Chop". Got to the convention early? Come on up to the Staff Suite and help the staff chop vegetables for the convention! We got carrots! We got celery! We got bunnies! No wait, we don't got bunnies. Never mind. Yes, we're serious. Prizes will be awarded for volume and finesse! Thursday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B381: 7 Wonders. Lead one of the seven great cities of the Ancient world. Exploit the natural resources of your lands, take part in the eternal march of progress, develop your commercial relationships and assert your military might. Leave your mark in the history of civilization by building an architectural marvel that will transcend the ages to come. Expansion sets may be used at players' discretion. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B530, B650, B827, B929.

B382: Castellan. In Castellan, two players work together to build a castle. Finely-detailed wall and tower pieces link together to form courtyards, and the player who finishes a courtyard claims it with a Keep, scoring points for that courtyard equal to the number of tower pieces surrounding it. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B657.

B383: Chaosmos. An Envoy Event! The universe is about to collapse, and your final hope lies in an ancient mysterious artifact, the Ovoid. Whoever controls this "cosmic egg" can shape the birthing of the next universe according to their own agenda. Players are secret agents from a handful of surviving worlds, zipping from planet to planet in special "amnion suits" that allow for interstellar travel, space combat and planetary landings. Balance your hand of cards, spend your turn actions wisely, and cleverly use your special alien powers to stay one step ahead of your opponents. When the Chaos Clock reaches zero, only the player who possesses the Ovoid will become master of the new universe. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B384: Favor of the Pharaoh. An Envoy Event! In ancient Egypt, even a lowly peasant could seek an audience with the Pharaoh, and in Favor of the Pharaoh 2–4 players vie for the Pharaoh's favor by working their way up through Egyptian society, gathering influence (represented by dice and powers) to gain entry to the next level of society. Once any player gains the Queen's influence, a final contest occurs for the Pharaoh's favor. Favor of the Pharaoh tasks players with building a dice-rolling engine - not to mention adding and manipulating dice - in preparation for a final roll-off between all players to gain the Pharaoh's favor and win the game. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B475, B725.

B385: "Gnosis Conflict" by HitMouse Productions; presented by Joshua Ferraiuolo. Gnosis Conflict, a squad-based tactical combat game aimed at players new to the genre and inspired by X-Com and the MOBA genre. Unbeknownst to the general public, in the not-so-distant future, alien probes have crashed on Earth. This has incited a secret race between governments and mega-corporations to collect the technology. Player selects a team from one of four factions, each with their own play style and special abilities, and vies for control of alien salvage on the board. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: B504, B661, B759.

B386: Innovation. Invent your way to an empire! Innovation is a card-driven journey through humanity's ideas and advancements from prehistory all the way to The Internet. You must strategically combine the power of your technologies to succeed! 105 unique cards, each depicting an idea, will allow you to advance your society and sometimes attack your opponents'. Recommended for exploration gamers (lots of interesting pathways within the game) and hardcore strategy gamers (you can dig deep into the strategy over hundreds of games). Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B387: Legends of Andor. An Envoy Event! Legends of Andor is a cooperative adventure board game for two to four players in which a band of heroes must work together to defend a fantasy realm from invading hordes. To secure Andor's borders, the heroes will embark on dangerous quests over the course of five unique scenarios (as well as a final scenario created by the players themselves). But as the clever game system keeps creatures on the march toward the castle, the players must balance their priorities carefully. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B879. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B388: One Night Ultimate Werewolf. An Envoy Event! One Night Ultimate Werewolf is a fast game in which everyone gets a role: One of the dastardly Werewolves, the tricky Troublemaker, the helpful Seer, or one of a dozen different characters, each with a special ability. In the course of a single morning, your village will decide who is a werewolf...because all it takes is lynching one werewolf to win! This event will be played as several rounds, keeping score for each player (winning side or losing side). Each successive round will add more complex characters, which will also be incorporated from the Daybreak expansion. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B801.

B389: Outflank. It's war! Face down your opponent, find their weaknesses and rout their army. But beware, your own armies aren't unlimited and no army can be strong everywhere. Can you break your enemy before they break you? A fast, strategic tile laying wargame. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B446, B577.

B390: PitchCar. The drivers are ready, fingers twitching as the tension mounts, the starting signal lights and the race is ON! PitchCar is an Action/Dexterity game of strategy and skill for up to 8 players racing on a large wooden 3-D racetrack with the racers using finger flicks to propel their wood puck "cars" around the track. Choose the best trajectory, take advantage of safety rails, avoid (or intentionally jostle) other cars as you race around the track without running off it all together as you dash for the finish line. While it rewards both skill and strategy PitchCar offers a fun, rowdy, hilarious time for all regardless of the final rankings. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B416, B430.

B391: Settlers of Catan. Play an immigrant on the newly populated island of Catan. Build settlements, roads, and villages by taking commodities from the land around you. The first player to get the right combination of roads, settlements, and special cards in this great Mayfair game wins. Expansion set are available and will be used at the players' discretion. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B582, B769.

B392: Ticket to Ride. With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets - goal cards that connect distant cities; and to the player who builds the longest continuous route. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B860. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B393: "Word Nerds" presented by Rodney Currie. An exciting new word game. Bid against other players to add letter cards to your hand. Use your letter cards in conjunction with community letters to form high-scoring words. You can also buy or win action cards that you can use to shake up the game. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B485, B673, B888.

B394: Desolate Front; "Not All Blood Runs Red". A card game of combat set in an alternate World War 1. In this world, magic and myth exist side by side science and technology. While the nations of the world are essentially the same and hold roughly the same borders, other independent factions also exist, carving out their own fiefdoms. You will control one faction and attempt to take the battlefield from your opponent. This is a playtest. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: B621, B845.

B395: Munchkin Guest Artist Edition. Go down into the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Munchkin is the dungeon experience...with none of that stupid role playing stuff and this session has the original cards, but showcasing the artwork of the Munchkin Comic artist Ian McGinty and the Deluxe Edition components to complete the backstabbing experience! Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B396: The Quest of the Philosopher's Stone. A unique game that combines strategy with puzzle solving. Players or teams move their pawn around the board trying to gain two wisdom cards for each of the four territories. Wisdom cards are earned by correctly answering brain teaser questions from the Book of Challenges. Wisdom cards, in turn, allow a player to obtain an alphabetical clue for that territory. The four alphabetical clues, correctly unscrambled, form a word related to the medieval theme of the game. The first player to correctly decipher the word wins the game. The board also contains areas to help the players move around the board and/or interfere with the progress of their opponents. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C397: Dragon Dice Novice Tournament. Just learning Dragon Dice? Then get your tournament feet wet at our Novice event. Borrow a pre-constructed 2-player army from us, or bring your own. Thursday, 8:00PM - 10:00PM; One Session; All Materials Offered. Beginners ONLY; Fun, All Ages. See Also: C457, C555, C747.

C398: Dragon Dice: Campaigns of Esfah. Players try to conquer the world of Esfah in a board game version of Dragon Dice. Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: C591, C890.

V399: Wii Sports. RATED: E. This is what video games should be: fun for everyone. Wii Sports offers five distinct sports experiences, each using the Wii Remote controller to provide a natural, intuitive and realistic feel. To play a Wii Sports game, all you need to do is pick up a controller and get ready for the pitch, serve or that right hook. If you've played any of these sports before, you're ready for fun! Play Tennis, Baseball, Golf, Bowling and Boxing in the comfort of one's living room. No ball boys scurrying about, no oil from the alleys to get players dirty and no rain to keep anyone from a day at the court, park or course. Use the Wii Remote controller to mimic the actions of swinging a racket, bat or club, roll a ball down an alley or bring the left jab. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W400: "Beyond the Gates of Antares" presented by Joseph Johnson. In a war-torn universe advanced human societies are bound in a bitter struggle for control of inter-dimensional gateways between worlds – the Gates of Antares. It is a war fought across a million planets and in the depths of space. It is a war that has raged for thousands of years. Now it is a war that threatens not just the existence of worlds but the fabric of space-time itself – as a new and terrible discovery reveals the most destructive force ever created – the Xilos Horizon. Players will control 2 squads of troops from the different factions. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W401: BattleTech Total Warfare (Classic); "Boot Camp" presented by Jim Williamson. It is the 31st century, a time of endless wars that rage across human-occupied space. As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction's flag high, intent on expanding the power and glory of your realm. Learn to play this classic game, or bring your expertise and help others learn it! Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W893.

W402: Warhammer 40,000; "Bring & Battle". Bring 1850 points and play against friends or challenge the host. Super heavies and VDR vehicles welcome. Emphasis is on fun! Note: New 7th Edition Rules will be used. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

B403: Imperial Settlers. An Envoy Event! Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins... Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points. Thursday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B478, B877.

B404: Kingsburg. In this unique game, you are vying for influence in a kingdom under siege. Three seasons out of the year, you'll allocate dice you've rolled onto various royal court figures in exchange for items. These items can be used to help a player's future dice rolls, or they can help against the hordes of monsters and villains that attack at the end of every year. Of course, high dice rolls are better. But the game is ingeniously balanced, and a wily player will usually beat a lucky player. Thursday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B495, B696, B916.

B405: Apples to Apples. Each turn in this wild game, the referee selects a description and players try to pick from cards in their hands, the things that best match that description. The referee then chooses the thing that appeals to him most and awards the card to the player who played it. The unusual combinations of things and descriptions are humorous to the extreme, and will quickly have the entire table in an uproar. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B940.

B406: Between Two Cities. It is the early 1800s, a time of immense construction and urbanization. You are a world-renowned master city planner who has been asked to redesign two different cities. Projects of such significance require the expertise of more than one person, so for each assignment you are paired with a partner with whom to discuss and execute your grandiose plans. Will your planning and collaborative skills be enough to design the most impressive city in the world? Between Two Cities is a partnership-driven tile-drafting game in which each tile represents part of a city: factory, shop, park, landmarks, etc. You work with the player on your left to design the heart of one city, and with the player on your right to design the heart of another city. On each turn you select two tiles from hand, reveal them, then work with your partners separately to place one of those tiles into each of your two cities before passing the remaining hand of tiles around the table. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B407: Boggle. The family favorite game of creating words out of a random collection of letters in a grid. Can you make the most words? Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B408: Codenames. Two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B788.

B409: Dimension. An Envoy Event! In the puzzle game Dimension six task cards are laid out each round, with these cards dictating how the balls in the game should be stacked on top of one another and side to side. These challenges aren't easy as some colors shouldn't touch one another. Fast puzzle-solving is important, but more than that in the end whoever solves the most of these difficult tasks wins. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B756, B866.

B410: Dominion. In this immensely popular Rio Grande game, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. We will be using any or all of the expansion sets, as players want. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B438, B569, B690.

B411: Fish Eat Fish. In a wave of challenges and bluffs, players compete for control of the sea in this Reiner Knizia Out of the Box game. Play your cards right and watch your stack of fish grow. But just when you think you're the big fish...a bigger fish comes along. Gobble up the most fish and you win! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B660.

B412: Innovation (with expansions). Invent your way to an empire! Innovation is a card-driven journey through humanity's ideas and advancements from prehistory all the way to The Internet. You must strategically combine the power of your technologies to succeed! 105x3 unique cards, each depicting an idea, will allow you to advance your society and sometimes attack your opponents'. We will play with the Echoes and Sands expansions, which add new mechanics and considerable strategic depth to the game. Keep in mind that the game is pretty deep without the expansions, so players unfamiliar with Innovation who want to try the expansions, I recommend that you play Innovation without expansions during the slot before this! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B413: Krosmaster: Arena. Krosmaster: Arena is a player-vs-player, tactical card game with anime-style miniatures that offers the craftiest tacticians among you the chance to challenge other players to heated battles in arenas scattered around Hormonde. All players build their team using a pre-determined method, whether a point system, draft, or at random. Equip your team with spells, weapons and other items adapted to their requirements, then utilize their various talents and abilities to create a powerful fighting force. Every figure has a point value attached to it to help balance things out. Randomly drawn event cards spice up the game at each turn, and the winning conditions differ for each game based on the scenario you choose to play. Only those who are able to create a strong, yet versatile, strategy will prevail! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B830. ONLY ONE SEAT LEFT!

B414: Love Letter. Love Letter is a game of risk, deduction, and luck. Your goal is to get your love letter into Princess Annette's hands while deflecting the letters from competing suitors. From a deck with only sixteen cards, each player starts with only one card in hand; one card is removed from play. On a turn, you draw one card, and play one card, trying to expose others and knock them from the game. Powerful cards lead to early gains, but make you a target. Rely on weaker cards for too long, however, and your letter may be tossed in the fire! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B541.

B415: Orphanage of Fear. Abandoned and unwanted with the dust bowl blotting out the sun and any hope, children have begun to disappear. The players take the role of either orphans or the boogeymen hiding among them. But the children are not entirely without help. The few toys of the orphanage, passed around and shared by the caretaker, can grant respite and reprieve to any who have them. But that doesn't stop the boogeymen from getting them either... Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B609, B834.

B416: PitchCar. See B390. Thursday, 10:00PM - 12:00AM; One Session. See Also: B430.

B417: Schrodinger's Cats. Uncertainty didn't kill the cat, but that doesn't mean it's not dead. Dr. Erwin Schrodinger and Werner Heisenberg taught us that. We've all heard about the cats in boxes experiment and maybe we're even curious about the results - but trying such an experiment would be INSANE in real life! Now you can try your hand at challenging the uncertainty principle without risking the lives innocent kittens or exposure to radioactive particles! Awww! In Schrodinger's Cats players run experiments, form hypotheses, and try to one-up each other's research. Players take on the role of a Cat Physicist such as Albert Felinestein, Sally Prride or Neil deGrasse Tabby! Using their special ability to help prove their hypothesis or at least debunk someone else's, each cat physicist tries to determine the minimum number of alive cats, dead cats, or empty boxes across all the boxes in Schrodinger’s lab. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B639, B805.

B418: Splendor. Splendor is a fast-paced and addictive game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops — all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige. In order to win the game, you must reach 15 prestige points before your opponents do. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B668, B837.

B419: Viceroy. An Envoy Event! Viceroy is a board game of bidding and resource management set in the fantasy universe of the famous Russian CCG Berserk. As the players struggle for control over the world of Laar, they recruit a variety of allies and enact various laws. These cards allow players to develop their state's military and magical might, increase their authority, and get precious gems they need to continue expanding their nation. As the game progresses, each player builds his own power pyramid using character and law cards. Each card has its own effect that depends on the level of the pyramid where the card is played. These effects may give more resources, more cards, or victory points. The player who has the most power points at the end of the game becomes the ruler of entire Laar and the winner! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B619, B711.

B420: Zeppelin Attack!. An Envoy Event! Take over the world in Zeppelin Attack, a deck building game set in the world of Evil Hat Productions' Spirit of the Century. You play villainous masterminds bent on world domination. To win, you must build a powerful deck of Zeppelin cards, weapons, defenses and operatives, and then use these to fight your opponent's Zeppelins. The player who gets the most points from winning battles and acquiring valuable cards will win the game. There’s only room for one ultimate criminal overlord: you. Bring your zeppelins. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C421: Daemon Dice Novice Tournament. Join SFR, Inc. for an introduction to their newest game: Daemon Dice! Borrow a pre-constructed 13-dice army from them, or bring your own. Thursday, 10:00PM - 12:00AM; One Session; All Materials Offered. Beginners ONLY; Fun, All Ages. See Also: C490, C713, C812.

V422: Sumer. Sumer is the digital realization of european strategy board games! Players prepare ritual sacrifices to the goddess Inanna in this retelling of the Sumerian creation myth. Leap across the floors of an ancient ziggurat, direct workers to gather resources for sacrifice and bid goats in tensely cut throat auctions. Sumer supports four simultaneous players in head to head competitive worship and is played with gamepads provided by the presenters. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V491, V556, V627, V715, V777, V817, V904.

V423: You Don't Know Jack 2015. RATED: T. It's the comedy trivia game where HIGH CULTURE and POP CULTURE collide. Covering everything from spaghetti to Yeti, from the Tooth Fairy to the Staten Island ferry, and from sharks to sharts, YOU DON'T KNOW JACK is the only trivia game that makes you laugh and think at the same time. And sometimes vomit a little. Players play using their phones, tablets, or even computers as controllers. No big mess of controllers needed! Once a game is started, players simply connect to the "jackbox.tv" web address on their device and then enter the on-screen room code to enter a game. Thursday, 10:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

W424: MERCS; "Novice Battle" presented by David Simpson. MERCS is a fast squad-level skirmish game that can be taught quickly, played quickly, and enjoyed greatly. This game of squad tactics has a maximum of 5-units per player and a small battlefield, with big strategy! (Kemvar, CCC, USCR, and Keizai Waza forces available, or bring your own). Thursday, 10:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B425: Courtier. The social elite of Tempest live in a world of power, intrigue, and alliances that can often shake the very foundations of the city's society. In Courtier, you move within these circles of social power to further your goals. Work with established courtiers to gain influence and stymie the rise of your rivals as you attempt to earn or cheat your way into their world. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B851.

B426: Elder Sign. Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

B427: Flash Point: Fire Rescue. An Envoy Event! The call comes in... "911, what is your emergency?" On the other end is a panicked response of "FIRE!" Moments later you don the protective suits that will keep you alive, gather your equipment and rush to the scene of a blazing inferno. The team has only seconds to assess the situation and devise a plan of attack – then you spring into action like the trained professionals that you are. You must face your fears, never give up, and above all else work as a team because the fire is raging, the building is threatening to collapse, and lives are in danger. You must succeed. You are the brave men and women of fire rescue; people are depending on you. This is what you do every day. This event will use expansion sets as requested by the players. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B631.

B428: Legendary Encounters. Legendary Encounters is a deck-building game in the same family as Legendary: A Marvel Deck Building Game, but now players must cooperate in order to survive against hordes of aliens. Taking on the role of protagonists such as Ripley, Dallas, Bishop and Corporal Hicks, players take turns recruiting cards for their deck from a central selection in order to improve their deck and defeat Xenomorph cards that are added to the central game board. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B429: Mysterium. Several psychics have traveled to a Scottish castle to solve a murder with the aid of a helpful but silent ghost who can communicate only in pictures. Using your skills of deduction and imagination, can you and your teammates uncover the killer, the means, and the room where it happened before time runs out? A clever cross of Dixit and Clue(do). Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B430: PitchCar. See B390. Thursday, 12:00AM - 2:00AM; One Session. See Also: B416.

B431: SpyFall. In this new game from Cryptozoic, you get to be a spy and try to understand what's going on around you. At the start of each round, all players receive cards showing the same location; except that one player receives a card that says "Spy" instead of the location. Players then start asking each other questions. The spy doesn't know where he is, so he has to listen carefully. When it's his time to answer, he'd better create a good story! At any time during a round, one player may accuse another of being a spy. If all other players agree with the accusation, the round ends and the accused player has to reveal his identity. If the spy is uncovered, all other players score points. However, the spy can himself end a round by announcing that he understands what the secret location is; if his guess is correct, only the spy scores points. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B640, B856.

B432: The Great Dalmuti. Wizards of the Coast's card game of social advancement. Players take their places in the pecking order, from Greater Peon to Greater Dalmuti, and try to ditch the cards in their hands. Watch out - the last player to run out of cards has to be the Greater Peon, the lowest rank of all, who has to shuffle, deal, and collect the cards, as well as tend to the needs of the Greater Dalmuti! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B643.

B433: Cutthroat Uno. International Games' popular game of fast decision making, played in its killer variety. Much more fast paced, and much more sniping at your opponents. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B645, B862.

V434: Diablo III. RATED: M. Twenty years have passed since the Prime Evils were defeated and banished from the world of Sanctuary. Now, you must return to where it all began-the town of Tristram-and investigate rumors of a fallen star, for this is an omen that the End Times have begun. Take a stand as one of humanity's last defenders-barbarian, witch doctor, monk, demon hunter, or wizard-and level up with devastating new powers and abilities. Play solo or form a party of up to four heroes with players together on the same screen. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

V435: Jackbox Party. RATED: T. Why have one party game, when you can have a whole pack! We're opening up the Jackbox in the con suite, and pulling out massive sessions of Fibbage XL, Lie Swatter, and the newest fill in-the blank insanity Quiplash XL! Players play using their phones, tablets, or even computers as controllers. Once a game is started from the in-pack menu, players simply connect to the "jackbox.tv" web address on their device and then enter the provided 4-letter room code to enter a game. These games can all support 8 active players, and audience participation of up to 10,000 Spectators! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V647, V863.

W436: Space Hulk. Double Exposure continues a tradition with Space Hulk battles throughout the convention! Play with your favorite squad (special rules regarding various races will be available onsite) or use our pre-made squads and GET THOSE BUGS! All rules will be taught to beginners in this very easy-to-learn game of futuristic spaceship exploration. Thursday, 12:00AM - 3:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W467, W529, W648, W826, W865.

B437: All Tricks, No Treats. You and your friends, brothers and sisters plus that one annoying neighborhood kid that always tags along have just finished divvying all of the good candy and you are down to those last terrible "treats". Stuff like pretzels, toothbrushes, stale candy corn and the dreaded rock. You want to get as little of that junk as possible, except for that one piece of junk that you secretly love! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B683, B906. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B438: Dominion. See B410. Friday, 9:00AM - 11:00AM; One Session. See Also: B569, B690.

B439: En Garde. This game from Slugfest Games is a card game based in the swashbuckling and fencing genres. You have poise points which keep track of how "good looking" a character is. When you lose all of your poise points, and are a staggering mess, you can be stuck with a sword for the final blow and be killed. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B440: Grandeur. Navigate the bustling market to collect gems and buy entire rows or columns of cards, negotiating with other players to acquire valuable lots. Loosely: Splendor with negotiation. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B441: Hearts. The classic family game of avoiding hearts - or collecting them all! Rules strictly by Hoyle's Rules of Games, Third Revised and Updated Edition; no house variations allowed. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B932.

B442: HEX*HEX. An Envoy Event! Mean-spirited and fast-playing, HEX*HEX is the ultimate "stab-your-friend-in-the-back" card game. If you love non-stop player interaction and talkin' smack, have we got a game for you... This event will utilize the latest HEX*HEX XL set, which incorporates all cards printed to date. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B443: Huts. In this card-based board game, you take the role of an angry god overlooking the indigenous peoples of the island chain below. Some of them worship you and are favored. Others do not, and you smite them. At the end of the game the god with the most worshipers is declared the greatest of all, and is the victor. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B913.

B444: Ingenious. The goal of this game is, through clever placement, to obtain points in the different symbol colours on a 120-part hex board. Points are claimed by placing a piece such that the symbols on it lie next to already-placed pieces with the same symbol. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B445: Medici. Another Reiner Knizia standby, this game plays very well with varying numbers of people. The object is to accrue the most points during three rounds, which you do by spending your points to bid on sets of cards. Each turn the current player turns up one to three cards for all the players to bid on, with the highest bid taking all cards. The cards denote a commodity type and quantity/value. The round ends when each player's ships are full, or the commodity card deck is exhausted. After each round, points are awarded to each player having the most of a given commodity, and to the one with the most valuable total "cargo load". Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B446: Outflank. See B389. Friday, 9:00AM - 11:00AM; One Session. See Also: B577.

B447: Quiddler. This card and word game consists of 8 rounds. In the first, each player is dealt three cards; in the second, four; and so on with the final round being 10 cards. Each card has one or two letters and a point value. At their turn, players can draw a card from the top of the discard pile or from the deck. They must discard one card. When a player is able to use all the cards in his hand (with one left for discarding) to spell words (which must use a minimum of two cards each), he may go out by placing the words on the table. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B448: Roll for the Galaxy. Roll for the Galaxy is a dice game of building space empires. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B768.

B449: SPIKE. An Envoy Event! Expand your rail network as you connect cities in order to pick up and deliver more goods; complete contracts and routes to bring in money to modernize your train; upgrade your engines, tenders and railcars to transport the most freight; and build farther, transport more, and amass wealth on your way to become "King of the Rails". Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B771.

B450: St. Petersburg. In the early 18th century, Czar Peter helped build St. Petersburg. The players take on similar roles of building marketplaces, harbors, and palaces while recruiting workers and aristocrats. St. Petersburg offers a delicate balance of spending money to recruit workers, constructing buildings, and appointing aristocrats. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B739. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B451: Takenoko. A long time ago at the Japanese Imperial court, the Chinese Emperor offered a giant panda bear as a symbol of peace to the Japanese Emperor. Since then, the Japanese Emperor has entrusted his court members with the difficult task of caring for the animal by tending to his bamboo garden. In Takenoko, the players will cultivate land plots, irrigate them, and grow one of the three species of bamboo (Green, Yellow, and Pink) with the help of the Imperial gardener to maintain this bamboo garden. They will have to bear with the immoderate hunger of this sacred animal for the juicy and tender bamboo. The player who manages his land plots best, growing the most bamboo while feeding the delicate appetite of the panda, will win the game. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B669. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B452: Terra Mystica. In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups. Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B453: Ticket to Ride Europe. This game takes you on a new train adventure across Europe. From Edinburgh to Constantinople, and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. More than just a new map, TTR Europe features brand new gameplay elements including Tunnels, Ferries and Train Stations. The game also includes larger format cards and Train Station game pieces. Like the original, the game remains elegantly simple, can be learned in five minutes, and appeals to both families and experienced gamers. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B926. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B454: Warhammer: Chaos in the Old World. You are one of the four Ruinous Powers. You will gather secretive cults to see your bidding done. You will raise armies of warriors and daemons to burn the countryside to the ground. You will weave together the winds of chaos magic to cast terrible spells. You will do all of this and more in your quest to burn the world down. This session of Chaos in the Old World is perfect for new players interested in checking out this modern classic of the boardgame world. Learn what it means to be a Ruinous Power and command the power to destroy the world. Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B743.

B455: Shuffling Horror; "Pittsburgh 68". Slow moving zombies rule! The Time: 1968. The Place: Pittsburgh. The Problem: Zombies! Thrills and chills await in Pittsburgh 68, a card-n-dice game that plays like a creepy, classic zombie movie. With each passing turn, a central card pool reveals the movie's horrid events and ravenous zombies. Players do their best to stay one step ahead of the zombie shuffle as they face an ever growing zombie problem (which they might end up being a part of). When a player is eliminated, they are not out of the game... they just shuffle back as a zombie in classic Living Dead style! Just who will be the last one standing when the screen fades to black? Pittsburgh 68 is the first release in GameWick's Shuffling Horror line. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B488, B846. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B456: The Game of Twenty Squares. From ancient Mesopotamia, Harvard Semitic Museum rules. Board games don't get much older school or more classic than this. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B624.

C457: Dragon Dice Novice Tournament. See C397. Friday, 9:00AM - 11:00AM; One Session. See Also: C555, C747.

C458: The 2016 New Jersey State Dragon Dice Championship: Single Race Intermediate Event. Bring a 36-health army, no more than 50 percent magician dice from a single race with the following restrictions: No more than one of the same monster, no more than two of the same rare, nor more than 3 of the same uncommon, and no more than 4 of the same common. Two Dragons must be brought (choose from black, blue, green, gold, ivory, or red), and any two terrains (including white-inked terrains from the Battlefields expansion). Intermediate Rules as found on the SFR website will be used. Players may play in any or all of the five preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the New Jersey State Championship! Friday, 9:00AM - 1:00PM; Session 1A of 2; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. Next Session: C813.

S459: Stitch & Bitch with Kate. Crafting Circles are a frequent way for people to gather together and talk. This Stitch & Bitch will not be limited to any single craft, but is open to all sorts of crafts! Examples of those crafts include (but not limited to): Knitting, crochet, needlepoint, minis painting, weaving, penguin cuddling, calligraphy, book binding, Rob vexation, bracelet making, drawing, doodling, tatting, among many things that simply cannot be listed here. Drop on by in the lobby for crafting, conversation, and story creation! Friday, 9:00AM - 11:00AM; One Session; All Materials Offered. Beginners Welcome; Serious, All Ages. See Also: S677.

S460: "The Family Game Table" presented by Andi Gastonguay. Bring the family to the table! This is an opportunity for parents to squeeze in an extra game and for older children who want to try more challenging games to play together. Younger children will also have space to share their favorite activities and games. Join fellow gaming families to play one of your favorites. Several options will be available in the room, but feel free to bring your own selection. We will choose a game with a shorter play time to allow for slower game play while parents tend to their children between turns. Please note that this is not a babysitting or drop off service, but a great opportunity to met other gaming families. Friday, 9:00AM - 11:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: S678.

V461: Disney Fantasia: Music Evolved. RATED: E10+. A breakthrough musical motion video game inspired by Disney's classic animated film "Fantasia." In the game, players enter the magical realms of Fantasia, selected by the legendary sorcerer Yen Sid, to hone their musical and magical prowess as his new apprentice. "Disney Fantasia: Music Evolved" takes players on an interactive and immersive motion-controlled journey through worlds of music and magic. Players will control music spanning all genres and eras, including classics from the original film such as "Night on Bald Mountain" to over 30 hit artist selections ranging from chart-topper Bruno Mars to rock royalty Queen and electronic DJ and producer AVICII. Using Kinect motion control technology and natural, controller-free gameplay, players will control the musical flow of these hits, unlocking the power to transform the music and living world. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V679.

W462: "Zombicide" presented by Richard Galati. There are two separate groups trying to survive the zombie apocalypse; each side trying to find food and weapons. Which is the real threat - the hoard of zombies or the survivors themselves? This epic game of Zombicide will be using the base set and the prison set along with some extras. Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W820.

W463: Star Trek Attack Wing; "Distant Whispers" presented by Timothy Severance. A tactical space combat miniatures game, featuring pre-painted ships from the Star Trek Universe. By using the FlightPath maneuver system players engage in exploration and combat, traversing the Galaxy. Customize, upgrade, and assemble your fleets. The Federation has detected multiple anomalies within Earth's solar system. Sensors cannot detect what these anomalies are. Your mission is to investigate and determine if there is a threat to the Federation and Earth. Friday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W824.

W464: Warhammer 40,000; "Battle For The Warp" presented by Dawson Price. In this all out Free-for-All players battle for control of a warp portal gaining VP for each turn they have control of it. Bring your own 1000 point armies and battle each other for control and victory. Friday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: W527, W597, W825.

W465: Warhammer 40,000; "Transfiguration" presented by Chad Hastaba. Auspicious celestial events have aroused the curiosity of a host of empires across the vast expanse of the 40k universe. Anomalous activities bloom from a distant corner of the star system, compelling a variety of power-mongers and esoteric truth seekers to a long forgotten planet, haunted by Spirits of the past. Participating players will launch a modest Recon Expedition to this gloomy planet, to unveil the mysteries teeming within. Unsuspecting parties will soon realize they are not alone on this enterprise at hand. Unconventional cooperation with opposing factions is tantamount to success of the mission objectives, in order to breach the antediluvian stronghold and hollowed ground erected by looming Necron forces, which will be uncovered by wayward glory hounds. Friday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, Under 18 Requires Parental Clearance. See Also: W528.

B466: Cleopatra and the Society of Architects. This game from Days of Wonder is a fun and engaging family game that includes a true, three-dimensional palace that players compete to build. Players strive to become the wealthiest of Cleopatra's architects by constructing the most magnificent and valuable parts of her palace. Players, however, will be tempted to deal with shady characters and trade in materials of dubious origins in order to help them build faster. While these corrupt practices might allow an architect to stay a step ahead of the rest, they come with a high price - cursed Corruption Amulets honoring Sobek, the Crocodile-god. When Cleopatra finally strolls into her new palace, at the end of the game, the most corrupt architect (the one with the most amulets) will be seized and offered as a sacrifice to her sacred crocodile! Only then will the wealthiest architect, from among those still alive, be selected and declared the winner of the game. Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W467: Space Hulk. See W436. Friday, 10:00AM - 1:00PM; One Session. See Also: W529, W648, W826, W865.

B468: Alhambra. In Granada, one of the most impressive building projects of the Middle Ages has begun: The construction of Alhambra. A palace, fortress, and a small city - all-in-one. Alhambra is made up of the world's most beautiful gardens, pavilions, chambers and towers. Build the most splendorous Alhambra to be crowned the winner! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B786. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B469: Backgammon. The classic board game, played as a double-elimination tournament. All standard tournament rules apply. Friday, 11:00AM - 2:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B470: Be Honest. In this card game you are a mob boss running a racket in the big city. Not enough dough to go around and the other bosses have the same idea as you. Put a couple leads in a few choice reporters’ hands, sit back and watch the fireworks. The District Attorney can only "ignore" so much, after all… This is a late-stage playtest. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B868.

B471: Born to Serve. The good news is that you are a super hero. The bad news is that the government, owing to the recent recession, has decided to cut funding for your super group. The loss of income leaves you looking for a new source of revenue to maintain your super heroic lifestyle. Fortunately, the restaurant across the street from your (now former) base is looking for a new waiter and would be more than willing to have a super powered server on their wait staff. Unfortunately, all the other members of your group have come up with this exact same plan. It's now a fight between you and your (now former) team mates to earn the most tips to land the one server job at the restaurant. Of course, none of you are above surreptitiously using your powers to help you secure the job. The one who earns the most tips will win. That whole crime-fighting can wait till later. Born to Serve is a board game brawl between two to four jobless superheroes for the last job in town...at the local restaurant...waiting tables. Oh, how the mighty have fallen. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B654.

B472: Conspiracy!. During this game players reveal conspiracies, each of which grant the player some special power. Additionally, players work to discredit the insane conspiracies of other players (what nut jobs!) by leaking stories to the tabloid press. Points are scored for the conspiracies left at the end of the round and those that are accepted possibly true by the public double in value. While on their quest to inform the world, players will stumble upon strange artifacts that are able to exert control over certain aspects of reality. When discovered, all players have a chance to gain control of these artifacts, but how much risk they are willing to assume for that control is up to them. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B534, B686, B870.

B473: Disc Duelers. An Envoy Event! In Disc Duelers, players control a team of 3-5 characters, which are drafted during the initial set-up. Each of the 52 characters is represented by a card and a disc. The card shows ratings for movement and attacks, plus a special ability. On his turn, a player activates a character. He may then move and attack by flicking the corresponding disc. A moving disc that hits terrain suffers no damage, but hitting other discs causes one damage to the active character. An attacking disc suffers a point of damage if it hits terrain and causes a point of damage to another character if it hits its disc. Knocking a disc into terrain or off the table inflicts an additional point of damage. A character is eliminated when it takes five points of damage. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B474: Euphoria: Build a Better Dystopia. Maintain Control!!! (or try to) in this darkly humorous worker placement game about a (not so) bright shiny future. Euphoria borrows from games like Alien Frontiers, Tzolk'in, and The Resistance while drawing thematic inspiration from dystopian fiction like The Hunger Games, 1984, and Brave New World. The dice are your workers and cards your recruits. The pips on each die represent their intelligence which is useful, but of course too much intelligence is a threat to any fledgling despotic bureaucracy. Let them learn too much and they'll defect. Your path to victory is paved with the sweat of your oppressed workers, generating commodities, digging tunnels to infiltrate opposing areas, constructing markets, collecting artifacts, strengthening allegiances, and fulfilling secret agendas. Four distinct societies, each of them waiting for you to rewrite history. What are YOU willing to sacrifice to build a better dystopia? Friday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B692.

B475: Favor of the Pharaoh. An Envoy Event! See B384. Friday, 11:00AM - 1:00PM; One Session. See Also: B725.

B476: GobbleStones. An Envoy Event! GobbleStones is a tile-laying game in which players are hungry little goblins who love to eat stones. During play, you gobble up the most valuable stones across the board, and in the end the fattest goblin wins. It's CRUNCH time!!! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B477: Good Cop Bad Cop. An Envoy Event! Good Cop Bad Cop is a 52 card hidden identity, deduction game where each player takes on the role of a law enforcement officer in a corrupt district. Players must investigate others to figure out who is on their side, grab one of the 2-3 guns on the table, and shoot the opposing leader to win the game. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B726.

B478: Imperial Settlers. An Envoy Event! See B403. Friday, 11:00AM - 2:00PM; One Session. See Also: B877.

B479: Merchants of Araby. A card game of engine building and negotiation, where merchants brave desert bandits and mischievous djinni to trade valuable goods. Playtest the game being published by the mind behind Alien Frontiers and Swinging Jivecat Voodoo Lounge. Will you prosper through cunning, diplomacy, or honest work? Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B480: New Dawn. An Envoy Event! In New Dawn – a thematic sequel to Among the Stars and part of the Among the Stars Universe series – players take the role of Alliance officials. Their assignment is to explore and revive a galactic sector. By developing various technologies and dispatching ambassadors, each player has the chance to visit abandoned planets, military facilities and space stations and establish bases to maintain control. Competition is fierce, and each mistake in maintaining control can cost dearly... Friday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B565. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B481: Small World. In this game from Days of Wonder, players vie for conquest and control of a world that is simply too small to accommodate them all. Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth. Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory! This game will be played with expansion sets, as players want. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B482: Space Cadets. An Envoy Event! Space Cadets is a fun and frantic cooperative game for 3-6 players who take on the roles of Bridge Officers of a Starship. Each officer must accomplish his specific task in order for the team to successfully complete the mission. If your crew can work together to accomplish the mission goals, you just might make it home in one piece. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B546. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B483: Tiki Mountain. The Volcano God is very angry and if he doesn't get a sacrifice soon, he's going to destroy the island! You and your fellow islanders must race to the top of Tiki Mountain. If you reach the top first and prove yourself worthy, you may be able to make the sacrifice that saves your island! There are many paths up Tiki Mountain. Will you choose the longer, safer paths, or the faster, more dangerous ones? Climb, Tiki, climb! The fate of the island is in your hands! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B841. ONLY ONE SEAT LEFT!

B484: Tumult Royale. An Envoy Event! Tensions are high all across the lands. The royals erect statue after statue while their loyal subjects starve. But this time, the peasants have had enough. There are whispers of a revolution. Calls for an uprising ring out and the kingdom is thrown into a tumult. Down with the king! Take that, you greedy blue bloods! In Tumult Royale, you play the royals. Round after round, you collect taxes from your subjects in order to build statues of yourself across the country, thereby securing your rank. If you leave enough commodities for the people after taxation, all is well and you can continue to build monuments to your own vanity. But if you take too much, the greediest of you will be punished. Who will build the most statues and win the game? Remember: the greedy shall rule, but the greediest is a fool! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B809.

B485: "Word Nerds". See B393. Friday, 11:00AM - 1:00PM; One Session. See Also: B673, B888. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B486: Yahtzee. Hasbro's classic game of dice rolling for points. Uses unique sophisticated random probability elements consisting of varying amount of pips. Next generation from normal coin flipping, with three times as many results. Made of all-new medium-impact, high contrast materials. Really. Why are you reading this, anyway? Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B939.

B487: Munchkin Apocalypse. It's the end of the world! In Munchkin Apocalypse, every possible natural (and unnatural) disaster has happened...or will happen during the game. You are a rugged survivor in a world full of people – and things – that want to kill you and take your stuff. So do it to them first! This set introduces four new classes and a new, yet eerily familiar, card type: Disasters! And what's with all these seals running around? Don't they know the world's about to end? You should really keep an eye on that seventh one in particular... Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B488: Shuffling Horror; "Pittsburgh 68". See B455. Friday, 11:00AM - 1:00PM; One Session. See Also: B846.

B489: The Worst Game Ever. An Envoy Event! This new card game from Gorilla Games creates mechanics around everything people hate in games, gamers, and gaming. The goal is to have the most tokens when any player runs out. Players take turns attacking one another with a die roll to take tokens and play cards to affect the game. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B928.

C490: Daemon Dice Novice Tournament. See C421. Friday, 11:00AM - 1:00PM; One Session. See Also: C713, C812.

V491: Sumer. See V422. Friday, 11:00AM - 1:00PM; One Session. See Also: V556, V627, V715, V777, V817, V904.

V492: The Pinball Arcade. RATED: E. The Pinball Arcade is a virtual collection of real world pinball machines. The tables in The Pinball Arcade were created by four of the largest pinball machine makers in history; Williams, Gottlieb, Bally, and Stern. Classic tables like "Theatre of Magic", "Twilight Zone", "Black Hole", "The Machine: Bride of Pin-bot", and "Star Trek: The Next Generation" all come to life again on our big screen, powered by one of the most award winning, and painstakingly created video pinball engines ever designed. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B493: Cyclades. In this collaboration between Bruno Cathala and Ludovic Maublanc, players must buy the favor of the gods in their race to be the first player to build two cities in the Ancient Greek island group known as the Cyclades. Victory requires respect for all the gods - players cannot afford to sacrifice to only one god, but must pay homage to each of five gods in turn. Each turn, the players bid for the favors of the gods, as only one player can have the favor of each god per turn - and each player is also limited to the favor of a single god per turn. This event will use the Hades expansion set. Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B494: Damage Report. An Envoy Event! Damage Report is a modular, simultaneous, real-time, co-operative game where the players take on the role of a starship crew faced with making split-second decisions to survive while in the midst of various catastrophes. Unlike many co-operative games, the simultaneous, real-time nature of the game helps prevent groupthink. Each player uses a timer to keep track of their time, moving the timer down a track based upon how long their turn interval is. In most scenarios, the turn interval is based upon the Life Support system status: the more damaged the system is, the less air the player has to "breathe", thus each turn is extended, as it takes more time to complete their actions. Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B495: Kingsburg. See B404. Friday, 1:00PM - 4:00PM; One Session. See Also: B696, B916. ONLY ONE SEAT LEFT!

B496: La Granja. An Envoy Event! In La Granja, players control small farms by the Alpich pond near the village of Esporles on the island of Mallorca. Over time, the players develop their farms and deliver goods to the village. Players are vying to earn the title of "La Granja" for their country estate! Over the course of 6 game rounds, players will expand their farm by adding fields, farm extensions, market barrows, and helpers. They will earn VPs by delivering goods to the village of Esporles. It is important to observe the actions of other players, manipulate turn order, and adjust your strategy based on the dice and cards. Friday, 1:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B761.

S497: Nerdy Nail Lunch. Nerdy nails for everybody! Join us for nail polish and Espionage Cosmetic nerdy nail wraps. (https://espionagecosmetics.com/nailed-it.html) Everybody is welcome to join us. Wraps for sale, nail polish for everyone! - Sponsored by Modern Myths Friday, 1:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B498: A Game of Thrones. Based on the bestselling fantasy novels by George R.R. Martin: The Board Game draws players into a war-torn world of sun-scorched sands, lush forests, and chilling northlands. Each player takes control of one of six Great Houses of Westeros, then sets out on an epic campaign of combat and politics to secure total dominance. Friday, 2:00PM - 7:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, Under 18 Requires Parental Clearance.

B499: Battlestar Galactica: The Board Game. This Fantasy Flight game puts players in the role of one their favorite characters from the show. Each character has their own abilities and weaknesses, and must work together in for humanity to have hope of survival. However, one or more players in every game secretly side with the Cylons. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B500: Castle Panic. An Envoy Event! Castle Panic is a cooperative, light strategy game. Players must work together to defend their castle, in the center of the board, from monsters that attack out of the forest at the edges of the board. Players trade cards, hit and slay monsters, and plan strategies together to keep their castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B685. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B501: Coloretto. Friends of "quick and easy, but fun" card games may rejoice! Collect columns of colors, but beware of too many - too much diversity brings negative points! The game is very easy, but not dumb, appealing to both gamers and non-gamers. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B789.

B502: Coup. An Envoy Event! You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive... In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. This event will include the Reformation expansion. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B755.

B503: Fluxx. A card game where the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B875.

B504: "Gnosis Conflict". See B385. Friday, 2:00PM - 4:00PM; One Session. See Also: B661, B759.

B505: Kung Fu Fighting. In this flagship game from Slugfest Games, each player is a kung fu master seeking glory through violence. Each will use a variety of kung fu stances, weapons, and devastating moves in a battle to the finish. The last kung fu master standing is the victor. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B506: Letter Tycoon. An Envoy Event! In the game, players take turns forming a word using a seven-card hand and a three-card community card pool, scoring money and stock rewards based on their word. Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power. When enough of the alphabet has been claimed, players finish the current turn, then score all money, stock and letter patents owned. Create the most valuable empire and you can become the letter tycoon! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B662.

B507: Looting Atlantis. In Looting Atlantis players take turns first directing the flow of lava from the erupting volcano and then flying your air car to various locations in the city to grab up various technology cards. The different technologies score you points via different methods at the game's end but, additionally, allow you to discard them during play for a bonus effect. The pace increases when the first wave of lava hits the city. Players have until all of the technology has been destroyed or looted from Atlantis to decide when to flee to the other kingdoms on a first come, first serve basis. Of course, the first to leave gets the best and most valuable choice so players have to balance when exactly fleeing is in their best interest. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B663, B917.

B508: Ninja Burger. Welcome to Ninja Burger, where we deliver in 30 minutes or less, or commit seppuku! In this fast-paced world of burger delivery, failure is NOT an option. See if you have what it takes to be a ninja! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B509: Ora et Labora. A new game from Uwe Rosenberg! In Ora et Labora, each player is head of a monastery in the Medieval era who acquires land and constructs buildings - little enterprises that will gain resources and profit. The goal is to build a working infrastructure and manufacture prestigious items - such as books, ceramics, ornaments, and relics - to gain the most victory points at the end of the game. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B510: Prolix Redux. Prolix Redux is a new version of 2010's word game Prolix, rigorously tested at various Double Exposure events! In Prolix, players try to come up with the best words from 8 letters on the board. Unlike other games, you don't need all the letters in your word to be on the board to use it. So your word can be as long as you want! Prolix Redux replaces the original game's Interrupt system with a new Interject system. Interjections don't stop a player's turn, but you get a bonus or a penalty if your Interjection is worth more or less than the active player's word. There are big plans for Prolix in 2016. Come be a part of it! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B764.

B511: Rampaging Jotunn. An Envoy Event! Rampaging Jotunn is a competitive fast paced board game for 2 players in which each player controls an army of Vikings trying to protect their villages while trying to destroy their opponents villages, all the while the Jotunn rampages across the island destroying everything in sight. Use cards to influence the giant and direct him towards your opponents armies and villages. The last player with villages on the board wins! Can you survive the Jotunn's Rampage and conquer your opponent? Depending on the players, this event may use the Winter War expansion. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B701, B734, B885.

B512: Ravenous River. In Ravenous River, each player takes the role of an animal trying to cross the river. The roles are hidden during the game so you don't know which players are predator or prey. Be careful not to end up on a boat with the wrong animal, or you’ll end up as its lunch! Use your feral cunning to trap your prey on the same boat for a tasty treat while you cross the river. The player who scores the most points by crossing the river, eating their prey, and avoid being eaten themselves wins! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B610, B766, B804.

B513: Steam Time. An Envoy Event! It's the year 1899, and strange phenomena is being observed in places like Stonehenge and the pyramids of Egypt. Time goes crazy, and newly discovered crystals have exhibited strange properties that allow for the creation of fantastic apparatuses. In a race to exploit these discoveries, the rapidly industrializing nations have used them to construct gigantic steam-driven airships to travel through time and space. In Steam Time, the race is on for long-lost knowledge, vanished cultures, and hidden treasures. Travel to past ages, search for crystals, and use your crystals wisely to stay ahead of your competitors. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B514: Stinker. An Envoy Event! Stinker (a.k.a. Bananagrams Against Humanity according to the dirtier playtesters, even though it's not as inevitably dirty as Cards Against Humanity) is a word game and party game, which uses anagrams to create humor. Players race to form responses to prompts from jumbles of letter tiles, and then try to explain what on earth their responses mean, for points. It's hard to say exactly what you want to say, and hard to avoid being funny. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B515: Sutakku. An Envoy Event! In this quick-playing, push-your-luck dice game, you attempt to create the tallest stack of dice in order to gain the highest score per turn. To play, roll three dice and add two of them to an ever-climbing stack of dice. You can choose to stop rolling and score your stacked dice at any time, but pushing your luck will net you more points if you succeed. Continue as long as you dare – but like the stonecutter of legend, who was never satisfied, you may find yourself with naught, right back where you began. The wise will distinguish ambition from reaching beyond one's means. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B516: Tapple. An Envoy Event! Each round in Tapple, one player draws a topic card, then starts the timer. In the next ten seconds, that player must give a single word answer that fits within the topic, press down the letter key in a special electronic device that corresponds to the first letter of that word, and restart the timer. The next player must then think of a word for the topic that starts with a different letter, press down that starting letter, and restart the timer. If a player runs out of time, she's out for the round. If only one player remains in a round, she collects the topic card. If players manage to press down all of the letters before knocking all but one player out of a round, the players reset the device, draw a new topic card, then start the timer again, this time having to give two answers for the topic – each starting with a different letter – within the allotted time. Whoever collects the most topic cards wins! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B772.

B517: The Lord of the Rings: The Fellowship of the Ring Deck-Building Game. Take on the role of Frodo, Gandalf, Aragon or one of their brave and heroic allies in the struggle against the forces of the Dark Lord Sauron! While you begin armed only with basic combat maneuvers, you will add new, more powerful cards to your deck as you go, with the goal of defeating the deadly forces that serve Sauron as you make your way towards Mount Doom. In the end, the player who has accumulated the most victory points (VPs) from the cards in his deck wins. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B518: The New Science. Players control one of the great scientists during the 17th century Scientific Revolution in Europe. Use your limited time and energy to make discoveries, test hypotheses, publish papers, correspond with other famous scientists, hire assistants into your laboratory and network with other people who can help your progress. Discoveries follow historical tech trees in the key sciences of the age: Astronomy, Mathematics, Physics, Biology and Chemistry. The scientist who accumulates the most prestige will be appointed the first President of the Royal Society. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B519: Trailer Park Wars. An Envoy Event! You have finally landed the job of your dreams: Trailer Park Manager! To be the Best Darn Trailer Park Manager in town, you must place quality Tenants in your trailers, create a fun and friendly atmosphere by adding some sweet Amenities, and go about destroying the other trailer parks...no matter what it takes. Surface to Trailer Missile? Molotov Beer Can? A Tornado? You Bet. Each player has a group of trailers arranged in an oval, and chooses a name for his/her park. The idea of the game is to place one inhabitant, amenity, or disaster in your own or one of your opponents' parks at each turn. The number of points each player gains or loses is determined at the beginning of each turn, and the player is awarded flamingos for positive points. When the supply of flamingos is depleted the game instantly ends and the player with the most flamingos in his/her park is the winner. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B710.

B520: Tsuro. Create your own journey with Tsuro, the game of the Path. Simply slide your stone along the course created with each tile placed. But take care: Other players' paths can lead you in the wrong direction - or off the board entirely! Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B521: Wordariffic. An Envoy Event! Wordariffic is the party word game in which you use letter cards to make a word that best relates to a randomly chosen theme. Each player gets 11 letter cards and tries to make a word that best relates to a random theme; the last player to put down a word loses their chance to play this round and becomes the judge. The player(s) with the longest word gets 1 point. The player with the best word (as judged by the judge) gets 3 points. The game ends when the 32 point chips have all been handed out. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B522: The 2016 New Jersey State Spellcaster Championship. An Envoy Event! Legend speaks of the enchanted Sapphire Island. Shrouded in mist and magic, the island summons mages to battle in the ultimate test of magical combat - but only those who survive the supernatural duels are granted great prestige and riches. Spellcaster is a card game from R&R Games which pits mages in a duel of supremacy. You win by exhausting your opponent's energies or by collecting enough sorcery sapphires to overpower them. Sixty different spells are included from four fields of study: Combat, Conjuring, Healing and Sorcery. Cast one or more spells each turn to overcome your opponent and become the Grand Master Mage! The winner of this tournament will get a trophy, plus a seat at the quarter final round of the Northeast Regional Championship at DEXCON 19 (and a free membership)! Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C523: The 2016 New Jersey State Dragon Dice Championship: Constructed Starter Intermediate Event. Bring your own 2-Player Starter, constructed as you see fit within the following limitations: Two 18-health armies, each of a different single race. Each 18-health army must consist of 1 monster, 1 rare, 3 uncommons, and 5 commons and all must be different (ie: no more than one of any single die). Two different colored Dragons (choose from black, blue, green, gold, ivory, or red), and four different terrains (choose from Coastland, Feyland, Flatland, Highland, Swampland, and Wasteland) must be included. Intermediate Rules as found on the SFR website will be used. Players may play in any or all of the five preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the New Jersey State Championship! Friday, 2:00PM - 6:00PM; Session 1B of 2; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. Next Session: C813.

V524: Rhythm Heaven Fever. RATED: E. Japanese pop music producer and hit maker TSUNKU is bringing his pop star rhythm training methods to the Wii with Rhythm Heaven Fever. Players will have to feel the rhythm deep down and tap the A and B buttons on the Wii Remote in time with the music and whimsical on screen hoopla. If you've ever wanted to test or improve the way you move and groove to the beat, your prescription is Rhythm Heaven Fever. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W525: Rivet Wars: Eastern Front; "Novice Battle" presented by Thomas Frickanisce. A new, fast-paced tactical miniatures board game that brings Real Time Strategy-inspired gameplay to the tabletop. As commander of your forces you spend resources each turn to deploy fresh troops to the front. Send out counter units to wreak havoc on your opponent's carefully laid plans. Deploy infantry, cavalry, artillery and massive walking tanks or call upon your faction's powerful heroes to enhance your forces' strength. Drive forward, capture strategic objectives and smash the enemy's army! Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: W823.

W526: Skirmish Outbreak; "Zombies, They Are Everywhere!" presented by Joseph Johnson. The sirens and load speakers stopped two days ago; we can not wait any more. We have to try and make it to one of the safe zones, that we heard the loud speaker talking about. But first we need to get some supplies. And with some luck we can make it without running into one of those ungodly things. Players will control a group of survivors who need to collect supplies before they can try to make it off the board. The team with the most points will be deemed the winner. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W751.

W527: Warhammer 40,000; "Battle For The Warp" presented by Dawson Price. See W464. Friday, 2:00PM - 4:00PM; One Session. See Also: W597, W825.

W528: Warhammer 40,000; "Transfiguration" presented by Chad Hastaba. See W465. Friday, 2:00PM - 6:00PM; One Session.

W529: Space Hulk. See W436. Friday, 3:00PM - 6:00PM; One Session. See Also: W467, W648, W826, W865.

B530: 7 Wonders. See B381. Friday, 4:00PM - 6:00PM; One Session. See Also: B650, B827, B929.

B531: Ambyria. As one of Ambyria's heroes, play in a strategic duel or engage in a chaotic 3-4 player free-for-all in a quest to collect ember stones. Set up devastating combos using secret face down cards. Use Martyrs during your opponent's turn to flip his/her strategy upside down. Gain ember stones by exacting revenge or biding your resources. Throughout the game, you will choose to use each card for its effect, or sacrifice it to gain a tactical advantage. Your strategy must adapt to the constantly changing and perilous playing field to thwart your enemies! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B600, B718, B867.

B532: City Hall. Players activate various offices in City Hall and then bid influence against those offices to control how they affect the city's development. Players must choose wisely when to accept an opponent's bid, trading the ability to do something now for the ability to do something bigger later. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B533: Concordia. Concordia is a peaceful strategy game of economic development in Roman times. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities which produce bricks, food, tools, wine, and cloth. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game. Friday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B534: Conspiracy!. See B472. Friday, 4:00PM - 6:00PM; One Session. See Also: B686, B870.

B535: Dead Man's Draw. An Envoy Event! Players take turns drawing cards and combining their special abilities to plunder the most loot without busting their entire hands. The core of your turn in Dead Man's Draw is all in the flip: pulling the top card off the deck and using its special ability. Your turn isn't over until you say it is, though. You can keep pulling cards as long as you like – until you play a card of a suit already seen, at which point you lose everything. Knowing when to stop and "bank" your cards is the biggest decision you make in Dead Man’s Draw, but being too timid lets braver opponents pass you up with bigger, more profitable turns. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B689.

B536: Don't Turn Your Back. An Envoy Event! Walk the twisted streets of the Mad City in a boardgame that fuses worker placement with deck building and area control to create a unique experience. Extract dreams in the City Slumbering and use them to buy favors from Nightmares. Procure special services in the Bizarre Bazaar. Score points through skillful play in Mother When's deadly High School, and the sinister 13th District. Compete for the Wax King's favor, and the ultimate prize...escape! In this game, set in the sinister world of the Don’t Rest Your Head role playing game, your opponents lurk around every corner, waiting to attack. Can you outsmart your friends and win the Nightmares’ game? Whatever you do, Don’t Turn Your Back! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B779.

B537: Fauna. An Envoy Event! Every round a single animal presents itself by name and picture. The players try to guess the animal's weight, length, height, tail length and - most important - the areas in which the animal lives on the Earth. The early bird gets the worm: an area on the big map or a sector on the scales already occupied by a player token cannot be chosen a second time. When no player wants to set another token the round ends and the scoring is performed. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B538: High Noon Saloon. You are a combatant in an all-out brawl fought in an Old West Saloon. Shoot it out from a distance or get in close and beat on your opponents directly. Move between different parts of the saloon to get the upper hand. Whatever you do, make sure to keep your guard up… if you're not careful, you'll get beaten to a bloody pulp, shot full of holes, or both! The last one standin' wins, and there ain't no prize for second. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B693.

B539: Jungle Speed. Give the tribe a hand in this game from Asmodee Editions! A lightning fast card game for the entire family, where you test your fast reflexes and good judgment. Grab the totem at the right moment to get rid of your cards and win the game! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B795, B878.

B540: Lords of Waterdeep. Take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder - or help - the other lords by playing Intrigue cards to enact your carefully laid plans. Friday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B541: Love Letter. See B414. Friday, 4:00PM - 6:00PM; One Session.

B542: Mother Lode. Mother Lode is a game of competitive prospecting, where pocket change forms the glittering mother lode. Players have to strategize in order to determine what tools are best fit for the situation, and compete to get the best pulls from the pile, before the gold rush ends and costs rise too high! Bring your own pocket change and join in, and live it up while you can! Friday, 4:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: B762, B880.

B543: Neuroshima Hex!. An Envoy Event! A strategy game set in the post-apocalyptic world of Neuroshima, a Polish role-playing game. Each player leads one of four armies: Borgo, Hegemonia (Hegemony), Moloch, and Posterunek (Outpost). Each army deck consists of 34 tiles: soldiers, support tiles, and special actions. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B800.

B544: Oh My God! There's An Axe In My Head.. NOW AVAILABLE FROM GAMECOMPANY3.COM! Geneva, 1920: The League of Nations convenes for the first time. Proud to be the host for this august world body, Switzerland invites its champion axe-juggling troupe, Les Bella Lieben Jolie De Von Giorno, to entertain the assembled delegates. Unfortunately, halfway through the demonstration, the Troupe goes insane and begins hurling axes into the audience, splitting head after head. The Secretary General calls for calm, but before he can order a recess, his cranium is split as well. The remaining Great Powers use the confusion to pass the gavel between themselves, conduct international business amidst the chaos, and generally try to shift the balance of world power while escaping a bunch of armed psychopaths. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B665, B881.

B545: Rhino Hero. Players are presented with an incredibly heroic – and regrettably heavy – rhinoceros who is eager to climb a tall building and leap other tall buildings in a single bound. First, though, you need to construct that building. Players each start the game with five roof cards, and they take turns adding walls and roofs to a single building. On a turn, you first place walls on the highest floor, then you choose a roof card in your hand and place it on the wall. Each roof card bears markings that indicate where the next player must place walls on the card. In addition, some roof cards force a player to perform special actions, such as placing a second roof, changing the direction of play, or moving Super Rhino to a new location on the tower. Keep your hands steady! The first player to build all of his roof cards wins the game. Alternatively, if the building collapses, the player who caused the collapse automatically loses, and the player with the fewest roof cards in hand wins. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B736, B836.

B546: Space Cadets. An Envoy Event! See B482. Friday, 4:00PM - 6:00PM; One Session.

B547: Suburbia. An Envoy Event! Suburbia is a tile-laying game in which each player tries to build up an economic engine and infrastructure that will be initially self-sufficient, and eventually become both profitable and encourage population growth. As your town grows, you'll modify both your income and your reputation. As your income increases, you'll have more cash on hand to purchase better and more valuable buildings, such as an international airport or a high rise office building. As your reputation increases, you'll gain more and more population (and the winner at the end of the game is the player with the largest population). During each game, players compete for several unique goals that offer an additional population boost – and the buildings available in each game vary, so you'll never play the same game twice! Friday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B705.

B548: The Resistance. An Envoy Event! The Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying. We are the Resistance! Players are either Resistance Operatives or Imperial Spies. For three to five rounds, they must depend on each other to carry out missions against the Empire. At the same time, they must try to deduce the other players' identities and gain their trust. Each round begins with discussion. When ready, the Leader entrusts sets of Plans to a certain number of players (possibly including himself/herself). Everyone votes on whether or not to approve the assignment. Once an assignment passes, the chosen players secretly decide to Support or Sabotage the mission. Based on the results, the mission succeeds (Resistance win) or fails (Empire win). When a team wins three missions, they have won the game. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B708.

B549: Time's Up!. An Envoy Event! Time's Up! is a party game for teams of two or more players (best with teams of two). The same set of famous names is used for each of three rounds. In each round, one member of a team tries to get his teammates to guess as many names as possible in 30 seconds. In round one, almost any kind of clue is allowed. In round two, no more than one word can be used in each clue (but unlimited sounds and gestures are permitted). In round three, no words are allowed at all. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY. See Also: B742.

B550: Tzolk'in: The Mayan Calendar. In this game from Rio Grande, players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots. During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you - but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up. The game ends after one full revolution of the central Tzolk'in gear. There are many paths to victory. Friday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B551: The Big Book of Madness. So far your first year at the Elementary College has been slightly disappointing. They taught you to light a flickering flame at the tip of your finger, but other than that you've spent much more time reading books than learning powerful spells as future great wizards like you should. So when you heard about the Big Book of Madness hidden in the great school library, you couldn't help but to sneak in and peek in this intriguing tome in spite of your professors' warnings. When you slowly lift the cover of the terrible book, dozens of dreadful creatures rush out, threatening to destroy the world itself! This was your mistake, and only you can fix it now! Learn from the library to fight back against the monsters, and try not to sink into insanity... Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B810. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B552: Munchkin: The Nightmare Before Christmas. An Envoy Event! In Munchkin: The Nightmare Before Christmas, you can play as a citizen from Halloween Town, Christmas Town, Thanksgiving Town or Easter Town. Battle and banish foes like Oogie Boogie, Doctor Finkelstein, and Lock, Shock & Barrel from Halloween Town. Charge into battle on Santa's Sleigh as you wield new weapons, curses and treasures. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B553: The Princes of Florence. Experience the golden age of the Renaissance in this board game from Rio Grande! Assume the role of the head of an Italian Aristocratic dynasty and lead your family like the Medici or Borgia. Build magnificent buildings, cultivate beautiful parks, and invite famous artists and scholars to live and work in your court. The players support the builders, artists, and scholars so that their completed works bring them fame and prestige. As the patrons of such great works, players multiply their reputations, but only one will become the most prestigious prince of Florence! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. ONLY ONE SEAT LEFT!

B554: The Village Crone. An Envoy Event! Become a witch and enter the medieval world of Wickersby in this worker placement, resource management game with spellcasting! Make villagers fall in love, turn them into frogs, or teleport them to different locations. Use your familiars to gather ingredients and cast spells on the villagers to achieve goals and score victory points as you vie to be named the village crone. Friday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C555: Dragon Dice Novice Tournament. See C397. Friday, 4:00PM - 6:00PM; One Session. See Also: C457, C747.

V556: Sumer. See V422. Friday, 4:00PM - 6:00PM; One Session. See Also: V491, V627, V715, V777, V817, V904.

V557: Super Smash Bros Smackdown. RATED: T. Welcome to the "Celebrity Deathmatch" of video gaming! We're bringing the Super Smash Bros. for Wii U arena to the Con Suite stage, and turning the player count up to 8 PLAYER SIMULTANEOUS CHAOS. It's all the characters, all the items, and no holds barred in this anything goes tribute to anarchy. Winners of each match will be awarded Double Exposure prize points. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V778.

V558: Rock Band 4. RATED: T. After a three-year hiatus, Harmonix is getting the band back together. It's all about the music, with new features such as Freestyle Guitar Solos, creating your own original solo and putting your personal touch on every track. Add in the new trickier Vocal Melodies for more challenging vocals, with freeform harmonies to keep singers engaged with the music. We're also adding in updated gear with a drum + cymbals kit, to let you live out the dream. Just don't spontaneously combust, like our last drummer. Friday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V781.

B559: Automobile. In this game, each player knows a portion of the market demand each round and must make his purchasing and manufacturing decisions based on that. You can fund distributors across the country, but if you don't supply them with vehicles to sell, they go bankrupt, taking your investment with them. Alternatively, you can drop the prices on your cars to try to scoop other players. Or even temporarily improve sales rates at the cost of research. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B560: Captains of Industry. As a captain of industry in the suitably titled game Captains of Industry, you will vie for domination in the cutthroat arena of the marketplace. You will depend on your opponents to fuel your expansion as they exploit your production for theirs. Supply and demand are king! Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B782. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B561: Castles of Mad King Ludwig. An Envoy Event! In this tile-laying game from Bezier Games, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever - subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he's building while also selling his services to other players. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B783, B902.

B562: Istanbul. In Istanbul, you lead a group of one merchant and four assistants through 16 locations in the bazaar. At each such location, you can carry out a specific action. The challenge, though, is that to take an action, you must move your merchant and an assistant there, then leave the assistant behind (to handle all the details while you focus on larger matters). If you want to use that assistant again later, your merchant must return to that location to pick him up. Thus, you must plan ahead carefully to avoid being left with no assistants and thus unable to do anything... Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B563: Junta. Players represent various office holders in the ruling Junta. Depending upon his office and the various cards he holds, each player has a certain number of votes. These are important as they must first elect El Presidente and then vote on the budget that he proposes. Here's where it can get sticky. El Presidente draws cards face down from the money deck (which varies in denomination from $1 to $3) and must propose a budget for the year, distributing the money as he sees fit amongst the various offices. Of course, loyalty to him is usually rewarded, while those pesky 'thorns in his side' are usually cut off completely. The beauty of all this, though, is that El Presidente can - and most always does - keep some of the loot for himself. And since no one but he knows the value of what he drew, no one knows how much he's keeping. Suspicion is always keen. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B564: Kingsport Festival. In the unimaginable darkness of Kingsport, silent wanderers are called to a profane celebration. Their goal: to invoke unthinkable horrors! A dread terror that is not of this world or any other - but rather from the spaces between the stars - demands your submission. Meanwhile, unwary investigators vainly attempt to halt this appalling chapter in the dark history of Arkham. As the high priest of one of these shadowy cults, you must dominate the city. You will invoke cosmic creatures and unholy gods to receive their "gifts", but you must take care to preserve your sanity and thwart the investigators who seek to stop you. This time, you are the bad guys. Why settle for the lesser evil? Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B565: New Dawn. An Envoy Event! See B480. Friday, 7:00PM - 10:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B566: The Castles of Burgundy. In the medieval France countryside of Burgundy, players build their settlements and castles and trade goods to score the most points after several years. Using dice to determine your actions each turn, grow faster and gain more money than your opponents before the end of the game. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. ONLY ONE SEAT LEFT!

B567: Arkham Horror. The town of Arkham, Massachusetts is in a panic. Horrific and bizarre events have begun to occur with increasing frequency - all seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc. two decades ago. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

B568: Castle Assault. An Envoy Event! Castle Assault is a unique gaming experience combining the ferocious onslaught of Tower Defense games with the strategic elements of CCGs and progressive advancement of RPG's. Castle Assault seeks to break the mold of traditional card games and organically extracts the most enjoyable parts of these different genres and distill them into a standalone concept. Each Player controls a Castle on either side of the Battlefield with 10 Health and a Hero outside of the Battlefield. Players play Units from their hand to the gameboard and these Units physically move toward the opposing Castle based on the Abilities of that Unit and your choices with the intent to bring your opponent from 10 to 0 Health. Should you destroy your opponents Castle or destroy their Hero you win! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B908.

B569: Dominion. See B410. Friday, 8:00PM - 12:00AM; One Session. See Also: B438, B690.

B570: Elevenses. An Envoy Event! Elevenses is a card game in which respectable 1920s socialites strive to serve the finest morning teas! Each player starts the round with an identical set of eleven morning tea cards. Each card has a point value as well a special action which must be carried out when it is played. The lower the point value of a card, the better its power. The powers lead to surprising interactions between the players! Cards must also be played to a specific position on the table. Whenever a card is played, in most cases you pick up the card that was previously in its position, requiring you to plan your morning tea carefully! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B571: Guess the Mess!. An Envoy Event! Where is everybody hanging out? To figure it out, take a look at what they're holding and try to Guess the Mess! In a round, each player takes a place card, e.g., "in the attic" or "under the dock". Someone flips over a thirty-second timer, then everyone searches the face-down mess cards to try to find items appropriate for their particular (secret) location. Once time runs out, someone reveals one of the "Which Way" cards, then players pass their mess cards in the indicated direction. All the place cards are revealed in the center of the playing area, then everyone tries to guess which location matches with the cards they hold. If they guess correctly, both the guesser and the messmaker score points. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B572: High Society. In Reiner Knizia's High Society, players bid against each other to acquire the various trappings of wealth (positive-number and multiplier cards) while avoiding its pitfalls (negative number and divisor cards). While bidding, though, keep an eye on your remaining cash - at the end of the game, even though all those positive-number cards might add up to a win, the player with the least money isn't even considered for victory. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B573: Lifeboat. An Envoy Event! Adrift in uncharted waters, six people share a tiny lifeboat. As the supplies run low, they discover that some barrels are filled with jewels and art treasures instead of water or hardtack. Greed mixes with love and hatred as the passengers take sides... Lifeboat is a fast-paced card game of intrigue and survival. Players vie for the highest score when the boat reaches land — a seemingly simple matter of surviving with the most treasure. But each player has a secret love and a secret enemy among the passengers, and no one knows when landfall will occur. Will you help row, and thus have a hand in guiding the boat's course? Try to shove your way into the quartermaster's seat? Start a fight to grab some loot? Or just bide your time until you can nudge your enemy overboard into shark-infested waters? Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B574: Melee. An Envoy Event! In Melee you want to be the first person to capture an opposing castle (at which point the game ends immediately) or to have the most land and gold at the end of the year. Money is tight, and gold is used in the game both to build new units and to attack. The more gold you have and spend on your troops, the more motivated they will be and the higher your probability of success. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B575: One Night Ultimate Vampire. An Envoy Event! The sun has just set, and vampires have descended on your sleepy little town, slowly turning the villagers into even more vampires. Fortunately, the village has several residents with special powers, with most willing to help eliminate this fanged menace! One Night Ultimate Vampire is a fast game in which everyone gets a role: The nefarious Vampire, the well-meaning Cupid, the sneaky Assassin, or others, each with a special ability. In the course of a single evening, your village will decide who among them is a vampire...because all it takes is finding one vampire to win! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B576: Othello. The classic game of reversi, played as a single-elimination tournament. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

B577: Outflank. See B389. Friday, 8:00PM - 10:00PM; One Session. See Also: B446.

B578: Railways of the World. Railways of the World (2009) is the new edition of the base game for Eagle Games' popular Railways of the World series, first published as Railroad Tycoon in 2005. It reimplements the original game with several improvements. Revisit the early days of the Age of Steam as you begin with a locomotive (the venerable John Bull, the first locomotive to run in North America) and a vision (your Tycoon "mission" card). From there, build your budding railroad network into a vast empire. Connect New York to Chicago, earn the most money, develop bigger and faster locomotives and maybe even span North America and build the Transcontinental Railway! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B579: Redneck Life. An Envoy Event! Do you say Redneck like it's a bad thing? A roll of 2 dice determines the grade you complete in school, which sets you up for one of 11 fabulous careers such as Mullet Salon Operator or Monster Truck Announcer. Journey through Blue Collar Americana by going into debt to purchase a vehicle, get married, divorced, re-married, purchase a home, and raise a passel of young'ens. Through accidents and brawls, players lose teeth during the game. Buy some back if you can... as the player with the most teeth remaining at the end of the game wins! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B667.

B580: Revolution!. Welcome to Revolution! from Steve Jackson Games. Secretly bid against your opponents to gain the support of the people, win territory...and gather more Gold, Blackmail, and Force for the next round of bidding! Will you try to control the tavern or the fortress? The harbor or the plantation? Knowing where to push for support - and where to back away and let your opponents fight - is the key to victory. It's a game of bluff, counter-bluff, and surprise. Bidding tokens have different shapes and colors for easy identification. Colorful cardstock shields keep your bids private, and provide a handy rules reference during the auction. Traditional wooden blocks allow players to see, at a glance, who controls which territories. This event will utilize the Palace expansion set. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B581: Rome: City of Marble. An Envoy Event! As leading citizens in this great city, they influence and direct the construction of an ever-expanding metropolis through shrewd development of neighborhoods by constructing civic buildings, temples for worship, baths for health and camaraderie, theaters for philosophy and the arts, and arenas for entertainment. Build more and gain Imperium, the measure of real power in Roman society. As Civic buildings are constructed, influential players score points representing their success. Players score extra points for building Bridges, Aqueducts, Fountains and their wealth, with bonus points awarded for Imperium. Veni, vidi, vici! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B582: Settlers of Catan. See B391. Friday, 8:00PM - 10:00PM; One Session. See Also: B769.

B583: Strike A Pose. An Envoy Event! Players in Strike A Pose need to do just that, with the poses they strike being presented to them on cards within the game. Each round, one player is the Guesser and must leave the room before everyone else does their thing. The other players take a statue card that's shared, then an individual ID card with a number from 1 to 7 on it; each number relates to a named pose on the card, with all of the poses having a theme in common - e.g., "Water Sports" is the category, and the poses are snorkeling, swimming, fishing, sailboating, surfing, water polo and jet ski. The players each freeze in their poses as best they can, then the Guesser returns, looks at the statue card, then assigns numbers as best as she can to each player. If she guesses correctly, then both she and the poser score. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B740.

B584: Survive: Space Attack!. An Envoy Event! Welcome to the height of technology and comfort, the Space Station Atlantis! All the comfort of a five star hotel, mixed with the adventure of space travel. The station is filled with staff, entertainers and guests trying to enjoy their out-of-this-world vacation. But all of a sudden, the Atlantis comes under attack by aliens! After getting the guests to safety, the crew rushes to escape. Some will find space on the limited escape pods, others will board fighters and attempt to destroy the aliens. The unlucky ones will have to trust in their space suits and float for it. But with the alien Warriors, Spawns, and Queens patrolling the space around the station, it will not be an easy trip! Who will be able to jump to safety? Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B839.

B585: Ticket to Ride Tommy Lavin Memorial Extravaganza. Join the Double Exposure Board Gaming staff in honoring the late Tommy Lavin with an epic session of Ticket To Ride, his favorite board game. We're pulling out all the stops - multiple tables, all the expansions. Tommy lost his battle with depression in November; his family selected Mental Health America as their charity of choice. Join us to celebrate his life and to raise awareness about resources available for folks struggling with mental illness. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B586: Tides of Time. An Envoy Event! Tides of Time is a drafting game for two players. Each game consists of three rounds in which players draft cards from their hands to build their kingdom. Each card is one of five suits and also has a scoring objective. After all cards have been drafted for the round, players total their points based on the suits of cards they collected and the scoring objectives on each card, then they record their score. Each round, the players each select one card to leave in their kingdom as a "relic of the past" to help them in later rounds. After three rounds, the player with the the most prosperous kingdom wins. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B808.

B587: Tragedy Looper. A scenario-based deduction game for two to four players: One mastermind and one to three protagonists. Each "day" (turn), players and the mastermind play three face-down cards onto the characters, then reveal them to move the characters around or affect their paranoia or goodwill stats. At the end of each day (turn), if the scenario has a tragedy set for that day, it happens if the conditions are met, i.e., certain characters have certain stats or are in a certain location together (or not together) with others. As tragedies happen, players loop back in time, restarting the scenario from the beginning and trying to deduce who the culprit was and why the tragedy occurred. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: B938.

B588: Star Wars Risk (Original Trilogy). A variant of Risk, Global Domination. There are 3 factions in the game, each with its own victory conditions: The Rebellion must find and destroy the Emperor, who will be hiding at one of his Imperial Bases. The Empire must eliminate all Rebel forces. The Hutts must take control of 10 out of the 13 resource planets. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B589: The Double Exposure Winter Spades Championship. Bring your partner, or find one at the convention. Three preliminary rounds will be played, then finalists will face off. Rules are strictly Hoyle's Rules of Games, Third Revised and Updated Edition, with no house variations allowed. Friday, 8:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B590: The 2016 New Jersey State Game of 49 Championship. An Envoy Event! Starting with $49 apiece, players in The Game of 49 bid to buy spaces on the 49-square (7-by-7) game board. Randomly drawn number cards are auctioned one at a time, with the highest bidder placing a chip on the matching board space. Wild/Payoff cards give players a choice of where to place their chip and also award cash to all players for their chips on the board: $7 per chip, with a payoff maximum of $49. The first player to claim four spaces in a row, in any direction, wins. The winner of this tournament will get a trophy, plus a seat at the quarter final round of the Northeast Regional Championship at DEXCON 19 (and a free membership)! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C591: Dragon Dice: Campaigns of Esfah. See C398. Friday, 8:00PM - 12:00AM; One Session. See Also: C890.

C592: The 2016 New Jersey State Dragon Dice Championship: Constructed Army Advanced Event. Bring a 36-health army, no more than 50 percent magician dice, and prepare for war! Dragonkin, Magic Items, Minor Terrains, and Promotion Dice may be used, but are not required. All spells are in play. Advanced Rules as found on the SFR website will be used. Players may play in any or all of the five preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the New Jersey State Championship! Friday, 8:00PM - 12:00AM; Session 1C of 2; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. Next Session: C813.

S593: "DREAMATION Family Feud" presented by Bruce Neiger & Brendan Herlihy. A DREAMATION 2016 EXCLUSIVE! It's time…for the Family Feud! Two "families" compete against each other in a contest to name the most popular responses to survey questions posed to 100 people. Well, not your real families, unless you actually brought them, but we are all part of the Double Exposure gaming family. "Face off" in each round to see which family will gain control of a question, and then show your knowledge of the definitive answer. Come to play or to watch, but there will be two separate rounds of Feud, so up to 20 people will have a chance propel their team into the Fast Money round, where they can win up to $100 dealer dollars! Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V594: Earwax. RATED: T. The hear-larious sound-effects game that will leave you up to your ears in laughter! Cow moo? Huge explosion? Or tiny fart? Which to choose? Players will be presented a prompt, and then have to choose two sounds they think best fit the description, while another player judges. Players play using their phones, tablets, or even computers as controllers. Once a game is started from the in-pack menu, players simply connect to the "jackbox.tv" web address on their device and then enter the provided 4-letter room code to enter a game. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W595: BattleTech: Alpha Strike; "Tukayyid: Pummeling the Polar Bears" presented by Jim Williamson. Through the Batchall, the Ghost Bears' elite 20th Polar Bear Attack Cluster won the right to serve as Delta Galaxy's advance on the city of Luk. After advancing through the Holth forest virtually unopposed, Beta and Delta Novas marched into the foothills around Luk, with Delta in the lead. Suddenly, Com Guard 'Mechs exploded from the earth in the center of the 20th's formation. The had dug out foxholes and re-covered them with a thin layer of fresh sod, preventing both Clan sensors and visual observers from seeing any sign of enemy force. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W596: Star Wars X-Wing Miniatures Game; "Assault on the Training Run" presented by Timothy Severance. While on a reconnaissance mission pilots from the Rebel Alliance have stumbled upon a Training Mission for the Empire. The only choices of the Rebels are to fight or escape, as they are now being targeted. Which will you choose? Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W895.

W597: Warhammer 40,000; "Battle For The Warp" presented by Dawson Price. See W464. Friday, 8:00PM - 12:00AM; One Session. See Also: W527, W825.

W598: Warhammer 40,000/Apocalypse; "Hold the Line" presented by Brad Whiting. A reinforced company of Space Marines has been left behind to delay the enemies of the Imperium while the rest of the Chapter redeploys. They have dug in and are prepared to fight to the last man. Bring your entire army to include Super Heavy Tanks and Titans and try to break thru the line. Rules will be provided for most Super Heavy Tanks and Titans. Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W599: "Dust Warfare" presented by David Simpson. Based on the series by Paolo Parente, an alternate WWII historical game featuring mechs, zombies, and genetically modified gorillas. This is a small 2 player vs. 2 player match (total army points: 182). If you've never played before, this is a great way to check out the game! Friday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B600: Ambyria. See B531. Friday, 10:00PM - 12:00AM; One Session. See Also: B718, B867.

B601: Carcassonne. In this classic game from Rio Grande, the southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious! This event will use expansion sets as requested by the players. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B850. ONLY ONE SEAT LEFT!

B602: Cineplexity. The Out of the Box game where movie fans connect! Can you name a film taking place over the holidays featuring a character in a uniform? Each round, players race to name a movie that meets the criteria on two different Cineplexity Cards. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B603: Desert Island. An Envoy Event! Washed ashore on a forgotten island with your fellow castaways, you must try to scrape together enough food to survive while avoiding illness, wild boars and deadly tsunami. Hopefully you can keep your secret love alive and help your secret hate find their proper fate. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B872.

B604: Eminent Domain. Eminent Domain is a civilization-building game in which your civilization's abilities are based on a deck of Role cards. At the beginning of the game each player has the same deck of cards, with just two cards for each Role in it. Every turn you must choose a Role to execute (and like Glory to Rome or Puerto Rico, your opponents will get a chance to follow suit), and in doing so you will add one of those Role cards to your deck. When executing a Role, you can boost its effect by playing cards out of your hand matching the Role you have chosen. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B605: Ghost Pirates. An Envoy Event! Ghost Pirates is a tactical board game in which two ghost pirate Captains encounter each other on the high seas; based on old rivalries, grudges, or whatever it was that happened on Skull Island, they each turn broadside and lay-to. Each crew, following captain's orders, fights, fires cannons, and swarms their enemy's deck, attempting to force the other captain to walk the plank. Each player's turn consists of drawing a card, playing one or more cards to strengthen their ship and tactical position, moving your pirate crew, and finally, having them fight the foeman or take advantage and pillage the enemy’s ship. The goal of the game is to force your opponent’s captain to walk the plank. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B606: In a Pickle. Does a sofa fit in a shopping cart? It all depends on how you size it up in this game of creative thinking and outrageous scenarios. Try to win a set of cards by fitting smaller things into bigger things - a baby goes in a bathtub, which is in a house, in Hollywood. Play the fourth word card to claim a set, unless one of your opponents can trump with a larger word. The player with the most sets at the end is the winner. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B607: Macao. Macao is a development game, in which players need to plan their actions up to six rounds in advance. Players compete for goods which are shipped to distant countries as well as for development cards which steadily add new options turn by turn. Cards are bought individually and allow for powerful combos which you need in order to win the game. At the end of the 17th century, Macao, the mysterious port city on the southern coast of China, is a Portuguese trading post in the Far East. The players take on the role of energetic and daring adventurers. Many exciting tasks and challenges await the players, whether they are a captain, governor, craftsman or scholar. Those who chose the wisest course of action, and have the best overall strategy, will earn the most prestige at the end. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B608: Never Have I Ever. An Envoy Event! Every game of Never Have I Ever presents a chance to relive life’s funny, embarrassing and awkward moments with your friends. We’ve thought of hundreds of things you may or may not want to admit, and added rules to spice things up. You’ll be amazed how quickly you can learn about someone. Everyone gets 10 Play Cards and takes a turn reading a Rule Card. During each round players have a chance to admit whether they're 'guilty' or 'not guilty' of a Play Card. If you're guilty, you get to keep it. First person to collect 10 Play Cards wins. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B609: Orphanage of Fear. See B415. Friday, 10:00PM - 12:00AM; One Session. See Also: B834.

B610: Ravenous River. See B512. Friday, 10:00PM - 12:00AM; One Session. See Also: B766, B804.

B611: Set. The game of color, pattern, shape and number realization. Test your cognitive skill against your opponents! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B612: Six. An Envoy Event! Six is a deceptively simple-looking abstract strategy game in which two (or four) players take turns placing their colored hexagonal tiles while trying to create one of the three "winning shapes" – triangle, hexagon or line – out of six of their tiles. If all tiles have been placed from players' hands without someone winning, players then take turns picking up a previously placed tile and moving it to a new position. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B613: Sticheln. Players seek to gather points by taking certain suits, while avoiding the negative points in other suits. At the beginning of each hand, each player selects one card from his hand, which becomes his 'pain' suit. The face value of all the cards from that suit he takes will be negative points. Positive points are won by taking any other card not in your 'pain' suit, however each of these cards is only worth a single point. Players need not follow suit if they don't wish to, however every card not in the suit led (except for the precious zeroes) is considered a trump card, with the highest, earliest played trump card taking the trick. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B857.

B614: Telestrations. An Envoy Event! Each player begins by sketching a TELESTRATIONS word dictated by the roll of a die. The old fashioned sand timer may limit the amount of time they get to execute their sketch, but it certainly doesn't limit creativity! Time's up! All players, all at the same time, pass their sketch to the next player, who must guess what's been drawn. Players then simultaneously pass their guess - which hopefully matches the original word (or does it??) - to the next player who must try to draw the word they see - and so on. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B773.

B615: The Networks. An Envoy Event! You and your opponents are new television networks, and you need new programming. For this, you'll need Shows, Stars, and Ads. Shows need Stars and Ads. Stars give you bonus viewers (points), and Ads give you extra money. You'll need everything you can get; you'll have a small amount of resources and time, and you must grab the latest hot show before your opponents. But some Stars will only give their best effort if you put them on in the proper conditions. And Shows age and viewers lose interest, so you have to keep your lineup fresh by canceling shows and sending them into reruns. If you need a special push, there will be Network Cards available that can give you special powers. But will a Network Card be better than another action? You'll have to make that call. The player with the most viewers after five seasons wins! This is a late-stage prototype with plans for a Kickstarter soon. This game was formerly known as Prime Time. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B840.

B616: Thunderbirds. In Thunderbirds, you and your friends take on the role of International Rescue - a secret organization formed to render aid when all other means have failed. Meanwhile, your arch nemesis, The Hood, is threatening to trigger terrible disasters around the world in an effort to learn your secrets. If you can foil his scheme while completing your missions, then you and your fellow players win the game! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B709, B859.

B617: Too Many Cinderellas. An Envoy Event! In Too Many Cinderellas, players represent powerful people in the far-off country who are trying to influence the Prince's decision about who is the real Cinderella, pointing him towards their "Cinderella". If anyone tries to spread misinformation about your "Cinderella", you can just say "NO!" at the audience with the Prince. Many Cinderellas have gathered; who will be recognized as the real "Cinderella" by the Prince? Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B618: Ultimate Werewolf. An Envoy Event! Your quiet little 16th century village has suddenly become infested with some very unfriendly werewolves...can you and the other villagers find them before they devour everyone? Each player has an agenda: as a villager, hunt down the werewolves; as a werewolf, convince the other villagers that you're innocent, while secretly dining on those same villagers each night. Dozens of special roles are available to help both the villagers and the werewolves achieve their goals while thwarting their opponents. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B642, B843, B861.

B619: Viceroy. An Envoy Event! See B419. Friday, 10:00PM - 12:00AM; One Session. See Also: B711. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B620: You're Fired!. You're Fired! is a fast-paced deductive card game for 2 players. Each player tries to get the other player's boss fired - before that player can do the same - by playing cards from their hands. When the cards run out, though, you lose... During the session, we'll also be trying out a 4-player variant and a bluffing variant as interest allows. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. See Also: B774, B844.

B621: Desolate Front; "Not All Blood Runs Red". See B394. Friday, 10:00PM - 12:00AM; One Session. See Also: B845.

B622: Steve Jackson Dice Games. Zombies and cultists and deer, oh my! Welcome to the world of Steve Jackson Dice Games, where one minute you can be eating the brains of action heroes, survivors and Santa(?!?), the next minute you are hunting big trophy buck in the wild, and finally end the festivities with a good old fashioned session of worshipping Cthulhu. Grab some brains, lose some sanity and enjoy the hunt! Now including the brand new expansion, Zombie Dice 2: Double Feature. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B623: The Red Dragon Inn. The adventure is over, but the party is just beginning! Choose from 20 different zany characters as you drink, brawl, and gamble, and try to be the last one standing. Will you be Fiona the Volatile? Or Pooky, the rabbit familiar who is seriously crazy...seriously. What about Wizgille, the Gnome Artificer? Or Gog...just Gog. This will be run using the Sea Event Deck from RDI4, but not the "Gambling? I'm in!" expansion. Beginners more than welcome, all rules will be taught before the game starts. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B745, B927.

B624: The Game of Twenty Squares. See B456. Friday, 10:00PM - 12:00AM; One Session.

S625: "Ready? Chain... Go!" presented by Bruce Neiger & Brendan Herlihy. A DREAMATION 2016 EXCLUSIVE! "Which" - "game" - "from" - "the" - "Game" - "Show" - "Bro's" - "makes" - "you" - "build" - "clues?" That would be this one, where players form clues by chaining words, one-at-a-time. Each team has three clue givers and one guesser. Two players chain clues, until they score. Then the clue givers shift. Beat the other teams and win prize points - then try win even more in the bonus round. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V626: Dance Central Spotlight. Rated: T. The latest dance game in the series, Dance Central Spotlight allows you to bust out all your best moves to the latest top hits of the radio. With our song collection growing at 40+ hit songs, everyone will find something to dance to. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V627: Sumer. See V422. Friday, 10:00PM - 12:00AM; One Session. See Also: V491, V556, V715, V777, V817, V904.

B628: Bad Medicine. An Envoy Event! You and your opponents are pharmaceutical companies, and you must come up with new drugs to treat an array of disorders in this hilarious new party game! Everybody pitches their drug. Make an ad for it. Try to get us to buy your drug, or at least ask our doctors about it! Once everyone has pitched, everyone votes for their favorite drug. You get points for each vote, and the player with the most votes gets bonus points. Then each player must cure the side effects caused by the most popular medication from the previous round! This game will be on Kickstarter in February 2015! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B849.

B629: Chez Geek. Beer. Nookie. Roommates. It's another Friday night at Chez Geek. Set up house with your friends – for as long as you can stand them. Get a job – they're all bad. Spend money and your precious spare time to accumulate Slack points. Drink cheap booze, hang out at the cafe, and play with the cats. Do unto your roomies before they do unto you. What other game gives you points for sleeping? Just remember, when your roommate and his S.O. keep you up all night: You can't throw them out. They live here. Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B630: Eldritch Horror. Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One – that is, an elder being intent on destroying our world. Each Ancient One comes with its own unique decks of Mystery and Research cards, which draw you deeper into the lore surrounding each loathsome creature. Discover the true name of Azathoth or battle Cthulhu on the high seas. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

B631: Flash Point: Fire Rescue. An Envoy Event! See B427. Friday, 12:00AM - 2:00AM; One Session. ONLY ONE SEAT LEFT!

B632: Jenga. Do you have a steady hand? Test your skill as you balance the wooden blocks and stack up the stories. Don't let the tower fall! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B853.

B633: Manhattan. In this short, tense game, players build skyscrapers in New York, with the exact building locations limited by the cards in their hands. Although everyone can contribute to the construction of a skyscraper, only the player who built its top floor can claim ownership. And ownership is important, because at the end of each round every skyscraper you own contributes to your point total, as does owning the most in a single area, and even owning the tallest one! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B634: New Salem. An Envoy Event! New Salem is a hidden-identity, drafting, deduction, and set-collection game in which players are 17th-century founders of New Salem, where they hope to escape from the pestilence-filled streets of Salem during the infamous witch trials. Righteous players need to keep the witches at bay and construct specific types of buildings while witches add pestilence to the new town without detection. If the righteous players can keep pestilence at a minimum, the one who scored the most victory points will win, but if there is too much pestilence, the witch who was the most evil will win. Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B635: Panda Head. An Envoy Event! What's not to love about pandas?! Panda Head is a trick-taking card game in which the winning panda is the one who stays awake the longest by scoring the fewest points. That's right: Points are bad! The more points you score, the drowsier you get, and you don't want to end up a pooped panda. Don't be bamboozled! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B636: Puerto Rico. Founding a new land has never been so engaging. Players must balance numerous factors as they try to operate the most prosperous colony in Puerto Rico. Which role will you play in this new world: Prospector? Governor? Settler? Trader? The ultimate goal is to achieve the greatest prosperity and highest reputation. Grow and harvest crops, sell and ship goods, construct buildings, populate the island - how will you best manage the various paths to prosperity and victory? Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B637: Risk. Parker Brothers' exciting game of world conquest, played with just the basic set for a real test of your strategy! Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B638: Robo Rally. Imagine that you're a supercomputer. Now imagine that you're bored. So you dream up a little contest for you and a couple of your supercomputing buddies. Your task is to move one of the stupid little robots out on the factory floor through a series of checkpoints scattered throughout the factory. The wrinkle, however, is that the factory floor is filled with all kinds of inconvenient (if not down-right deadly) obstacles located in various locations: conveyor belts, crushers, flame-throwers, pushers, teleporters, oil slicks, pits, et cetera. But the real fun comes when the robots cross each other's path, and suddenly your perfect route is something less than that... Friday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B716.

B639: Schrodinger's Cats. See B417. Friday, 12:00AM - 2:00AM; One Session. See Also: B805.

B640: SpyFall. See B431. Friday, 12:00AM - 2:00AM; One Session. See Also: B856.

B641: Telestrations After Dark. An Envoy Event! This is an adult version of the award winning Telestrations. Gameplay is the same, but the word content has changed to more adult fare. Some of the word cards now include stuff such as "Anaconda", "Jackhammer", "Doggie Style", and "Human Centipede". Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, 18 & Over ONLY. See Also: B858.

B642: Ultimate Werewolf. An Envoy Event! See B618. Friday, 12:00AM - 2:00AM; One Session. See Also: B843, B861.

B643: The Great Dalmuti. See B432. Friday, 12:00AM - 2:00AM; One Session.

B644: Fannish Poker (Dealer's Choice). Play fannish variants including Diablo, Anaconda, Chicago, Twister, Baseball, and Strip Mall. All rules will be explained onsite. NOTE: THERE IS NO GAMBLING AT DREAMATION 2016; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Friday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

B645: Cutthroat Uno. See B433. Friday, 12:00AM - 3:00AM; One Session. See Also: B862.

V646: DOOM 2. RATED: M. Welcome back to HELL!! We're firing up the classic first person shooter on our XBOX 360, plastering it up on the wall, and letting 4 player deathmatch insanity reign supreme! Grab your BFG, strap on your armor, say a prayer, and then join us for a midnight trip back to the roots of all FPS evil. Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

V647: Jackbox Party. See V435. Friday, 12:00AM - 2:00AM; One Session. See Also: V863.

W648: Space Hulk. See W436. Friday, 12:00AM - 3:00AM; One Session. See Also: W467, W529, W826, W865.

S649: The 2016 Antelope Toss. You want antelopes? We got antelopes! Striped Antelopes! Cherry Antelopes! Russian Antelopes! They come in shapes and sizes, but they all have one thing in common: They're ALL tossable! Join the Double Exposure staff as they demonstrate new levels of cluelessness in an event that has been going on for years without any clear indication of why we're running it. Saturday, 8:00AM - 9:00AM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

B650: 7 Wonders. See B381. Saturday, 9:00AM - 11:00AM; One Session. See Also: B530, B827, B929.

B651: Apples to Apples Junior. The hilarious game of popular notions, as players try to match concepts with themes and are subject to the voting of the group. This edition is designed for younger players. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, Young Players Encouraged.

B652: Batchelder's Bridge. Batchelder's Bridge is an intellectual battle of nerves where you must out duel up to 5 other players in 30 categories. There is trivia, card playing, drawing, predicting, and more. You must forge a path from one end of the bridge to the other by outsmarting the other players. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B653: Bin'Fa: The Tao of War. An Envoy Event! In Bin-Fa, armies move over a landscape that is different each game. A player controls at least one but can control up to three armies per game. You can use the board sections to create inlets, peninsulas, isthmuses, lakes, and more. Adding vortex and terrain markers allows you even more control over the layout of the game board and how it will be traversed. Your ability to take advantage of the layout of the battlefield is crucial to victory and defeat. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B654: Born to Serve. See B471. Saturday, 9:00AM - 11:00AM; One Session.

B655: Burgle Bros.. Players are unique members of a crew trying to pull off a robbery of a highly secure building — without getting caught. The building has three floors (4x4 tiles), each with its own safe to crack. Players start on the first floor and have to escape to their helicopter waiting on the roof. Players each have three stealth tokens. Whenever they are on the same tile with a guard, they lose one. If any player is caught without a stealth token, the game is over. If players can open all three safes, and escape through the stairs to the roof they win. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B907. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B656: Can't Stop. In this Sid Sackson classic, there's a board with all the possible results of two six-sided dice: two through twelve. The object of the game is to move a little marker to the top of three columns by rolling that result, but you need many more sevens than you need twelves, based on the likelihood of each result. During your turn, you roll the dice and place temporary markers onto the board. You can continue moving these markers until either none of your dice match (your turn is over and all progress you've made is gone), or cut your losses and end your turn (placing a permanent marker in your rows). Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B657: Castellan. See B382. Saturday, 9:00AM - 11:00AM; One Session.

B658: Dark Moon. An Envoy Event! This new release from Stronghold, formerly known as BSG Express, is a game of deception and betrayal at the cold edge of space. You are a crew member on a deep space mining expedition to Titan, the dark moon of Saturn. During a routine excavation, an "incident" occurs whereby some of the crew become infected with an unknown virus, and become paranoid, deceitful, and violent, trying to destroy the others. Roll dice, overcome traumatic events, throw your friends in quarantine when you don’t believe them, and (if you’re Infected) betray everyone at just the right moment to secure victory! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B911. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B659: Dead Panic. An Envoy Event! In Dead Panic, each player takes on the role of one of eight unique characters, which have special abilities. Players work together to survive in a remote cabin, at the center of the board, against waves of the undead that close in from the edges of the board. If the players can hold out, survivors bring pieces of the radio needed to call for rescue. Once rescue arrives, it's up to each player to leave the safety of the cabin and make it out alive! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B660: Fish Eat Fish. See B411. Saturday, 9:00AM - 11:00AM; One Session.

B661: "Gnosis Conflict". See B385. Saturday, 9:00AM - 11:00AM; One Session. See Also: B504, B759.

B662: Letter Tycoon. An Envoy Event! See B506. Saturday, 9:00AM - 11:00AM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B663: Looting Atlantis. See B507. Saturday, 9:00AM - 11:00AM; One Session. See Also: B917.

B664: Merchants & Marauders. Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy. Seek your fortune through trade, rumor hunting, missions, and of course, plundering. The game features a unique trade system and a thematic combat system, allowing for critical decisions and intense excitement. Modify your ship, buy impressive vessels, load deadly special ammunitions and hire specialist crew members. Will your captain gain eternal glory and immense wealth - or find his wet grave under the stormy surface of the Caribbean Sea? Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B665: Oh My God! There's An Axe In My Head.. See B544. Saturday, 9:00AM - 11:00AM; One Session. See Also: B881.

B666: Puppy Dogs from Space. A fast playing card game where each player tries to assemble their team before the other puppy dog factions can. Players must balance getting their puppies assembled while also preventing opponents from doing the same with cards like "flea infestation", "the cone of shame", or "the dinosaur bone". Each puppy also has their own special power that can be used to help their faction accomplish it's mission. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B883.

B667: Redneck Life. An Envoy Event! See B579. Saturday, 9:00AM - 11:00AM; One Session.

B668: Splendor. See B418. Saturday, 9:00AM - 11:00AM; One Session. See Also: B837. ONLY ONE SEAT LEFT!

B669: Takenoko. See B451. Saturday, 9:00AM - 11:00AM; One Session.

B670: Tessen. Tessen is a two-player card game that is simple to learn and plays incredibly fast. Players must manage a hand of cards and collect animals, all while using their warriors for attacking and fending off their opponent. In a game of Tessen, players will have to move fast and think even faster! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B671: The Voyages of Marco Polo. In The Voyages of Marco Polo, players recreate this journey, with each player having a different character and special power in the game. The game is played over five rounds. Each round, the players roll their five personal dice and can perform one action each turn with them. After five rounds, the game ends with players receiving victory points for arriving in Beijing, fulfilling the most orders, and having reached the cities on secret city cards that each player gets at the start of the game; these points are added to the VPs gained during the game. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B672: Wonky. An Envoy Event! In Wonky, players try to get rid of the cards in their hand by stacking blocks on top of one another, ideally setting up the blocks so that someone else takes a spill and gets stuck with more cards in hand. The trick to doing this are the special blocks in the game: nine blocks - with three each in small, medium and large sizes - with three of the block sides being flat and three being curved. Set up the blocks in the right way, and you can block an opponent's path to victory. Saturday, 9:00AM -1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B673: "Word Nerds". See B393. Saturday, 9:00AM - 11:00AM; One Session. See Also: B485, B888.

B674: The 2016 New Jersey State Nevermore Championship. An Envoy Event! This new release from Smirk & Dagger is a casual-style, card-drafting game in which you quickly build your hand each round, collecting cards you want and poisoning your opponent's hand by passing along cards you think they can't use. Whoever holds the most of a given suit, gains the power of that suit to attack, heal, acquire Light or Shadow magicks and score victory points. Will you transform all your rivals into ravens - or can they regain their human form in time to score enough victory to win? The winner of this tournament will get a trophy, plus a seat at the quarter final round of the Northeast Regional Championship at DEXCON 19 (and a free membership)! Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C675: The 2016 New Jersey State Dragon Dice Championship: Sealed Starter Intermediate Event. Players are distributed 2-Player starter sets ($14- entry fee) and play with all dice. Intermediate Rules as found on the SFR website will be used. Players may play in any or all of the five preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the New Jersey State Championship! Saturday, 9:00AM - 1:00PM; Session 1D of 2; All Materials Offered. Beginners Welcome; Fun, All Ages. Next Session: C813.

M676: The DREAMATION 2016 Painting Workshop. Free and open painting workshop. Bring pieces you have worked on or get a free miniature to paint from our staff. When you are done painting it, you get to keep it! Staff will be on hand to give advice and teach you techniques that can help you take your miniatures to a higher level. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

S677: Stitch & Bitch with Kate. See S459. Saturday, 9:00AM - 11:00AM; One Session.

S678: "The Family Game Table". See S460. Saturday, 9:00AM - 11:00AM; One Session.

V679: Disney Fantasia: Music Evolved. See V461. Saturday, 9:00AM - 11:00AM; One Session.

W680: Heavy Gear Blitz; "Battle for Terra Nova - The Morristown Sector" presented by John Tinney. With the second invasion by the Earth CEF stalling, both sides are looking for an edge to continue and end the war on their terms. For the Earth troops, it was finding a way to circumvent and defeat the upstart Terra Novans, making them and their world once more a colony/client state. One who would be used to refill New Earth Commonwealth coffers and replenish resources even as it sends its people to live on the world...as take it from the natives. For the various factions of Terra Nova, it was fight to survive and strive to repel the invaders who would see them enslaved or otherwise controlled, if not destroyed. Every Terra Novan, from the independent Peace River to the haughty South to the Pious North and each City State in between, it was a War of Survival and Resistance. If they didn't drive them back, there was too much to lose. Terra Nova stopped the CEF once before. The CEF is trying to prevent a repeat result. Come take part in the struggle of the Terra Novan forces as they seek to hand the CEF their heads or Command the strong forces of the CEF as they look to beat down the pesky natives in this all day series of battles. Battle sizes will range from 50 to 150 points (players may choose) using their own forces or borrow a small force from the available loaner armies. Ruleset to be used is the Latest Beta rules from Dream Pod 9. Saturday, 9:00AM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W681: Playmobil Battles; "King of the Hill" presented by Thomas Frickanisce. Plant your flag atop the hill before the other players do. Quick miniatures game with Playmobil klicky figures using simple house rules called "Playmobil Battles". Rules will be taught. Game emphasis is on fun. Figures provided; however, players may bring their own 140 point Playmobil Battles army. Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Silly, All Ages.

W682: Warhammer 40,000/Apocalypse; "Tanks and Titans" presented by Brad Whiting. Come play with the big boys of Warhammer 40K. Battle it out with Super Heavy Tanks and Titans or any vehicle that can hurt AV14. Some Super Heavy Tanks and Titans are available to use but please bring your Super Heavy Tanks, Titans, VDR, Armorcast, Epicast and Forgeworld toys out to play. Rules will be provided for most Super Heavy Tanks and Titans. Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B683: All Tricks, No Treats. See B437. Saturday, 11:00AM - 1:00PM; One Session. See Also: B906.

B684: Car Wars: The Card Game. The game of car-to-car combat. In the near future, combat between armed and armored cars will be an arena sport. You shoot at the other cars, trying to destroy their tires and armor. The last player with an operating car is the winner! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B685: Castle Panic. An Envoy Event! See B500. Saturday, 11:00AM - 1:00PM; One Session.

B686: Conspiracy!. See B472. Saturday, 11:00AM - 1:00PM; One Session. See Also: B534, B870.

B687: Cover Your Assets. An Envoy Event! Players compete to collect items to become a millionaire. Collect assets and try to steal them from your opponents. A fast paced, addictive game from Grnadpa Beck's! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B688: Cutthroat Caverns. An Envoy Event! This game from Smirk & Dagger is played over 9 turns, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. The player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game. A unique combination of cooperative game play and opportunistic backstabbing. This event will use expansion sets as requested by the players. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B871.

B689: Dead Man's Draw. An Envoy Event! See B535. Saturday, 11:00AM - 1:00PM; One Session.

B690: Dominion. See B410. Saturday, 11:00AM - 1:00PM; One Session. See Also: B438, B569.

B691: Elementary: The Chemistry Card Game. Welcome to Elementary, where players become Scientists as they compete to see who can craft the most potent compounds! Through skillful use of Lab Techniques, Element management and clever time track play, opponents gather the right combination of Elements and Bonds to score their chemical creation! But beware! Your esteemed colleagues are doing the same! Will they sabotage your best efforts? Or will you both end up in smoke? Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B757, B873, B912. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B692: Euphoria: Build a Better Dystopia. See B474. Saturday, 11:00AM - 2:00PM; One Session.

B693: High Noon Saloon. See B538. Saturday, 11:00AM - 1:00PM; One Session.

B694: Huggermugger. A cross between Trivial Pursuit and Word Games. "Mystery Word" is revealed as players solve other word puzzles often in the form of a trivia question. Different categories require different types of questions answered. A good diversion. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B695: Isle Build It. Isle Build It is a game where you decide as the leader of your people, what to build to help your people live better than the other leaders. 2 – 5 leaders will compete in 4 rounds of deciding what buildings to grab, where to place them, and how to get the most bonus points for designing the layout. Timing, placement, and what to take first, all will make a difference between winning and losing. Saturday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B696: Kingsburg. See B404. Saturday, 11:00AM - 2:00PM; One Session. See Also: B495, B916. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B697: Lift It!. An Envoy Event! a family building game in which players try to build projects depicted on the building cards. Players lift building blocks of different shapes with a crane hook to form the correct structure within the time limit shown on each building card. Each correctly placed block scores a point and additional points are scored if player manages to build the structure correctly within the time limit. Once players begin to gain points, they also start to have duels agains each other in building a structure, or they have to explain the building project to another player who builds it based on the explanation, or they must attach the hook to their head and build the structure that way. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B698: Maze Racers. An Envoy Event! In Maze Racers, you use the enclosed magnetic walls and a good dose of creativity to build the most wicked maze possible that will leave your opponent scrambling to find his way out. The game is also a race against time as your opponent is building his own devilish contraption. When the time is up, both sides switch their maze boards and steer a ball through the opponent's maze as quickly as they can. Be the fastest in two out of three rounds to claim victory! Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B919.

B699: Munchkin. Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B700: Power Grid. In this game from Rio Grande and 2F, each player represents a company that owns power plants and tries to supply electricity to cities. Over the course of the game, the players will bid on power plants and buy resources to produce electricity to provide power to the growing number of cities in their expanding network. Saturday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B701: Rampaging Jotunn. See B511. Saturday, 11:00AM - 1:00PM; One Session. See Also: B734, B885.

B702: Record Store. This is a playtest of Record Store, a card game that puts players in the role of store owners, trying to sell the most records. Cards are dealt each turn to determine what types of records customers want to buy and the inventory each player has available to sell. Players can also use the special abilities of their store's employees to make more sales or steal sales from their opponents. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B924.

B703: Rococo. A Eurostyle board game with an interesting take on deck-building. Each turn you play one of your employee cards and let that employee perform a task: hire a new employee, buy resources, manufacture a coat or dress, or invest in the ball's decorations. But not every employee is up to every task, so you must choose and lead your employees wisely - especially since each employee grants a unique bonus and some of these bonuses generate prestige points. After seven rounds, the game ends with the big ball and a final scoring. Then you gain prestige points for certain employee bonuses and for coats and dresses that you rent out to guests at the ball as well as for decorations that you funded. The player who collected the most prestige points wins. Saturday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B704: Split Decision. Choose between two options given on the question card ("reader" rotates around the table). Reader draws a card and names the categories, for example, "Moon" or "Island"? Three questions, first on this card is Callisto. Players choose between moon and island and score if correct (it's a moon). Second question is Tethys (also a moon), and third is Anegada (island). Many obscure categories make it fun and interesting! Bonus cards for a single player may be for something silly like "player most likely to eat cereal for dinner." Winner is first player to complete the scorecard. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

B705: Suburbia. An Envoy Event! See B547. Saturday, 11:00AM - 2:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B706: Supply Sergeant. Help playtest of a card game under development. You are a WWII army supply sergeant. Unfortunately, the army never quite gets your supply deliveries right. Trade with other players and the black market to obtain the necessities to keep your camp going and the luxuries needed to satisfy the demands of soldiers in your camp. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B707: Taj Mahal. The Mogul rule of India is waning. Now is the time for action. Take control by dominating the Economic, Courtly, Political, Military, Social, and/or Religious arenas in your bid to control Rajastan in this exciting Rio Grande game of resource management, bluff, and brinksmanship. Saturday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B708: The Resistance. An Envoy Event! See B548. Saturday, 11:00AM - 1:00PM; One Session.

B709: Thunderbirds. See B616. Saturday, 11:00AM - 1:00PM; One Session. See Also: B859.

B710: Trailer Park Wars. An Envoy Event! See B519. Saturday, 11:00AM - 1:00PM; One Session.

B711: Viceroy. An Envoy Event! See B419. Saturday, 11:00AM - 1:00PM; One Session. See Also: B619.

B712: Welcome To The Dungeon. A push-your-luck and goad other players dungeon delve in which 2-4 players take turns essentially daring each other to go into a dungeon with less equipment than they start off with while filling the dungeon with monsters. Players can win the game by winning 2 rounds or get eliminated from the game by losing 2 rounds. The game ends when someone has won twice or one player is the last man standing. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B887. ONLY ONE SEAT LEFT!

C713: Daemon Dice Novice Tournament. See C421. Saturday, 11:00AM - 1:00PM; One Session. See Also: C490, C812.

V714: Mario Kart 8. RATED: E. Mario and his friends are back and ready to race once again in Mario Kart 8! Feel the rush as your kart rockets across the ceiling. Fan favorite features from past Mario Kart games include gliders, underwater racing, motorbikes, mid-air tricks, and more. Race upside-down and along walls on anti-gravity tracks in the most action-fueled Mario Kart game yet. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V715: Sumer. See V422. Saturday, 11:00AM - 1:00PM; One Session. See Also: V491, V556, V627, V777, V817, V904.

B716: Robo Rally. See B638. Saturday, 1:00PM - 4:00PM; One Session.

B717: Agricola. In this Z-Man game, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B718: Ambyria. See B531. Saturday, 2:00PM - 4:00PM; One Session. See Also: B600, B867.

B719: Among the Stars. An Envoy Event! This game from Stronghold Games takes place in a war-ravaged galaxy where the warring alien races have declared peace in the wake of a threat with the potential to destroy them all. An Alliance is established to build space stations throughout the galaxy in order to promote trade among the races, strengthen diplomatic relations, and defend against this impending threat. Each player takes the role of one of those races trying to build the greatest space station. Through card drafting, the players select locations, and use these to build their station, scoring victory points based on the placement. The construction lasts four years, and alien race with the most points at the end wins. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B720: Brass. Your goal in Brass is to build cotton mills, coal mines, iron works, canals, railways, ports, and shipyards, and to have them be used so that they score points. Your choices will be limited by the cards you draw, but not as much as by the plans you make. Lots of interesting detail in the historical Lancashire setting. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B721: Bulldogs! Deck Building Game. A pickup-and-deliver deckbuilding game. As Class-D shipping specialists (Bulldogs), you run the most dangerous, toxic cargo all over the Frontier Zone. Hire crew and make efficient cargo runs to win the coveted "Employee of the Month" award! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B754, B930.

B722: Chopstick Dexterity MegaChallenge 3000. An Envoy Event! A simple but frantic dexterity game in which the object is to collect the most tokens by using chopsticks to pick up the object shown on the token. The theme is presented as a TV game show intended to promote the use of chopsticks among Japanese youth. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B723: Dead of Winter: A Crossroads Game. The first game in this series from Plaid Hat Games, puts 2-5 players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game. Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition - but for each individual player to achieve victory, he must also complete his personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for his own interests! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B724: Dungeon Shopper. You and your mighty band of adventurers need to be prepared before entering the dungeons. What better way to prepare then going to the Dungeon Shopping Market? Visit vendors and acquire awesome weapons and armor in this fast paced race to victory. Use your wagons, actions and gold wisely. Be quick to finish the contracts before your opponents do! Watch out for events that may hinder your shopping experience! Player with the most victory points wins! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B931.

B725: Favor of the Pharaoh. An Envoy Event! See B384. Saturday, 2:00PM - 4:00PM; One Session. See Also: B475.

B726: Good Cop Bad Cop. An Envoy Event! See B477. Saturday, 2:00PM - 4:00PM; One Session.

B727: Gothic Doctor. Gothic Doctor is a card game for 2 to 4 players where physicians attempt to cure the monsters and miscreants of Gothic literature. Using cards from their hand, doctors create the right combinations to treat patients and earn money. The player who earns the most will be named the practice's newest partner. But watch out! In addition to treating patients, players can use Action cards to help themselves and hinder their opponents. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B793.

B728: Imperial 2030. In this game it is not the players who take turns, but the six powers, one after another. The players are just internationally operating investors who act in the background. By giving money to the six powers, which all have their own treasuries, the players influence the politics. The biggest investor in each nation gains control of that nation's government and decides what the nation will do. As control of a government can change with each new investment, players may control several governments at the same time. As investors, players should not get too attached to their preferred nation, but rather focus on where their investments have the best rates of return. Essentially the game is about money, and not about military domination! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B729: King of Tokyo. In King of Tokyo, you play mutant monsters, gigantic robots, and other aliens - all of whom are happily whacking each other in a joyous atmosphere in order to become the one and only King of Tokyo. At the start of each turn, you roll six dice. The dice show the following six symbols: 1, 2 or 3 Points of Destruction, Energy, Healing and Whack. Over three successive throws, choose whether to keep or discard each die in order to win destruction points, hoard energy, restore health, or whack other players into understanding that Tokyo is YOUR territory. The fiercest player will be crowned King of Tokyo...and will end up facing all the other monsters alone! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B730: Meeples to the Mothership. An Envoy Event! A light, fast-paced game in which each player controls six meeples in need of rescue, and three on-the-board dice with which to rescue them. A communal dice pool provides players with a multitude of possible actions on each turn early in the game. But, as you start taking the lead and your pieces come off of the board, you are simultaneously making the game harder for yourself and easier for your opponents! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B731: MONOPOLY. Parker Brothers' all-time greatest board game, played with strict official tournament rules (no house variations). Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B732: Nanuk. In this Steve Jackson game, each player bids for how long he can stay on the trail and how much he will bring home. Each boast must be greater than the one before, until one hunter refuses to raise the bid, saying "You're doomed!" Then the hunt begins. Will the hunt leader make good on his boast, or will the doomers be right? Every player decides secretly to help...or to let it fail. Beware Nanuk, the great polar bear, who can end any hunt in failure. If you find an inuksuk, it will protect you - once. If the hunt is successful, the hunters share the animals collected. But if the hunt fails, the doomers score instead. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B733: NOIR: Deductive Mystery Game. An Envoy Event! A game of hidden identities and deduction. Each player receives a secret identity from among the suspects and an open role that determines his available moves and victory conditions. The Killer plays by eliminating players, focusing more on intuition and reading his opponent. The Inspector uses secret information and his ability to accuse suspects to create a play style more focused around logical elimination of possibilities. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B734: Rampaging Jotunn. See B511. Saturday, 2:00PM - 4:00PM; One Session. See Also: B701, B885.

B735: RESISTOR_. An Envoy Event! A fast, fun, and intense two-player competitive card game in which you play as one of two supercomputers in charge of your country's global thermonuclear warheads. Through the manipulation of double-sided cards on the table and in your hand, you create a line that is either red (for DEEP RED) or blue (for BLU9000) that goes across the board into your enemy's base. Each player gets three actions and must take all three before the turn is over. Toss in some Resistor cards, either strategically or to introduce some chaos. The first person to get their enemy up to DEFCON 5 wins! Saturday, 2:00PM - 4:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B736: Rhino Hero. See B545. Saturday, 2:00PM - 4:00PM; One Session. See Also: B836.

B737: Run For Your Life, Candyman!. An Envoy Event! This popular game from Smirk & Dagger Games is a twisted parody of a classic board game. Yours is a sugar frosted land of confection. But underneath the candy covered veneer lies a disturbing truth. The king is selling the sweet citizens out the back door to voracious children all over the world. Now it's a mad dash for the border to save your little candy buttons. And if you have to snap a few ginger limbs to do it - well, that's the way the cookie crumbles. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B738: Scrabble. The classic word game, played as a head-to-head single-elimination tournament. The Official Scrabble Dictionary will be used for guidance as official tournament rules are enforced. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B739: St. Petersburg. See B450. Saturday, 2:00PM - 4:00PM; One Session. ONLY ONE SEAT LEFT!

B740: Strike A Pose. An Envoy Event! See B583. Saturday, 2:00PM - 4:00PM; One Session.

B741: Ticket to Ride - Marklin Edition. Ticket to Ride - Marklin Edition is the third installment in Days of Wonder's best-selling boardgame series. The boardmap for the Marklin Edition is based on a map of Germany and introduces Passengers and Merchandise to the Ticket to Ride gameplay. Passengers are used to pick up merchandise worth different numbers of points along the routes that they claim and instead of a bonus for longest route, the 10 point bonus card goes to the player who completes the most Destination Tickets. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B742: Time's Up!. An Envoy Event! See B549. Saturday, 2:00PM - 4:00PM; One Session.

B743: Warhammer: Chaos in the Old World. See B454. Saturday, 2:00PM - 6:00PM; One Session. ONLY ONE SEAT LEFT!

B744: Yggdrasil. In this Z-Man game, the players represent Gods of Scandinavian Mythology (Odin, Thor, Tyr, Frey, Freya and Heimdall) who fight against monsters (Loki, Fenrir, Surt, Hel, Niddhog and Jormungand) to avoid the Ragnarok (the end of the times). In each turn, a God (player) can perform three actions in the Worlds of Yggdrasil. It may appeal to dwarf who forged weapons, seek the help of elves, send Valkyries seeking new souls of vikings who form the divine army, negotiate with caravans, fighting against the giants of ice weaken the gods but can also use the runes, fire giants manage the lands of Midgard, Asgard to fight directly against the enemy. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B745: The Red Dragon Inn. See B623. Saturday, 2:00PM - 4:00PM; One Session. See Also: B927.

B746: The 2016 New Jersey State Skull King Championship. An Envoy Event! Brent Beck's Skull King is a trick-taking game similar to Oh Hell!, Wizard and Spades, with players needing to state how many tricks they think they'll win each round. Pirates and other special cards add to the strategy. The winner of this tournament will get a trophy, plus a seat at the quarter final round of the Northeast Regional Championship at DEXCON 19 (and a free membership)! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C747: Dragon Dice Novice Tournament. See C397. Saturday, 2:00PM - 4:00PM; One Session. See Also: C457, C555.

C748: The 2016 New Jersey State Dragon Dice Championship: Battlefest! Advanced Event. Bring a 60-health army with no construction limitations. Two terrains and three Dragons of any colors (or 2 white Dragons) must be included. Dragonkin, Magic Items, Minor Terrains, and Promotion Dice may be used, but are not required. Advanced Rules as found on the SFR website will be used. Players may play in any or all of the five preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the New Jersey State Championship! Saturday, 2:00PM - 6:00PM; Session 1E of 2; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. Next Session: C813.

V749: Arcade Co-Op Classics. RATED: T. Once upon a time, "Co-op video games" meant standing together with a bunch of your friends around the arcade cabinet. Come relive those days gone by, as we present a medley of the finest quarter munchers of all time. Save Maggie from Mr. Burns in "The Simpsons". Defeat the forces of Magneto in "X-Men". It's pizza time in "Teenage Mutant Ninja Turtles". And attack the darkness, but don't shoot the food, in "Gauntlet"! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W750: BattleTech: Alpha Strike; "Tukayyid: A Forest Inferno" presented by Jim Williamson. The Com Guards forced the Bears' Beta and Delta Novas to retreat from their advance toward Luk, and the Seventh Bear Guards were assigned to cover the withdrawal. The Com Guards prepared an Ambush along the Bears' projected line of retreat, using the primary tactic of setting the Holth Forest on fire. Fortunately for Clan Ghost Bear, most of Beta and Delta had already retreated into the hills near Spanac, so the Com Guards trap caught only the hapless Seventh Bear Guards. When the Seventh Guards finally broke through the burning forest, they found the Twelfth Com Guards waiting for them. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W751: Skirmish Outbreak; "Zombies, They Are Everywhere!" presented by Joseph Johnson. See W526. Saturday, 2:00PM - 6:00PM; One Session.

W752: Warhammer 40,000; "A Bridge Too Far" presented by Michael Curran. Relieve - or annihilate - the forces that have deployed "a bridge too far"! Bring your entire army and your favorite 40k toys. Super heavies are welcome. Players will be assigned to one of two teams. One team will start with 1/3 of their troops deployed "too far". The other 2/3's must rescue, relieve or linkup with them. The other team will start defending three river crossings. They must prevent the first team from succeeding. Friends may - of course - be on the same team. Every reasonable effort will be made to appropriately - "fluff-wise" - team players. Game emphasis is on tactical team work and fun. Please have your army organized and know the point value on arrival. Saturday, 2:00PM - 7:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

B753: BattleCON. An Envoy Event! A dueling card game designed for head-to-head and team play. Each player selects a character who uses a unique gameplay mechanism to give them an edge in combat. Take control of guitar-playing summoner, a pair of tag-teaming werewolves, a prodigal paladin, a genius artificer, and more! Each character's play style requires new strategies, but uses the same foundational tactics, making a new character easy to learn, but challenging to master. Players move along a seven-space-long board, trading blows and attempting to strike the opponent, using attacks formed by combining a character's unique styles and abilities with a set of basic cards that all characters share. The last player standing wins! Saturday, 4:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B754: Bulldogs! Deck Building Game. See B721. Saturday, 4:00PM - 6:00PM; One Session. See Also: B930.

B755: Coup. An Envoy Event! See B502. Saturday, 4:00PM - 6:00PM; One Session.

B756: Dimension. See B409. Saturday, 4:00PM - 6:00PM; One Session. See Also: B866.

B757: Elementary: The Chemistry Card Game. See B691. Saturday, 4:00PM - 6:00PM; One Session. See Also: B873, B912.

B758: Fratboy Brewing. You and your fraternity or sorority are vying to be the sole providers of beer for all campus parties. You will raid various areas on campus to build your brewery, put in place your distribution network and to develop your marketing plan. the first to do so is the winner. But be careful all your antics will attract the dean of discipline and may get you thrown off campus. Have fun zinging friends as you race toward your goal. This is a playtest. Saturday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

B759: "Gnosis Conflict". See B385. Saturday, 4:00PM - 6:00PM; One Session. See Also: B504, B661.

B760: King of New York. This IELLO offering is a standalone game from designer Richard Garfield that keeps the core ideas of King of Tokyo while introducing new ways to play. As in KoT, your goal is to be the first monster to collect 20 victory points (VPs) or to be the last monster standing. On your turn, you roll six dice up to three times, then carry out the actions on those dice. Claws cause damage to other monsters, hearts heal damage to yourself, and energy is stored up so that you can purchase power cards that provide unique effects not available to anyone else. What's new in King of New York is that you can now try to become a star in the big city; more specifically, you can achieve "Fame", which nets you VPs, but superstar status is fleeting, so enjoy your time in the spotlight. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B761: La Granja. An Envoy Event! See B496. Saturday, 4:00PM - 7:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B762: Mother Lode. See B542. Saturday, 4:00PM - 6:00PM; One Session. See Also: B880.

B763: oddball Aeronauts. An Envoy Event! oddball Aeronauts is a simple, light strategy, played-in-the-hand (no surface required) card game of hi-jinks airship dogfights, set in an oddball fantasy world. Players take their Pirate or Pendragon officers, crew and bots, and go head-to-head in a duel in the sky. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B764: Prolix Redux. See B510. Saturday, 4:00PM - 6:00PM; One Session.

B765: Rattle, Battle, Grab the Loot. An Envoy Event! Rattle, Battle, Grab the Loot takes the fun of rolling dice and combines it with a rich scenario deck to make each game play differently. Each round, the players battle it out with merchant vessels and other ships, trying to grab as much loot as possible. One player takes dice from all the players, rattles them in their hand, then tosses them into the game box to resolve the battle. Where your dice land in the box, in addition to the symbols rolled, determines the results of the battle, then players claim their loot. Players may now return to port to upgrade their ship, hire new crew, or give their goods to the Pirate King for his favor. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B766: Ravenous River. See B512. Saturday, 4:00PM - 6:00PM; One Session. See Also: B610, B804.

B767: Roar-a-Saurus. An Envoy Event! Roar-a-Saurus is a beautifully illustrated, family friendly, multi-player dino battle. Players roll their battle dice as quickly as they can to attack their neighbors, heal themselves, or blow up all the other players. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B935.

B768: Roll for the Galaxy. See B448. Saturday, 4:00PM - 6:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B769: Settlers of Catan. See B391. Saturday, 4:00PM - 6:00PM; One Session. See Also: B582.

B770: Shootin' Ladders: Frag Fest. An Envoy Event! The gingerbread men have left the confines of their sugar-frosted land and let their rage spill over into yet another family favorite board game, where total carnage has its 'ups and downs'. The board's original slides and ladders once helped teach kids about morality. But in "Shootin' Ladders: Frag Fest", you'll more likely learn a lesson in 'mortality'; that everyone gets their just desserts. So sling your M&M16, load your Dessert Eagle and get ready to blast the other cookies to bits as you climb and slide your way to victory! Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B771: SPIKE. An Envoy Event! See B449. Saturday, 4:00PM - 6:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B772: Tapple. An Envoy Event! See B516. Saturday, 4:00PM - 6:00PM; One Session.

B773: Telestrations. An Envoy Event! See B614. Saturday, 4:00PM - 6:00PM; One Session. ONLY ONE SEAT LEFT!

B774: You're Fired!. See B620. Saturday, 4:00PM - 6:00PM; One Session. See Also: B844.

B775: The Stars Are Right. In this Steve Jackson game you'll start small, bringing ghasts and ghouls back to our reality. Invoke minor creatures to flip over a tile or push a row, creating the correct patterns to summon more and more powerful ones. Eventually, you'll build a horde of Servitors who can chain flips, pushes, and switches together; rearranging the entire grid to your whims. Change the skies, summon a Great Old One, and win! Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

M776: The DREAMATION 2016 Speed Painting Competition. You will have one hour to paint a 25mm figure. No need for basing as this is for painting only. Judging will take place immediately following the competition and prizes will be given in several categories! If you think you have what it takes to compete, SIGN UP! Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners ONLY; Very Serious, All Ages.

V777: Sumer. See V422. Saturday, 4:00PM - 6:00PM; One Session. See Also: V491, V556, V627, V715, V817, V904.

V778: Super Smash Bros Smackdown. See V557. Saturday, 4:00PM - 6:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B779: Don't Turn Your Back. An Envoy Event! See B536. Saturday, 6:00PM - 8:00PM; One Session.

S780: "Poker 201" presented by Brad Hausman. You know how to play, you know about trying to bluff, but do you understand the numbers that the pros think about? This session will help you to understand position, odds, pot odds, and forcing action. We will play some open hands, describing the different aspects of the game, then play a quick tournament to apply what we learned. Saturday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

V781: Rock Band 4. See V558. Saturday, 6:00PM - 8:00PM; One Session.

B782: Captains of Industry. See B560. Saturday, 7:00PM - 10:00PM; One Session.

B783: Castles of Mad King Ludwig. An Envoy Event! See B561. Saturday, 7:00PM - 10:00PM; One Session. See Also: B902.

B784: Colosseum. In this Days of Wonder game, each player is a Roman impresario - producing great spectacles in his or her arena in the hopes of attracting the most spectators. Players earn wealth and glory for each event run, using it to create ever more ambitious events. They will need to improve their arena, find the best performers, lure the Emperor and his nobles, and manage assets for long-term success to be granted the title of Grand Impresario. Saturday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B785: Stone Age. You guide your clan as it tries to survive and prosper in the uncertain times of the late Stone Age. Hunt, gather resources, learn to farm and use tools, and discover the rudiments of civilization. (From the creator of St. Petersburg.) This event will be played with the expansion set. Saturday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B786: Alhambra. See B468. Saturday, 8:00PM - 10:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B787: Billionaire Banshee. An Envoy Event! A game where everyone playing pretends they're single & is looking for a soul mate. There are 2 card piles, a Perk pile and Quirk pile. The player who's turn it is grabs 1 card from each pile and the combination of traits listed makes up their potential lover. For instance: PERK: They Have A Giant Robot QUIRK: They Have An Adult Baby Fetish. Everyone secretly votes if that player would date the weird combination, and those that know their friend best get a point. The game continues as you find out weird facts about your friends, and the person that knows their friends' preferences best wins! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance.

B788: Codenames. See B408. Saturday, 8:00PM - 10:00PM; One Session.

B789: Coloretto. See B501. Saturday, 8:00PM - 10:00PM; One Session.

B790: Dread Curse. An Envoy Event! Dread Curse is a push-your-luck game of cunning thievery and ample turns of fortune. Play revolves around drawing loot from a cloth bag and stealing from the other pirates in order to gain the most valuable stash of treasure. Each turn, players reveal coins from their hidden cache to win the captaincy of one of the other seven crew assignments, each of whom are able to draw from the bag in a unique way or use a special "cheat" ability available only to that pirate. Stay in as long as you dare to grab more gold, but beware the Black Spot for if you end the game with it in your stash, you automatically lose. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B791: Firefly: The Game. In Firefly: The Game - based on the popular Firefly television series created by Joss Whedon - players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job - so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse. Firefly: The Game is a high-end thematic tabletop boardgame from Gale Force Nine (GF9) and the first in a series of tabletop hobby board games and miniatures games from GF9 set in the Firefly Universe. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B792: Fortress America. This classic Milton Bradley game depicts an alternate near-future in which all of the world attacks and invades the continental United States. From the west arrives hordes of Asian foes; from the south arrives a union of South American countries through Mexico, and from the east lands come legions of Soviets who have taken over all of Europe. America besieged has to rely on the remaining ground and air forces left in the country along with partisan uprisings to defend mom's apple pie. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B793: Gothic Doctor. See B727. Saturday, 8:00PM - 10:00PM; One Session.

B794: Illuminati. Take over the world! Using the powers of your secret society, control various groups and increase your influence over the world! Control the most groups, or fulfill your group's agenda first and the world is yours! Maniacal laugh not provided, but you're more than welcome to bring your own! Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B795: Jungle Speed. See B539. Saturday, 8:00PM - 10:00PM; One Session. See Also: B878.

B796: Killer Bunnies and the Quest for the Magic Carrot. A fast-paced, action-filled card game in which you must try to keep as many bunnies alive as possible, while eliminating your opponents' bunnies. Can you keep from being attacked by the whimsical Whisk or the torching Flame Thrower? Defend your bunnies with the Magic Spatula or use a Feed the Bunny card to starve an opponent! Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B915.

B797: Last Night on Earth: The Zombie Game. Last Night on Earth, The Zombie Game is a survival horror board game that pits small-town Heroes head-to-head against a horde of Zombies. A team of four heroes is chosen by one set of players, and the Zombies are controlled by 1 or 2 players. Each hero has its own special abilities. The board is modular, which changes the layout of the town and start positions of each hero. The game comes with several scenarios, which include simple survival, rescue, or escape. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B798: Legendary Encounters: Predator. A Predator Deck Building Gameis based on the first two movies of the Predator series. Taking on the roles of characters from the films, players take turns recruiting cards for their deck from a central selection in order to improve their deck and defeat Predator cards that are added to the central game board. When you play as the Predators, the game is player vs. player instead of co-op, with each player assuming the role of a Predator hunting for the most honor (VPs). Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B799: Mombasa. An Envoy Event! In Mombasa, players acquire shares of chartered companies based in Mombasa, Cape Town, Saint-Louis, and Cairo and propagate trading posts of these companies throughout the African continent in order to earn the most money. Mombasa features a unique, rotating-display hand-mechanism that drives game play. Each round players choose action cards from their hand, then reveal them simultaneously and carry out the actions. These cards are then placed in a discard pile, and the previously played cards recovered for the subsequent round. Each company has a double-sided company track, so games will vary quite a lot based on which tracks are revealed and at which companies they are placed. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B898.

B800: Neuroshima Hex!. An Envoy Event! See B543. Saturday, 8:00PM - 10:00PM; One Session.

B801: One Night Ultimate Werewolf. An Envoy Event! See B388. Saturday, 8:00PM - 10:00PM; One Session.

B802: Ophidian 2350. An Envoy Event! The world of Ophidian 2350 is centered around gladiatorial combat. These gladiators are aliens, bio-enhanced humans, mystics, and all sorts of otherworldly beings. Theme aside, this CCG, originally released at Gen Con 2003, has some unusual new mechanics that separate it from the pack. Hack & Sash Games will be re-releasing the game with all new cards this year. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B833.

B803: QIN. An Envoy Event! Players colonize the Chinese hinterland, seize territories, and expand their influence by placing tiles and pagodas. A move is simple: You choose one out of three tiles from your hand, place it onto the grid of the board, then draw a new tile. Each tile shows two landscapes. If you create a territory that consists of at least two spaces of the same landscape, you seize it. You can also expand your territories, take over territories from other players, and connect your territories to villages on the board. All of this enables you to place pagodas. The player who is first to get rid of all his pagodas wins. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B804: Ravenous River. See B512. Saturday, 8:00PM - 10:00PM; One Session. See Also: B610, B766.

B805: Schrodinger's Cats. See B417. Saturday, 8:00PM - 10:00PM; One Session. See Also: B639.

B806: Scoville. The town of Scoville likes it hot! Very hot! That means they love their peppers – but they're too busy eating them to grow the peppers themselves. That's where you come in. You've been hired by the town of Scoville to meet their need for heat. Your role as an employee of Scoville is to crossbreed peppers to create the hottest new breeds. You'll have to manage the auctioning, planting, and harvesting of peppers, then you'll be able to help the town by fulfilling their orders and creating new pepper breeds. Help make the town of Scoville a booming success! Let's get planting! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B807: Space Cadets: Away Missions. An Envoy Event! A cooperative, scenario-based, tactical action game set in the Golden Age of science fiction. In this game, the third standalone title in the Space Cadets franchise of cooperative/team space-themed games from Stronghold Games, players take on the roles of adventurous human spacemen who explore UFOs, acquire Alien technology and fight hostile extraterrestrials. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B808: Tides of Time. An Envoy Event! See B586. Saturday, 8:00PM - 10:00PM; One Session.

B809: Tumult Royale. An Envoy Event! See B484. Saturday, 8:00PM - 10:00PM; One Session.

B810: The Big Book of Madness. See B551. Saturday, 8:00PM - 10:00PM; One Session. ONLY ONE SEAT LEFT!

B811: The 2016 New Jersey State Diamonds Championship. An Envoy Event! This Stronghold game by Mike Fitzgerald is a trick-taking card game in which players collect Diamonds - not cards bearing that suit, mind you, but rather actual "Diamond Crystals". What makes the game of Diamonds different from other trick-taking card games is that when you cannot follow suit you get a "Suit Action" based on what suit you do play. Suit Actions are also taken by the winner of each trick, as well as at the end of a full Round of play. Whoever has the most points in Diamond Crystals at the end of the game wins! The winner of this tournament will get a trophy, plus a seat at the quarter final round of the Northeast Regional Championship at DEXCON 19 (and a free membership)! Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C812: Daemon Dice Novice Tournament. See C421. Saturday, 8:00PM - 10:00PM; One Session. See Also: C490, C713.

C813: The 2016 New Jersey State Dragon Dice Championship Final Round. Entrants must qualify through any of the five qualifier events played throughout the convention. All legal dice may be used in this event. All spells are in play. The most current Advanced Rules as found on the SFR web site will be used. Saturday, 8:00PM - 12:00AM; Session 2 of 2; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. Previous Session(s): C458, C523, C592, C675, C748. This is an Advancement Session and cannot be selected.

S814: Yarn, Costuming, Tea, (Cook)Book and Story Swap. Join "The Credit Union: I've Got My Cred Right Here, Buddy!" for a stuff swap. Any unclaimed "stuff" will be donated or distributed to appropriate homes after the event. Come and chat, craft and find out more about The Credit Union, a loose association of women and non-binary transfolk who verb games. (No trolling. Trolls will be escorted to the door.) Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

S815: "Gamers' JEOPARDY!" by Game Show Bro's; presented by Bruce Neiger & Brendan Herlihy. A DREAMATION 2016 EXCLUSIVE! This is the fifth presentation of this timeless trivia classic, where we give the answers, and our contestants give the questions. If you jumped in with "What is Jeopardy!", you're our kind of player. Once again, all comers get to take the qualifying quiz, and the top eight scores (plus last year's champion) compete in our tournament, so signing up just means showing up. (Of course you should still write yourself in on the sign-up sheet - it makes us feel wanted.) We'll play 3 rounds of 3-player Single Jeopardy, and the winners will move on to play the two-round final. Of course there will be dealer dollars for the winners, but it's really about being the best of the best. - All fun included. - Certain limitations to your abilities to answer apply. - Game Show Bro's are not responsible for incidental smirks, smiles, or shrieks. So Trivia. Such fun. One day Mr. Connery will show up Trebek - but today is not that day. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V816: Soul Calibur V. RATED: T. The latest entry in the premier weapons-based head-to-head fighting series. Taking place 17 years after the events of Soul Calibur IV and continues the epic story of warriors in search of the legendary Soul Swords in 17th century Europe. The heroic battles transpire in a beautiful and fluid world with eye-popping graphics and visual appeal. Soul Calibur V tunes the battle, movement, and visual systems so players can pull off cool dynamic attacks with ease and battle with complete freedom. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V817: Sumer. See V422. Saturday, 8:00PM - 10:00PM; One Session. See Also: V491, V556, V627, V715, V777, V904.

W818: "Star Wars: Armada" presented by David Silverstein. Rebel and Imperial fleets fight for the fate of the galaxy in Star Wars: Armada, the multi-player miniatures game of epic Star Wars space battles! In Star Wars: Armada, you assume the role of a fleet commander or even fleet admiral, serving with either the Imperial Navy or Rebel Alliance. It’s your job to issue the tactical commands that will decide the course of battle and, perhaps, the fate of the galaxy. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W819: "Terminus Gate" presented by Stephen McAndrews. Terminus Gate is a small-scale, sci-fi miniature wargame for 2 players. Each player creates a crew for a small privateer starship and pits them against other crews (and other more alien adversaries) to fulfill contracts. Income from contracts and experience from combat allow players to advance their crew members, upgrading equipment and purchasing new skills, between games. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W892.

W820: "Zombicide". See W462. Saturday, 8:00PM - 12:00AM; One Session.

W821: BattleTech: Alpha Strike; "Tukayyid: Spanac - City Under Siege" presented by Jim Williamson. The Bears' Alpha Nova easily drove through the Com Guard's 308th and established positions in the suburbs of Spanac. The 91st barely managed to fight its way through the Ghost Bear lines to link up with the 103rd in order to defend the city. As the Com Guards attempted to deploy throughout Spanac, Alpha continued to pound the 91st. The Ghost Bear Khans were determined to seize ComStar's supply caches in order to gain enough parts and ammunition to keep their offensive going. When a Clan aerospace recon flight reported a lightly guarded supply depot near the edge of the city, the Bears quickly moved to seize it. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W822: Coreheim; "Mordheim" presented by Angela Dobbs. Coreheim is the most popular fan modification for Games Workshop's Mordheim. Coreheim has been playtested and refined since 2008. Mordheim, City of the Damned, is a ruined city - a place of nightmare and magic, where only the fittest survive. Players control rival gangs of bounty hunters who fight each other to win territory, treasure and power. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W894.

W823: Rivet Wars: Eastern Front; "Novice Battle" presented by Thomas Frickanisce. See W525. Saturday, 8:00PM - 12:00AM; One Session.

W824: Star Trek Attack Wing; "Distant Whispers" presented by Timothy Severance. See W463. Saturday, 8:00PM - 12:00AM; One Session.

W825: Warhammer 40,000; "Battle For The Warp" presented by Dawson Price. See W464. Saturday, 8:00PM - 12:00AM; One Session. See Also: W527, W597.

W826: Space Hulk. See W436. Saturday, 9:00PM - 12:00AM; One Session. See Also: W467, W529, W648, W865.

B827: 7 Wonders. See B381. Saturday, 10:00PM - 12:00AM; One Session. See Also: B530, B650, B929.

B828: Five Crowns. A fast-paced, easy to learn card game. It starts with 3 cards the first hand, and 3's are wild. The next hand has 4 cards, and 4's are wild, and so on. You'll need luck and skill to make sets and sequences throughout the game, because even in the last hand a worthy opponent can come from behind and win. Remember, "the game isn't over 'til the Kings go wild!" Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B829: Hanabi. An Envoy Event! A cooperative game from R&R Games in which players try to create the perfect fireworks show by placing the cards on the table in the right order. The card deck consists of five different colors of cards, numbered 1–5 in each color. For each color, the players try to place a row in the correct order from 1–5. Sounds easy, right? Well, not quite, as in this game you hold your cards so that they're visible only to other players. To assist other players in playing a card, you must give them hints regarding the numbers or the colors of their cards. Players must act as a team to avoid errors and to finish the fireworks display before they run out of cards. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B830: Krosmaster: Arena. See B413. Saturday, 10:00PM - 12:00AM; One Session.

B831: Love 2 Hate: A Party Game for Inappropriate People. An Envoy Event! The card game of finishing sentences (and laughing at the result!). There are two types of cards, sentence starters and finishers. At the start of the game everyone draws a hand of 5 finishers. Players then take it in turns to act as the judge. A judge draws the top starter card. The remaining players now look through their finisher cards and choose one to play, face down. The judge reads these aloud and then chooses the best one. What does best mean? That’s up to the judge, so know your fellow gamers! It might be the funniest, craziest, or most outrageous, depending on the judge, so choose wisely! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. ONLY ONE SEAT LEFT!

B832: Nefarious. An Envoy Event! Nefarious is a quick-playing game in which the players race to build inventions like a freeze ray, cloaking device, or robotic pet before their opponents can do the same. In each round the players simultaneously choose and reveal one of their actions that will allow them to allocate one of their Minions to an area on their Lair, obtain money, obtain a blueprint for an invention, or build one of their inventions if they have enough money to do so. The minions that you allocate to your Lair can earn you additional income depending on the actions that your neighbors choose. The first player to build 20 or more points worth of Inventions AND have more points than any other player wins. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B833: Ophidian 2350. An Envoy Event! See B802. Saturday, 10:00PM - 12:00AM; One Session.

B834: Orphanage of Fear. See B415. Saturday, 10:00PM - 12:00AM; One Session. See Also: B609.

B835: Pixel Tactics. An Envoy Event! A head-to-head game of tactical combat. In the game, players take turns placing cards and attacking. Each card can activate in various ways, taking on offensive capabilities in the front rows of the unit, or support powers in the back rows. Cards can also be played as orders – powerful single-time effects that can turn the tide of battle. Play continues until either player's leader is defeated. Pixel Tactics takes place in the same world and uses many of the characters from Level 99 Games' BattleCON. Saturday, 10:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B836: Rhino Hero. See B545. Saturday, 10:00PM - 12:00AM; One Session. See Also: B736.

B837: Splendor. See B418. Saturday, 10:00PM - 12:00AM; One Session. See Also: B668.

B838: Sultana. During the Ottoman Empire, the women of the court exercised tremendous influence over the empire's affairs. In Sultana, you will attempt to outmaneuver the other powerful women of the court to garner public support. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B839: Survive: Space Attack!. An Envoy Event! See B584. Saturday, 10:00PM - 12:00AM; One Session.

B840: The Networks. An Envoy Event! See B615. Saturday, 10:00PM - 12:00AM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B841: Tiki Mountain. See B483. Saturday, 10:00PM - 12:00AM; One Session.

B842: Tonight's Top Story. Become a TV news producer trying to put together the highest rated newscast. Bid against your opponents for the headline cards that will win you the most viewers...use the special talents of your reporters to earn extra ratings points...and get help from your News Director to surprise the competition! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B937.

B843: Ultimate Werewolf. An Envoy Event! See B618. Saturday, 10:00PM - 12:00AM; One Session. See Also: B642, B861.

B844: You're Fired!. See B620. Saturday, 10:00PM - 12:00AM; One Session. See Also: B774.

B845: Desolate Front; "Not All Blood Runs Red". See B394. Saturday, 10:00PM - 12:00AM; One Session. See Also: B621.

B846: Shuffling Horror; "Pittsburgh 68". See B455. Saturday, 10:00PM - 12:00AM; One Session. See Also: B488.

V847: Killer Instinct (2013). RATED: T. The legendary Killer Instinct fighting game franchise is back with next-generation visuals, over-the-top action, a wild cast of combatants, rocking reactive music, and C-C-C-COMBO BREAKERS! Choose from among a wild cast of combatants each with fluid animations, unique combat tactics, and flashy special attacks. Utilize an open-ended combo system to rack up huge combos as your opponent looks for openings to break you and turn the tides of battle. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B848: The Double Exposure $250 David Stern Memorial Winter Poker Championship. Double Exposure's traditional Poker tournament. Played as No Limit Texas Hold 'Em, tables will be pared down as necessary. The grand prize is a $250 Gift Certificate for the DREAMATION 2015 Dealers' Room! NOTE: THERE IS NO GAMBLING AT DREAMATION 2016; ALL TRANSACTIONS ARE IN PLAY MONEY WITH NO VALUE OUTSIDE OF THE GAME. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Knowledge Necessary; Serious, 18 & Over ONLY.

B849: Bad Medicine. An Envoy Event! See B628. Saturday, 12:00AM - 2:00AM; One Session.

B850: Carcassonne. See B601. Saturday, 12:00AM - 2:00AM; One Session.

B851: Courtier. See B425. Saturday, 12:00AM - 2:00AM; One Session.

B852: Guillotine. The revolutionary card game where you win by getting a head. This irreverent and humorous card game takes place during the French Revolution. Players represent rival guillotine operators vying for the best collection of noble heads over three rounds. Each round, twelve nobles are lined up for the guillotine. The nobles are worth varying points, depending on their notoriety. During your turn, you play action cards to change the order of the line so you can collect the best nobles. The player with the most points at the end of the game wins! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B853: Jenga. See B632. Saturday, 12:00AM - 2:00AM; One Session.

B854: Sheriff of Nottingham. Prince John is coming to Nottingham! Players, in the role of merchants, see this as an opportunity to make quick profits by selling goods in the bustling city during the Prince's visit. However, players must first get their goods through the city gate, which is under the watch of the Sheriff of Nottingham. Should you play it safe with legal goods and make a profit, or risk it all by sneaking in illicit goods? Be mindful, though, as the Sheriff always has his eyes out for liars and tricksters and if he catches one, he very well may confiscate those goods for himself! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B855: Space Cadets: Dice Duel. Space Cadets: Dice Duel – the "Team vs. Team, Real-time, Dice-Rolling Game of Starship Combat!" – pits two spaceships against one another in quick-paced combat. The players are divided into two teams, each team playing the crew of a ship and winning or losing together based on how well they perform. The game ends when one side destroys their opponent by causing four points of damage through torpedoes or mines. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B856: SpyFall. See B431. Saturday, 12:00AM - 2:00AM; One Session. See Also: B640.

B857: Sticheln. See B613. Saturday, 12:00AM - 2:00AM; One Session.

B858: Telestrations After Dark. An Envoy Event! See B641. Saturday, 12:00AM - 2:00AM; One Session.

B859: Thunderbirds. See B616. Saturday, 12:00AM - 2:00AM; One Session. See Also: B709.

B860: Ticket to Ride. See B392. Saturday, 12:00AM - 2:00AM; One Session.

B861: Ultimate Werewolf. An Envoy Event! See B618. Saturday, 12:00AM - 2:00AM; One Session. See Also: B642, B843.

B862: Cutthroat Uno. See B433. Saturday, 12:00AM - 3:00AM; One Session. See Also: B645.

V863: Jackbox Party. See V435. Saturday, 12:00AM - 2:00AM; One Session. See Also: V647.

V864: Super Smash Bros. Wii U. RATED: T. Mario! Link! Samus! Pikachu! All of your favorite Nintendo characters are back, along with plenty of new faces, in Super Smash Bros. for Wii U, the next entry in the beloved Super Smash Bros. series. Unlike our “Smackdown” sessions, this will be an organized tournament, with strict rules. Players will have 5 stock, no Amiibos, and items will be turned off. Tournament will be using the built-in tournament engine, as single elimination. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W865: Space Hulk. See W436. Saturday, 12:00AM - 3:00AM; One Session. See Also: W467, W529, W648, W826.

B866: Dimension. An Envoy Event! See B409. Sunday, 10:00AM - 12:00PM; One Session. See Also: B756.

B867: Ambyria. See B531. Sunday, 10:00AM - 12:00PM; One Session. See Also: B600, B718.

B868: Be Honest. See B470. Sunday, 10:00AM - 12:00PM; One Session.

B869: Cobras. The authorities have put out a bounty on the cobras that have plagued the villages, so naturally you have started breeding cobras so you can turn them in for the reward money. But watch out: Once the authorities wise up, you might get bit! Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B870: Conspiracy!. See B472. Sunday, 10:00AM - 12:00PM; One Session. See Also: B534, B686.

B871: Cutthroat Caverns. An Envoy Event! See B688. Sunday, 10:00AM - 12:00PM; One Session.

B872: Desert Island. An Envoy Event! See B603. Sunday, 10:00AM - 12:00PM; One Session.

B873: Elementary: The Chemistry Card Game. See B691. Sunday, 10:00AM - 12:00PM; One Session. See Also: B757, B912. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B874: Five Tribes. Designed by Bruno Cathala, Five Tribes builds on a long tradition of German-style games that feature wooden meeples. Here, in a unique twist on the now-standard "worker placement" genre, the game begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure. Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. ONLY ONE SEAT LEFT!

B875: Fluxx. See B503. Sunday, 10:00AM - 12:00PM; One Session.

B876: Hansa Teutonica. In this German game, published by Z-Man Games, the players act as traders trying to get victory points for building a network of offices, controlling cities, collecting bonus markers or for other traders using the cities they control. After controlling a line between two cities with your pawns you can decide to build an office (and maybe also establish control and/or get a bonus marker) or to get a skill improvement from some of the cities. Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B877: Imperial Settlers. An Envoy Event! See B403. Sunday, 10:00AM - 1:00PM; One Session. See Also: B478. ONLY ONE SEAT LEFT!

B878: Jungle Speed. See B539. Sunday, 10:00AM - 12:00PM; One Session. See Also: B795.

B879: Legends of Andor. An Envoy Event! See B387. Sunday, 10:00AM - 12:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B880: Mother Lode. See B542. Sunday, 10:00AM - 12:00PM; One Session. See Also: B762.

B881: Oh My God! There's An Axe In My Head.. See B544. Sunday, 10:00AM - 12:00PM; One Session. See Also: B665.

B882: Orleans. In the city of Orleans and the area of the Loire, you can take trade trips to other cities to acquire coveted goods and build trading posts. You need followers and their abilities to expand your dominance by putting them to work as traders, builders, and scientists. Knights expand your scope of action and secure your mercantile expeditions. Craftsmen build trading stations and tools to facilitate work. Scholars make progress in science, and last but not least it cannot hurt to get active in monasteries since with monks on your side you are much less likely to fall prey to fate. Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B883: Puppy Dogs from Space. See B666. Sunday, 10:00AM - 12:00PM; One Session.

B884: Race to Adventure!. An Envoy Event! Players grab their passports, place their pawns in a starting position at the Century Club, and then the race is on! Players take turns selecting exciting items to help them on their quest, like the Jet Pack, Zeppelin, or Lightning Gun. Each item determines what missions and actions the players can take on their turn. Once the items are chosen, everyone moves and takes action at exotic locations around the board, collecting stamps and clues as they go. The first player to rescue the prisoner from Atlantis, survive the Mummy's Curse, collect all nine passport stamps, and return to the Century Club wins the game! Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B885: Rampaging Jotunn. See B511. Sunday, 10:00AM - 12:00PM; One Session. See Also: B701, B734.

B886: Renaissance Wars. An Envoy Event! In Renaissance Wars you play the game as a Renaissance Luminary... someone whose influence and fame has transcended his own time! Using only your unique Luminary powers, the cards in your hand and cunning strategy, you will battle up to 3 opponents to accumulate the wealth and power necessary to dominate each era of the game. But be careful... because when you least expect it, something may occur that completely upsets the balance of power and may destroy even the most carefully laid plans! Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B887: Welcome To The Dungeon. See B712. Sunday, 10:00AM - 12:00PM; One Session.

B888: "Word Nerds". See B393. Sunday, 10:00AM - 12:00PM; One Session. See Also: B485, B673.

B889: The 2016 New Jersey State Wizard Championship. An Envoy Event! This U.S. Games Systems classic has a 60 card deck comprising a standard deck plus 4 Wizards (high) and 4 Jesters (low). In each round, players state the number of tricks they will win. Wizards are high and Jesters are low. Make the number of tricks you bid, or lose points! The winner of this tournament will get a trophy, plus a seat at the quarter final round of the Northeast Regional Championship at DEXCON 19 (and a free membership)! Sunday, 10:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C890: Dragon Dice: Campaigns of Esfah. See C398. Sunday, 10:00AM - 2:00PM; One Session. See Also: C591.

V891: Super Mario Bros. 3D World. RATED: E. Leap into the first multiplayer Mario platformer set in a 3D world! Play as Mario, Luigi, Princess Peach, and Toad-each with their own special skills-in the all-new Sprixie Kingdom. Scamper up walls with the new cat power-up to find secrets or pounce from above to claw enemies. Freely roam the world map and each sprawling stage alone or team up with friends to find hidden stars while competing to take the crown for most coins and points found. Tap the Wii U GamePad controller's touch screen to freeze enemies and reveal invisible secrets. Or, use the GamePad for off-screen play while tilting it to spot hidden nooks and crannies with the moveable camera. All this and more makes Mario's world deeper than ever. Jump on in! Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W892: "Terminus Gate". See W819. Sunday, 10:00AM - 2:00PM; One Session.

W893: BattleTech Total Warfare (Classic); "Boot Camp" presented by Jim Williamson. See W401. Sunday, 10:00AM - 2:00PM; One Session.

W894: Coreheim; "Mordheim" presented by Angela Dobbs. See W822. Sunday, 10:00AM - 2:00PM; One Session.

W895: Star Wars X-Wing Miniatures Game; "Assault on the Training Run" presented by Timothy Severance. See W596. Sunday, 10:00AM - 2:00PM; One Session.

W896: Warhammer 40,000; "Imperial Air Defense" presented by Michael Curran. A huge enemy host is defending captured Eldar power crystals and the Alliance has gathered for an invasion. Unfortunately, the enemy's force fields prevent Alliance deep strikes. The Alliance must knock out the force field's power generators and secure the beach. Bring your entire army. VDR vehicles encouraged. Emphasis is on tactical team work and fun! This is a "non-standard mission" - special rules apply. Models must be painted (primer is not paint) and WYSIWYG (no proxies). Please have your models organized and know the point value on arrival! Sunday, 10:00AM - 3:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

B897: Eclipse. The galaxy has been a peaceful place for many years. After the ruthless Terran-Hegemony War (30.027-33.364), much effort has been employed by all major spacefaring species to prevent the terrifying events from repeating themselves. The Galactic Council was formed to enforce precious peace and it has taken many courageous efforts to prevent the escalation of malicious acts. Nevertheless, tension and discord are growing among the seven major species and in the Council itself. Old alliances are shattering and hasty diplomatic treaties are made in secrecy. A confrontation of the superpowers seems inevitable - only the outcome of the galactic conflict remains to be seen. Which faction will emerge victorious and lead the galaxy under its rule? A game of Eclipse places you in control of a vast interstellar civilization, competing for success with its rivals. You will explore new star systems, research technologies and build spaceships to wage war with. There are many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your species while paying attention to the other civilizations' endeavors. The shadows of the great civilizations are about to eclipse the galaxy. Lead your people to victory! Sunday, 11:00AM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B898: Mombasa. An Envoy Event! See B799. Sunday, 11:00AM - 3:00PM; One Session.

B899: The 2016 Robert Sacks Memorial Winter Diplomacy Tournament. The classic Avalon Hill game of pure negotiation. Join us for a marathon session and fight for the world! This tournament is dedicated (as always) to the memory of Robert Sacks, a man whose love of the game brought it to every Double Exposure event since DEXCON 1 in 1992. Sunday, 11:00AM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

M900: The DREAMATION 2016 Miniatures Painting Contest. Bring your pre-painted miniatures for the off-site contest, or paint in the wargaming room with provided miniatures and paints. Beginners and Advanced categories include: Best single miniature (single standard size miniature), best large miniature (hive tyrant or dragon - two to three times higher than standard miniature - this includes figures mounted on vehicles or horses, etc.), best vehicle (fantasy or sci fi), best squad (consists of four to ten models painted in a similar theme) and best diorama (model arrangement that depicts a scene). We are also featuring a special Children's category available to those 12 and under. Several prizes will be awarded. Sunday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

S901: The Double Exposure Winter Gaming Auction. A Double Exposure tradition! Join us for an auction of used games and other science fiction and fantasy memorabilia in a fast-paced auction. Items for bid include rare collectible cards, old out-of-print games and many surprises. Sponsored by several area stores and Double Exposure. Registration for the event is required, and credit cards can be put on file for easy processing at the event. Sunday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B902: Castles of Mad King Ludwig. An Envoy Event! See B561. Sunday, 12:00PM - 3:00PM; One Session. See Also: B783.

S903: "The DREAMATION 2016 Writer's Workshop" presented by John Adamus. A discussion and workshop of what's needed to take your ideas and make them practical - turning your imagination into a real game or book. Join John Adamus in this discussion of what you can do to make your creation come to life, while avoiding typical pitfalls, stumbling points and roadblocks along the way. Sunday, 12:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

V904: Sumer. See V422. Sunday, 12:00PM - 2:00PM; One Session. See Also: V491, V556, V627, V715, V777, V817.

V905: TowerFall Ascension. RATED: E. TowerFall is an archery combat platformer for up to 4 players. It's a local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but combat is fast and fierce. It's best played competitively with friends, cross-legged on the floor within punching distance of each other. If that isn't incentive to come and play with us, we can't imagine what would be. Well, maybe cookies. But they'd have to be pretty darn good cookies. Especially since this is on Sunday afternoon at the greatest convention in the world. Do you really want to give up your time for a half-edible stale cookie and the possibility of getting punched? Say, what were we talking about again? Sunday, 12:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B906: All Tricks, No Treats. See B437. Sunday, 1:00PM - 3:00PM; One Session. See Also: B683.

B907: Burgle Bros.. See B655. Sunday, 1:00PM - 3:00PM; One Session.

B908: Castle Assault. An Envoy Event! See B568. Sunday, 1:00PM - 3:00PM; One Session.

B909: Clear the Deck: Cannons and Crew. Beat to quarters and roll out the big guns! You and your shipmates command the cannons and crew of a man of war that must sink an enemy ship. Using a variety of ammunition and skills you target different sections of the ship, blasting away wood and bone to create enough leaks to sink it. Sunday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B910: Commissioned. An Envoy Event! Commissioned is a fascinating cooperative-style board game with a simple deck-building mechanism. Players are the early Christian Apostles and must work together to mature their faith decks, grow the church, collect the books of the New Testament, and overcome persecution. You do not need to know anything about Christianity to play. Sunday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B911: Dark Moon. An Envoy Event! See B658. Sunday, 1:00PM - 3:00PM; One Session.

B912: Elementary: The Chemistry Card Game. See B691. Sunday, 1:00PM - 3:00PM; One Session. See Also: B757, B873.

B913: Huts. See B443. Sunday, 1:00PM - 3:00PM; One Session.

B914: Incan Gold. You and your fellow adventurers travel to Peru to find a ruined Incan temple and its treasures: turquoise, obsidian and gold. There are also rumors of valuable Incan artifacts. Will you chance dangers like giant spiders, mummies and fire during your search, or will you escape back to camp and safety, carrying out your loot? Sunday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B915: Killer Bunnies and the Quest for the Magic Carrot. See B796. Sunday, 1:00PM - 5:00PM; One Session.

B916: Kingsburg. See B404. Sunday, 1:00PM - 4:00PM; One Session. See Also: B495, B696. ONLY ONE SEAT LEFT!

B917: Looting Atlantis. See B507. Sunday, 1:00PM - 3:00PM; One Session. See Also: B663.

B918: Lost Cities: The Board Game. An Envoy Event! Players play cards to move their playing pieces along stone paths. There are cards with 5 different colors/symbols, each corresponding to one path; in addition, each card shows a number (0-10, twice each). In each color, each player can play his cards either ascending or descending. Like Lost Cities, it's better to concentrate on a few paths, since the last spaces grants high points, but ending early gives negative ones. Sunday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B919: Maze Racers. An Envoy Event! See B698. Sunday, 1:00PM - 3:00PM; One Session.

B920: Mystery Rummy - Escape From Alcatraz. An Envoy Event! Mystery Rummy: Escape from Alcatraz, is game #5 in the "Mystery Rummy" series from Mike Fitzgerald. The goal of the game is to earn points by helping foil escape plans. Players gather information by melding matching plan cards or playing off an existing plan. When players collect eight matching plan cards and identify the plan's mastermind, they can foil the escape plan, capture the culprit, and score points. Sunday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B921: Nuts About Mutts. An Envoy Event! A fast paced hand-elimination game with many unique twists. The pile in the center of the table is your dogs' home! You can play a dog card if it matches the color, number or breed of the top card. The Mutt, Flea, Fire Hydrant, Dog House, and Pedigree cards are wild cards with special consequences! Sunday, 1:00PM -3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B922: Paperback. Think Dominion crossed with Quiddler or Scrabble. Through play, players make words of increasing complexity and earn "cents" to buy more valuable (and powerful) letters to fill out their decks and "novels" that give points toward victory. Sunday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B923: Pictomania. An Envoy Event! This new release from Stronghold Games is a drawing game in which everyone is both drawing and guessing at the same time, giving a chance for those who excel only at one or the other skill to crush the dreams of other players. One by one, players reveal what they were drawing and the guesses that others made. Those who guess your word earn one of your scoring tokens, with early guessers earning more points, while those who guess incorrectly have their card placed in the center of the table. The player with the highest score after five rounds wins. Sunday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B924: Record Store. See B702. Sunday, 1:00PM - 3:00PM; One Session.

B925: Super Big Boggle. Like the original Boggle, the cubes are shaken in their container with its lid on. The cubes are settled into a grid. The lid is removed and the timer is started. Players race to find words within the grid and write them down. The letters of each word must be adjacent, either diagonally or orthogonally. When time has expired, players compare words and score for each original word based on its length. Super Big Boggle contains thirty six cubes in a six-by-six grid. Some of the cubes contain blanks which are a block and must be worked around. The timer is four minutes long instead of three. Sunday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B926: Ticket to Ride Europe. See B453. Sunday, 1:00PM - 3:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B927: The Red Dragon Inn. See B623. Sunday, 1:00PM - 3:00PM; One Session. See Also: B745.

B928: The Worst Game Ever. An Envoy Event! See B489. Sunday, 1:00PM - 3:00PM; One Session.

B929: 7 Wonders. See B381. Sunday, 3:00PM - 5:00PM; One Session. See Also: B530, B650, B827.

B930: Bulldogs! Deck Building Game. See B721. Sunday, 3:00PM - 5:00PM; One Session. See Also: B754.

B931: Dungeon Shopper. See B724. Sunday, 3:00PM - 5:00PM; One Session.

B932: Hearts. See B441. Sunday, 3:00PM - 5:00PM; One Session.

B933: Munchkin Cthulhu. Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest challenge - Cthulhu! Will they survive? Will they retain their sanity? Will they...level up? Sunday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B934: Race for the Galaxy. Explore, Settle, Develop, Trade, Consume, or Produce? Which do you need the most? Which of Earth's former colonies will be most successful at settling the galaxy, now that JumpDrive exists? Who will discover the secrets of the mysteriously vanished Alien Overlords? Your goal: to build the most prosperous and powerful space empire in this popular Rio Grande game. Beginners will play the basic game; experienced players are welcome to bring expansions for the more advanced game. Sunday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B935: Roar-a-Saurus. An Envoy Event! See B767. Sunday, 3:00PM - 5:00PM; One Session.

B936: Sky Galleons of Mars. "Clash in Parhoon Valley" presented by Thomas Frickanisce. Wooden cloud-ships, steel gunboats and dirigibles battle in the Martian skies in GDW's, OOP, "Space 1889" Victorian aerial combat miniatures game. Please bring your own dice, however all other resources provided. Sunday, 3:00PM - 7:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

B937: Tonight's Top Story. See B842. Sunday, 3:00PM - 5:00PM; One Session.

B938: Tragedy Looper. See B587. Sunday, 3:00PM - 7:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

B939: Yahtzee. See B486. Sunday, 3:00PM - 5:00PM; One Session.

B940: Apples to Apples. See B405. Sunday, 5:00PM - 7:00PM; One Session. THIS EVENT HAS BEEN FILLED! You may sign up as an Alternate at the convention.

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