Where America Comes to Play!

Wednesday, July 16 - Sunday, July 20, 2008

at the East Brunswick Hilton
in East Brunswick, New Jersey



Role Playing Schedule for DEXCON 11

Updated 7/4/08

You may ONLY reserve seats in DEXCON 11 events if you are pre-registered. Click here to pre-register for DEXCON 11 if you have not already done so.

To reserve your spots in the events you want to play in, send eMail to THIS ADDRESS ONLY and include your name and the events you want to register for BY CODE ONLY! NOTE: You may ONLY choose Event Codes which are SHOWN IN GREEN. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED. Red Event Codes indicate later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds.

We will reply within 24 hours with a confirmation that your reservations were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for us to reach you to confirm!


The DEXCON 11 Index of Events


Wednesday Master Grid in PDF Format
Thursday Master Grid in PDF Format
Friday Master Grid in PDF Format
Saturday Master Grid in PDF Format
Sunday Master Grid in PDF Format


The Event Listing contains vital information about each event, in the format shown below:

Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).

In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All cash value prizes will be awarded as certificates or shopping sprees for the Dealers' Room, and MAY be transferred to future Double Exposure conventions.

Notes:

(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.

(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).

(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.

(4) Very Silly; Silly; Fun; Serious; Very Serious.

(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.

(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in GREEN, and all advancement rounds are shown in RED.

All Special Headline Events are shown in YELLOW.


R156: Ganakagok: Vikings (PLAYTEST); "Vikings of the North" by Mel White. An INDEPENDENTLY PUBLISHED GAME from Consensus Games - Part of the Indie Games Explosion! A variant Ganakagok set among the fierce Vikings of the North. The Vikings and their gods face Ragnarok, and possibly the end of the world! Play is based on the use of Norse-themed oracular–like cards. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R157: Serial; "Unhappy Campers" by Kat Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Death does NOT take a holiday, it lies in wait out in the national park stalking potential victims. Who were these people before they became a killer's prey and what is the local law enforcement doing to keep campers safe? Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R226.

R158: Universalis; "The Game of Unlimited Stories" by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME from Ramshead Publishing - Part of the Indie Games Explosion! Bring your ideas to the table, where we'll grab 'em, toss 'em in the blender, and cook up our own setting on the spot. Play the game where everyone is a game master – Universalis, the game of unlimited stories. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R159: AD&D, 2nd Edition; "The Classic Adventure" by James Moore. For months the evil necromancer Jargosh Nivret has threatened the peaceful kingdom of Grandein with oblivion. Until this point, his threats have been hollow and empty. Now, the necromancer has teamed up with the infamous Red Dragon Grimthang and taken the King's daughter prisoner. Become one of the heroes who has stepped forward to answer the call to save the Princess and vanquish evil from the land. Role playing strongly stressed. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R160: d20 (Urban Arcana; Anime); "Dark Core" by Omega Direx. A streamlined take on the d20 system you know and love. A unique world like nothing you've seen before, loosely inspired by Valkyrie Studios' Septerra Core. High fantasy, pulp action, a pinch of steampunk, and a sprinkling of anime flavor. Will you survive the perilous journey to the dark center of a fractured world? Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R186, R228, R317.

R161: d20/Dave Arneson's Blackmoor; "Episode 1: The ComeBack Inn" by Dave Arneson & Dustin Clingman. For decades, the infamous ComeBack Inn has been a haven to adventurers. It is rumored that all true Blackmoorian adventurers discover themselves within its strange and mysterious walls. Though none speak of it openly, it is rumored that adventure is but a few steps away. What will you find within the ComeBack Inn? A Dave Arneson's Blackmoor adventure for first and second level PCs. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R214.

R162: D30 System; "Chaos University - Hell's Bells" by Jennifer Schoonover. Lenny notices a strange blip in New Jersey. Usually this wouldn't be abnormal but children have been reported missing... The D30 System is back! Magic returns to an unprepared 21st-century society and you and your classmates are all that stands between chaos and order. Play with your old characters or make new ones. New adventures will be created exclusively for DEXCON! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R163: GURPS 4th Edition; "Revenge of the Rejects" by Kevin Meares. Remember Quantum Leap Season 6? Or how about Friday the 13th The Series Season 4? Maybe Firefly season 2? Of course not they were all ideas cut down before their time. Now they've united to take back their futures. A single united effort of all the great ideas cut short before their time for one last shot at the spot light! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY.

R164: MechWarrior RPG; "Freelancers" by Andrew Sussman. A freelance group of people make up your group. You will form a Merc. unit and be able to make decissions and move forward on missions. This is a RPG; we will not be using mini's but building a merc. unit from the ground up! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Offered. Knowledge Necessary; Fun, Under 18 Requires Parental Clearance.

R165: Warhammer Fantasy Roleplay 2nd Edition; "Something Rotten in Kislev" by John Gallo. A priest of Ulric has requested your services as bodyguards and guides to see him safely into the oblast of Kislev, wherein he seeks to bring justice to the perpetrators of the murder of one of their brothers who had been travelling the northern wastes delivering the holy word. Your job is to bring him to the village of Vitkal alive and preferably unharmed. The oblast is not a friendly place, even less so than the Empire. Pregenerated characters will be provided; a copy of the main rulebook is preferred but not required. Bring a pencil and 2d10. As with last year, characters may be carried forward into the other events being run in the midnight slots thursday, friday and saturday. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R166: The Burning Wheel: The Blossoms Are Falling; "Mountain of Honor" by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! Clan Hashiji is a small Clan, most of land you own is mountains infested with Oni, however a deposit of Iron was found 30 years ago. Alliances make with larger Clan, just how will these obligations be repaid? As the men try to balance Honor and Obligation. The two powerful woman of the household via to set the course of this family. In course of play we will define the whirlwind of change. Thursday, 9:00AM - 1:00PM; One Round; All Materials Provided. Experts ONLY; Serious, Under 18 Requires Parental Clearance. See Also: R304.

R167: d20/Dave Arneson's Blackmoor; "Episode 2 - A Night Out Under the Stars?" by Christopher Reed. Problems arise for a small town on the edge of the Redwoods. Are you big enough to help the little people in need? Especially, when the request comes from the tavern keeper who's Inn you woke up in. But weren't you just camping out under the stars last night? A Dave Arneson's Blackmoor adventure for first and second level PC's. Thursday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R256.

R168: Marvel Super Heroes; "MIA (Missing in Action)" by Ronni Katz. You (as your favorite Marvel Hero) notice that the level of super villain crime has gone WAY DOWN in the past few weeks...and MONTHS! What is going on? Has everyone suddenly decided to reform their ways? Are Earth's heroes soon going to be out of a job? Or is something more sinister afoot? It will be up the the Heroes to find out what has become of all the bad guys... Thursday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R322.

R169: Sidewinder Recoiled; "Headed For a Reckoning" by James Moore. Three of the West's most notorious outlaws have found themselves in one place at the same time. Now, a posse of U.S. Marshalls has come together to bring them to justice and rid the West of the worst of the worst. Sidewinder Recoiled is an Old West game that uses the d20 system of gaming. Role playing highly stressed. Thursday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R170: Contract Work (PLAYTEST); "Heavy Hitters" by Russell Collins. An INDEPENDENTLY PUBLISHED GAME in development by Lucre Press - Part of the Indie Games Explosion! Hired gun, assassin, hitman, whatever. You've got a client, you've got a target and you've got a whole lot of debts. Make a killing! Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R180, R206, R264.

R171: It's Complicated; "Personality Quirks" by Elizabeth Shoemaker & Shreyas Sampat. An INDEPENDENTLY PUBLISHED GAME in development by Two Scooters Press - Part of the Indie Games Explosion! Do you like stories about happy, functional, well-adjusted people who fall in love with the right people, say the right things, and live happily ever after? If so, this is definitely not the game for you! It's Complicated is a roleplaying game about personality quirks, secrets both dark and embarrassing - but most of all, it’s about convoluted, messy, compelling, and occasionally one-sided relationships. This game is designed to facilitate play in the style of movies like The Royal Tenenbaums, and television shows like Ugly Betty and Pushing Daisies. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R249.

R172: Prime Time Adventures 2.0; "Play the Greatest TV Show that Never Was!" by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME from Dog-eared Designs - Part of the Indie Games Explosion! If you enjoy great TV, then you'll love Prime Time Adventures, the game that lets you create and play the TV show you always wanted to see, complete with meaningful characters and gripping drama. As a group, you and the other players will create the show and its cast, then play out an actual episode of the series, exploring the personal struggles of the main characters and cooperatively laying out the kind of story television executives dream of. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R208.

R173: Tangled Fates (PLAYTEST); "Dance of the Moon Wraith" by Kat Miller. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME in development by Incarnadine Press - Part of the Indie Games Explosion! It is said that the Moon Wraith would come in the time of the city's greatest peril. It is the cause of the peril or has it come to aid the city in need? Five people are connected to the arrival of the wraith and ultimately these five people will determine if the city is saved or sinks into the sea...welcome to Atlantis! Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R252.

R174: d20 (Modern); "Inspiring Anarchy" by James Moore. In the year 3190, the Earth has become a true melting pot of cultures known as the Conglomerated Nations and peace largely reigns over all. Keeping the peace within the Conglomerated Nations are the Sentinels, zen warriors whose sole function in life is the preservation of peace and justice. However, lurking in the dark recesses of Humanity, someone is seeking to shatter the Utopian peace. Now the Sentinels must act quickly to maintain all that has been built in the name of peace and universal harmony. Role playing highly stressed. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Knowledge Necessary; Serious, All Ages.

R175: d20/Dave Arneson's Blackmoor; "Episode 3 - Redwood Distraction" by David Coakley. The southern border of the Redwoods has again become infested with orcs. The elves have dispatched hunting parties to drive them off, but with no success. A dark shadow is falling over the woods. A Dave Arneson's Blackmoor adventure for levels 1-4. Thursday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R287.

R176: Dungones & Dragons 3.5 (DragonStar Setting); "Run for Your Lives!" by Omega Direx. What should've been a simple interplanetary smuggling job leaves you running for your life. DragonStar is a sci-fi/fantasy setting from Fantasy Flight Games. It's Firefly meets D&D with a bit of Warhammer 40K and Outlaw Star thrown in. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: R311.

R177: GURPS 4th Edition; "Cabal: The Possessed" by Kevin Meares. Its your first assignment for the Cabal, and its clearly menat to be a proving ground. One of the candidates for president of the U.S. is suspected to be under some kind of spiritual influence. Can your team solve the mystery before the election? Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R178: New Gods of Mankind; "Getting to Know You" by Jennifer Schoonover. A WORLD PREMIERE EVENT! Learn what it means to be a God as you get into a friendly competition with the other members of your pantheon. Have you ever wondered what it would be like to be a God? New Gods of Mankind is a role playing game where players take on the role of young deities who guide their tribes through the dangers of the world. It is an archaic age with the newer species of humanity struggling for survival beside six Elder Races and their ancient Gods. The Gods of the Elder races have a detailed history with the world and each other. Many wars have already been fought over people, land, and resources, and mankind and their new Gods are infants by comparison. Rules for this game are simple, yet open ended with plenty of leeway in terms of actions and abilities. Both resource management and dice pools mechanics are intertwined into a Belief system. Mortal conflicts from simple one-on-one combat to massive-scale armies are solved with a simple active opposing dice roll system. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R179: Hero System 5th Edition; "Hero All-Stars" by Darren Watts. Join Hero Games President Darren Watts for yet another installment of Hero All-Stars. Sherlock Holmes, the Lone Ranger, Kwai-Chang Caine and others must unite to solve a mystery spanning multiple worlds in order to save all of Creation! Thursday, 6:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R220.

R180: Contract Work (PLAYTEST); "Heavy Hitters". See R170. Thursday, 8:00PM - 12:00AM; One Round. See Also: R206, R264.

R181: "Misspent Youth Alpha Playtest Happy Fun Time" by Robert Bohl. An INDEPENDENTLY PUBLISHED GAME under development from The Independent Insurgency - Part of the Indie Games Explosion! Misspent Youth is about friendship, the fight for freedom, and being awesome. Hollywood Pitch is: In Snow Crash's future, Danny Ocean's crew–Goonies-sized–play craps to take down Big Brother. It's a sci-fi game about 12 to 17 year olds in a future about ten years from now. The players create a villain together, then create their Youthful Offenders to tap into that. So much fun that the Rockefeller Laws mandate a 10-20 year sentence for playing. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R224, R237.

R182: Mist-Robed Gate; "From the Cheesy East" by Shreyas Sampat & Elizabeth Shoemaker. An INDEPENDENTLY PUBLISHED GAME in development by Two Scooters Press - Part of the Indie Games Explosion! Mist-Robed Gate is a game designed to simulate Wu Xia cinema, cheesy kung fu movies, epic Chinese blood operas, and other emotionally violent action movies from eastern Asia. Players take on the role of characters with conflicting loyalties, and through a knife-passing ritual, decide what is more important: Their desires or their lives. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R302.

R183: Spiral (PLAYTEST); "A Mind Less Able" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME under development from Don Corcoran - Part of the Indie Games Explosion! In every Lovecraftian horror game my friends and I played the most fun was exploring how characters went insane and what the effect on the story was. Those are the moments this game not only supports but drives toward - the inevitable end. Now it just a matter of what we do to get there. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R184: The Perilous Realm; "A Star Called Wormwood" by Bill White. An INDEPENDENTLY PUBLISHED GAME in development by Consensus Games - Part of the Indie Games Explosion! You have come from a far-off land to the mighty kingdom of Prester John in search of its wealth, wisdom, and wonders, but the signs and portents of an ancient prophecy hold dire meaning. Are you really the hero foretold who will stave off the apocalypse of the Four Indies and save the kingdom of Prester John? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R185: "The Roach for President" by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME from Bully Pulpit Games - Part of the Indie Games Explosion! The Shab-al-Hiri Roach is a dark comedy of manners, lampooning power and the people who crave it and asking players to answer a difficult question - are you willing to swallow a soul-eating telepathic insect bent on destroying human civilization? Even if you get a cabinet post? This is a modern day variant of the Shab-al-Hiri Roach where players will be campaign staffers of a presidential candidate, all jockeying for promotion to a cabinet position once the election results are in. Political satire, expendable lobbyists, and cover ups of embarrassing incidents are all strange and new to the Roach, but he will adapt...somewhat. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. See Also: R238.

R186: d20 (Urban Arcana; Anime); "Dark Core". See R160. Thursday, 8:00PM - 12:00AM; One Round. See Also: R228, R317.

R187: d20/Dave Arneson's Blackmoor; "Episode 30 - Blackmoor Wives Club" by Jennifer Barth. Hell hath no fury like a woman scorned... Or even worse, a group of women who are all working together. Can testosterone filled heroes save themselves? A Dave Arneson's Blackmoor episode for heroes levels 1-4. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R307.

R188: DEADLANDS; "Six-Guns and Zombies" by Kim Rescorla. Deadlands, horror and handguns in the Weird West. Six-guns, zombies and Cthulhiod madness! That's what we can fun! Let's relive won of the great games of yesteryear. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R230.

R189: Scion (White Wolf); "Power of the Immortals" by Matt Yaniga. There is nothing like being the child of a God stuck in the modern world. Are you ready to have the power of the immortals at your fingertips? Join us for White Wolf's newest role playing game, Scion! Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R233.

R190: Warhammer 40,000: Dark Heresy; "Serve the Emperor!" by Jared Kamage. Fight chaos! Be victorious or be destroyed... Join the lastest sensation of science fiction roleplaying in the eternally dim Warhammer 40,000 universe. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R218.

R191: Star Wars Saga Edition; "The Fate of the Eva Dawn" by James Carpio. Part One of Three in the I-CON Star Wars Kessel Run. On their way back to the Penal Colony on Annaj, to hand over a prisoner extracted from the nearby planet of Cerea, several Imperial Officers, Stormtroopers and a Bounty Hunter intercept an ancient caged evil. Can the crew of the Theta-Class T-2C transport known as "The Eva Dawn" come together to fight off what horrors have descended upon them, or will they vanish amongst the vast space of the Outer Rim? Thursday, 10:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R192: Changeling: The Dreaming; "Change of Seasons" by Paul Weinstein. Changeling is back! Gange is good! Change is bad! If life is a riddle who knows the answer? Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R193: Dungeons & Dragons 3.5; "Evil Is As Evil Does" by Gerald Katz. All player characters are Evil and everyone knows it. Will the party complete the adventure plot (it has been done), or slaughter each other before making any headway (this happened too)? At the start of the session the players decide if they want a serious plot - a normal adventure except that the party is Evil, or a humorous one where the DM's evilness shall Smite thee! Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Knowledge Necessary; Fun, Under 18 Requires Parental Clearance. See Also: R241, R296, R319.

R194: Spookybeans; "Dave of the Dead" by Ben Morgan. Something has gone horribly horribly wrong, and now the dead have risen and are invading The Hollow with an insatiable hunger for the flesh of the living! Now, the future of humanity rests in the hands of a man with a borderline psychotic personality disorder. And a chainsaw. Can the PCs figure out what caused the outbreak, and how to stop it? Hell, can they just manage to survive? On the other hand, is being a zombie really so bad? Thursday, 12:00AM - 3:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R323.

R195: Warhammer Fantasy Roleplay 2nd Edition; "Trouble in Masserschloss" by John Gallo. The promise of ready gold and warmer weather has lured a somewhat ragtag group of 'bloody foreigners' from their last major contract in Kislev to lands considerably further south, to the the constantly waxing and waning principalities of the Border Princes. One of the Princes of Masserschloss is offering good hard gold in exchange for certain 'assignments to be discussed'. Sure, it's probably horribly dangerous, but at least you're reasonably certain the country itself won't be trying to kill you. And it's warmer than another season in Kislev... Players need only a pencil and 2d10. A copy of the main rulebook is helpful but not required. Pregenerated characters will be available (the same ones from the prior event, plus any neccesary -ahem- replacements). This is part two in the four part "Touring the Old World" series, though playing in the prior or following events is -not- required. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R196: Werewolf: The Apocalypse; "Arcadia Bound" by Bill Johnson. Welcome to the World of Darkness. A world much like our own but darker, more sinister. Where things go bump in the night and the shadows hold horrors that would make the bravest of men shutter. Join us on a trip to Arcadia where the faeries rule, in a mission of peace and good will that will bring the Tribes of the Werewolves closer to the Changelings...if all goes well... Thursday, 12:00AM - 4:00AM; One Round; All Materials Offered. Knowledge Necessary; Fun, 18 & Over ONLY. See Also: R245.

R197: Spirit of the Century; "Yangtze Rocket Patrol" by Mel White. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! China, 1937: Since the turn of the century, the Yangtze Rocket Patrol has ensured the security of American air and maritime vessels trading with China. Now, stormclouds of war gather as the Imperial Nipponese Army mobilizes for conquest. Will the Rocket Soldiers of the YANGROCKPAT be trapped deep in foreign lands? Tune in and decide! Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R198: With Great Power...; "Crossover" by Kat Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Its that time, when your favorite Comic Company mashes Heroes and Storylines together in a Cosmic double length collectable metallic covered form. Will Hero titles: Teen Power, Mechanoid, Captain Tomorrow and Mysteria Mistress of Mystery ever be the same? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R305.

R199: d20 (Modern; Urban Arcana); "Urban Arcana" by Omega Direx. Suit? Check. Tie? Check. Fireball? Check. Mission: Protect the unsuspecting public from doom lurking in the shadows. Guns, magic, pulp action, horror, mystery, spam email that magic missiles your face, and breakdancing?! Welcome to Urban Arcana. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R255.

R200: d20/Dave Arneson's Blackmoor; "Episode 49 - Heroes on Ice" by Tim & Jennifer Barth. Clothed by the moon / Those to be kissed by the frost shall go into bondage / Saved by the brothers / They shall face the fiery hordes / And set the fencer free A Dave Arneson's Blackmoor adventure for heroes levels 1-4. Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R318.

R201: Dungeons & Dragons 4th Edition; "Dragons and Old Artifacts" by Ben Forest. A DEXCON 11 EXCLUSIVE! Ben Forest brings his 21st annual eight-hour D&D extraganza game, an all-new adventure for DEXCON 11. New and veteran members of "Bloomfields Heroes" are welcome. For twenty years – The Bloomfield's Heroes Adventuring Company – has found wealth, love and fame. They have stud-up for justice, fought oppression. They have lived well. Now evil has found its way, quietly, into the family. Yet the city-state of Silverymoon of the Forgotten Realms calls for it Champions. Players get to pick and keep their 9th level characters. Guidelines for creating your own party member are available via emailing benforest@mac.com, player generated adventures must be pre-appoved by Ben. We will take lunch break. Please note, players more that 15 minutes late cannot be guaranteed their slot. Friday, 9:00AM - 6:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, 18 & Over ONLY. See Also: R257.

R202: Mekton Zeta; "All Quiet on the Spinward March" by Cameron Johnson. The Patrol Cruiser "Black Pig" is on a routine patrol through neutral systems between the friendly worlds of the Coalition of Sapient Beings and Xenophobic Federation of Humanity. Things have been quiet, so everyone is expecting a quiet tour through Neutral Space. Of course, Captain Kincaid has kept you and your fellow Mechajocks ready for action, just in case. Everyone knows that if you see pirates, you'll be lucky. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R203: New Gods of Mankind; "Saving Vohens" by Jennifer Schoonover. A WORLD PREMIERE EVENT! Your people in the village of Vohens are betrayed by the rival city of Phatul. Your followers reach out to you and you must answer! Have you ever wondered what it would be like to be a God? New Gods of Mankind is a role playing game where players take on the role of young deities who guide their tribes through the dangers of the world. It is an archaic age with the newer species of humanity struggling for survival beside six Elder Races and their ancient Gods. The Gods of the Elder races have a detailed history with the world and each other. Many wars have already been fought over people, land, and resources, and mankind and their new Gods are infants by comparison. Rules for this game are simple, yet open ended with plenty of leeway in terms of actions and abilities. Both resource management and dice pools mechanics are intertwined into a Belief system. Mortal conflicts from simple one-on-one combat to massive-scale armies are solved with a simple active opposing dice roll system. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R204: Twilight 2000, v2.2; "Hopefully Not Into the Fire" by James Moore. The President of the United States' world-famous supermodel daughter has been kidnapped! Now, word has come in that unless her substantial ransom demand is paid, she will be killed on live streaming video for all the world to see. Surely the President will bring to bear all the might of the United States Military to rescue his beloved daughter and bring to justice her kidnappers. There is a catch however. The players are playing the kidnappers. Role playing and thinking highly stressed. Twilight 2000 is an RPG that is designed to accurately depict combat. This game does NOT take place in the Twilight 2000 game universe. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R205: The 2008 U.S. National Complete Mafia for d20 Championship. Mr. DiGerolamo invites you to play in his flagship creation, published by Living Room Games. You would not want to disappoint him... Play a Wiseguy, commit crimes and do favors for your Family so that you might someday be a made guy. Based on the popular and easy-to-use d20 Modern rules. Use skills such as Bribe, Run a Brothel, Cheat, Hide Motive, Shake Down, Exploit and Joke. Try new feats like Lasting Threat, Heart of Stone, Man of Honor and Man of Respect. Pregenerated wiseguys that you can personalize are provided for quick, start up play. Experience the drama and excitement of Complete Mafia. Don't make us come looking for you. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Friday, 2:00PM - 6:00PM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R247. Next Round: R281.

R206: Contract Work (PLAYTEST); "Heavy Hitters". See R170. Friday, 2:00PM - 6:00PM; One Round. See Also: R180, R264.

R207: Covenant; "Architects of the New American Dawn" by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME from Realms Publishing - Part of the Indie Games Explosion! I was a reporter for the Washington Post. These last weeks I have investigated an arm of the Right-Wing Conspiracy. At first I believed them to be just another masonic chapter. But now the FBI has been asking me questions. I fear for my life that is why I must get this message out there. Covenant is a story game of failing conspiracies, just because Apocalypse didn't come doesn't mean the Great Work is done. Your beliefs are in doubt. The Order shattered who will you trust? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R208: Prime Time Adventures 2.0; "Play the Greatest TV Show that Never Was!". See R172. Friday, 2:00PM - 6:00PM; One Round.

R209: Spirit of the Century; "No More Room in Hell" by John Farish. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! Civilization fell apart quickly when the dead began to rise. Now comes the hard part, surviving in a world of flesh eating zombies where the dead aren't your only enemies. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R210: Trail of Cthulhu; "I, Governor (or, The Unpleasant Profession of Upton Sinclair)" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Kenneth Hite - Part of the Indie Games Explosion! It is 1934, and the socialist radical Upton Sinclair has a plan to end poverty in California if he is elected governor in the upcoming election. His rhetoric has drawn a great tide of the homeless and desperate westward and perhaps something darker as well. Play a character taken from the pages of history as some rough beast comes slouching toward Los Angeles. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R211: Wushu (Modified); "What Happened at Roanoke?" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Dan Bayn - Part of the Indie Games Explosion! 1587: A small group of English colonists establish a settlement on Roanoke island. 1590: A settlement is found completely abandoned with no trace of the colonists. Roanoke is a game of dark mystery and wicked action. Players take on the roles of settlers in the colony of Roanoke, and through play we will discover what exactly happened over those three years. Based off of the Wushu system. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R212: Call of Cthulhu; "The Second Saga - Saga of Ravenar, Part Two" by Oscar Rios. A special Cthulhu Dark Ages Promotional event! What began with the events of "The Unsung Saga" now continues. Three years have passed and the crew of the Ravenar sets sail once again. This scenario is part two of "The Ravenar Saga" trilogy. The investigators travel to the house of Svengar, now a lord with his own lands in Iceland. It is yuletide and they're looking forward to many days of festive celebration. What should be a happy time turns out to be anything but, for shortly after their arrival strange things begin happening. The bay freezes solid, a terrible blizzard strikes the area and people go missing. It's time for the crew of the Ravenar to put on their armor, draw forth their weapons and once again save the day. This scenario has recently been released as part of "The Ravenar Saga" monograph, available at Chaosium.com. Players will vote for the "Best Player" at the table, who will then receive an autographed copy of the book as a prize. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R213: Cyberpunk 2020; "Heroes Are Hard to Find" by Ben Morgan. Spend a night with Trauma Team! TTI has partnered with GlobalComm to develop a new reality TV show called Medic: Emergency Response, which will put the viewers right there in the AV with the TT crews as they battle to save lives in the inner city. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Very Serious, All Ages.

R214: d20/Dave Arneson's Blackmoor; "Episode 1: The ComeBack Inn". See R161. Friday, 2:00PM - 6:00PM; One Round.

R215: Mage: The Ascension (2nd Edition); "Hong King Cavaliers, Part One" by Lowell Carson. 1862 - It has been over four decades since Her Royal Highness, Victoria, took possession of Hong Kong island following the first Opium War and two years since the Chinese were forced to hand over Kowloon following the second Opium War, yet Hong Kong remains one of the most wretched outposts of the Order of Reason. Little has been accomplished here to reduce the power of Asiatic Superstitionists or bring proper culture to the Asiatic Masses. If this history of failure is going to change, a new attitude is needed. Two rounds with separate adventures, characters will carry over, but the players do not need to. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R216: Silhouette CORE v3; "Stargate SG-1: P9X-451" by Cameron Johnson. SG-1 isn't the only team in the SGC, come fill the combat boots of one of the elite of the elite, SG-16. The mission profile is simple, go to a new world, collect data, make first contact with the locals, and pray nothing bad happens. Like Goa'uld. Or Replicators. Or angry locals. Or ancient technology that's about to explode. Or all of the above. Anyone can go through the gate, do you have what it takes to make it back in one piece? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R217: Star Wars Saga Edition; "Escape From Endor" by Sarah Ninesling. Part Two of Three in the I-CON Star Wars Kessel Run. It was a miracle we survived the crash, but it'll take another miracle to get back off this green hell. We don't have the parts we need and the radio isn't working. We have supplies for three weeks...but we won't be able to hold out for more than three days. Not enough power against those things out there. They just keep coming. It's time to make a choice. Take the one real chance we have to survive? Or wait for the end to come. None of us were ever big on waiting. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R218: Warhammer 40,000: Dark Heresy; "Serve the Emperor!". See R190. Friday, 2:00PM - 6:00PM; One Round.

R219: "The 3rd Annual David Stern Memorial Role Playing Game, Part One: Deja Vu" by Mike Kanarek. The Setup: Bring your favorite character, any genre/system, with/out stats & details. Required: plays well in a party; characters may not eat each other. You get the idea. The system used to (loosely) relate the characters: AD&D 1-2-3, but let us worry about that. Characters may continue into Jewel of a Quest, Saturday night. The Event: If you look in the mirror, will you see what's behind you? There once was a girl named Alice, who dreamed she was trapped in a palace. The rabbit hole meets the Mobius strip, the surest path for a one-way trip. Part of the City campaign; prior experience rarely helps. A mind-bending event by Kanarek & Kanarek, this was the last of the City campaign games in which David played. Its quirkiness was designed with him in mind; fitting to run again in his honor. Friday, 6:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R220: Hero System 5th Edition; "Hero All-Stars". See R179. Friday, 6:00PM - 12:00AM; One Round.

R221: AD&D 2nd Edition; "Dungeon Crawl - The Barony of Agrimonious" by Paul O'Connell. Semperius, Baron of Agrimonious, the 616th level of the Abyss, has a habit of snatching wayward adventurers from their worlds and using them to feed his herds of frothing Tarasques, which he is charged with sending to destroy one of the many prime worlds every 100 years. At least that's what the last guy told you before he was dragged from your cell, screaming for mercy. Can you escape from the dungeon of Semperius' Mansion of Woe? Utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Players should bring their own 7th-10th level characters for GM approval and can carry them through all three Dungeon Crawl games. If you have a 25mm figure representing your charcater, bring it! Friday, 7:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R222: The 2008 U.S. National CONTINUUM Championship. Aetherco presents the fourth annual U.S. National Championship of their flagship role playing game, CONTINUUM. Called "unusual" by the Sci-Fi Channel, and "unique and painfully satisfying" and "very cool" by player-reviewers on Amazon.com, CONTINUUM has broken new ground by logically solving every time travel conundrum, and actually made a civilization of time travellers outrageously playable. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Friday, 8:00PM - 12:00AM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R263. Next Round: R314.

R223: Ganakagok; "The Ice People" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Consensus Games - Part of the Indie Games Explosion! The Nitu people live on a great island of ice in a cold sea beneath a starry sky where the sun has never risen...until now. In this game, you confront the Dawn and what it means for you, your people, and the ice-world of Ganakagok. A story-game with an oracular resolution system that generates myths and legends as the product of play. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R224: "Misspent Youth Alpha Playtest Happy Fun Time". See R181. Friday, 8:00PM - 12:00AM; One Round. See Also: R237.

R225: Mortal Coil; "Anything is Possible" by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME from Galileo Games - Part of the Indie Games Explosion! What things on this Earth are not dreamt of in your philosophy? Come explore a magical world where the players have a hand in the creation of the game setting. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R226: Serial; "Unhappy Campers". See R157. Friday, 8:00PM - 12:00AM; One Round.

R227: Arcane Circle RPS; "Adventures in Middle Earth: Unleashing the Iron Wolves" by Steve Balbo. You are members of one of the most feared and infamous mercenary companies in Cardolan, Lord Gregor's Iron Wolves. You are hunting down savage barbarians of Dunland for fun and profit. Come wreak havoc. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R228: d20 (Urban Arcana; Anime); "Dark Core". See R160. Friday, 8:00PM - 12:00AM; One Round. See Also: R186, R317.

R229: Dark Refuge: The Adventure Game; "The Nightmare Slaver!" by Brandon Osorio. The Northern Kingdom of Kasanth uses the fear of their enemies to create armies of Nightmares. Enslaved to their cause, this army have marched East to the city of Tal Hanon, pillaging everything in their path. In hopes of averting full scale War, Agents have been sent in by the Earther Colonies. Now you are trapped behind enemy lines with only your Gear, your wits and creative use of the Leyas to save you. Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMd by the creator of the game. Friday, 8:00PM -12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R230: DEADLANDS; "Six-Guns and Zombies". See R188. Friday, 8:00PM - 12:00AM; One Round.

R231: Dungeons & Dragons 3.5; "We Be Dragons!" by Chris Bernhardt. A WORLD PREMIERE EVENT! Its called 'Dungeons & Dragons' for a reason! Ever wondered what it would be like to play things from the other side? Well wonder no more! You, the players, are a clutch of Dragons! You are the most feared & powerful creatures in the realm. You are both myth & legend and all who know of you cower in abject terror - well at least they will, in a few decades. You are a group of young Dragons looking to establish yourselves as the great and terrible beasts you were born to be. Can you survive to make your mark in the realm before you are hunted to extinction by the dreaded 'Adventuring Party'? Come join the fun & see! Characters will be provided but Players are asked to bring their own source books & materials (players guide, dice, etc) to help move the game along. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Experts ONLY; Serious, Under 18 Requires Parental Clearance.

R232: GURPS 4th Edition; "Discworld: The Mile of Ordinary Gentlebeings" by Kevin Meares. From across the Disc the have come. Some seek adventure, some seek enlightenment, some seek fortune and a few just seek some thing amusing to do with their afternoon. They are "The Mile of Ordinary Gentlebeings." A mostly brave, (sort of) daring band of adventurers (when they aren't to busy playing cards) out to save the Disc from imminent Destruction (or at least to save themselves from boredom). Drawing from Pratchett's Discworld and using the GURPS rules this will be an amusing romp through parodies of bad science fiction, fantasy and horror. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY.

R233: Scion (White Wolf); "Power of the Immortals". See R189. Friday, 8:00PM - 12:00AM; One Round.

R234: Twilight 2000, v2.2; "Peace and Freedom" by James Moore. Team, the Agency's recent Intel has turned up some rather disturbing information. A South American Drug Czar has been using his vast empire to finance and support a terrorist organization. This must not be allowed to continue. Team, you must stop him and all of his activities at all costs at once! Role playing and thinking highly stressed. Twilight 2000 is an RPG that is designed to accurately depict combat. This game does NOT take place in the Twilight 2000 game universe. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R235: Don't Rest Your Head; "Mad City of Lost Children" by John Farish. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! Something has been dragging away children from both the city slumbering and the mad city. Everyone is looking for you to do something about it, even though the last time you worked together the world nearly ended. But how hard could it be; they are just kids after all? Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R295.

R236: "OR DIE!" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME under development from Evil hat Productions - Part of the Indie Games Explosion! You've succeeded in sabotaging the orbital Nazi mind-control laser satellite, but now the question is who of your rag-tag band will survive to return to earth! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R237: "Misspent Youth Alpha Playtest Happy Fun Time". See R181. Friday, 12:00AM - 4:00AM; One Round. See Also: R224.

R238: "The Roach for President". See R185. Friday, 12:00AM - 4:00AM; One Round.

R239: Adventure! (White Wolf); "The Mystery of Stonehenge" by Tim Rich. In Wiltshire, England sits one of prehistoric man's most mystifying monuments, the ancient Stonehenge. Six months ago an archaeological team from the Aeon Society began excavating at the base of the monument trying to uncover the secrets of the long lost society that erected the stone monoliths. Three weeks ago all correspondence with team ended, and when the excavation site no sign of them or their equipment could be found. Could Stonehenge be the face some dangerous secret for an era long forgotten? Friday, 12:00Am - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R240: D30 System; "Chaos University - Winner Takes All" by Jennifer Schoonover. The promoters at the Indianapolis Motor Speedway have an emergency... there's a "bad feeling" keeping people out and the race starts in two hours! The D30 System is back! Magic returns to an unprepared 21st-century society and you and your classmates are all that stands between chaos and order. Play with your old characters or make new ones. New adventures will be created exclusively for DEXCON! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R241: Dungeons & Dragons 3.5; "Evil Is As Evil Does". See R193. Friday, 12:00AM - 4:00AM; One Round. See Also: R296, R319.

R242: Spookybeans; "Chasing Brodie" by James Carpio. Brodie Bruce, proprietor of Brodie's Comics in Red Bank NJ, has run into a bit of a problem: back taxes! The old owner sold the place to Brodie with 50,000 debt attached. New Jersey's own mad millionaire Leonardo Leonardo has his eye on buying out the store and replacing it with a boutique that caters to North Korean amateur bear porn enthusiasts. Can Brodie and his friends from the Quick Stop raise the money in time to stop the madness? This is a adult themed version of the Spookybeans scenario "The Euphorium", using characters from the ViewAskew universe. Please bring bad taste, D**k and Fart jokes, and love for Kevin Smith films to the table. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY. See Also: R297.

R243: Twilight 2000, v2.2; "We Know Your Suffering" by James Moore. Welcome to Carnate Island, a place so memorable you may never leave it! Truly wonderful horrors have happened here, each one more wonderful, terrible, and frightening than the last. If you can endure the Suffering that goes on here, you might just win your soul. Carnate Island comes from The Suffering video game series. Emphasis is placed on how players portray the characters they are given. Twilight 2000 is an RPG that is designed to accurately depict combat. This game does NOT take place in the Twilight 2000 game universe. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R244: Warhammer Fantasy Roleplay 2nd Edition; "Escape from Mousillion" by John Gallo. Kislev. The Border Princes. Far and wide you have travelled, seeking fortune, fame and gold. A sea voyage from the Border Princes was meant to bring you to Marienburg, but a freak storm off the coastline of Bretonnia drove your vessel ashore. Ashore ... in Mousillion, quite possibly the poorest, most wretched hive of scum and villany in all of Bretonnia. It will take some hard and possibly dubious work to earn enough money to bribe those powerful enough to smuggle you past the Cordon Sanitaire... Players need only bring a pencil and 2d10. A copy of the main rulebook is recommended but not required. Pregenerated Characters will be provided (brought forward from the prior two events with replacements -ahem- as neccesary). This Part 3 of the Old World Tour series; participation in the prior events or the following event, however, is -not- required. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R245: Werewolf: The Apocalypse; "Arcadia Bound". See R196. Friday, 12:00AM - 4:00AM; One Round.

R246: Witch Hunter: The Invisible World; "Encroaching Darkness" by Kevin Meares. The things that stalk our imaginations are real. Demons, vampires, ghosts all exist and have plagued man kind since the days of old. Against them stand the witch hunters. Men and women gifted with divine abilities who challenge the minions of Satan. Set in the late 17th century Witch Hunter is a game of swashbuckling horror. Characters have mystical abilites thy turn against the forces of darkness. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R247: The 2008 U.S. National Complete Mafia for d20 Championship. See R205. Saturday, 9:00AM - 1:00PM; Round 1B of 2. Next Round: R281.

R248: InSpectres; "Fighting the Forces of Darkness" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Jared Sorensen - Part of the Indie Games Explosion! InSpectres is a game about the burgeoning supernatural investigation and elimination market. Start a company and try to stay afloat long enough to cash in those sweet, sweet stock options. Will your investigators be able to handle the ghosts, aliens, demons, and bored public servants? Will that check from your latest client finally go through? We'll find out as we create an original franchise and play through a mission or two of this tongue-in-cheek game of supernatural investigation. InSpectres: Fighting the forces of darkness so you don't have to. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R249: It's Complicated; "Personality Quirks". See R171. Saturday, 9:00AM - 1:00PM; One Round.

R250: Polaris; "Utmost Galactic North" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! Once upon a time, on the quick fringes of space, there lived the greatest people this universe will ever know. We cannot understand their powers or their technology, but we can watch as they die at the hands of their own creations, blazing like a supernova. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R251: Serial; "Man Hunt" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! You get up and go about your day unaware your being hunted. As you stop to get coffee on your way to work, as you chat with the doorman, as you enter the elevator, you are being watched and your hunter waits for the perfect moment to take you life. Fortunately for you he is being hunted too. Will the team trying to put your killer away prevail or will you become another headline in the murder spree? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R303.

R252: Tangled Fates (PLAYTEST); "Dance of the Moon Wraith". See R173. Saturday, 9:00AM - 1:00PM; One Round.

R253: AD&D 2nd Edition; "Dungeon Crawl - So Close" by Paul O'Connell. However you got here, whatever dungeon this is, an escape is going on! The guards are dead...er were undead, but now they're dead again, and this is your chance! What's this about a Demon Baron? What was that roaring noise? What do you mean there are 10,000 halls of death and destruction? Why are my arms turning green? Regain your freedom and don't get eaten by the Baron's pets. Utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Players should bring their own 7th-10th level characters for GM approval and can carry them through all three Dungeon Crawl games. If you have a 25mm figure representing your charcater, bring it! Saturday, 9:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R254: Call of Cthulhu; "Laguna Negra - A Sneak Peak at Secrets of Peru" by Oscar Rios. Far south of America's border, south of the equator, there is a place of mystery. Here can be found modern cities and ancient ruins; snow capped mountains and smoldering volcanoes; arid deserts and impenetrable rain forests. It is a place where many cultures meet, clash and eventually blend together. It is also a place of mystery, where things older than recorded history lurk; forever watching and waiting for mankind to blunder into its path. Welcome to Secrets of Peru. The Rothchild Expedition, a mix of archenemies from Miskatonic University and the National University of San Marcos, has vanished somewhere in the Peruvian Amazon. Your team, a mix of American nationals and native Peruvian investigators, intend to find them. Your primary goal is to locate two wealthy grad students who were members of the expedition, as their families have hired you. The Rothchild Expedition set out from Iquitos, sailing down the Amazon River, two months ago and hasn't been seen since. Will you discover their fate, or share it? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R255: d20 (Modern; Urban Arcana); "Urban Arcana". See R199. Saturday, 9:00AM - 1:00PM; One Round.

R256: d20/Dave Arneson's Blackmoor; "Episode 2 - A Night Out Under the Stars?". See R167. Saturday, 9:00AM - 1:00PM; One Round.

R257: Dungeons & Dragons 4th Edition; "Dragons and Old Artifacts". See R201. Saturday, 9:00AM - 6:00PM; One Round.

R258: Dungeons & Dragons 4th Edition; "I AM the Lizard Queen!" by Don Corcoran. This game allows players to explore a rich story of their own making. Using 4th Edition rules, we bend the expectations of this game and focus on very character driven story points, gaining experience and treasure as we face the player's conflicts. A host of interesting characters will be provided. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R259: Faery's Tale Deluxe; "The Unwelcome Guest" by Robert Dushay. A WORLD PREMIERE EVENT! Twick the chipmunk has a problem, and he's looking for help. Who or what has moved into his burrow without permission? And how can the faeries of Brightwood help get it out? A Faery's Tale Deluxe game, designed for young players aged 6-15! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Recommended for Young Players.

R260: Star Wars d20; "The Last Jedi" by Andrew Sussman. Continuation - Our heroes are still trying to figure out what is happening on Yavin 4. Strange bugs and odd looking buildings full of evil and Darkness...Why are other jedi trying to head in and help, what makes this place so valuable? Well, come play and find out. You make the character and we will put you into the storyline...which will continue in future conventions as an ongoing game. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R313.

R261: Twilight 2000, v2.2; "Nuke It From Orbit. It's the Only Way To Be Sure!" by James Moore. Welcome to Colonial Marine Battalion Charlie 7! Charlie 7 fights on the frontline in the war against not only the Xenomorphs, but the war against the Yautja as well. With state-of-the-art weapons at your disposal ranging from Pulse Rifles and Rail Guns to Sharp Sticks and Harsh Language, there is nothing that can stop you from succeeding at your mission. That mission is to seek out the forces of evil and kill them deader than Hell. I LOVE THE CORP! Twilight 2000 is an RPG that is designed to accurately depict combat. This game does NOT take place in the Twilight 2000 game universe. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R262: WEGS - The Wickedly Errant Game System; "A Dungeon Door Opens..." by L. Willy Wick. Fresh meat – that's what the Dunge O' Doom needs! A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz are plunged into a twisted dungeon chock full of treasure, traps and monsters. WEGS character creation is wickedly simple and quick, just like the first dungeon encounter the players will face. After that the adventurers are on their own as they make their way through this twisted dungeon crawl! Get ready for action-packed, dice rolling, sword-n-sorcery adventure! A great intro to WEGS, the Wickedly Errant Game System. Sign up for multiple sessions and take your character as deep into the dungeon as you wish!!! Saturday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R263: The 2008 U.S. National CONTINUUM Championship. See R222. Saturday, 2:00PM - 6:00PM; Round 1B of 2. Next Round: R314.

R264: Contract Work (PLAYTEST); "Heavy Hitters". See R170. Saturday, 2:00PM - 6:00PM; One Round. See Also: R180, R206.

R265: How We Came to Live Here; "A Tale of Our People" by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME from Galileo Games - Part of the Indie Games Explosion! Listen. The People are new to this world, and the current residents are monsters who do not wish us to stay. Will your hero save his village or succumb to corruption? Explore the Fifth World in a game inspired by the mythology of the Native American Southwest. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R266: Spirit of the Century; "Rex Rich and the Warlord of Mars" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! Wealthy aviation entrepreneur Rex Rich has bet the company on the new prototype rocket-plane designed by barnstorming ace Jack Redstone and his brainy kid brother Snap. Little does he realize that the rocket's test flight could mark the opening salvo of interplanetary war! Can even the genius of Dr. Einstein bail Rex out of trouble this time? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R267: With Great Power...; "The Monster Squad" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! The police swarmed in and tackled the 9 foot tall, scale-covered thing. Until it was too late, they never realized that he was the hero! Come join The Monster Squad! Saturday, 2:00PM - 5:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R268: Arcane Circle RPS; "Adventures in Middle Earth: Into the Trollshaws Again, My Boys" by Steve Balbo. Our heroes are stretched thin to protect the scattered free fortresses of Arnor. Once more into the teeth of doom, into the fabled and feared Trollshaws you must go to track down dangers. Heroes from prior adventures return to face the dreaded minions of the Witch King. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R269: Call of Cthulhu; "A Mortal Harvest" by Oscar Rios. The autumn harvest is coming to the providence of Britannia but all is not peaceful around the city of Viroconium. Suddenly more than a thousand Celts of the Cornovvi tribe appear moving towards the city. They are moving with their women, children and elderly, telling tales of a dark messenger and a pending disaster. To the south are their rivals, the Dubunni tribe. Having these tribes so close together may well destabilize the entire region. If they aren't convinced to return to their own lands and soon their harvest will be ruined and they'll be facing starvation in a matter of weeks. Will there be war? Starvation? And what of this dark messenger and his story of a coming doom at the cold hands of the living dead? The local prefect Herius Salvian needs this problem taken care of and fast. He summons his best men to deal with this and guess who they are? This scenario will be published as part of the Extrico Tabula, the Second Cthulhu Invictus Companion. This upcoming Chaosium monograph will feature two scenarios and background chapters detailing the providences of Germania and Britannia. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R270: Dark Refuge: The Adventure Game; "The Dragons of Borvis" by Brandon Osorio. The most deadly shapeshifters of the Northern Kingdoms are the Dragons of Borvis. Able to take a massive armored draconic form, they are an elite Airforce. Since Borvis was overthrown by the Coalition and its castle lies in ruins, the Dragons of Borvis have taken to raiding Coalition Hovertrains, striking back at their oppressors in any way they can. Too bad they selected the Train taking you back from the frontlines. Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMed by the creator of the game. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R271: Dark Refuge: The Adventure Game, The EEF Sourcebook; "The Earth Expeditionary Force: You're in the Army Now!" by Don Winters. The human defenders of the Colonies of Refuge, the EEF is made up of elite Special Forces soldiers. Combining Leyas abilities and high tech weapons, the EEF Special Forces will face the deadliest army in the galaxy, the cloned Brethren of the Iron Republic. The Iron Republic has kept Refuge secretly as a Penal Colony. The EEF has issued Order 00, and the battle for freedom has begun. Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMed by the co-author of the EEF Sourcebook. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R272: In Nomine; "Fear Itself" by Scott Lesher. A combined group of Renegades and Outcasts on the run from both sides of the War stumbles into the small town of Malson while searching for a new base of operations. But Malson has secrets of its own. Will you have to free the town to free yourselves? Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R273: Mage: The Ascension (2nd Edition); "Hong King Cavaliers, Part Two" by Lowell Carson. 1862 - It has been over four decades since Her Royal Highness, Victoria, took possession of Hong Kong island following the first Opium War and two years since the Chinese were forced to hand over Kowloon following the second Opium War, yet Hong Kong remains one of the most wretched outposts of the Order of Reason. Little has been accomplished here to reduce the power of Asiatic Superstitionists or bring proper culture to the Asiatic Masses. If this history of failure is going to change, a new attitude is needed. Two rounds with separate adventures, characters will carry over, but the players do not need to. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R274: Rapture: The Second Coming; "Wolves Amongst the Sheep" by Kevin Meares. The world knows unprecidented pace. The nation of Europa rules Europe and the US and the Neo Shogunate rules Japan. Over it all is the watchful eye of the Universal Church and its Templars. You are a Templar chosen to root out those who stand against this new Utopia and with helping pave the way for the Lucifer, the lightbringer to cast down the Tyrant. Rapture is a near future d20 rpg focusing on the Apocolypse. While elements are distinctly Christian (i.e. the Antichrist, the False prophet) it focuses onthe moral and ethical questions of a final battle between good and evil as ethical forces instead of a single religion or denomination. Players will be taking the role of inquistorial characters rooting out those who do not conform to the new world order. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R275: Star Wars Saga Edition; "Fun and Profit on Ishban" by David Greenfield. Part Three of Three in the I-CON Star Wars Kessel Run. After escaping from the terrors of the Outer Rim and the beasts of Endor, our brave group of heroes find themselves hiding out on the mining world of Ishban. A small and relatively quiet world, the planet is an ideal hiding spot from the eyes of the Empire. However, debt wracks up quickly in any operation controlled by the Hutts, and the heroes find themselves broke without a ship. Can the adventurers make it off planet before their pursuers discover their latest refuge? Saturday, 2:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R276: Twilight 2000, v2.2; "The Demon Who Makes Trophies of Men" by James Moore. The Humans continue to involve themselves in your hunts against the Serpents. They continue to try and study your people in unholy ways. Their intrusive interference has got to come to an end sooner rather than later. This upcoming hunt may do just that. Role playing and thinking highly stressed. Twilight 2000 is an RPG that is designed to accurately depict combat. This game does NOT take place in the Twilight 2000 game universe. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R277: WEGS - The Wickedly Errant Game System; "Dingbitt's Dunge O' Doom, Part One" by L. Willy Wick. You ain't done dungeon 'til you done Dingbitt's! A rag-tag assortment of Warriors, Rangers, Tricksters, Mages and Sages are plunged into a demented dungeon chock full of treasure, traps and monsters. The deeper folks delve into the dungeon, the bigger the booty (and the greater the peril, of course). It’s all up to the players to decide what it shall be – fabulous treasure, worthy opponents or, perhaps, just to find a way out? It’s amazing how priorities change when they’re no longer on Dungeon Level 1. Get ready for action-packed, dice rolling, sword-n-sorcery adventure! A great intro to WEGS, the Wickedly Errant Game System. Sign up for multiple sessions and take your character as deep into the dungeon as you wish!!! Saturday, 2:00PM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R278: AD&D 2nd Edition; "Dungeon Crawl - Once More Back Into the Breach!" by Paul O'Connell. You are among the many who have escaped the Mansion of Woe, but now fate has landed you a chance to get back at your captors. Revenge is a dish best served with cold steel utensils on the 616th layer of the abyss. Utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Players should bring their own 7th-10th level characters for GM approval and can carry them through all three Dungeon Crawl games. If you have a 25mm figure representing your charcater, bring it! Saturday, 3:00PM - 8:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R279: WEGS - The Wickedly Errant Game System; "Dingbitt's Dunge O' Doom, Part Two" by L. Willy Wick. You ain't done dungeon 'til you done Dingbitt's! A rag-tag assortment of Warriors, Rangers, Tricksters, Mages and Sages are plunged into a demented dungeon chock full of treasure, traps and monsters. The deeper folks delve into the dungeon, the bigger the booty (and the greater the peril, of course). It’s all up to the players to decide what it shall be – fabulous treasure, worthy opponents or, perhaps, just to find a way out? It's amazing how priorities change when they're no longer on Dungeon Level 1. Get ready for action-packed, dice rolling, sword-n-sorcery adventure! A great intro to WEGS, the Wickedly Errant Game System. Sign up for multiple sessions and take your character as deep into the dungeon as you wish!!! Saturday, 4:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R280: "The 3rd Annual David Stern Memorial Role Playing Game, Part Two: Jewel of a Quest" by Mike Kanarek. The Setup: Bring your favorite character, any genre/system, with/out stats & details. Required: plays well in a party; characters may not eat each other. You get the idea. The system used to (loosely) relate the characters: AD&D 1-2-3, but let us worry about that. Characters may continue into Deja Vu, Friday night. The Event: You see an eye-catching brightly colored posting on a large board labeled "Here's the Chant" outside the Civic Festhall in Sigil, Planescape's central City of Doors, written in the local cant. It ends with: "...Interviews at the MetroMagic Trading Company." Be prepared for a job interview!! Bring a selection of favorite characters, in case the first isn't hired! Part of the City campaign; prior experience rarely helps. David Stern played almost every time it ran; fitting to run again in his honor. Saturday, 6:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R281: The 2008 U.S. National Complete Mafia for d20 Championship. See R205. Saturday, 8:00PM - 12:00AM; Round 2 of 2. Previous Round(s): R205, R247.

R282: Artesia: Adventures in the Known World; "Doom of the Fallen" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME from Mark Smylie - Part of the Indie Games Explosion! The Book of Dooms, written at the dawn of creation, echoes the fates of all beings. A troupe of criminals spit at the destiny written for them but how long until their time runs out and they are delivered the justice they clearly deserve. Doom of the Fallen is a scenario set in the world the Artesia, a gritty, pre-renaissance fantasy world ripe with rich cultures and an immortal dance between mortals and the spirit world. Artesia: Adevntures in the Known World is the Origins Award winner for 2003. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R283: Capes; "Ordinary Folks" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! Fury with superhumans is reaching a fever pitch. As world leaders scramble to establish a policy for the "Metahuman Problem", super-beings are starting to take matters into their own hands. If a single person can have the strength of an army, do they deserve national sovereignty? Does might make right? How can ordinary people and super-powered beings share a single world? Or -can they-? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R284: Carry; "The Burdens of War" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Hamsterprophet Productions - Part of the Indie Games Explosion! This is a short-form game that follows the story of a squad of U.S. Marines in the Vietnam war. The players take on the roles of soldiers from this squad, and create the weights and issues that they bring with them into the war. As the unit falls apart under both external attack and internal strife, how will you shape the legacy and memories that you will leave behind? This is not a convention scenario; this game is played in its entirety in one 4-hour session. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R285: Sorceror; "A Dance of Pairs" by Scott Lesher. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! Three sorcerers and their respective passer demons at a high school recognize one another for what they are. Which are the sorcerers, which are the demons, and do any of them have to worry about the others crossing them? Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R286: Spirit of the Century; "Race to Tunguska" by John Farish. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! As Europe teeters on the brink of a second world war the Century Club calls on you for the biggest adventure of your life. Can you reach a mysterious temple in frozen Siberia before the ancient weapon hidden there destroys the human race? And can you beat the Nazis there while evading soviet spies and fanatical cultists? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R287: d20/Dave Arneson's Blackmoor; "Episode 3 - Redwood Distraction". See R175. Saturday, 8:00PM - 12:00AM; One Round.

R288: Dark Refuge: The Adventure Game; "The Slave Hunters of I'tash" by Brandon Osorio. The Kingdom of I'tash relies on the manpower of millions of slave-soldiers to keep hold of its lands. In an ambush you and your friends were enslaved by I'tashi PeaceBringers. Escaping your slave collar is just the first step, but it will be escaping the Slave Hunters of I'tash that will be your greatest challenge. For you, escaping through a warzone only makes it a greater challenge... Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMed by the creator of the game. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R289: Dark Refuge: The Adventure Game, The EEF Sourcebook; "The Earth Expeditionary Force: A Suicide Mission?!" by Don Winters. The human defenders of the Colonies of Refuge, the EEF is made up of elite Special Forces soldiers. Combining Leyas abilities and high tech weapons, the EEF Special Forces will raid a Northern Kingdoms vanguard but will they survive the monstrous WarGiants of I'tash. Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMed by the co-author of the EEF Sourcebook. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R290: New Gods of Mankind; "United We Stand" by Jennifer Schoonover. A WORLD PREMIERE EVENT! A terrible evil is destroying everything in sight. Can you and the Dragon Gods work together to save your mortal followers? Have you ever wondered what it would be like to be a God? New Gods of Mankind is a role playing game where players take on the role of young deities who guide their tribes through the dangers of the world. It is an archaic age with the newer species of humanity struggling for survival beside six Elder Races and their ancient Gods. The Gods of the Elder races have a detailed history with the world and each other. Many wars have already been fought over people, land, and resources, and mankind and their new Gods are infants by comparison. Rules for this game are simple, yet open ended with plenty of leeway in terms of actions and abilities. Both resource management and dice pools mechanics are intertwined into a Belief system. Mortal conflicts from simple one-on-one combat to massive-scale armies are solved with a simple active opposing dice roll system. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R291: Sidewinder Recoiled; "Riding In From the Sunset" by James Moore. The Sunset Posse, a heroic band of cowboys, have just ridden into the boom town of Ceilo Azul. All they want to do is kick back, drink, gamble, and spend some time with the ladies. What they don't know is that band of vicious marauders are also headed for Ceilo Azul with carnage on their minds. Can the Sunset Posse save the day in time to get back to having a good time? Sidewinder Recoiled is an Old West game that uses the d20 system of gaming. Role playing highly stressed. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R292: Star Trek, the RPG (Modified); "Section 31 - Operation Grey Ghost" by Chris Bernhardt. A WORLD PREMIERE EVENT! The Federation needs tactical info on their enemies just like all the other races in the Alpha Quadrant & everywhere else for that matter. Like the other races, the Federation occasionally needs to resort to undercover dealings to get that info. This is where you come in. Your group has been recruited by Section 31 of Star Fleet Intelligence to go deep undercover into Romulan territory. You have even been surgically altered to look like Romulan's as well to allow you to penetrate their infrastructure. A captured Romulan vessel is also at your disposal for the mission. Can you make the ruse work & retrieve the info the UFP needs or will you end up executed on Romulus for treason? Come make the galaxy safe for the free peoples of the Federation (& kick some Romulan butt in the process). Props are welcome and encouraged. Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R293: Warhammer 40,000: Dark Heresy; "The Danse Macabre" by Cameron Johnson. As Acolytes of the Inquisition, your duty is to rid the Imperium of Heretics, Mutants, and Xeno Scum. Will you die in the Emperor's name, or fall prey to corruption? The only way to know for sure is to venture into the harsh underhive of Hive Callous on the planet Archaos with your fellow Inquisitorial Acolytes and root out the vermin that threaten the glory of the Imperium. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R294: WEGS - The Wickedly Errant Game System; "Dingbitt's Dungeon Masters" by L. Willy Wick. (For new and experienced WEGS players) Wanna go even deeper into the twisted Dunge O' Doom? The grand finale for the WEGS Dungeon Crawl! Players who survive the earlier sessions can continue on in search of a way out. New players who want to jump into the fray can also get in on the action. The game starts on Dungeon Level 6, proceeds to Level 7 and concludes on Level 8. We play until the Arks escape or the dungeon walls drip with their remains… Be warned, the action that follows will be brutally delicious! Saturday, 8:00PM - 11:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R295: Don't Rest Your Head; "Mad City of Lost Children". See R235. Saturday, 12:00AM - 4:00AM; One Round.

R296: Dungeons & Dragons 3.5; "Evil Is As Evil Does". See R193. Saturday, 12:00AM - 4:00AM; One Round. See Also: R241, R319.

R297: Spookybeans; "Chasing Brodie". See R242. Saturday, 12:00AM - 4:00AM; One Round.

R298: Twilight 2000, v2.2; "Root of Evil" by James Moore. The Death Hunters are a group of well-armed and well-trained individuals who have dedicated themselves to fighting some of the most frightening supernatural forces that lurk in the darkness of not only the world, but the soul. For their first outing, they are checking on a story that has reached them from South of the U.S. Border about a rural town where eerie and unholy things are said to be going on. Can they find out what's going on and stop it before Hell is unleashed? Role playing and thinking highly stressed. Twilight 2000 is an RPG that is designed to accurately depict combat. This game does NOT take place in the Twilight 2000 game universe. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R299: Warhammer Fantasy Roleplay 2nd Edition; "Albion and Points West" by John Gallo. Kislev. The Border Princes. Bretonnia. There is little left of the Old World to see for jaded eyes like yours. Estalia is entirely too civilized, Tilea a little...too political. Norsca is pretty much Kislev, but worse. Albion, on the other hand, well, everyone's heard the rumors of hidden treasures on the island of fog and druids. Surely skilled adventureres like yourselves might finally land the score you've been seeking all this time. Sure, maybe some sailors have rambled on some nonsense about giants, but what's the worst that can happen? Players need only bring a pencil and 2d10. The main rulebook is recommended but not required. Pregenerated characters will be provided, carried forward from prior events with replacements for any unfortunate casualties. This is the final part in the "Old World Tour" series, however playing in the prior events is -not- a requirement. Event is planned for 4 hours, but may run over slightly. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R300: Annalise (PLAYTEST); "Never Give In" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME in development by Hamsterprophet Productions - Part of the Indie Games Explosion! Annalise is a game about making vampire stories. Players create true protagonists of a gothic horror tale - the servants, victims and hunters of an inhuman, hungry creature. The course of play sees the revelation of the true worth of each character, even as they struggle against and eventually confront the Vampire. A game of hunger, pain and redemption. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R301: Don't Rest Your Head; "The Clock Strikes Thirteen" by Scott Lesher. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! Four people with personal issues can't find what they want in the world as we know it. Now that they don't sleep anymore, can they find it in the Mad City? Try this surreal indie game about people who've acquired special powers, but can no longer afford the luxury of sleep! Sunday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R302: Mist-Robed Gate; "From the Cheesy East". See R182. Sunday, 9:00AM - 1:00PM; One Round.

R303: Serial; "Man Hunt". See R251. Sunday, 9:00AM - 1:00PM; One Round.

R304: The Burning Wheel: The Blossoms Are Falling; "Mountain of Honor". See R166. Sunday, 9:00AM - 1:00PM; One Round.

R305: With Great Power...; "Crossover". See R198. Sunday, 9:00AM - 1:00PM; One Round.

R306: Call of Cthulhu; "Halloween Candy" by Oscar Rios. October 31st, 2006, 8:00AM. A group of DHS agents are diverted from attending a conference and directed to Cogan Springs, a small town in Middle America. It's a place where nobody locks their doors, everyone knows one another and nothing ever really happens. Unfortunately that's all about to change and unless these agents can do something about it Cogan Springs will become famous all over the world. It will be known as the place where then end of the world started. This Modern Day scenario was featured in Chaosium's Halloween Horrors II as one of the winners of the 2006 Halloween Scenario contest. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R307: d20/Dave Arneson's Blackmoor; "Episode 30 - Blackmoor Wives Club". See R187. Sunday, 9:00AM - 1:00PM; One Round.

R308: D30 System; "Chaos University - Manhattan Pale" by Jennifer Schoonover. Homeless sorcerors are being picked up off the streets of NYC, but the power quickly fades once they're brought to Chaos U. It's time to determine what's responsible. The D30 System is back! Magic returns to an unprepared 21st-century society and you and your classmates are all that stands between chaos and order. Play with your old characters or make new ones. New adventures will be created exclusively for DEXCON! Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R309: Dark Refuge: The Adventure Game; "The Quall N'drone Queen Meets the Technomancer" by Brandon Osorio. AKA: Why Aliens who use Humans as Hosts for their larva are bad, and those with Cybernetic Upgrades are worse! The greatest enemies of the Falosini have come to Refuge. Called Quall N'drone, these aliens resemble eight fool tall minotaurs with four arms and six horns and an affinity for Fire. They are stronger than a man, and their blood will scald anyone it drips on. Even a single Quall N'drone can match a platoon of Earther Soldiers. So the people of Tal Hanon thought themselves brilliant when they used Technomancy to create nanites to alter the cellular structure of a Quall N'drone turning them into a loyal Minion. That was until the Minions broke free... Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMed by the creator of the game. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R310: Dark Refuge: The Adventure Game, The Border Wars; "The Earth Expeditionary Force: The Trench War of I'tash" by Don Winters & Justin Fishman. The human defenders of the Colonies of Refuge, the EEF is made up of elite Special Forces soldiers. Combining Leyas abilities and high tech weapons, the EEF Special Forces will have sneak across the trenches that stretch the I'tashi border. However the I'tashi WarGiants have prevented EEF Tank Support to break through. Your objective lies beyond them, and no lobotomized Giants nor their Gnomish Pilots will stop your squad. Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMed by the co-author of the EEF Sourcebook. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R311: Dungeons & Dragons 3.5 (DragonStar Setting); "Run for Your Lives!". See R176. Sunday, 9:00AM - 1:00PM; One Round.

R312: Skyrealms of Jorune (modified); "The East Trinnu Queen" by Robert Dushay. Keshtia Shalla Talado is taking the cruise of a lifetime: a guided tour through the notorious East Trinnu Jungle Lands to observe the flowering of the rare Pink Bodhu vine in the wild. It's going to take all of the wiles of her scruffy guide, unflappable servant, touchy bodyguard, and two raffish rogues to fulfill her dreams. Danger! Romance! Large smelly predators! Mind your crystals and blasters - things get rough in this part of Jorune. This game is set in the 1990's Skyrealms of Jorune game, but uses a homebrew rules set based on Over the Edge. No knowledge of the rules are needed. Knowledge of the setting would be helpful, but not necessary. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R313: Star Wars d20; "The Last Jedi". See R260. Sunday, 9:00AM - 1:00PM; One Round.

R314: The 2008 U.S. National CONTINUUM Championship. See R222. Sunday, 2:00PM - 6:00PM; Round 2 of 2. Previous Round(s): R222, R263.

R315: Call of Cthulhu; "A Family Way" by Sarah Ninesling. It's the 1920s. Catherine Dennison is a girl with a bright future. She's a brilliant Columbia University student from a wealthy Texas family enjoying her newfound freedom in New York a bit too much. She cut her hair, started smoking and going to speakeasies with a trio of other "modern girls". Six weeks ago the party girls met some people and one thing led to another. Catherine Dennison made a mistake, letting the wrong people mix her a drink, and now she's a girl in trouble. But that mistake was bigger than she could possibly know and will spiral her life out of control unless her friends can put things right. Putting things right is going to be much more difficult than her friends ever expected as they find themselves confronting dark and horrible forces who have their own plans for Catherine. Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R316: Cyberpunk 2020; "Nothing Ever Goes Smooth" by Cameron Johnson. "Look, choomba, I need some help. Now look, you owe me for all the times I've helped you, so I'm calling in the favors. Somebody is after me, and I need some protection. Meet me at that dive you like to hang out at, nine sharp. We'll talk more there." The message came in a few hours ago from your local Fixer. He's pulled out the stops for you before, and it would really drag to find another guy with the connections he had. You might as well see what's up. At least the pay should be good. Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R317: d20 (Urban Arcana; Anime); "Dark Core". See R160. Sunday, 2:00PM - 6:00PM; One Round. See Also: R186, R228.

R318: d20/Dave Arneson's Blackmoor; "Episode 49 - Heroes on Ice". See R200. Sunday, 2:00PM - 6:00PM; One Round.

R319: Dungeons & Dragons 3.5; "Evil Is As Evil Does". See R193. Sunday, 2:00PM - 6:00PM; One Round. See Also: R241, R296.

R320: Dungeons & Dragons 4th Edition; "Escape from the Dungeons of Kar'sakk" by David Greenfield. The Dungeons of Kar'sakk were built in olden times to contain the many prisoners of the realm, at the expense of the lives of hundreds of workers. The worst of the world have been kept here for centuries, and their spirits still linger in its cell blocks today. Can a daring group of adventurers brave its hall, and escape with their lives? Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R321: GURPS 4th Edition; "A Slice of Blackwoods" by Scott Lesher. Legions have attacked the Blackwoods and only one out of ten who entered survived. Your group's assignment is to enter the Blackwoods and return with samples of the local flora and fauna for the Megalan Empire's mages to analyze. Can you survive the Blackwoods and each other? Sunday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R322: Marvel Super Heroes; "MIA (Missing in Action)". See R168. Sunday, 2:00PM - 6:00PM; One Round.

R323: Spookybeans; "Dave of the Dead". See R194. Sunday, 2:00PM - 5:00PM; One Round.


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