Where America Comes to Play!

Wednesday, July 16 - Sunday, July 20, 2008

at the East Brunswick Hilton
in East Brunswick, New Jersey



Complete Schedule for DEXCON 11

Updated 7/4/08

You may ONLY reserve seats in DEXCON 11 events if you are pre-registered. Click here to pre-register for DEXCON 11 if you have not already done so.

To reserve your spots in the events you want to play in, send eMail to THIS ADDRESS ONLY and include your name and the events you want to register for BY CODE ONLY! NOTE: You may ONLY choose Event Codes which are SHOWN IN GREEN. DO NOT CHOOSE CODES WHICH ARE SHOWN IN RED. Red Event Codes indicate later rounds in tournaments which you will be automatically advanced to if you win the preliminary rounds.

We will reply within 24 hours with a confirmation that your reservations were received. If you do NOT get a confirmation, assume that your codes are NOT received and try again. Note that you MUST include a valid eMail reply-to address for us to reach you to confirm!


The DEXCON 11 Index of Events


Wednesday Master Grid in PDF Format
Thursday Master Grid in PDF Format
Friday Master Grid in PDF Format
Saturday Master Grid in PDF Format
Sunday Master Grid in PDF Format


The Event Listing contains vital information about each event, in the format shown below:

Event ID; Type of Event; Event Name; Event Author. Event Description. Event Day & Time; Round (1); Materials (2). Level (3); Attitude (4), Age Notification (5). Next Round (6) (if applicable); See Also: Repetition of event or round (if applicable).

In the interest of conserving space, repeat listings of the same event or multiple round events will contain only the title, a reference to the first listing, time and round information. Note that prizes are usually NOT listed; all prizes will be gallery level certificates (or applicable awards), unless otherwise specified. In the case of cash prizes, Double Exposure reserves the right to withdraw the grand prize based on attendance of the specific event. All cash value prizes will be awarded as certificates or shopping sprees for the Dealers' Room, and MAY be transferred to future Double Exposure conventions.

Notes:

(1) One Session; One round; 1 of x = First round, etc.; 1A of x = Same round repeated elsewhere.

(2) All Materials Provided (except dice); All Materials Offered (except dice), but feel free to bring your own; Bring Your Own Materials (and characters, if applicable).

(3) Beginners ONLY; Beginners Welcome; Knowledge of rules Necessary; Experts ONLY.

(4) Very Silly; Silly; Fun; Serious; Very Serious.

(5) All Ages; Under 18 Requires Parental Clearance; 18 & Over ONLY; Recommended For Young Players.

(6) All "Next Round" listings show which specific round or session you will be scheduled for automatically if you advance. This information is vital, and you should be aware of it, although you CAN reserve an alternate selection which takes place at the same time as a future advancement round. At the appropriate time, you will cancel one or the other. Note that all available events are shown in GREEN, and all advancement rounds are shown in RED.

All Special Headline Events are shown in YELLOW.


G001: ARDNA: FLESH AND BLOOD; "The Sceptre of the First Elven King" by Vin Gallo. A WORLD PREMIERE EVENT! AFB16: For eons, mortals of every race and creed have sought great power and magic that they do not innately have. For some, the battle has been fruitless. It has been said in legend that there was once a scepter that allowed mortals to obtain such power. The owner of this scepter was the great Tehraq, the first elven king. It was said through the power of the scepter, Tehraq was able to bring the whole world to its knees. Many say this artifact made Tehraq a god, while other believe that the scepter itself was the god. Well now, the legend has come to life because the scepter is in fact real. But what will become of the one who possesses it? Will he become a god or just kneel to the one who once ruled many years ago? This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 5th level characters. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G039.

G002: FELLOWSHIP OF THE WHITE STAR; "Thunderbirds!" by David Nadolny. B102: Tales of bird monsters larger than a man have been told for hundreds of years, so why has the Fellowship dispatched you to investigate a rash of sightings in rural Arizona? A D20 event designed for low-level characters set in the Fellowship of the White Star campaign of Earth, 1905. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G012, G053.

G003: WITCH HUNTER DARK PROVIDENCE; "The Smell of Fear" by Sean Williamson & Paige Leitman. WH:DP 1-13: A plague of madness is spreading through the streets of New Amsterdam. The Witch Hunters arrive to learn that they are expected, and must find a way to stop the insanity before it consumes the entire town. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: G045.

G004: LEGENDS OF THE SHINING JEWEL; "Taking the Plunge" by David Santana. LSJ52: Amthydor has many ties with many countries. But underwater it has few. When trouble starts brewing between the sea elves and the merfolk, adventurers are asked to investigate. A one round Legends of The Shining Jewel scenario for character levels 1 to 6. This scenario is part 2 of the Under The Sea series. This is a NAGA Campaign Module from The Shining Jewel using the d20 system. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G032.

G005: ARDNA: FLESH AND BLOOD; "Into the Woods" by AJ Ingersoll. AFB11: For years, our tiny farming village has survived on the edge of the Northern Woods. Some folk say that those woods are haunted. Until last month, I never would have believed them. Sure, there's some weird myths and the occasional monster, but nothin the town guard couldn't handle. Things here were calm. At least they were until...IT came. Somethings in those woods. Something foul. Something dark. Something EVIL. It's been terrorizing our little town and we need help. Surely you adventurers can help save our town, we need all the help we can get! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 3rd level characters. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

G006: LIVING ARCANIS; "Shattering the Light" by Henry Lopez & James Zwiers. LA-HP5-01: Scattered to the four winds, and disarrayed, the light is no longer there to guide and shield man from the darkness of the times. This is an outdoors, investigative adventure, that also involves a modicum of combat. As such, players are advised to be prepared for any number of eventualities. This Living Arcanis Hard Point adventure is designed for characters of 7th to 21st level (APLs 7-21). Characters above 21st level may not be played in this adventure. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G035.

G007: FELLOWSHIP OF THE WHITE STAR; "Tears Beneath the Mask" by Jennifer Middleton. A104: Part One of The Heritage series As the White Star continues to re-establish itself, you are asked to escort a Gatherer to his new post in Japan. Along the way, tales of days gone by resurface and that's not all. When a face from the past greets you, will you defend the honor of the Fellowship? Or will the enemies hunting all good qabal members get one step closer to realizing their goals? A D20 event designed for low-level characters set in the Fellowship of the White Star campaign of Earth, 1905. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G043.

G008: WITCH HUNTER DARK PROVIDENCE; "Graven Images". WH:DP 1-14: In the fall of 1689, your sleep is providing no rest and once again your dreams are fitful. Why does a woman with a crushed skull reach out to you, and why does the scene remind you of somewhere you have been before? Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: G037.

G009: LEGENDS OF THE SHINING JEWEL; "Making Up For Lost Time" by David Samuels. LSJ55: Today started out like any other day, well you think it did. For some reason you can't remember much about today. Something seems to be preventing you from remembering what happened earlier today. Can you figure out what that something is, and why? This is a combat intensive non-typical dungeon crawl. For heroes of levels 1-13. This is a NAGA Campaign Module from The Shining Jewel using the d20 system. Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G040.

G010: ARDNA: FLESH AND BLOOD; "Everything's Dead in the Desert" by AJ Ingersoll. AFB12: Malkorach's Keep. The shining jewel in the Twilight Wastes. A lone font of life in the harsh desert. Long have the mysteries of this grand city been lost. Some say it is sustained by a council of mages. Others claim that it is blessed by the protection of the gods. Yet others still claim that dark magicks are at work here, manipulating the forces of life and death to create a haven in this harsh land. I don't know the truth, but I do know this. If we can find the secret of this town, we'll be the richer for sure! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 3rd level characters. Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G033.

G011: LIVING ARCANIS; "To Peel the Veil of Lightness and Dark" by Henry Lopez & Chris Sanders. LA-HP5-02: The Seers of the Tultipetans arrive unexpectedly begging for the heroes' assistance. The Blessings of Larissa are being corrupted and Emperor Calsestus appears to be at the center of this malady as does the fate of the people Cafela and the beauteous city of Savona. This adventure follows the events of LA-HP5-01 Shattering the Light, however, they may be played out of order if desired. This Living Arcanis Hard Point adventure is designed for characters of 7th to 20th level (APLs 7-21). Characters of 21st level and above may not be played in this scenario. Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G052.

G012: FELLOWSHIP OF THE WHITE STAR; "Thunderbirds!". See G002. Thursday, 2:00PM - 6:00PM; One Round. See Also: G053.

G013: LEGENDS OF THE SHINING JEWEL; "Withering" by Dawn & Chris Reed. LSJ56: Feathers are withering like the troops in a deadly battle. Of possible interest to followers of the elemental deities and sky elves. Sky elves, play at your own peril. This module is a sequel to All Broke Up. A one round Legends of the Shining Jewel module for heroes of levels 2-12. This is a NAGA Campaign Module from The Shining Jewel using the d20 system. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G047.

G014: CYBERGENERATION: STORIES OF THE REVOLUTION; "Credit Where Credit is Due" by Jonathan Lavallee & Bryan Schmidt. SOR01: Someone has been making it look like there's a bunch of sick kids on a vandalism spree, too bad it looks like you and your yos are the ones doing the smashing and grabbing. Find out what's going on and give credit where credit is due. This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. Note that this is a remake of the original module in the campaign first introduced as "SKELETAL CLOSETS". Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages. See Also: G041.

G015: ARDNA: FLESH AND BLOOD; "The Secret of the Fall of the House of Becker" by AJ Ingersoll. A WORLD PREMIERE EVENT! AFB19: You are on your way to The Empire, off to make your mark in the world. As you rest up in a small outpost on the road you, and an unlikely group of comrades are forced to defend yourselves and off you are swept on a whirlwind adventure for treasure, riches, fame, and almost certain death!!!...did I say death? I meant glory! So pack your bags, throw on some armor, and get ready for the fight of your lives. This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 5th level characters. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G050.

G016: LIVING ARCANIS; "Hero to Some, Butcher to Others" by Henry Lopez & James Zwiers. LA-HP5-03: With the death of the great general, both the Loyalists and the Rebels rush to court the allegiance of the previous Defender of the Empire. Yet there was a reason why the old general retired, reasons that still hang heavy on his mind – and there is nothing more dangerous than the sins of the past made whole. This adventure follows the events of LA-HP5-02 To Peel the Veil of Lightness and Dark, however, they may be played out of order if desired. This Living Arcanis Hard Point adventure is designed for characters of 7th to 20th level (APLs 7-21). Characters of 21st level and above may not be played in this scenario. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G051.

G017: WITCH HUNTER DARK PROVIDENCE; "Search for Innocence" by Tim Chandler. WH:DP 2-02: Febrary 1690: Innocents are lost in the village of Nouveau Orleans when things go awry. Someone critical must be found, but with such chaos happening, how can you find anyone or anything. And who is behind the dark happenings in town, and why are so many people from Port Royale here? The price for failure has never been higher, for the entire village of Nouveau Orleans may fall if the adversary succeeds. But with great risk comes great opportunity, for should you succeed, the Adversary will be struck a great blow. This event must be played before Death of Innocence. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: G025, G055.

G018: HARVESTLANDS; "Durlock's Delve" by Chris Bergstresser. A loose-lipped goblin diplomat speaks of treasure ripe for the plucking. The duergar invaders of the dwarven city of Gunderstal have unearthed a hidden vault in a mining accident. Before the duergar and their crazed gnomish alchemist regroup and return there may be just enough time to infiltrate the vault and claim the treasure for yourself. An introduction to the Harvestlands setting, (at www.harvestlands.com). This campaign uses Dungeons & Dragons 4th Edition. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: G046, G056.

G019: ARDNA: FLESH AND BLOOD; "The Scripture of the False Gods" by Vin Gallo. A WORLD PREMIERE EVENT! AFB17: Oh great, now you've done it. Just as we were about to put back the artifact of immeasurable power; YOU had to go and grab the shiny idol. Now, we're lost in an uncharted land, have natives and mercenaries chasing after us, and whats this about the idol being cursed? I don't know what you've gotten us into here, but you DAMN well better get us out of it! This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 5th level characters. Thursday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G042.

G020: LEGENDS OF THE SHINING JEWEL; "Double Jeopardy" by Jay Fisher. LSJ53: It has been over a year since the League of Thaumaturgical Studies has been seen working on Portal Magic. At least, in the public eye. Now you have received a missive saying, "Please come to the League and take part in the greatest of all experiments! Travel to the next city in a blink in an eye ... we hope. Your experience is eagerly requested." An experience like this sounds like something destined for the history books! So why is there a pit forming in the middle of your stomach? A one-round event for heroes of levels 3-12. This is a NAGA Campaign Module from The Shining Jewel using the d20 system. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G057.

G021: ARDNA: FLESH AND BLOOD; "Escape from Drax's Manor" by AJ Ingersoll. A WORLD PREMIERE EVENT! AFB20: You are elite. You are a seasoned team of adventurers stationed on the Great Dwarven Wall. You and your team have pushed out beyond the wall to find the source of the last wave of undead, and eliminate it. You come across a sanctuary among the hordes of undead. A untouchable city with a dark secret. Undead you understand, they're hungry and thus they eat. People on the other hand...they're the ones that scare you. This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 5th level characters. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G064.

G022: ARDNA: FLESH AND BLOOD; "The Kingdom Beyond the Wall" by Vin Gallo. A WORLD PREMIERE EVENT! AFB18: The undead plague this earth. No matter how many we fell, more always swell to their ranks. We Dwarves have held them off since before recorded time and we still know nothing of them, besides their single-minded determination to exterminate us. Most Dwarves are content with that knowledge, that the enemy wants to kill us. It is enough to motivate those simpletons to fight and die in a losing war. But not me, I, Dalean Durmal, have found a way beyond the wall. An ancient tunnel that can take us beyond all charted maps and into the heart of the north. I know not what ancient traps and treasures we'll find there, but for the sake of all of us who want to cling dearly to this life, we have to try. This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 5th level characters. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G049.

G023: LIVING ARCANIS; "Suffer Not a Traitor to Live" by Henry Lopez & Zoe Mora. LA-HP5-04: The Velvet Glove of the Empire has finally been removed. Traitors to the Empire have been found hiding in the highest levels of the government and a purge is nigh. But an old patron of the heroes begs their help in rescuing these men and is ready to pay with information – information that may shape the ongoing Civil War and perhaps the fate of the Coryani Empire itself. This adventure follows the events of LA-HP5-03 Hero to Some, Butcher to Others, however, they may be played out of order if desired. This Living Arcanis Hard Point adventure is designed for characters of 7th to 20th level (APLs 7-21). Characters of 21st level and above may not be played in this scenario. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G029, G065.

G024: FELLOWSHIP OF THE WHITE STAR; "Little Girl Lost" by JD Hanna & Peter Parker. I102: A distraught father reaches out to a friend of the family to locate his missing daughter and her governess. A D20 event designed to introduce players and characters to the Fellowship of the White Star campaign of Earth, 1905. Friday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G036, G059, G067.

G025: WITCH HUNTER DARK PROVIDENCE; "Search for Innocence". See G017. Friday, 9:00AM - 1:00PM; One Round. See Also: G055.

G026: HARVESTLANDS; "On the Devil's Trail" by Ron Lundeen. A high-ranking envoy has been taken as a prisoner of war. Heroes are needed to avoid a diplomatic incident, by rescuing the emissary from a company of Praxis soldiers and their infernal allies. A swashbuckling introduction to the Harvestlands setting, (at www.harvestlands.com). This campaign uses Dungeons & Dragons 4th Edition. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: G038, G062.

G027: LEGENDS OF THE SHINING JEWEL; "Wind's Inheritance" by Jay Fisher. LSJ54: You have been singled out for a mission of great importance. The leader of Amthydor's famed Eagle Riders, General Llandra Skyrider, has selected you for a mission based upon your growing reputation of discretion and successfulness. But even still, you cannot help but feel that a lot more is riding on the success of this mission than a simple lost inheritance. For heroes of levels 5-13. This is a NAGA Campaign Module from The Shining Jewel using the d20 system. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: G063.

G028: CYBERGENERATION: STORIES OF THE REVOLUTION; "Bloody Sunday" by Jonathan Lavallee & Bryan Schmidt. A WORLD PREMIERE EVENT! SOR08: Sometimes the only thing you can do is fight, and fight, and to keep fighting until you have nothing left. Then you fight some more. What will you do if you have to take a life in order to save those you care about? This is a NAGA Campaign Module from Firestorm Ink using the CyberGeneration setting. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages. See Also: G048.

G029: LIVING ARCANIS; "Suffer Not a Traitor to Live". See G023. Friday, 2:00PM - 6:00PM; One Round. See Also: G065.

G030: LIVING ARCANIS; "Wheels of Commerce" by James Zwiers. LA-Intro5-01: Altheria, nation of scholars, is both reclusive and isolated, but also an integral trading partner amongst the human nations due to its monopoly on the creation of Blast Powder, the second gift of Althares. Now, Altheria is beholden to the Seremasi Enclave of Elorii, with whom they have signed a Treaty of Protection. This adventure was written to provide a strong introduction to the Arcanis setting, and the rules-base that is used in the campaign. While this adventure includes tiering for APLs above 1, it was written for 1st level characters, and players are encouraged to play new characters in this adventure, although they are certainly allowed to play any character that falls within the listed level range. This adventure includes pre-generated characters for players who do not have a character. This Living Arcanis Introductory adventure is designed for characters of 1st to 7th level (APLs 1-7). Characters of 8th level and above may not be played in this scenario. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: G066.

G031: WITCH HUNTER DARK PROVIDENCE; "Death of Innocence" by Tim Chandler. WH:DP 2-03: Cultists have formed their own settlement in the new world. Left to their own devices, there's no telling what horrid rituals they may perform. Your challenge is to infiltrate the settlement, determine what they are doing, stop it, and shut down the village. If you fail, there will be Hell to pay. If you succeed, well, virtue is its own reward. Can you stay your hand long enough to eliminate this great threat? This event is best played after Search for Innocence, and you cannot go back and play Search for Innocence after playing this event. Friday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: G060.

G032: LEGENDS OF THE SHINING JEWEL; "Taking the Plunge". See G004. Friday, 8:00PM - 12:00AM; One Round.

G033: ARDNA: FLESH AND BLOOD; "Everything's Dead in the Desert". See G010. Friday, 8:00PM - 12:00AM; One Round.

G034: ARDNA: FLESH AND BLOOD; "The Cradle of Creation" by Vin Gallo. A WORLD PREMIERE EVENT! AFB21: You thought you've won, but the fun's just beginning. Those Cult of the Blood Gods are back, and they have one final plan to resurrect their evil gods. The Staff of Lyria, an ancient idol created from a dying dryad, is the key to their plan, and they'll do whatever it takes to get their hands on it. It's up to you and your party to secure the staff, and bring it to the sacred location for it to be sealed. Oh, did we mention that you first need to steal the staff from the museum it's located in? And that the sacred location is in the middle of the cult's stronghold? It may be a suicide mission, but I'll be damned if I let some filthy cultists bring the apocolypse. Saddle up, people, we're going in hard. This is a NAGA Campaign Module from Particularly Evil Productions using the d20 system. It is designed for 1st - 5th level characters. Friday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: G058.

G035: LIVING ARCANIS; "Shattering the Light". See G006. Friday, 8:00PM - 12:00AM; One Round.

G036: FELLOWSHIP OF THE WHITE STAR; "Little Girl Lost". See G024. Friday, 8:00PM - 12:00AM; One Round. See Also: G059, G067.

G037: WITCH HUNTER DARK PROVIDENCE; "Graven Images". See G008. Friday, 8:00PM - 12:00AM; One Round.

G038: HARVESTLANDS; "On the Devil's Trail". See G026. Friday, 8:00PM - 12:00AM; One Round. See Also: G062.

G039: ARDNA: FLESH AND BLOOD; "The Sceptre of the First Elven King". See G001. Friday, 12:00AM - 4:00AM; One Round.

G040: LEGENDS OF THE SHINING JEWEL; "Making Up For Lost Time". See G009. Saturday, 9:00AM - 1:00PM; One Round.

G041: CYBERGENERATION: STORIES OF THE REVOLUTION; "Credit Where Credit is Due". See G014. Saturday, 9:00AM - 1:00PM; One Round.

G042: ARDNA: FLESH AND BLOOD; "The Scripture of the False Gods". See G019. Saturday, 9:00AM - 1:00PM; One Round.

G043: FELLOWSHIP OF THE WHITE STAR; "Tears Beneath the Mask". See G007. Saturday, 9:00AM - 1:00PM; One Round.

G044: WITCH HUNTER DARK PROVIDENCE; "Dedication" by J. Wayne Parrish. WH:DP 1-08: The rededication of Notre Dame de Québec promises to be the biggest social event of the decade. The exiled Governor has returned to confront his rival, a centuries-old curse of the Adversary will come to pass, the first Bishop of the New World will take his final step toward sainthood, and the most respected ecumenical college on the continent will adopt a secret mandate. And that is all before the ceremony even begins! Set in the capitol of New France in the summer of 1689. May not be played after playing WH1-09 Consecration or WH-10 Revelation. Saturday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

G045: WITCH HUNTER DARK PROVIDENCE; "The Smell of Fear". See G003. Saturday, 9:00AM - 1:00PM; One Round.

G046: HARVESTLANDS; "Durlock's Delve". See G018. Saturday, 9:00AM - 1:00PM; One Round. See Also: G056.

G047: LEGENDS OF THE SHINING JEWEL; "Withering". See G013. Saturday, 2:00PM - 6:00PM; One Round.

G048: CYBERGENERATION: STORIES OF THE REVOLUTION; "Bloody Sunday". See G028. Saturday, 2:00PM - 6:00PM; One Round.

G049: ARDNA: FLESH AND BLOOD; "The Kingdom Beyond the Wall". See G022. Saturday, 2:00PM - 6:00PM; One Round.

G050: ARDNA: FLESH AND BLOOD; "The Secret of the Fall of the House of Becker". See G015. Saturday, 2:00PM - 6:00PM; One Round.

G051: LIVING ARCANIS; "Hero to Some, Butcher to Others". See G016. Saturday, 2:00PM - 6:00PM; One Round.

G052: LIVING ARCANIS; "To Peel the Veil of Lightness and Dark". See G011. Saturday, 2:00PM - 6:00PM; One Round.

G053: FELLOWSHIP OF THE WHITE STAR; "Thunderbirds!". See G002. Saturday, 2:00PM - 6:00PM; One Round. See Also: G012.

G054: WITCH HUNTER DARK PROVIDENCE; "Consecration" by J. Wayne Parrish. WH:DP 1-09: New alliances are being formed to face the threats that lurk in the vast unknown regions of the territory claimed by Louis XIV in this New World. The Iroquois and the Huron suffer the consequences of choosing sides in King William's War. And factions within the Catholic Church seek to consecrate the institutions of New France to their service. There is no rest for the righteous during the summer of 1689 in New France. May not be played after playing WH-10 Revelation. Saturday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

G055: WITCH HUNTER DARK PROVIDENCE; "Search for Innocence". See G017. Saturday, 2:00PM - 6:00PM; One Round. See Also: G025.

G056: HARVESTLANDS; "Durlock's Delve". See G018. Saturday, 2:00PM - 6:00PM; One Round. See Also: G046.

G057: LEGENDS OF THE SHINING JEWEL; "Double Jeopardy". See G020. Saturday, 8:00PM - 12:00AM; One Round.

G058: ARDNA: FLESH AND BLOOD; "The Cradle of Creation". See G034. Saturday, 8:00PM - 12:00AM; One Round.

G059: FELLOWSHIP OF THE WHITE STAR; "Little Girl Lost". See G024. Saturday, 8:00PM - 12:00AM; One Round. See Also: G036, G067.

G060: WITCH HUNTER DARK PROVIDENCE; "Death of Innocence". See G031. Saturday, 8:00PM - 12:00AM; One Round.

G061: WITCH HUNTER DARK PROVIDENCE; "Revelation" by J. Wayne Parrish. WH:DP 1-09: The Roman Empire, the Catholic Church, and the King of France continue their ancient rivalries in the New World. The Crusaders Inviolate take steps to solidify their power base in Québec. And the culprit behind the intrigue and conflict in New France is revealed, but without the protection of the shadows, there is no more reason for caution. The stunning conclusion of the Witch Hunters' summer vacation in Canada in the year 1689. Saturday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

G062: HARVESTLANDS; "On the Devil's Trail". See G026. Saturday, 8:00PM - 12:00AM; One Round. See Also: G038.

G063: LEGENDS OF THE SHINING JEWEL; "Wind's Inheritance". See G027. Sunday, 9:00AM - 1:00PM; One Round.

G064: ARDNA: FLESH AND BLOOD; "Escape from Drax's Manor". See G021. Sunday, 9:00AM - 1:00PM; One Round.

G065: LIVING ARCANIS; "Suffer Not a Traitor to Live". See G023. Sunday, 9:00AM - 1:00PM; One Round. See Also: G029.

G066: LIVING ARCANIS; "Wheels of Commerce". See G030. Sunday, 2:00PM - 6:00PM; One Round.

G067: FELLOWSHIP OF THE WHITE STAR; "Little Girl Lost". See G024. Sunday, 2:00PM - 6:00PM; One Round. See Also: G036, G059.

N068: LIVING GREYHAWK; "Bridge Over Svartjet" by Jeff A. Dobberpuhl, Ken Jenks & Sam Shyamani. COR8-04: Deep below the western mountains ancient evils once defeated stir from the pyre of their defeat. A one-round core adventure set in the Kingdom of Sterich for characters level 7-15 (APLs 8-14). Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N082, N122.

N069: LIVING GREYHAWK; "Machinations" by Bradley Lester. COR8-01: The wealth and glamour of the Gem of the Flanaess mask a fierce power struggle among Greyhawk's ruthless elite. Factions plot against each other beneath a veneer of civility where even indirect details can trip up the most careful of schemers. Those who ask questions will learn too much, but in Greyhawk, innocence is not a defense and ignorance is never bliss. Parties skilled in stealth or guile will flourish. A one-round core adventure set in the Free City of Greyhawk for characters level 1-15 (APLs 2-12) and the first intrigue of Honor Among Thieves. Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N090, N112.

N070: LIVING GREYHAWK; "Raiders of the Chaos Fields" by Creighton Broadhurst. COR8-02: Turrosh Mak, despot of the Orcish Empire of the Pomarj, wants peace. Is this some new stratagem on the wily half-orc's part or is his offer genuine? A period of relative peace along Greyhawk's buffer zone has many worried. Have the orcs really stopped raiding or are they preparing a new, devastating invasion? A one-round core adventure set in the Domain of Greyhawk for characters level 1-11 (APLs 2-8). Wednesday, 10:00PM - 2:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N117, N129.

N071: LIVING GREYHAWK; "The Daunting Spire" by Dave Guerrieri. KEO8-02: Baron Malweig of Dilwych requests your assistance, asking you to venture forth to an ancient dangerous site, breech its defenses, and find weapons for use in the coming battles. A Keoland Regional adventure for APLs 4-12. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N092, N114.

N072: LIVING GREYHAWK; "Aspirations" by Gregory Hanigan & Ron Lundeen. COR8-03: Powerful residents in the Gem of the Flanaess suspect that someone on the Directing Oligarchy may be working with Greyhawk's greatest enemy. As their hands are tied and their moves are watched, it falls to a group of heroes to uncover this plot and follow wherever it leads. Parties skilled in stealth, guile, or force welcome. A one-round core adventure set in the Domain of Greyhawk for characters level 1 to 15 (APLs 2 to 12) and the second intrigue of Honor Among Thieves. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N093, N116.

N073: LIVING GREYHAWK; "Entrapment" by Brit Frey, Joseph Selby, Dave Kayserman & Joe Fitzgerald. COR8-06: Old Wicked has set in motion a plot years in the making and two of the most powerful wizards on Oerth, once allies, seem to stand on different sides. You must choose between them; pray that you make the correct choice. Part two of "Ascension" the final core plot arc for the Living Greyhawk campaign and the conclusion of "The Idyll of Tysiln", a Sheldomar Valley plot arc. A TWO-ROUND core adventure of investigation, danger, and wheels within wheels, set in the City of Greyhawk, the Valley of the Mage, and realms beyond for characters levels 5-15 (APLs 8-16). Thursday, 9:00AM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N088.

N074: LIVING GREYHAWK; "Forest of the Outlands" by Judy "JR" Rudolph & Phineas Walsh. KEO8-01: Four Keys. Four Tribes. Four Seasons. Four Turns. Time has run out for Reynard Yargrove. Not even the wishes of an archmage are enough to remove the taint of the Far Realms from the archdruidess, and no creature outside of Nature can close the portals. A trip to Obad-Hai's realm just might be the remedy. A Keoland Regional planar-hopping Dreadwood adventure for APLS 6-12 in the Forests series and a sequel to KEOIS6-01 Forest of Iron, KEO6-02 Forest of Ribbons, KEO6-07 Forest of Scales, and KEO7-08 Forest of Caverns. Note: This module counts as Reporting for Duty for Dreadwalkers, Dreadwalker Reservists, and Nature's Sentinels, and should be of interest to Members of the Old Faith. Thursday, 9:00AM - 1:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N089, N105.

N075: LIVING GREYHAWK; "Pyre of the Righteous" by Theron Martin. COR8-05: Adventurers have thwarted Rary on most fronts in his quest to unmake the Scorpion Crown, but that has only irritated the former Circle member and forced him into more direct action. Some may soon learn that continuing to defy one of the most powerful wizards on Oerth comes at a hefty price. A one-round core adventure set in Hardby and the Abbor-Alz Hills for characters level 4-15 (APLs 6-14) who know where their Rary/Karistyne loyalties lie. Part one of Rise of the Ancients and a sequel to Blight on Bright Sands. Thursday, 9:00AM - 1:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N091, N107.

N076: LIVING GREYHAWK; "The Secret" by Jay Stypinski & Brian Benoit. KEO8-04: It is Keoland's hour of need, and the Count Orloc has gone missing. A call has gone out to all adventurers to find him, so he can help stand against the army of The Returned. But will the Count's secret unite the kingdom...or divide it? A one round Keoland Regional adventure for APLs 2-12. Note: PCs who have the Disfavor or Wrath of Holphin Neheli may not participate in this adventure. Thursday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: N096, N108, N119.

N077: LIVING GREYHAWK; "Celebrations" by Shawn Merwin & Kevin Lawson. COR8-07: The centennial of Greyhawk City's independence from the Great Kingdom is here. For most, the weeklong festivities are a celebration of the Gem of the Flanaess, featuring the best Greyhawk has to offer. For a few, exultation quickly turns to terror as the gala cloaks deadly intentions. A one-round core adventure set in the Domain of Greyhawk for characters level 1 to 15 (APLs 2 to 12) and the third intrigue of Honor Among Thieves. Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N098, N123.

N078: LIVING GREYHAWK; "Forest of the Two Kingdoms" by Judy "JR" Rudolph & Phineas Walsh. KEO8-03: A thousand years ago, fleeing the destruction of the Twin Cataclysms, twelve Suel tribes migrated east through what became known as Slerotin's Pass. Three remained in the Sheldomar Valley: the Rhola and their Lizhal allies, the Neheli and their Linth allies, the Lerara...and their Malhel masters. A thousand years in the Far Realms may have altered the physical form of the Malhel, but their motive remains the same; it's time to Rejoin the Empire. The finale of the Forest series (KEOIS5-04 Forest of Iron, KEO6-02 Forest of Ribbons, KEO6-07 Forest of Scales, KEO7-08 Forest of Caverns, KEO8-01 Forest of The Outlands) for APLs 8-16. Thursday, 2:00PM - 6:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N094, N111.

N079: LIVING GREYHAWK; "Ruins of Slumber" by James Dempsey & Bruce Paris. COR8-09: The Tower of Sleep, home to Shemaya, the last human survivor of ancient Sulm has reappeared in the Bright Desert. But something is not right. The tower is changing and decaying. Sounds of great conflict and screams of terror have been heard from inside. Could it be that time's tide has finally run its course? A one-round Core adventure set in the Empire of the Bright Lands for characters levels 5-15 (APLs 6-14). Thursday, 2:00PM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N095, N113.

N080: LIVING GREYHAWK; "The Last Stand" by Tony Antonich. KEO8-05: You have heard the rumors and seen the signs, the Army of the Returned moves closer to the capital of the kingdom. Heroes from around the land have been called upon to help with Niole Dra's defense, and you are among them. But Lashton has other plans for you. Can you do his bidding and still stand with your king to defend the jewel of the Sheldomar. A Keoland regional adventure for apls 6-14. This adventure will be of particular interest to patriots of Keoland. Thursday, 2:00PM - 6:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N101, N124.

N081: LIVING GREYHAWK; "Aftermath" by Dave Guerrieri. KEO8-06: So this is what war is really like. Death...Violence...Carnage. No corner of Keoland is untouched. The powers that be ask for your aid in the aftermath. What becomes of Keoland, and its citizens. The final Keoland regional adventure for APLs 4-14. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Knowledge Necessary; Fun, All Ages. See Also: N103, N127.

N082: LIVING GREYHAWK; "Bridge Over Svartjet". See N068. Thursday, 8:00PM - 12:00AM; One Round. See Also: N122.

N083: LIVING GREYHAWK; "Foundations" by Eric Menge. COR8-12: The City of Greyhawk teeters on the edge of revolution. The Directing Oligarchy is in shambles, and the constabulary holds the city together by a thread. As the political rivalry between the Lord Mayor and the High Priest of St. Cuthbert escalates, the very future of the Gem of the Flanaess lies in the balance. A one-round Core adventure set in the Free City of Greyhawk for characters levels 1-15 (APLs 2-12) . The fourth and final intrigue of "Honor Among Thieves." Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N106, N128.

N084: LIVING GREYHAWK; "Lost Souls Eternal" by Colleen Simpson. COR8-08: You find yourselves in a race against time and the servants of an ancient foe with an island of ill-repute as your destination. Your mission is to discover, and return with, what your rivals wish to obtain... if you can. Fighters, clerics and diplomats are highly recommended. Not recommended for those with a fear of the sea or a dislike for water. A one-round core adventure set in the Splintered Suns meta-region for PCs of levels 4-16 (APLs 6-14). Part three of the Ascension arc. Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N099.

N085: LIVING GREYHAWK; "Restoration and Empire" by Creighton Broadhurst. COR8-11: The forces of light have fallen and darkness seems poised to swallow the Bright Lands once again. Karistyne lies dead and the Tower of Sleep has fallen; its lady driven mad and its protective wards sundered. Much that was won by the heroic sacrifice of so many has been lost. A dark light grows in the northeast and rumors of terrible and unimaginably powerful dweomers woken from the deranged dreams of He Who Must Not Awaken spew from the Bright Lands like s poison to weaken the greatest warrior. The machinations of Rary are finally laid clear and at this final time the brave and the true must step forth. A one-round Core adventure set in the Empire of the Bright Lands for characters levels 9-15 (APLs 10-14). The concluding part of "Rise of the Ancients" and sequel to both "Blight on Bright Sands" and "Sins of Ages Past." Thursday, 8:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N100, N118.

N086: LIVING GREYHAWK; "RPGA Midnight Madness". Join the RPGA folks as they offer anything and everything that is running at DEXCON 11 for the brave players who believe that a gaming convention truly means "no sleep". Tables will be allocated based on the desires of the players who attend this event. Thursday, 12:00AM - 4:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: N102, N121.

N087: LIVING GREYHAWK; "Chains of Darkness" by Pieter Sleijpen. COR8-10: Old Wicked One is on the verge of success and the forces of good are desperately looking for ways to stop him. When Tenser hears of knowledge hidden on the Abyss, he suspects a trap, but he cannot ignore any chance for a victory however slim it might be and Iuz is not without enemies in that place. So now he is looking for adventurers, hoping that they have an easier time to remain undetected in that dismal place than he would have. Are you willing to go in his stead? A TWO-ROUND core adventure set in the Abyss for character levels 9 to 15 (APLs 10-16). Part four of the Ascension arc. Friday, 9:00AM - 6:00PM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N104.

N088: LIVING GREYHAWK; "Entrapment". See N073. Friday, 9:00AM - 6:00PM; One Round.

N089: LIVING GREYHAWK; "Forest of the Outlands". See N074. Friday, 9:00AM - 1:00PM; One Round. See Also: N105.

N090: LIVING GREYHAWK; "Machinations". See N069. Friday, 9:00AM - 1:00PM; One Round. See Also: N112.

N091: LIVING GREYHAWK; "Pyre of the Righteous". See N075. Friday, 9:00AM - 1:00PM; One Round. See Also: N107.

N092: LIVING GREYHAWK; "The Daunting Spire". See N071. Friday, 9:00AM - 1:00PM; One Round. See Also: N114.

N093: LIVING GREYHAWK; "Aspirations". See N072. Friday, 2:00PM - 6:00PM; One Round. See Also: N116.

N094: LIVING GREYHAWK; "Forest of the Two Kingdoms". See N078. Friday, 2:00PM - 6:00PM; One Round. See Also: N111.

N095: LIVING GREYHAWK; "Ruins of Slumber". See N079. Friday, 2:00PM - 6:00PM; One Round. See Also: N113.

N096: LIVING GREYHAWK; "The Secret". See N076. Friday, 2:00PM - 6:00PM; One Round. See Also: N108, N119.

N097: LIVING GREYHAWK; "Wheels Within Wheels" by Britt Frey. CORS8-02: Iuz's magnum opus of power and deception nears its climax. While the gods quake at the consequences of his possible success, the nations of Oerth fight amongst themselves, unaware of what is truly going on in the abode of evil on Oerth. Choose your allies carefully; the fate of Oerth lies in your hands. Part five and the conclusion of Ascension, the final core plot arc for the Living Greyhawk campaign. A TWO-ROUND Core Special adventure set in the Free City of Greyhawk, Dorakaa, and realms beyond for character levels 8 – 15 (APLs 10 to 16.) This adventure includes untiered encounters and is the finale adventure for the campaign. Friday, 2:00PM - 12:00AM; One Round; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: N109, N125.

N098: LIVING GREYHAWK; "Celebrations". See N077. Friday, 8:00PM - 12:00AM; One Round. See Also: N123.

N099: LIVING GREYHAWK; "Lost Souls Eternal". See N084. Friday, 8:00PM - 12:00AM; One Round.

N100: LIVING GREYHAWK; "Restoration and Empire". See N085. Friday, 8:00PM - 12:00AM; One Round. See Also: N118.

N101: LIVING GREYHAWK; "The Last Stand". See N080. Friday, 8:00PM - 12:00AM; One Round. See Also: N124.

N102: LIVING GREYHAWK; "RPGA Midnight Madness". See N086. Friday, 12:00AM - 4:00AM; One Round. See Also: N121.

N103: LIVING GREYHAWK; "Aftermath". See N081. Saturday, 9:00AM - 1:00PM; One Round. See Also: N127.

N104: LIVING GREYHAWK; "Chains of Darkness". See N087. Saturday, 9:00AM - 6:00PM; One Round.

N105: LIVING GREYHAWK; "Forest of the Outlands". See N074. Saturday, 9:00AM - 1:00PM; One Round. See Also: N089.

N106: LIVING GREYHAWK; "Foundations". See N083. Saturday, 9:00AM - 1:00PM; One Round. See Also: N128.

N107: LIVING GREYHAWK; "Pyre of the Righteous". See N075. Saturday, 9:00AM - 1:00PM; One Round. See Also: N091.

N108: LIVING GREYHAWK; "The Secret". See N076. Saturday, 9:00AM - 1:00PM; One Round. See Also: N096, N119.

N109: LIVING GREYHAWK; "Wheels Within Wheels". See N097. Saturday, 9:00AM - 6:00PM; One Round. See Also: N125.

N110: Dungeons & Dragons 4th Edition; "Return to the Moathouse" by Michael Mearls. RETMO14E - For years, the forces of Elemental Evil remained quiet. Adventurers picked through the remains of the moathouse again and again, each time finding little more than dust and the remains of epic battles of days long gone. Thus, you aren't surprised that your quarry, a murderous orc cleric of Iuz named Tahrg Soulhammer, fled there when you nearly caught him. Tahrg is intent on making a last stand, and you are more than happy to provide him with one. Yet, you can't help but wonder if there's more here than meets the eye. Tahrg is too clever to trap himself in a decrepit old ruin. Does the moathouse still harbor some dark evil? A 4th Edition adventure for 5th-level characters. Create your own character by downloading character creation rules on www.wizards.com/rpga or play a pregenerated character provided. This module is a special RPGA Sneak Peek of a new campaign to begin at GEN CON 2008. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: N115, N120, N126, N130.

N111: LIVING GREYHAWK; "Forest of the Two Kingdoms". See N078. Saturday, 2:00PM - 6:00PM; One Round. See Also: N094.

N112: LIVING GREYHAWK; "Machinations". See N069. Saturday, 2:00PM - 6:00PM; One Round. See Also: N090.

N113: LIVING GREYHAWK; "Ruins of Slumber". See N079. Saturday, 2:00PM - 6:00PM; One Round. See Also: N095.

N114: LIVING GREYHAWK; "The Daunting Spire". See N071. Saturday, 2:00PM - 6:00PM; One Round. See Also: N092.

N115: Dungeons & Dragons 4th Edition; "Return to the Moathouse". See N110. Saturday, 2:00PM - 6:00PM; One Round. See Also: N120, N126, N130.

N116: LIVING GREYHAWK; "Aspirations". See N072. Saturday, 8:00PM - 12:00AM; One Round. See Also: N093.

N117: LIVING GREYHAWK; "Raiders of the Chaos Fields". See N070. Saturday, 8:00PM - 12:00AM; One Round. See Also: N129.

N118: LIVING GREYHAWK; "Restoration and Empire". See N085. Saturday, 8:00PM - 12:00AM; One Round. See Also: N100.

N119: LIVING GREYHAWK; "The Secret". See N076. Saturday, 8:00PM - 12:00AM; One Round. See Also: N096, N108.

N120: Dungeons & Dragons 4th Edition; "Return to the Moathouse". See N110. Saturday, 8:00PM - 12:00AM; One Round. See Also: N115, N126, N130.

N121: LIVING GREYHAWK; "RPGA Midnight Madness". See N086. Saturday, 12:00AM - 4:00AM; One Round. See Also: N102.

N122: LIVING GREYHAWK; "Bridge Over Svartjet". See N068. Sunday, 9:00AM - 1:00PM; One Round. See Also: N082.

N123: LIVING GREYHAWK; "Celebrations". See N077. Sunday, 9:00AM - 1:00PM; One Round. See Also: N098.

N124: LIVING GREYHAWK; "The Last Stand". See N080. Sunday, 9:00AM - 1:00PM; One Round. See Also: N101.

N125: LIVING GREYHAWK; "Wheels Within Wheels". See N097. Sunday, 9:00AM - 6:00PM; One Round. See Also: N109.

N126: Dungeons & Dragons 4th Edition; "Return to the Moathouse". See N110. Sunday, 9:00AM - 1:00PM; One Round. See Also: N115, N120, N130.

N127: LIVING GREYHAWK; "Aftermath". See N081. Sunday, 2:00PM - 6:00PM; One Round. See Also: N103.

N128: LIVING GREYHAWK; "Foundations". See N083. Sunday, 2:00PM - 6:00PM; One Round. See Also: N106.

N129: LIVING GREYHAWK; "Raiders of the Chaos Fields". See N070. Sunday, 2:00PM - 6:00PM; One Round. See Also: N117.

N130: Dungeons & Dragons 4th Edition; "Return to the Moathouse". See N110. Sunday, 2:00PM - 6:00PM; One Round. See Also: N115, N120, N126.

L131: Welcome to the Avatar System!. New Avatars often find themselves completely overwhelmed by their entry to the Nexus. We invite you to join us for a low-key welcome meeting - representatives of various houses will be available to answer your questions and help you get your bearing in this 2 hour session. The Nexus is a dizzying place, full of spectacular things, like talking trees, gun-toting and cookie-loving otters and succubi. And that's just what you're likely to meet on a normal day. Add a few dragons, some Jedi, at least one TV star, a couple of cartoons and you've got a Council meeting in the making. Take this chance to dip your toes in the water before the bedlam that occurs when Avatars find somebody new in their midst! Wednesday, 10:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L132: "Welcome to the Fishbowl" by FishDevil Productions. This is a one-time special event for the second time. We at FishDevil Productions want to update your characters bright and early. Please bring all hard copies of your character and anything you can muster so we can be quick and efficient in the updating process. P.S. Frank and Gene don't want to be stuck behind the computer during our awesome larps! P.P.S. Anyone who got through the words "quick and efficient" without snickering wins a prize point. Wednesday, 10:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L133: Cthulhu Live! 3rd Edition; "The Book of One - Character Creation Session" by PST Productions. Sharpen your mind and get your creative juices flowing. This is the first character creation session for: The Book of One. This is the ALL-NEW Double Exposure Exclusive Cthulhu Live campagin setting. Set in a pulp-noir setting in 1938, players will custom create their own character and breathe life into them. Keepers will be on hand to help you costomize your character. For more info on The Book of One, visit www.pst-productions.org or contact us at pstproductions@gmail.com. Thursday, 11:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Very Serious, 18 & Over ONLY. See Also: L139.

L134: "The Complete Mafia for d20 LARP" by Tony DiGerolamo. Tony DiGerolamo is proud to present the ninth running of his Live Role Playing Game based on Living Room Games' Complete Mafia for d20. This game ran for the first time at DEXCON 8. Characters can be pre-generated and all new players will be able to get right into the game onsite. Players with (living) characters from the last four runnings may continue playing them. Be a member of the mafia in one of the big families, and spend your time making deals - or war - with the other families. Each character has goals and talents and is unique. The system is based loosely on the Living Room Games tabletop game. Thursday, 8:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L135: Concrete Jungle; "Folsom Prison Blues" by FishDevil Productions. It is World War III and the soviet union has never been dissolved, in fact The Soviet Union has launched an invasion and captured the entire west coast of the USA. The war has raged for the past three years, ragtag bands of resistance fighters assisted by special forces have managed to fight the war to a stalemate, but the Russians have managed to push past the Mississippi and into Georgia. Nuclear war has left most of the United States a wasteland inhabited by only those brave enough to attempt to reform civilization. This Installment of Concrete Jungle will test whether or not the survivors of the initial invasion can form civilization in a place long held outside of society. Welcome to the last fortified city of California. Welcome to Folsom Prison. We will see you here at the third Beta Test of Concrete Jungle, a Live Action Role Playing Game put together by the fellas down at FishDevil Productions. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L136: Cthulhu Live! 3rd Edition; "Bottom Dealing" by PST Productions. A DEXCON 11 EXCLUSIVE! When you got word of the game, you didn't believe it. Dexter Lalli, the billionaire who hasn't seen the light of day in the eight years after his wife died, inviting you to an in-house poker tournament. From what you've heard on the news, he has done little more than donate to various churches; churches from all different religions, and even to more "questionable" organizations. But poker? The invitation came as a surprise, but with a pot this big and no buy-in it's worth a shot. Perhaps your future is in the cards. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L137: Marvel Super Heroes; "Ghost in the Machine" by Ronni Katz. Now a full-size LARP! The Skrulls have invaded and taken over the International Space Station and are threatening to use it as a platform to invade the Earth. Earth's heroes lost all communication with the Hero team that had been ON the station at the time of the invasion. YOU as your favorite CLASSIC Marvel Hero (such as the FF, Avengers, Spidey, etc.) must team up with fellow heroes to stop the Skrull invasion and find out what happened to your colleagues on the station. This is a 4-color comic book adventure! Come and have FUN being your favorite Marvel Hero or Heroine!! (Funyuns and Mountain Dew are optional equipment for this run but would be nice to have...!) Thursday, 8:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L138: Legend of the Five Rings RPG; "To War or Not to War" by FishDevil Productions. A DEXCON 11 EXCLUSIVE! An artisan revealed, a puppet master unmasked, a master maho-tsukai defeated, two girls released from their ties, and a village destroyed, these are the events that the samurai have left in their wake. With the village in ruins the pieces must be picked up and the sword must be reforged. Who will be picking up the pieces? Will it be the Crane, to rebuild their old village, the Lion, whose lands border this village, or will it be others seeking war or reperations. And what of the villagers, and who will decide their destiny? Peasants' fate unknown, rely on samurai's will, the sword will decide. Discover what lies ahead for our samurai and samurai-ko. Join one of the seven major clans that exist. Become a Lion, Crab, Scorpion, Crane, Phoenix, Dragon, or Unicorn. The custom rules of this LARP are based on the Legend of the Five Rings RPG 1st Ed. Props and costuming are encouraged. Friday, 10:00AM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L139: Cthulhu Live! 3rd Edition; "The Book of One - Character Creation Session". See L133. Friday, 11:00AM - 1:00PM; One Round.

L140: ALARPA Combat System; "The DEXCON 11 Boffer Tournament". A collection of the greatest warriors from the past, present, and future gather to see who is the best of all times. Fighters will square off in one-on-one duels in a double elimination tournament to see who can emerge as the greatest LARP warrior of the con. Costuming and character play is heavily encouraged, but no special abilities, or magic will be in use. Armor may be work, but will not be counted. The tournament will run on a hit location system, not hit points or body. A true test of your skills. Friday, 12:00PM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L141: "Atmosfear: Boulevard of Broken Dreams" by Kitsume Entertainment. Who the Mummy? Khufu's the Mummy! The Gatekeeper has finally gotten his wish and isn't hosting the Game. By participant vote, the next Game gets to take place in Hollywood on the Nile, where all the fun, sin, and vice is. Come here to have fun, lose yourself, and air out some dirty laundry. Players get to choose from eight types of other worldly denizens: Vampires, Werewolves, Poltergeists, Zombies, Witches, Mummies, Restless Ones, and Soul Rangers. Once you know what you are, the game of the Other Side begins. Death is truly only the beginning. Character Creation role played out during game. The game uses the World of Darkness game system, but is not considered a part of the World of Darkness. Prior knowledge of the Atmosfear series is helpful, but not required Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

L142: Cthulhu Live! 3rd Edition; "The Book of One - The Shape of Things to Come" by PST Productions. A DEXCON 11 EXCLUSIVE! Chapter 1 of the "The Book of One" campaign event. The greatest journey starts with the first step. However knowing where to go really helps. Get your bearings as the first chapter of this exciting series begins. This is the ALL-NEW EXCLUSIVE Double Exposure Campaign series that players have been asking for. Set in a Pulp-Noir 1938, the event will travel the world to exotic locations and face perilous dangers. With mind bending puzzles, trademark props, and custom characters, The Book of One will be an event not to be missed. Character creation for this event will take place on Thursday and Friday. We have a limited number of slots for this event open due to the intense role playing nature. Costumes are strongly encouraged. For more details and to pre-register a character visit the PST Productions website at: www.pst-productions.org. This is one event not to be missed. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

L143: CyberGeneration 2.0; "Third Time's a Charm" by Jonathan Lavallee. A WORLD PREMIERE EVENT! Time has passed since you've all met up at the box club, the open space rented out for "parties" and other such events. Things have been going on and it's time to catch up to see who is who, what is what and what exactly is going on. Join the staff of Firestorm Ink in a presentation of this new LARP using the CyberGeneration system. This will be the first public test of what will come to be known as the CyberGen LARP Rules. Friday, 8:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L144: Knight Realms; "Noble Games". Lord Wentworth has commanded a Grand Ball be held to welcome the Lord and Lady Embilstin to our fair capital, but there is talk in the alleyways of more to this Ball than it would seem. Some say that Lord Wentworth is being stripped of his holdings and has some fell purpose for the gathering. Others say that the visitors are here to impose new taxes and worse. All the while the shadowed corners of the taverns whisper of assassinations. With so many rumors flying about one thing is for sure, only those in attendance will have a chance to protect their interests within their city home. Knight Realms invites you to step into a world of fantastic amusements by joining us for an evening at a medieval Ball where music, intrigue and danger await our guests. This will be an evening of high fantasy where daring duelists, fair maidens, cunning rogues and wily mages will change lives and shape the future of the kingdom. What destiny will await you? Characters can be provided and customized at the Knight Realms Booth prior to the Module. Friday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, All Ages. See Also: L146.

L145: Vampire: The Masquerade; "Blood & Nightmares" by Gamers Dream. It's been a while since the Prince and the other vampires have found the correct answers to the problem. Wait? A problem? we had one of those? Well, yes... The prince a few others found the pattern and the answers. Now it's time to take action! Join in with the vampirse and help stop the evil brewing within! We welcome you to join us in the fourth session of Blood and Nightmares... transfers are welcome; also if you are a new player, dont hesitate to drop by! Friday, 8:00PM - 2:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, 18 & Over ONLY.

L146: Knight Realms; "Noble Games". See L144. Friday, 12:00AM - 4:00AM; One Round.

L147: DEADLANDS; "Hang 'Em High" by FishDevil Productions. A DEXCON 11 EXCLUSIVE! It's a beautiful day in Cairo and what better to do on a fine summer day than to have someone swing. Well bring out the whole family because Judge Richter is in town for one day and one day only and there's plenty o' rope. There is only one problem; there is a whole passel of folks and only so many hours in a day. So how does a big city like Cairo handle a problem like this? Have themselves a mini-marathon of trials and sentencing ending with some hemp neckties of course. Now y'all better be around for this one because its bound to be a good'un. Come on down and join FishDevil Productions for another installment of Pinnacle's Deadlands, the Weird West game, and learn firsthand just how wild and weird the west could have been! Characters can be carried over (and updated) or created Thursday night. Saturday, 10:00AM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L148: Mystic Realms; "An Uprising on the Frontier!" by Mystic Realms. A WORLD PREMIERE EVENT! A brand new Dark-Fantasy LARP adventure set in the Mystic Realms campaign setting The Empire of Tyrs. A harsh place where demons sow seeds of destruction, hordes of undead spontaneously rise, magic-using beasts lurk and fierce mana-driven storms can destroy whole swathes of civilization. During the day, the Father and the Mother shine above the world, two suns giving life to the realm, but at night the Dead One, the pock-marked lifeless twin of the world exudes its death energy. This event is scripted to allow participants play the whole event from start to finish or to arrive late and join while play is in progress. This event is part of an on going storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. Throw away your dice and be ready to journey with Mystic Realms on an interactive, imaginary adventure that will create a complete space odyssey that never leaves the ballroom! Saturday, 12:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L149: Cthulhu Live! 3rd Edition; "The Sands of Alamogordo" by Fred & Tara Spiker. A WORLD PREMIERE EVENT! As the dust bowl catastrophe threatens to destroy the economy of the United States, the town of Alamogordo, New Mexico is on the front lines of a burgeoning crisis. Many poverty-stricken migrant workers from the central plains have left their ruined farmlands to seek a new life in Alamogordo, much to the agitation of its long-time citizens. Rumors of miracles in the nearby White Sands desert and recent disappearances of migrant workers have only added fuel to this escalating social problem. A town council meeting has been called to discuss the situation and United States Secretary of Agriculture Henry Wallace is coming from Washington D.C. to meet with citizens affected by these horrible conditions. The Sands of Alamogordo is a 1930's dust bowl era Cthulhu Live game where the social issues of the great depression are intertwined with the horrors of the Cthulhu Mythos. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L150: The 2008 Nexus Midterm Council Meeting. Join the Nexus Council as they consider the tasks facing them in the second half of 2007. Unfortunately, all weapons must be left outside the room. If you are an Avatar, you will want to see what the council does - if you are NOT an Avatar, this will give you some great insight into how the Avatar System works! Saturday, 6:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L151: "The Aberrant Chronicles - Chapter One: The New Batch" by Tim Rich. A DEXCON 11 EXCLUSIVE! Several months ago, CytoSoultions Inc. developed a breakthrough...a drug that could enhance the M-R Node and enhance the powers and potency of Novas. Tailored for Novas and still very young, the drug was received with open arms, though soon things went terribly wrong. Scandal surrounds the drug as various low-level XWF members start testing positive for Quantacine or "Kickstart", and just a week ago, Superbeast was suspended for testing positive. After going berserk and hospitalizing ten people during his press conference with local media in New York City, Superbeast has disappeared without a trace. This game is based on White Wolf's Aberrant Role Playing Game. Saturday, 8:00PM - 2:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L152: Cthulhu Live! 3rd Edition; "Ladies & Gentlemen" by PST Productions. A DEXCON 11 EXCLUSIVE! "Ladies & Gentlemen" come one come all and see feats of strength and oddities from around the globe at Dr. Richard Mortis' sideshow of the bizarre. You will be astounded by the Strong Man, repulsed by The Bearded Lady, and be amazed by feats of magic. "Ladies & Gentlemen" is an ALL-NEW EXCLUSIVE Cthulhu Live! event that takes place at a carnival sideshow in the 1900's. Players will have the opportunity to play side show performers, audience members, and yes, even freaks. This event is an image the classic film: "Freaks". So get ready to see the show, for this event will be truly a Freakshow!!! Costumes are encouraged. We will have people to so special effect make-up if wanted on site. For more info and pre-registration please contact us at: pstproductions@gmail.com. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

L153: CyberGeneration 2.0; "Storm in a B-Cup" by Jonathan Lavallee. You and your bandmates have made it to the finals in The Red Zone's(tm) Battle of the Bands concert. The top prize is the position of house band for the whole year and the prestige that follows. There are rumours of vote tampering and other underhanded trcks, but you're totally above that, right? ...RIGHT? This LARP, which first ran at DREAMATION 2007, is a look at Digital Dreamtime, a CyberGen supplement for Australia. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

L154: Mystic Realms; "Mother Goose Land" by Mystic Realms. A WORLD PREMIERE EVENT! A brand new Super Hero LARP adventure set in the Mystic Realms campaign setting Heroic Earth. Journey on an interactive romp through the world of comic book heros and villains. Fight crime, save the world and still have time to rescue the cat from a tree! This event is scripted to allow participants play the whole event from start to finish or to arrive late and join while play is in progress. This event is part of an on going storyline and participants with Mystic Realms characters will be allowed to play their official characters at the event. Mystic Realms will provide new player training, scripted characters, costumes and padded boffo-weapons. Throw away your dice and be ready to journey with Mystic Realms on an interactive, imaginary adventure that will create a complete adventure that never leaves the ballroom! Sunday, 12:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

L155: TOON; "Final Grade" by GALL. Its finals time at Tooniversity, and as the senior drama class you are going to be expected to preform live for your professors. All students will be expected to form into individual groups and preform a scene in front of the entire class to receive their final grade for the semester. This grade will cover 99.99999% of your grade for the entire year. Sunday, 1:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, 18 & Over ONLY.

R156: Ganakagok: Vikings (PLAYTEST); "Vikings of the North" by Mel White. An INDEPENDENTLY PUBLISHED GAME from Consensus Games - Part of the Indie Games Explosion! A variant Ganakagok set among the fierce Vikings of the North. The Vikings and their gods face Ragnarok, and possibly the end of the world! Play is based on the use of Norse-themed oracular–like cards. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R157: Serial; "Unhappy Campers" by Kat Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Death does NOT take a holiday, it lies in wait out in the national park stalking potential victims. Who were these people before they became a killer's prey and what is the local law enforcement doing to keep campers safe? Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R226.

R158: Universalis; "The Game of Unlimited Stories" by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME from Ramshead Publishing - Part of the Indie Games Explosion! Bring your ideas to the table, where we'll grab 'em, toss 'em in the blender, and cook up our own setting on the spot. Play the game where everyone is a game master – Universalis, the game of unlimited stories. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R159: AD&D, 2nd Edition; "The Classic Adventure" by James Moore. For months the evil necromancer Jargosh Nivret has threatened the peaceful kingdom of Grandein with oblivion. Until this point, his threats have been hollow and empty. Now, the necromancer has teamed up with the infamous Red Dragon Grimthang and taken the King's daughter prisoner. Become one of the heroes who has stepped forward to answer the call to save the Princess and vanquish evil from the land. Role playing strongly stressed. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R160: d20 (Urban Arcana; Anime); "Dark Core" by Omega Direx. A streamlined take on the d20 system you know and love. A unique world like nothing you've seen before, loosely inspired by Valkyrie Studios' Septerra Core. High fantasy, pulp action, a pinch of steampunk, and a sprinkling of anime flavor. Will you survive the perilous journey to the dark center of a fractured world? Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R186, R228, R317.

R161: d20/Dave Arneson's Blackmoor; "Episode 1: The ComeBack Inn" by Dave Arneson & Dustin Clingman. For decades, the infamous ComeBack Inn has been a haven to adventurers. It is rumored that all true Blackmoorian adventurers discover themselves within its strange and mysterious walls. Though none speak of it openly, it is rumored that adventure is but a few steps away. What will you find within the ComeBack Inn? A Dave Arneson's Blackmoor adventure for first and second level PCs. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R214.

R162: D30 System; "Chaos University - Hell's Bells" by Jennifer Schoonover. Lenny notices a strange blip in New Jersey. Usually this wouldn't be abnormal but children have been reported missing... The D30 System is back! Magic returns to an unprepared 21st-century society and you and your classmates are all that stands between chaos and order. Play with your old characters or make new ones. New adventures will be created exclusively for DEXCON! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R163: GURPS 4th Edition; "Revenge of the Rejects" by Kevin Meares. Remember Quantum Leap Season 6? Or how about Friday the 13th The Series Season 4? Maybe Firefly season 2? Of course not they were all ideas cut down before their time. Now they've united to take back their futures. A single united effort of all the great ideas cut short before their time for one last shot at the spot light! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY.

R164: MechWarrior RPG; "Freelancers" by Andrew Sussman. A freelance group of people make up your group. You will form a Merc. unit and be able to make decissions and move forward on missions. This is a RPG; we will not be using mini's but building a merc. unit from the ground up! Wednesday, 10:00PM - 2:00AM; One Round; All Materials Offered. Knowledge Necessary; Fun, Under 18 Requires Parental Clearance.

R165: Warhammer Fantasy Roleplay 2nd Edition; "Something Rotten in Kislev" by John Gallo. A priest of Ulric has requested your services as bodyguards and guides to see him safely into the oblast of Kislev, wherein he seeks to bring justice to the perpetrators of the murder of one of their brothers who had been travelling the northern wastes delivering the holy word. Your job is to bring him to the village of Vitkal alive and preferably unharmed. The oblast is not a friendly place, even less so than the Empire. Pregenerated characters will be provided; a copy of the main rulebook is preferred but not required. Bring a pencil and 2d10. As with last year, characters may be carried forward into the other events being run in the midnight slots thursday, friday and saturday. Wednesday, 10:00PM - 2:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R166: The Burning Wheel: The Blossoms Are Falling; "Mountain of Honor" by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME from Luke Crane - Part of the Indie Games Explosion! Clan Hashiji is a small Clan, most of land you own is mountains infested with Oni, however a deposit of Iron was found 30 years ago. Alliances make with larger Clan, just how will these obligations be repaid? As the men try to balance Honor and Obligation. The two powerful woman of the household via to set the course of this family. In course of play we will define the whirlwind of change. Thursday, 9:00AM - 1:00PM; One Round; All Materials Provided. Experts ONLY; Serious, Under 18 Requires Parental Clearance. See Also: R304.

R167: d20/Dave Arneson's Blackmoor; "Episode 2 - A Night Out Under the Stars?" by Christopher Reed. Problems arise for a small town on the edge of the Redwoods. Are you big enough to help the little people in need? Especially, when the request comes from the tavern keeper who's Inn you woke up in. But weren't you just camping out under the stars last night? A Dave Arneson's Blackmoor adventure for first and second level PC's. Thursday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R256.

R168: Marvel Super Heroes; "MIA (Missing in Action)" by Ronni Katz. You (as your favorite Marvel Hero) notice that the level of super villain crime has gone WAY DOWN in the past few weeks...and MONTHS! What is going on? Has everyone suddenly decided to reform their ways? Are Earth's heroes soon going to be out of a job? Or is something more sinister afoot? It will be up the the Heroes to find out what has become of all the bad guys... Thursday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R322.

R169: Sidewinder Recoiled; "Headed For a Reckoning" by James Moore. Three of the West's most notorious outlaws have found themselves in one place at the same time. Now, a posse of U.S. Marshalls has come together to bring them to justice and rid the West of the worst of the worst. Sidewinder Recoiled is an Old West game that uses the d20 system of gaming. Role playing highly stressed. Thursday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R170: Contract Work (PLAYTEST); "Heavy Hitters" by Russell Collins. An INDEPENDENTLY PUBLISHED GAME in development by Lucre Press - Part of the Indie Games Explosion! Hired gun, assassin, hitman, whatever. You've got a client, you've got a target and you've got a whole lot of debts. Make a killing! Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R180, R206, R264.

R171: It's Complicated; "Personality Quirks" by Elizabeth Shoemaker & Shreyas Sampat. An INDEPENDENTLY PUBLISHED GAME in development by Two Scooters Press - Part of the Indie Games Explosion! Do you like stories about happy, functional, well-adjusted people who fall in love with the right people, say the right things, and live happily ever after? If so, this is definitely not the game for you! It's Complicated is a roleplaying game about personality quirks, secrets both dark and embarrassing - but most of all, it’s about convoluted, messy, compelling, and occasionally one-sided relationships. This game is designed to facilitate play in the style of movies like The Royal Tenenbaums, and television shows like Ugly Betty and Pushing Daisies. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R249.

R172: Prime Time Adventures 2.0; "Play the Greatest TV Show that Never Was!" by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME from Dog-eared Designs - Part of the Indie Games Explosion! If you enjoy great TV, then you'll love Prime Time Adventures, the game that lets you create and play the TV show you always wanted to see, complete with meaningful characters and gripping drama. As a group, you and the other players will create the show and its cast, then play out an actual episode of the series, exploring the personal struggles of the main characters and cooperatively laying out the kind of story television executives dream of. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R208.

R173: Tangled Fates (PLAYTEST); "Dance of the Moon Wraith" by Kat Miller. A WORLD PREMIERE EVENT! An INDEPENDENTLY PUBLISHED GAME in development by Incarnadine Press - Part of the Indie Games Explosion! It is said that the Moon Wraith would come in the time of the city's greatest peril. It is the cause of the peril or has it come to aid the city in need? Five people are connected to the arrival of the wraith and ultimately these five people will determine if the city is saved or sinks into the sea...welcome to Atlantis! Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R252.

R174: d20 (Modern); "Inspiring Anarchy" by James Moore. In the year 3190, the Earth has become a true melting pot of cultures known as the Conglomerated Nations and peace largely reigns over all. Keeping the peace within the Conglomerated Nations are the Sentinels, zen warriors whose sole function in life is the preservation of peace and justice. However, lurking in the dark recesses of Humanity, someone is seeking to shatter the Utopian peace. Now the Sentinels must act quickly to maintain all that has been built in the name of peace and universal harmony. Role playing highly stressed. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Knowledge Necessary; Serious, All Ages.

R175: d20/Dave Arneson's Blackmoor; "Episode 3 - Redwood Distraction" by David Coakley. The southern border of the Redwoods has again become infested with orcs. The elves have dispatched hunting parties to drive them off, but with no success. A dark shadow is falling over the woods. A Dave Arneson's Blackmoor adventure for levels 1-4. Thursday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R287.

R176: Dungones & Dragons 3.5 (DragonStar Setting); "Run for Your Lives!" by Omega Direx. What should've been a simple interplanetary smuggling job leaves you running for your life. DragonStar is a sci-fi/fantasy setting from Fantasy Flight Games. It's Firefly meets D&D with a bit of Warhammer 40K and Outlaw Star thrown in. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: R311.

R177: GURPS 4th Edition; "Cabal: The Possessed" by Kevin Meares. Its your first assignment for the Cabal, and its clearly menat to be a proving ground. One of the candidates for president of the U.S. is suspected to be under some kind of spiritual influence. Can your team solve the mystery before the election? Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R178: New Gods of Mankind; "Getting to Know You" by Jennifer Schoonover. A WORLD PREMIERE EVENT! Learn what it means to be a God as you get into a friendly competition with the other members of your pantheon. Have you ever wondered what it would be like to be a God? New Gods of Mankind is a role playing game where players take on the role of young deities who guide their tribes through the dangers of the world. It is an archaic age with the newer species of humanity struggling for survival beside six Elder Races and their ancient Gods. The Gods of the Elder races have a detailed history with the world and each other. Many wars have already been fought over people, land, and resources, and mankind and their new Gods are infants by comparison. Rules for this game are simple, yet open ended with plenty of leeway in terms of actions and abilities. Both resource management and dice pools mechanics are intertwined into a Belief system. Mortal conflicts from simple one-on-one combat to massive-scale armies are solved with a simple active opposing dice roll system. Thursday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R179: Hero System 5th Edition; "Hero All-Stars" by Darren Watts. Join Hero Games President Darren Watts for yet another installment of Hero All-Stars. Sherlock Holmes, the Lone Ranger, Kwai-Chang Caine and others must unite to solve a mystery spanning multiple worlds in order to save all of Creation! Thursday, 6:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R220.

R180: Contract Work (PLAYTEST); "Heavy Hitters". See R170. Thursday, 8:00PM - 12:00AM; One Round. See Also: R206, R264.

R181: "Misspent Youth Alpha Playtest Happy Fun Time" by Robert Bohl. An INDEPENDENTLY PUBLISHED GAME under development from The Independent Insurgency - Part of the Indie Games Explosion! Misspent Youth is about friendship, the fight for freedom, and being awesome. Hollywood Pitch is: In Snow Crash's future, Danny Ocean's crew–Goonies-sized–play craps to take down Big Brother. It's a sci-fi game about 12 to 17 year olds in a future about ten years from now. The players create a villain together, then create their Youthful Offenders to tap into that. So much fun that the Rockefeller Laws mandate a 10-20 year sentence for playing. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R224, R237.

R182: Mist-Robed Gate; "From the Cheesy East" by Shreyas Sampat & Elizabeth Shoemaker. An INDEPENDENTLY PUBLISHED GAME in development by Two Scooters Press - Part of the Indie Games Explosion! Mist-Robed Gate is a game designed to simulate Wu Xia cinema, cheesy kung fu movies, epic Chinese blood operas, and other emotionally violent action movies from eastern Asia. Players take on the role of characters with conflicting loyalties, and through a knife-passing ritual, decide what is more important: Their desires or their lives. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R302.

R183: Spiral (PLAYTEST); "A Mind Less Able" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME under development from Don Corcoran - Part of the Indie Games Explosion! In every Lovecraftian horror game my friends and I played the most fun was exploring how characters went insane and what the effect on the story was. Those are the moments this game not only supports but drives toward - the inevitable end. Now it just a matter of what we do to get there. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R184: The Perilous Realm; "A Star Called Wormwood" by Bill White. An INDEPENDENTLY PUBLISHED GAME in development by Consensus Games - Part of the Indie Games Explosion! You have come from a far-off land to the mighty kingdom of Prester John in search of its wealth, wisdom, and wonders, but the signs and portents of an ancient prophecy hold dire meaning. Are you really the hero foretold who will stave off the apocalypse of the Four Indies and save the kingdom of Prester John? Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R185: "The Roach for President" by Jeff Collyer. An INDEPENDENTLY PUBLISHED GAME from Bully Pulpit Games - Part of the Indie Games Explosion! The Shab-al-Hiri Roach is a dark comedy of manners, lampooning power and the people who crave it and asking players to answer a difficult question - are you willing to swallow a soul-eating telepathic insect bent on destroying human civilization? Even if you get a cabinet post? This is a modern day variant of the Shab-al-Hiri Roach where players will be campaign staffers of a presidential candidate, all jockeying for promotion to a cabinet position once the election results are in. Political satire, expendable lobbyists, and cover ups of embarrassing incidents are all strange and new to the Roach, but he will adapt...somewhat. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, Under 18 Requires Parental Clearance. See Also: R238.

R186: d20 (Urban Arcana; Anime); "Dark Core". See R160. Thursday, 8:00PM - 12:00AM; One Round. See Also: R228, R317.

R187: d20/Dave Arneson's Blackmoor; "Episode 30 - Blackmoor Wives Club" by Jennifer Barth. Hell hath no fury like a woman scorned... Or even worse, a group of women who are all working together. Can testosterone filled heroes save themselves? A Dave Arneson's Blackmoor episode for heroes levels 1-4. Thursday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R307.

R188: DEADLANDS; "Six-Guns and Zombies" by Kim Rescorla. Deadlands, horror and handguns in the Weird West. Six-guns, zombies and Cthulhiod madness! That's what we can fun! Let's relive won of the great games of yesteryear. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R230.

R189: Scion (White Wolf); "Power of the Immortals" by Matt Yaniga. There is nothing like being the child of a God stuck in the modern world. Are you ready to have the power of the immortals at your fingertips? Join us for White Wolf's newest role playing game, Scion! Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R233.

R190: Warhammer 40,000: Dark Heresy; "Serve the Emperor!" by Jared Kamage. Fight chaos! Be victorious or be destroyed... Join the lastest sensation of science fiction roleplaying in the eternally dim Warhammer 40,000 universe. Thursday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R218.

R191: Star Wars Saga Edition; "The Fate of the Eva Dawn" by James Carpio. Part One of Three in the I-CON Star Wars Kessel Run. On their way back to the Penal Colony on Annaj, to hand over a prisoner extracted from the nearby planet of Cerea, several Imperial Officers, Stormtroopers and a Bounty Hunter intercept an ancient caged evil. Can the crew of the Theta-Class T-2C transport known as "The Eva Dawn" come together to fight off what horrors have descended upon them, or will they vanish amongst the vast space of the Outer Rim? Thursday, 10:00PM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R192: Changeling: The Dreaming; "Change of Seasons" by Paul Weinstein. Changeling is back! Gange is good! Change is bad! If life is a riddle who knows the answer? Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R193: Dungeons & Dragons 3.5; "Evil Is As Evil Does" by Gerald Katz. All player characters are Evil and everyone knows it. Will the party complete the adventure plot (it has been done), or slaughter each other before making any headway (this happened too)? At the start of the session the players decide if they want a serious plot - a normal adventure except that the party is Evil, or a humorous one where the DM's evilness shall Smite thee! Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Knowledge Necessary; Fun, Under 18 Requires Parental Clearance. See Also: R241, R296, R319.

R194: Spookybeans; "Dave of the Dead" by Ben Morgan. Something has gone horribly horribly wrong, and now the dead have risen and are invading The Hollow with an insatiable hunger for the flesh of the living! Now, the future of humanity rests in the hands of a man with a borderline psychotic personality disorder. And a chainsaw. Can the PCs figure out what caused the outbreak, and how to stop it? Hell, can they just manage to survive? On the other hand, is being a zombie really so bad? Thursday, 12:00AM - 3:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R323.

R195: Warhammer Fantasy Roleplay 2nd Edition; "Trouble in Masserschloss" by John Gallo. The promise of ready gold and warmer weather has lured a somewhat ragtag group of 'bloody foreigners' from their last major contract in Kislev to lands considerably further south, to the the constantly waxing and waning principalities of the Border Princes. One of the Princes of Masserschloss is offering good hard gold in exchange for certain 'assignments to be discussed'. Sure, it's probably horribly dangerous, but at least you're reasonably certain the country itself won't be trying to kill you. And it's warmer than another season in Kislev... Players need only a pencil and 2d10. A copy of the main rulebook is helpful but not required. Pregenerated characters will be available (the same ones from the prior event, plus any neccesary -ahem- replacements). This is part two in the four part "Touring the Old World" series, though playing in the prior or following events is -not- required. Thursday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R196: Werewolf: The Apocalypse; "Arcadia Bound" by Bill Johnson. Welcome to the World of Darkness. A world much like our own but darker, more sinister. Where things go bump in the night and the shadows hold horrors that would make the bravest of men shutter. Join us on a trip to Arcadia where the faeries rule, in a mission of peace and good will that will bring the Tribes of the Werewolves closer to the Changelings...if all goes well... Thursday, 12:00AM - 4:00AM; One Round; All Materials Offered. Knowledge Necessary; Fun, 18 & Over ONLY. See Also: R245.

R197: Spirit of the Century; "Yangtze Rocket Patrol" by Mel White. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! China, 1937: Since the turn of the century, the Yangtze Rocket Patrol has ensured the security of American air and maritime vessels trading with China. Now, stormclouds of war gather as the Imperial Nipponese Army mobilizes for conquest. Will the Rocket Soldiers of the YANGROCKPAT be trapped deep in foreign lands? Tune in and decide! Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R198: With Great Power...; "Crossover" by Kat Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Its that time, when your favorite Comic Company mashes Heroes and Storylines together in a Cosmic double length collectable metallic covered form. Will Hero titles: Teen Power, Mechanoid, Captain Tomorrow and Mysteria Mistress of Mystery ever be the same? Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R305.

R199: d20 (Modern; Urban Arcana); "Urban Arcana" by Omega Direx. Suit? Check. Tie? Check. Fireball? Check. Mission: Protect the unsuspecting public from doom lurking in the shadows. Guns, magic, pulp action, horror, mystery, spam email that magic missiles your face, and breakdancing?! Welcome to Urban Arcana. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R255.

R200: d20/Dave Arneson's Blackmoor; "Episode 49 - Heroes on Ice" by Tim & Jennifer Barth. Clothed by the moon / Those to be kissed by the frost shall go into bondage / Saved by the brothers / They shall face the fiery hordes / And set the fencer free A Dave Arneson's Blackmoor adventure for heroes levels 1-4. Friday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: R318.

R201: Dungeons & Dragons 4th Edition; "Dragons and Old Artifacts" by Ben Forest. A DEXCON 11 EXCLUSIVE! Ben Forest brings his 21st annual eight-hour D&D extraganza game, an all-new adventure for DEXCON 11. New and veteran members of "Bloomfields Heroes" are welcome. For twenty years – The Bloomfield's Heroes Adventuring Company – has found wealth, love and fame. They have stud-up for justice, fought oppression. They have lived well. Now evil has found its way, quietly, into the family. Yet the city-state of Silverymoon of the Forgotten Realms calls for it Champions. Players get to pick and keep their 9th level characters. Guidelines for creating your own party member are available via emailing benforest@mac.com, player generated adventures must be pre-appoved by Ben. We will take lunch break. Please note, players more that 15 minutes late cannot be guaranteed their slot. Friday, 9:00AM - 6:00PM; One Round; All Materials Offered. Knowledge Necessary; Fun, 18 & Over ONLY. See Also: R257.

R202: Mekton Zeta; "All Quiet on the Spinward March" by Cameron Johnson. The Patrol Cruiser "Black Pig" is on a routine patrol through neutral systems between the friendly worlds of the Coalition of Sapient Beings and Xenophobic Federation of Humanity. Things have been quiet, so everyone is expecting a quiet tour through Neutral Space. Of course, Captain Kincaid has kept you and your fellow Mechajocks ready for action, just in case. Everyone knows that if you see pirates, you'll be lucky. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R203: New Gods of Mankind; "Saving Vohens" by Jennifer Schoonover. A WORLD PREMIERE EVENT! Your people in the village of Vohens are betrayed by the rival city of Phatul. Your followers reach out to you and you must answer! Have you ever wondered what it would be like to be a God? New Gods of Mankind is a role playing game where players take on the role of young deities who guide their tribes through the dangers of the world. It is an archaic age with the newer species of humanity struggling for survival beside six Elder Races and their ancient Gods. The Gods of the Elder races have a detailed history with the world and each other. Many wars have already been fought over people, land, and resources, and mankind and their new Gods are infants by comparison. Rules for this game are simple, yet open ended with plenty of leeway in terms of actions and abilities. Both resource management and dice pools mechanics are intertwined into a Belief system. Mortal conflicts from simple one-on-one combat to massive-scale armies are solved with a simple active opposing dice roll system. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R204: Twilight 2000, v2.2; "Hopefully Not Into the Fire" by James Moore. The President of the United States' world-famous supermodel daughter has been kidnapped! Now, word has come in that unless her substantial ransom demand is paid, she will be killed on live streaming video for all the world to see. Surely the President will bring to bear all the might of the United States Military to rescue his beloved daughter and bring to justice her kidnappers. There is a catch however. The players are playing the kidnappers. Role playing and thinking highly stressed. Twilight 2000 is an RPG that is designed to accurately depict combat. This game does NOT take place in the Twilight 2000 game universe. Friday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R205: The 2008 U.S. National Complete Mafia for d20 Championship. Mr. DiGerolamo invites you to play in his flagship creation, published by Living Room Games. You would not want to disappoint him... Play a Wiseguy, commit crimes and do favors for your Family so that you might someday be a made guy. Based on the popular and easy-to-use d20 Modern rules. Use skills such as Bribe, Run a Brothel, Cheat, Hide Motive, Shake Down, Exploit and Joke. Try new feats like Lasting Threat, Heart of Stone, Man of Honor and Man of Respect. Pregenerated wiseguys that you can personalize are provided for quick, start up play. Experience the drama and excitement of Complete Mafia. Don't make us come looking for you. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Friday, 2:00PM - 6:00PM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R247. Next Round: R281.

R206: Contract Work (PLAYTEST); "Heavy Hitters". See R170. Friday, 2:00PM - 6:00PM; One Round. See Also: R180, R264.

R207: Covenant; "Architects of the New American Dawn" by Nicholas Marshall. An INDEPENDENTLY PUBLISHED GAME from Realms Publishing - Part of the Indie Games Explosion! I was a reporter for the Washington Post. These last weeks I have investigated an arm of the Right-Wing Conspiracy. At first I believed them to be just another masonic chapter. But now the FBI has been asking me questions. I fear for my life that is why I must get this message out there. Covenant is a story game of failing conspiracies, just because Apocalypse didn't come doesn't mean the Great Work is done. Your beliefs are in doubt. The Order shattered who will you trust? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R208: Prime Time Adventures 2.0; "Play the Greatest TV Show that Never Was!". See R172. Friday, 2:00PM - 6:00PM; One Round.

R209: Spirit of the Century; "No More Room in Hell" by John Farish. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! Civilization fell apart quickly when the dead began to rise. Now comes the hard part, surviving in a world of flesh eating zombies where the dead aren't your only enemies. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R210: Trail of Cthulhu; "I, Governor (or, The Unpleasant Profession of Upton Sinclair)" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Kenneth Hite - Part of the Indie Games Explosion! It is 1934, and the socialist radical Upton Sinclair has a plan to end poverty in California if he is elected governor in the upcoming election. His rhetoric has drawn a great tide of the homeless and desperate westward and perhaps something darker as well. Play a character taken from the pages of history as some rough beast comes slouching toward Los Angeles. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R211: Wushu (Modified); "What Happened at Roanoke?" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Dan Bayn - Part of the Indie Games Explosion! 1587: A small group of English colonists establish a settlement on Roanoke island. 1590: A settlement is found completely abandoned with no trace of the colonists. Roanoke is a game of dark mystery and wicked action. Players take on the roles of settlers in the colony of Roanoke, and through play we will discover what exactly happened over those three years. Based off of the Wushu system. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R212: Call of Cthulhu; "The Second Saga - Saga of Ravenar, Part Two" by Oscar Rios. A special Cthulhu Dark Ages Promotional event! What began with the events of "The Unsung Saga" now continues. Three years have passed and the crew of the Ravenar sets sail once again. This scenario is part two of "The Ravenar Saga" trilogy. The investigators travel to the house of Svengar, now a lord with his own lands in Iceland. It is yuletide and they're looking forward to many days of festive celebration. What should be a happy time turns out to be anything but, for shortly after their arrival strange things begin happening. The bay freezes solid, a terrible blizzard strikes the area and people go missing. It's time for the crew of the Ravenar to put on their armor, draw forth their weapons and once again save the day. This scenario has recently been released as part of "The Ravenar Saga" monograph, available at Chaosium.com. Players will vote for the "Best Player" at the table, who will then receive an autographed copy of the book as a prize. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R213: Cyberpunk 2020; "Heroes Are Hard to Find" by Ben Morgan. Spend a night with Trauma Team! TTI has partnered with GlobalComm to develop a new reality TV show called Medic: Emergency Response, which will put the viewers right there in the AV with the TT crews as they battle to save lives in the inner city. Friday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Very Serious, All Ages.

R214: d20/Dave Arneson's Blackmoor; "Episode 1: The ComeBack Inn". See R161. Friday, 2:00PM - 6:00PM; One Round.

R215: Mage: The Ascension (2nd Edition); "Hong King Cavaliers, Part One" by Lowell Carson. 1862 - It has been over four decades since Her Royal Highness, Victoria, took possession of Hong Kong island following the first Opium War and two years since the Chinese were forced to hand over Kowloon following the second Opium War, yet Hong Kong remains one of the most wretched outposts of the Order of Reason. Little has been accomplished here to reduce the power of Asiatic Superstitionists or bring proper culture to the Asiatic Masses. If this history of failure is going to change, a new attitude is needed. Two rounds with separate adventures, characters will carry over, but the players do not need to. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R216: Silhouette CORE v3; "Stargate SG-1: P9X-451" by Cameron Johnson. SG-1 isn't the only team in the SGC, come fill the combat boots of one of the elite of the elite, SG-16. The mission profile is simple, go to a new world, collect data, make first contact with the locals, and pray nothing bad happens. Like Goa'uld. Or Replicators. Or angry locals. Or ancient technology that's about to explode. Or all of the above. Anyone can go through the gate, do you have what it takes to make it back in one piece? Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R217: Star Wars Saga Edition; "Escape From Endor" by Sarah Ninesling. Part Two of Three in the I-CON Star Wars Kessel Run. It was a miracle we survived the crash, but it'll take another miracle to get back off this green hell. We don't have the parts we need and the radio isn't working. We have supplies for three weeks...but we won't be able to hold out for more than three days. Not enough power against those things out there. They just keep coming. It's time to make a choice. Take the one real chance we have to survive? Or wait for the end to come. None of us were ever big on waiting. Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R218: Warhammer 40,000: Dark Heresy; "Serve the Emperor!". See R190. Friday, 2:00PM - 6:00PM; One Round.

R219: "The 3rd Annual David Stern Memorial Role Playing Game, Part One: Deja Vu" by Mike Kanarek. The Setup: Bring your favorite character, any genre/system, with/out stats & details. Required: plays well in a party; characters may not eat each other. You get the idea. The system used to (loosely) relate the characters: AD&D 1-2-3, but let us worry about that. Characters may continue into Jewel of a Quest, Saturday night. The Event: If you look in the mirror, will you see what's behind you? There once was a girl named Alice, who dreamed she was trapped in a palace. The rabbit hole meets the Mobius strip, the surest path for a one-way trip. Part of the City campaign; prior experience rarely helps. A mind-bending event by Kanarek & Kanarek, this was the last of the City campaign games in which David played. Its quirkiness was designed with him in mind; fitting to run again in his honor. Friday, 6:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R220: Hero System 5th Edition; "Hero All-Stars". See R179. Friday, 6:00PM - 12:00AM; One Round.

R221: AD&D 2nd Edition; "Dungeon Crawl - The Barony of Agrimonious" by Paul O'Connell. Semperius, Baron of Agrimonious, the 616th level of the Abyss, has a habit of snatching wayward adventurers from their worlds and using them to feed his herds of frothing Tarasques, which he is charged with sending to destroy one of the many prime worlds every 100 years. At least that's what the last guy told you before he was dragged from your cell, screaming for mercy. Can you escape from the dungeon of Semperius' Mansion of Woe? Utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Players should bring their own 7th-10th level characters for GM approval and can carry them through all three Dungeon Crawl games. If you have a 25mm figure representing your charcater, bring it! Friday, 7:00PM - 12:00AM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R222: The 2008 U.S. National CONTINUUM Championship. Aetherco presents the fourth annual U.S. National Championship of their flagship role playing game, CONTINUUM. Called "unusual" by the Sci-Fi Channel, and "unique and painfully satisfying" and "very cool" by player-reviewers on Amazon.com, CONTINUUM has broken new ground by logically solving every time travel conundrum, and actually made a civilization of time travellers outrageously playable. Players may only play in ONE preliminary round. The winners at each table (as voted by the players and the GM) will advance to the final round to play for the U.S. National Championship title and a trophy. Friday, 8:00PM - 12:00AM; Round 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: R263. Next Round: R314.

R223: Ganakagok; "The Ice People" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Consensus Games - Part of the Indie Games Explosion! The Nitu people live on a great island of ice in a cold sea beneath a starry sky where the sun has never risen...until now. In this game, you confront the Dawn and what it means for you, your people, and the ice-world of Ganakagok. A story-game with an oracular resolution system that generates myths and legends as the product of play. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R224: "Misspent Youth Alpha Playtest Happy Fun Time". See R181. Friday, 8:00PM - 12:00AM; One Round. See Also: R237.

R225: Mortal Coil; "Anything is Possible" by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME from Galileo Games - Part of the Indie Games Explosion! What things on this Earth are not dreamt of in your philosophy? Come explore a magical world where the players have a hand in the creation of the game setting. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R226: Serial; "Unhappy Campers". See R157. Friday, 8:00PM - 12:00AM; One Round.

R227: Arcane Circle RPS; "Adventures in Middle Earth: Unleashing the Iron Wolves" by Steve Balbo. You are members of one of the most feared and infamous mercenary companies in Cardolan, Lord Gregor's Iron Wolves. You are hunting down savage barbarians of Dunland for fun and profit. Come wreak havoc. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R228: d20 (Urban Arcana; Anime); "Dark Core". See R160. Friday, 8:00PM - 12:00AM; One Round. See Also: R186, R317.

R229: Dark Refuge: The Adventure Game; "The Nightmare Slaver!" by Brandon Osorio. The Northern Kingdom of Kasanth uses the fear of their enemies to create armies of Nightmares. Enslaved to their cause, this army have marched East to the city of Tal Hanon, pillaging everything in their path. In hopes of averting full scale War, Agents have been sent in by the Earther Colonies. Now you are trapped behind enemy lines with only your Gear, your wits and creative use of the Leyas to save you. Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMd by the creator of the game. Friday, 8:00PM -12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R230: DEADLANDS; "Six-Guns and Zombies". See R188. Friday, 8:00PM - 12:00AM; One Round.

R231: Dungeons & Dragons 3.5; "We Be Dragons!" by Chris Bernhardt. A WORLD PREMIERE EVENT! Its called 'Dungeons & Dragons' for a reason! Ever wondered what it would be like to play things from the other side? Well wonder no more! You, the players, are a clutch of Dragons! You are the most feared & powerful creatures in the realm. You are both myth & legend and all who know of you cower in abject terror - well at least they will, in a few decades. You are a group of young Dragons looking to establish yourselves as the great and terrible beasts you were born to be. Can you survive to make your mark in the realm before you are hunted to extinction by the dreaded 'Adventuring Party'? Come join the fun & see! Characters will be provided but Players are asked to bring their own source books & materials (players guide, dice, etc) to help move the game along. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Experts ONLY; Serious, Under 18 Requires Parental Clearance.

R232: GURPS 4th Edition; "Discworld: The Mile of Ordinary Gentlebeings" by Kevin Meares. From across the Disc the have come. Some seek adventure, some seek enlightenment, some seek fortune and a few just seek some thing amusing to do with their afternoon. They are "The Mile of Ordinary Gentlebeings." A mostly brave, (sort of) daring band of adventurers (when they aren't to busy playing cards) out to save the Disc from imminent Destruction (or at least to save themselves from boredom). Drawing from Pratchett's Discworld and using the GURPS rules this will be an amusing romp through parodies of bad science fiction, fantasy and horror. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY.

R233: Scion (White Wolf); "Power of the Immortals". See R189. Friday, 8:00PM - 12:00AM; One Round.

R234: Twilight 2000, v2.2; "Peace and Freedom" by James Moore. Team, the Agency's recent Intel has turned up some rather disturbing information. A South American Drug Czar has been using his vast empire to finance and support a terrorist organization. This must not be allowed to continue. Team, you must stop him and all of his activities at all costs at once! Role playing and thinking highly stressed. Twilight 2000 is an RPG that is designed to accurately depict combat. This game does NOT take place in the Twilight 2000 game universe. Friday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R235: Don't Rest Your Head; "Mad City of Lost Children" by John Farish. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! Something has been dragging away children from both the city slumbering and the mad city. Everyone is looking for you to do something about it, even though the last time you worked together the world nearly ended. But how hard could it be; they are just kids after all? Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: R295.

R236: "OR DIE!" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME under development from Evil hat Productions - Part of the Indie Games Explosion! You've succeeded in sabotaging the orbital Nazi mind-control laser satellite, but now the question is who of your rag-tag band will survive to return to earth! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R237: "Misspent Youth Alpha Playtest Happy Fun Time". See R181. Friday, 12:00AM - 4:00AM; One Round. See Also: R224.

R238: "The Roach for President". See R185. Friday, 12:00AM - 4:00AM; One Round.

R239: Adventure! (White Wolf); "The Mystery of Stonehenge" by Tim Rich. In Wiltshire, England sits one of prehistoric man's most mystifying monuments, the ancient Stonehenge. Six months ago an archaeological team from the Aeon Society began excavating at the base of the monument trying to uncover the secrets of the long lost society that erected the stone monoliths. Three weeks ago all correspondence with team ended, and when the excavation site no sign of them or their equipment could be found. Could Stonehenge be the face some dangerous secret for an era long forgotten? Friday, 12:00Am - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R240: D30 System; "Chaos University - Winner Takes All" by Jennifer Schoonover. The promoters at the Indianapolis Motor Speedway have an emergency... there's a "bad feeling" keeping people out and the race starts in two hours! The D30 System is back! Magic returns to an unprepared 21st-century society and you and your classmates are all that stands between chaos and order. Play with your old characters or make new ones. New adventures will be created exclusively for DEXCON! Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R241: Dungeons & Dragons 3.5; "Evil Is As Evil Does". See R193. Friday, 12:00AM - 4:00AM; One Round. See Also: R296, R319.

R242: Spookybeans; "Chasing Brodie" by James Carpio. Brodie Bruce, proprietor of Brodie's Comics in Red Bank NJ, has run into a bit of a problem: back taxes! The old owner sold the place to Brodie with 50,000 debt attached. New Jersey's own mad millionaire Leonardo Leonardo has his eye on buying out the store and replacing it with a boutique that caters to North Korean amateur bear porn enthusiasts. Can Brodie and his friends from the Quick Stop raise the money in time to stop the madness? This is a adult themed version of the Spookybeans scenario "The Euphorium", using characters from the ViewAskew universe. Please bring bad taste, D**k and Fart jokes, and love for Kevin Smith films to the table. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Silly, 18 & Over ONLY. See Also: R297.

R243: Twilight 2000, v2.2; "We Know Your Suffering" by James Moore. Welcome to Carnate Island, a place so memorable you may never leave it! Truly wonderful horrors have happened here, each one more wonderful, terrible, and frightening than the last. If you can endure the Suffering that goes on here, you might just win your soul. Carnate Island comes from The Suffering video game series. Emphasis is placed on how players portray the characters they are given. Twilight 2000 is an RPG that is designed to accurately depict combat. This game does NOT take place in the Twilight 2000 game universe. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R244: Warhammer Fantasy Roleplay 2nd Edition; "Escape from Mousillion" by John Gallo. Kislev. The Border Princes. Far and wide you have travelled, seeking fortune, fame and gold. A sea voyage from the Border Princes was meant to bring you to Marienburg, but a freak storm off the coastline of Bretonnia drove your vessel ashore. Ashore ... in Mousillion, quite possibly the poorest, most wretched hive of scum and villany in all of Bretonnia. It will take some hard and possibly dubious work to earn enough money to bribe those powerful enough to smuggle you past the Cordon Sanitaire... Players need only bring a pencil and 2d10. A copy of the main rulebook is recommended but not required. Pregenerated Characters will be provided (brought forward from the prior two events with replacements -ahem- as neccesary). This Part 3 of the Old World Tour series; participation in the prior events or the following event, however, is -not- required. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R245: Werewolf: The Apocalypse; "Arcadia Bound". See R196. Friday, 12:00AM - 4:00AM; One Round.

R246: Witch Hunter: The Invisible World; "Encroaching Darkness" by Kevin Meares. The things that stalk our imaginations are real. Demons, vampires, ghosts all exist and have plagued man kind since the days of old. Against them stand the witch hunters. Men and women gifted with divine abilities who challenge the minions of Satan. Set in the late 17th century Witch Hunter is a game of swashbuckling horror. Characters have mystical abilites thy turn against the forces of darkness. Friday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R247: The 2008 U.S. National Complete Mafia for d20 Championship. See R205. Saturday, 9:00AM - 1:00PM; Round 1B of 2. Next Round: R281.

R248: InSpectres; "Fighting the Forces of Darkness" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Jared Sorensen - Part of the Indie Games Explosion! InSpectres is a game about the burgeoning supernatural investigation and elimination market. Start a company and try to stay afloat long enough to cash in those sweet, sweet stock options. Will your investigators be able to handle the ghosts, aliens, demons, and bored public servants? Will that check from your latest client finally go through? We'll find out as we create an original franchise and play through a mission or two of this tongue-in-cheek game of supernatural investigation. InSpectres: Fighting the forces of darkness so you don't have to. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R249: It's Complicated; "Personality Quirks". See R171. Saturday, 9:00AM - 1:00PM; One Round.

R250: Polaris; "Utmost Galactic North" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Tao Games - Part of the Indie Games Explosion! Once upon a time, on the quick fringes of space, there lived the greatest people this universe will ever know. We cannot understand their powers or their technology, but we can watch as they die at the hands of their own creations, blazing like a supernova. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R251: Serial; "Man Hunt" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! You get up and go about your day unaware your being hunted. As you stop to get coffee on your way to work, as you chat with the doorman, as you enter the elevator, you are being watched and your hunter waits for the perfect moment to take you life. Fortunately for you he is being hunted too. Will the team trying to put your killer away prevail or will you become another headline in the murder spree? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance. See Also: R303.

R252: Tangled Fates (PLAYTEST); "Dance of the Moon Wraith". See R173. Saturday, 9:00AM - 1:00PM; One Round.

R253: AD&D 2nd Edition; "Dungeon Crawl - So Close" by Paul O'Connell. However you got here, whatever dungeon this is, an escape is going on! The guards are dead...er were undead, but now they're dead again, and this is your chance! What's this about a Demon Baron? What was that roaring noise? What do you mean there are 10,000 halls of death and destruction? Why are my arms turning green? Regain your freedom and don't get eaten by the Baron's pets. Utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Players should bring their own 7th-10th level characters for GM approval and can carry them through all three Dungeon Crawl games. If you have a 25mm figure representing your charcater, bring it! Saturday, 9:00AM - 2:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R254: Call of Cthulhu; "Laguna Negra - A Sneak Peak at Secrets of Peru" by Oscar Rios. Far south of America's border, south of the equator, there is a place of mystery. Here can be found modern cities and ancient ruins; snow capped mountains and smoldering volcanoes; arid deserts and impenetrable rain forests. It is a place where many cultures meet, clash and eventually blend together. It is also a place of mystery, where things older than recorded history lurk; forever watching and waiting for mankind to blunder into its path. Welcome to Secrets of Peru. The Rothchild Expedition, a mix of archenemies from Miskatonic University and the National University of San Marcos, has vanished somewhere in the Peruvian Amazon. Your team, a mix of American nationals and native Peruvian investigators, intend to find them. Your primary goal is to locate two wealthy grad students who were members of the expedition, as their families have hired you. The Rothchild Expedition set out from Iquitos, sailing down the Amazon River, two months ago and hasn't been seen since. Will you discover their fate, or share it? Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R255: d20 (Modern; Urban Arcana); "Urban Arcana". See R199. Saturday, 9:00AM - 1:00PM; One Round.

R256: d20/Dave Arneson's Blackmoor; "Episode 2 - A Night Out Under the Stars?". See R167. Saturday, 9:00AM - 1:00PM; One Round.

R257: Dungeons & Dragons 4th Edition; "Dragons and Old Artifacts". See R201. Saturday, 9:00AM - 6:00PM; One Round.

R258: Dungeons & Dragons 4th Edition; "I AM the Lizard Queen!" by Don Corcoran. This game allows players to explore a rich story of their own making. Using 4th Edition rules, we bend the expectations of this game and focus on very character driven story points, gaining experience and treasure as we face the player's conflicts. A host of interesting characters will be provided. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R259: Faery's Tale Deluxe; "The Unwelcome Guest" by Robert Dushay. A WORLD PREMIERE EVENT! Twick the chipmunk has a problem, and he's looking for help. Who or what has moved into his burrow without permission? And how can the faeries of Brightwood help get it out? A Faery's Tale Deluxe game, designed for young players aged 6-15! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Recommended for Young Players.

R260: Star Wars d20; "The Last Jedi" by Andrew Sussman. Continuation - Our heroes are still trying to figure out what is happening on Yavin 4. Strange bugs and odd looking buildings full of evil and Darkness...Why are other jedi trying to head in and help, what makes this place so valuable? Well, come play and find out. You make the character and we will put you into the storyline...which will continue in future conventions as an ongoing game. Saturday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: R313.

R261: Twilight 2000, v2.2; "Nuke It From Orbit. It's the Only Way To Be Sure!" by James Moore. Welcome to Colonial Marine Battalion Charlie 7! Charlie 7 fights on the frontline in the war against not only the Xenomorphs, but the war against the Yautja as well. With state-of-the-art weapons at your disposal ranging from Pulse Rifles and Rail Guns to Sharp Sticks and Harsh Language, there is nothing that can stop you from succeeding at your mission. That mission is to seek out the forces of evil and kill them deader than Hell. I LOVE THE CORP! Twilight 2000 is an RPG that is designed to accurately depict combat. This game does NOT take place in the Twilight 2000 game universe. Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R262: WEGS - The Wickedly Errant Game System; "A Dungeon Door Opens..." by L. Willy Wick. Fresh meat – that's what the Dunge O' Doom needs! A rag-tag assortment of Dwarves, Elves, Goblins, Gnobbits and Humnz are plunged into a twisted dungeon chock full of treasure, traps and monsters. WEGS character creation is wickedly simple and quick, just like the first dungeon encounter the players will face. After that the adventurers are on their own as they make their way through this twisted dungeon crawl! Get ready for action-packed, dice rolling, sword-n-sorcery adventure! A great intro to WEGS, the Wickedly Errant Game System. Sign up for multiple sessions and take your character as deep into the dungeon as you wish!!! Saturday, 11:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R263: The 2008 U.S. National CONTINUUM Championship. See R222. Saturday, 2:00PM - 6:00PM; Round 1B of 2. Next Round: R314.

R264: Contract Work (PLAYTEST); "Heavy Hitters". See R170. Saturday, 2:00PM - 6:00PM; One Round. See Also: R180, R206.

R265: How We Came to Live Here; "A Tale of Our People" by Brennan Taylor. An INDEPENDENTLY PUBLISHED GAME from Galileo Games - Part of the Indie Games Explosion! Listen. The People are new to this world, and the current residents are monsters who do not wish us to stay. Will your hero save his village or succumb to corruption? Explore the Fifth World in a game inspired by the mythology of the Native American Southwest. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R266: Spirit of the Century; "Rex Rich and the Warlord of Mars" by Bill White. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! Wealthy aviation entrepreneur Rex Rich has bet the company on the new prototype rocket-plane designed by barnstorming ace Jack Redstone and his brainy kid brother Snap. Little does he realize that the rocket's test flight could mark the opening salvo of interplanetary war! Can even the genius of Dr. Einstein bail Rex out of trouble this time? Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R267: With Great Power...; "The Monster Squad" by Michael Miller. An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! The police swarmed in and tackled the 9 foot tall, scale-covered thing. Until it was too late, they never realized that he was the hero! Come join The Monster Squad! Saturday, 2:00PM - 5:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R268: Arcane Circle RPS; "Adventures in Middle Earth: Into the Trollshaws Again, My Boys" by Steve Balbo. Our heroes are stretched thin to protect the scattered free fortresses of Arnor. Once more into the teeth of doom, into the fabled and feared Trollshaws you must go to track down dangers. Heroes from prior adventures return to face the dreaded minions of the Witch King. This adventure is set in the mid-Third Age of JRR Tolkien's Middle Earth using the Arcane Circle FRP system. This system is for mature players, emphasizing interactive role playing using real-time combat in a living world, and can be learned at the game. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R269: Call of Cthulhu; "A Mortal Harvest" by Oscar Rios. The autumn harvest is coming to the providence of Britannia but all is not peaceful around the city of Viroconium. Suddenly more than a thousand Celts of the Cornovvi tribe appear moving towards the city. They are moving with their women, children and elderly, telling tales of a dark messenger and a pending disaster. To the south are their rivals, the Dubunni tribe. Having these tribes so close together may well destabilize the entire region. If they aren't convinced to return to their own lands and soon their harvest will be ruined and they'll be facing starvation in a matter of weeks. Will there be war? Starvation? And what of this dark messenger and his story of a coming doom at the cold hands of the living dead? The local prefect Herius Salvian needs this problem taken care of and fast. He summons his best men to deal with this and guess who they are? This scenario will be published as part of the Extrico Tabula, the Second Cthulhu Invictus Companion. This upcoming Chaosium monograph will feature two scenarios and background chapters detailing the providences of Germania and Britannia. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R270: Dark Refuge: The Adventure Game; "The Dragons of Borvis" by Brandon Osorio. The most deadly shapeshifters of the Northern Kingdoms are the Dragons of Borvis. Able to take a massive armored draconic form, they are an elite Airforce. Since Borvis was overthrown by the Coalition and its castle lies in ruins, the Dragons of Borvis have taken to raiding Coalition Hovertrains, striking back at their oppressors in any way they can. Too bad they selected the Train taking you back from the frontlines. Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMed by the creator of the game. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R271: Dark Refuge: The Adventure Game, The EEF Sourcebook; "The Earth Expeditionary Force: You're in the Army Now!" by Don Winters. The human defenders of the Colonies of Refuge, the EEF is made up of elite Special Forces soldiers. Combining Leyas abilities and high tech weapons, the EEF Special Forces will face the deadliest army in the galaxy, the cloned Brethren of the Iron Republic. The Iron Republic has kept Refuge secretly as a Penal Colony. The EEF has issued Order 00, and the battle for freedom has begun. Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMed by the co-author of the EEF Sourcebook. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R272: In Nomine; "Fear Itself" by Scott Lesher. A combined group of Renegades and Outcasts on the run from both sides of the War stumbles into the small town of Malson while searching for a new base of operations. But Malson has secrets of its own. Will you have to free the town to free yourselves? Saturday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R273: Mage: The Ascension (2nd Edition); "Hong King Cavaliers, Part Two" by Lowell Carson. 1862 - It has been over four decades since Her Royal Highness, Victoria, took possession of Hong Kong island following the first Opium War and two years since the Chinese were forced to hand over Kowloon following the second Opium War, yet Hong Kong remains one of the most wretched outposts of the Order of Reason. Little has been accomplished here to reduce the power of Asiatic Superstitionists or bring proper culture to the Asiatic Masses. If this history of failure is going to change, a new attitude is needed. Two rounds with separate adventures, characters will carry over, but the players do not need to. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R274: Rapture: The Second Coming; "Wolves Amongst the Sheep" by Kevin Meares. The world knows unprecidented pace. The nation of Europa rules Europe and the US and the Neo Shogunate rules Japan. Over it all is the watchful eye of the Universal Church and its Templars. You are a Templar chosen to root out those who stand against this new Utopia and with helping pave the way for the Lucifer, the lightbringer to cast down the Tyrant. Rapture is a near future d20 rpg focusing on the Apocolypse. While elements are distinctly Christian (i.e. the Antichrist, the False prophet) it focuses onthe moral and ethical questions of a final battle between good and evil as ethical forces instead of a single religion or denomination. Players will be taking the role of inquistorial characters rooting out those who do not conform to the new world order. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Very Serious, 18 & Over ONLY.

R275: Star Wars Saga Edition; "Fun and Profit on Ishban" by David Greenfield. Part Three of Three in the I-CON Star Wars Kessel Run. After escaping from the terrors of the Outer Rim and the beasts of Endor, our brave group of heroes find themselves hiding out on the mining world of Ishban. A small and relatively quiet world, the planet is an ideal hiding spot from the eyes of the Empire. However, debt wracks up quickly in any operation controlled by the Hutts, and the heroes find themselves broke without a ship. Can the adventurers make it off planet before their pursuers discover their latest refuge? Saturday, 2:00PM - 8:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R276: Twilight 2000, v2.2; "The Demon Who Makes Trophies of Men" by James Moore. The Humans continue to involve themselves in your hunts against the Serpents. They continue to try and study your people in unholy ways. Their intrusive interference has got to come to an end sooner rather than later. This upcoming hunt may do just that. Role playing and thinking highly stressed. Twilight 2000 is an RPG that is designed to accurately depict combat. This game does NOT take place in the Twilight 2000 game universe. Saturday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R277: WEGS - The Wickedly Errant Game System; "Dingbitt's Dunge O' Doom, Part One" by L. Willy Wick. You ain't done dungeon 'til you done Dingbitt's! A rag-tag assortment of Warriors, Rangers, Tricksters, Mages and Sages are plunged into a demented dungeon chock full of treasure, traps and monsters. The deeper folks delve into the dungeon, the bigger the booty (and the greater the peril, of course). It’s all up to the players to decide what it shall be – fabulous treasure, worthy opponents or, perhaps, just to find a way out? It’s amazing how priorities change when they’re no longer on Dungeon Level 1. Get ready for action-packed, dice rolling, sword-n-sorcery adventure! A great intro to WEGS, the Wickedly Errant Game System. Sign up for multiple sessions and take your character as deep into the dungeon as you wish!!! Saturday, 2:00PM - 4:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R278: AD&D 2nd Edition; "Dungeon Crawl - Once More Back Into the Breach!" by Paul O'Connell. You are among the many who have escaped the Mansion of Woe, but now fate has landed you a chance to get back at your captors. Revenge is a dish best served with cold steel utensils on the 616th layer of the abyss. Utilizing the Master Maze Dungeon System from Dwarven Forge for a realistic look and feel! Players do NOT need to play in all three rounds. Players should bring their own 7th-10th level characters for GM approval and can carry them through all three Dungeon Crawl games. If you have a 25mm figure representing your charcater, bring it! Saturday, 3:00PM - 8:00PM; One Round; Bring Your Own Materials. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

R279: WEGS - The Wickedly Errant Game System; "Dingbitt's Dunge O' Doom, Part Two" by L. Willy Wick. You ain't done dungeon 'til you done Dingbitt's! A rag-tag assortment of Warriors, Rangers, Tricksters, Mages and Sages are plunged into a demented dungeon chock full of treasure, traps and monsters. The deeper folks delve into the dungeon, the bigger the booty (and the greater the peril, of course). It’s all up to the players to decide what it shall be – fabulous treasure, worthy opponents or, perhaps, just to find a way out? It's amazing how priorities change when they're no longer on Dungeon Level 1. Get ready for action-packed, dice rolling, sword-n-sorcery adventure! A great intro to WEGS, the Wickedly Errant Game System. Sign up for multiple sessions and take your character as deep into the dungeon as you wish!!! Saturday, 4:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R280: "The 3rd Annual David Stern Memorial Role Playing Game, Part Two: Jewel of a Quest" by Mike Kanarek. The Setup: Bring your favorite character, any genre/system, with/out stats & details. Required: plays well in a party; characters may not eat each other. You get the idea. The system used to (loosely) relate the characters: AD&D 1-2-3, but let us worry about that. Characters may continue into Deja Vu, Friday night. The Event: You see an eye-catching brightly colored posting on a large board labeled "Here's the Chant" outside the Civic Festhall in Sigil, Planescape's central City of Doors, written in the local cant. It ends with: "...Interviews at the MetroMagic Trading Company." Be prepared for a job interview!! Bring a selection of favorite characters, in case the first isn't hired! Part of the City campaign; prior experience rarely helps. David Stern played almost every time it ran; fitting to run again in his honor. Saturday, 6:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Fun, All Ages.

R281: The 2008 U.S. National Complete Mafia for d20 Championship. See R205. Saturday, 8:00PM - 12:00AM; Round 2 of 2. Previous Round(s): R205, R247.

R282: Artesia: Adventures in the Known World; "Doom of the Fallen" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME from Mark Smylie - Part of the Indie Games Explosion! The Book of Dooms, written at the dawn of creation, echoes the fates of all beings. A troupe of criminals spit at the destiny written for them but how long until their time runs out and they are delivered the justice they clearly deserve. Doom of the Fallen is a scenario set in the world the Artesia, a gritty, pre-renaissance fantasy world ripe with rich cultures and an immortal dance between mortals and the spirit world. Artesia: Adevntures in the Known World is the Origins Award winner for 2003. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R283: Capes; "Ordinary Folks" by Tony Lower-Basch. An INDEPENDENTLY PUBLISHED GAME from Muse of Fire Studio - Part of the Indie Games Explosion! Fury with superhumans is reaching a fever pitch. As world leaders scramble to establish a policy for the "Metahuman Problem", super-beings are starting to take matters into their own hands. If a single person can have the strength of an army, do they deserve national sovereignty? Does might make right? How can ordinary people and super-powered beings share a single world? Or -can they-? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, All Ages.

R284: Carry; "The Burdens of War" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME from Hamsterprophet Productions - Part of the Indie Games Explosion! This is a short-form game that follows the story of a squad of U.S. Marines in the Vietnam war. The players take on the roles of soldiers from this squad, and create the weights and issues that they bring with them into the war. As the unit falls apart under both external attack and internal strife, how will you shape the legacy and memories that you will leave behind? This is not a convention scenario; this game is played in its entirety in one 4-hour session. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R285: Sorceror; "A Dance of Pairs" by Scott Lesher. An INDEPENDENTLY PUBLISHED GAME from Adept Press - Part of the Indie Games Explosion! Three sorcerers and their respective passer demons at a high school recognize one another for what they are. Which are the sorcerers, which are the demons, and do any of them have to worry about the others crossing them? Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R286: Spirit of the Century; "Race to Tunguska" by John Farish. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! As Europe teeters on the brink of a second world war the Century Club calls on you for the biggest adventure of your life. Can you reach a mysterious temple in frozen Siberia before the ancient weapon hidden there destroys the human race? And can you beat the Nazis there while evading soviet spies and fanatical cultists? Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R287: d20/Dave Arneson's Blackmoor; "Episode 3 - Redwood Distraction". See R175. Saturday, 8:00PM - 12:00AM; One Round.

R288: Dark Refuge: The Adventure Game; "The Slave Hunters of I'tash" by Brandon Osorio. The Kingdom of I'tash relies on the manpower of millions of slave-soldiers to keep hold of its lands. In an ambush you and your friends were enslaved by I'tashi PeaceBringers. Escaping your slave collar is just the first step, but it will be escaping the Slave Hunters of I'tash that will be your greatest challenge. For you, escaping through a warzone only makes it a greater challenge... Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMed by the creator of the game. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R289: Dark Refuge: The Adventure Game, The EEF Sourcebook; "The Earth Expeditionary Force: A Suicide Mission?!" by Don Winters. The human defenders of the Colonies of Refuge, the EEF is made up of elite Special Forces soldiers. Combining Leyas abilities and high tech weapons, the EEF Special Forces will raid a Northern Kingdoms vanguard but will they survive the monstrous WarGiants of I'tash. Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMed by the co-author of the EEF Sourcebook. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R290: New Gods of Mankind; "United We Stand" by Jennifer Schoonover. A WORLD PREMIERE EVENT! A terrible evil is destroying everything in sight. Can you and the Dragon Gods work together to save your mortal followers? Have you ever wondered what it would be like to be a God? New Gods of Mankind is a role playing game where players take on the role of young deities who guide their tribes through the dangers of the world. It is an archaic age with the newer species of humanity struggling for survival beside six Elder Races and their ancient Gods. The Gods of the Elder races have a detailed history with the world and each other. Many wars have already been fought over people, land, and resources, and mankind and their new Gods are infants by comparison. Rules for this game are simple, yet open ended with plenty of leeway in terms of actions and abilities. Both resource management and dice pools mechanics are intertwined into a Belief system. Mortal conflicts from simple one-on-one combat to massive-scale armies are solved with a simple active opposing dice roll system. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R291: Sidewinder Recoiled; "Riding In From the Sunset" by James Moore. The Sunset Posse, a heroic band of cowboys, have just ridden into the boom town of Ceilo Azul. All they want to do is kick back, drink, gamble, and spend some time with the ladies. What they don't know is that band of vicious marauders are also headed for Ceilo Azul with carnage on their minds. Can the Sunset Posse save the day in time to get back to having a good time? Sidewinder Recoiled is an Old West game that uses the d20 system of gaming. Role playing highly stressed. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R292: Star Trek, the RPG (Modified); "Section 31 - Operation Grey Ghost" by Chris Bernhardt. A WORLD PREMIERE EVENT! The Federation needs tactical info on their enemies just like all the other races in the Alpha Quadrant & everywhere else for that matter. Like the other races, the Federation occasionally needs to resort to undercover dealings to get that info. This is where you come in. Your group has been recruited by Section 31 of Star Fleet Intelligence to go deep undercover into Romulan territory. You have even been surgically altered to look like Romulan's as well to allow you to penetrate their infrastructure. A captured Romulan vessel is also at your disposal for the mission. Can you make the ruse work & retrieve the info the UFP needs or will you end up executed on Romulus for treason? Come make the galaxy safe for the free peoples of the Federation (& kick some Romulan butt in the process). Props are welcome and encouraged. Saturday, 8:00PM - 12:00AM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R293: Warhammer 40,000: Dark Heresy; "The Danse Macabre" by Cameron Johnson. As Acolytes of the Inquisition, your duty is to rid the Imperium of Heretics, Mutants, and Xeno Scum. Will you die in the Emperor's name, or fall prey to corruption? The only way to know for sure is to venture into the harsh underhive of Hive Callous on the planet Archaos with your fellow Inquisitorial Acolytes and root out the vermin that threaten the glory of the Imperium. Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R294: WEGS - The Wickedly Errant Game System; "Dingbitt's Dungeon Masters" by L. Willy Wick. (For new and experienced WEGS players) Wanna go even deeper into the twisted Dunge O' Doom? The grand finale for the WEGS Dungeon Crawl! Players who survive the earlier sessions can continue on in search of a way out. New players who want to jump into the fray can also get in on the action. The game starts on Dungeon Level 6, proceeds to Level 7 and concludes on Level 8. We play until the Arks escape or the dungeon walls drip with their remains… Be warned, the action that follows will be brutally delicious! Saturday, 8:00PM - 11:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R295: Don't Rest Your Head; "Mad City of Lost Children". See R235. Saturday, 12:00AM - 4:00AM; One Round.

R296: Dungeons & Dragons 3.5; "Evil Is As Evil Does". See R193. Saturday, 12:00AM - 4:00AM; One Round. See Also: R241, R319.

R297: Spookybeans; "Chasing Brodie". See R242. Saturday, 12:00AM - 4:00AM; One Round.

R298: Twilight 2000, v2.2; "Root of Evil" by James Moore. The Death Hunters are a group of well-armed and well-trained individuals who have dedicated themselves to fighting some of the most frightening supernatural forces that lurk in the darkness of not only the world, but the soul. For their first outing, they are checking on a story that has reached them from South of the U.S. Border about a rural town where eerie and unholy things are said to be going on. Can they find out what's going on and stop it before Hell is unleashed? Role playing and thinking highly stressed. Twilight 2000 is an RPG that is designed to accurately depict combat. This game does NOT take place in the Twilight 2000 game universe. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R299: Warhammer Fantasy Roleplay 2nd Edition; "Albion and Points West" by John Gallo. Kislev. The Border Princes. Bretonnia. There is little left of the Old World to see for jaded eyes like yours. Estalia is entirely too civilized, Tilea a little...too political. Norsca is pretty much Kislev, but worse. Albion, on the other hand, well, everyone's heard the rumors of hidden treasures on the island of fog and druids. Surely skilled adventureres like yourselves might finally land the score you've been seeking all this time. Sure, maybe some sailors have rambled on some nonsense about giants, but what's the worst that can happen? Players need only bring a pencil and 2d10. The main rulebook is recommended but not required. Pregenerated characters will be provided, carried forward from prior events with replacements for any unfortunate casualties. This is the final part in the "Old World Tour" series, however playing in the prior events is -not- a requirement. Event is planned for 4 hours, but may run over slightly. Saturday, 12:00AM - 4:00AM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R300: Annalise (PLAYTEST); "Never Give In" by Nathan Paoletta. An INDEPENDENTLY PUBLISHED GAME in development by Hamsterprophet Productions - Part of the Indie Games Explosion! Annalise is a game about making vampire stories. Players create true protagonists of a gothic horror tale - the servants, victims and hunters of an inhuman, hungry creature. The course of play sees the revelation of the true worth of each character, even as they struggle against and eventually confront the Vampire. A game of hunger, pain and redemption. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R301: Don't Rest Your Head; "The Clock Strikes Thirteen" by Scott Lesher. An INDEPENDENTLY PUBLISHED GAME from Evil Hat Productions - Part of the Indie Games Explosion! Four people with personal issues can't find what they want in the world as we know it. Now that they don't sleep anymore, can they find it in the Mad City? Try this surreal indie game about people who've acquired special powers, but can no longer afford the luxury of sleep! Sunday, 9:00AM - 1:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R302: Mist-Robed Gate; "From the Cheesy East". See R182. Sunday, 9:00AM - 1:00PM; One Round.

R303: Serial; "Man Hunt". See R251. Sunday, 9:00AM - 1:00PM; One Round.

R304: The Burning Wheel: The Blossoms Are Falling; "Mountain of Honor". See R166. Sunday, 9:00AM - 1:00PM; One Round.

R305: With Great Power...; "Crossover". See R198. Sunday, 9:00AM - 1:00PM; One Round.

R306: Call of Cthulhu; "Halloween Candy" by Oscar Rios. October 31st, 2006, 8:00AM. A group of DHS agents are diverted from attending a conference and directed to Cogan Springs, a small town in Middle America. It's a place where nobody locks their doors, everyone knows one another and nothing ever really happens. Unfortunately that's all about to change and unless these agents can do something about it Cogan Springs will become famous all over the world. It will be known as the place where then end of the world started. This Modern Day scenario was featured in Chaosium's Halloween Horrors II as one of the winners of the 2006 Halloween Scenario contest. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R307: d20/Dave Arneson's Blackmoor; "Episode 30 - Blackmoor Wives Club". See R187. Sunday, 9:00AM - 1:00PM; One Round.

R308: D30 System; "Chaos University - Manhattan Pale" by Jennifer Schoonover. Homeless sorcerors are being picked up off the streets of NYC, but the power quickly fades once they're brought to Chaos U. It's time to determine what's responsible. The D30 System is back! Magic returns to an unprepared 21st-century society and you and your classmates are all that stands between chaos and order. Play with your old characters or make new ones. New adventures will be created exclusively for DEXCON! Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R309: Dark Refuge: The Adventure Game; "The Quall N'drone Queen Meets the Technomancer" by Brandon Osorio. AKA: Why Aliens who use Humans as Hosts for their larva are bad, and those with Cybernetic Upgrades are worse! The greatest enemies of the Falosini have come to Refuge. Called Quall N'drone, these aliens resemble eight fool tall minotaurs with four arms and six horns and an affinity for Fire. They are stronger than a man, and their blood will scald anyone it drips on. Even a single Quall N'drone can match a platoon of Earther Soldiers. So the people of Tal Hanon thought themselves brilliant when they used Technomancy to create nanites to alter the cellular structure of a Quall N'drone turning them into a loyal Minion. That was until the Minions broke free... Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMed by the creator of the game. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R310: Dark Refuge: The Adventure Game, The Border Wars; "The Earth Expeditionary Force: The Trench War of I'tash" by Don Winters & Justin Fishman. The human defenders of the Colonies of Refuge, the EEF is made up of elite Special Forces soldiers. Combining Leyas abilities and high tech weapons, the EEF Special Forces will have sneak across the trenches that stretch the I'tashi border. However the I'tashi WarGiants have prevented EEF Tank Support to break through. Your objective lies beyond them, and no lobotomized Giants nor their Gnomish Pilots will stop your squad. Dark Refuge is a role playing game for both beginner and advanced Gamers. With a revolutionary new Magic system called The Leyas, all characters have their share of power. Unlike the limp-wristed mages of other game systems, characters in DR can use their magical abilities every round and are skilled warriors as well. Characters can Shapeshift their bodies, Summon monsters to their aid, and turn their Enemies powers against them. Set on the planet Refuge, a world of lost technology and high magic. Easy to play, Dark Refuge will appeal to gamers of all backgrounds. All players will be getting some great giveaways and will be GMed by the co-author of the EEF Sourcebook. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, 18 & Over ONLY.

R311: Dungeons & Dragons 3.5 (DragonStar Setting); "Run for Your Lives!". See R176. Sunday, 9:00AM - 1:00PM; One Round.

R312: Skyrealms of Jorune (modified); "The East Trinnu Queen" by Robert Dushay. Keshtia Shalla Talado is taking the cruise of a lifetime: a guided tour through the notorious East Trinnu Jungle Lands to observe the flowering of the rare Pink Bodhu vine in the wild. It's going to take all of the wiles of her scruffy guide, unflappable servant, touchy bodyguard, and two raffish rogues to fulfill her dreams. Danger! Romance! Large smelly predators! Mind your crystals and blasters - things get rough in this part of Jorune. This game is set in the 1990's Skyrealms of Jorune game, but uses a homebrew rules set based on Over the Edge. No knowledge of the rules are needed. Knowledge of the setting would be helpful, but not necessary. Sunday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R313: Star Wars d20; "The Last Jedi". See R260. Sunday, 9:00AM - 1:00PM; One Round.

R314: The 2008 U.S. National CONTINUUM Championship. See R222. Sunday, 2:00PM - 6:00PM; Round 2 of 2. Previous Round(s): R222, R263.

R315: Call of Cthulhu; "A Family Way" by Sarah Ninesling. It's the 1920s. Catherine Dennison is a girl with a bright future. She's a brilliant Columbia University student from a wealthy Texas family enjoying her newfound freedom in New York a bit too much. She cut her hair, started smoking and going to speakeasies with a trio of other "modern girls". Six weeks ago the party girls met some people and one thing led to another. Catherine Dennison made a mistake, letting the wrong people mix her a drink, and now she's a girl in trouble. But that mistake was bigger than she could possibly know and will spiral her life out of control unless her friends can put things right. Putting things right is going to be much more difficult than her friends ever expected as they find themselves confronting dark and horrible forces who have their own plans for Catherine. Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

R316: Cyberpunk 2020; "Nothing Ever Goes Smooth" by Cameron Johnson. "Look, choomba, I need some help. Now look, you owe me for all the times I've helped you, so I'm calling in the favors. Somebody is after me, and I need some protection. Meet me at that dive you like to hang out at, nine sharp. We'll talk more there." The message came in a few hours ago from your local Fixer. He's pulled out the stops for you before, and it would really drag to find another guy with the connections he had. You might as well see what's up. At least the pay should be good. Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.

R317: d20 (Urban Arcana; Anime); "Dark Core". See R160. Sunday, 2:00PM - 6:00PM; One Round. See Also: R186, R228.

R318: d20/Dave Arneson's Blackmoor; "Episode 49 - Heroes on Ice". See R200. Sunday, 2:00PM - 6:00PM; One Round.

R319: Dungeons & Dragons 3.5; "Evil Is As Evil Does". See R193. Sunday, 2:00PM - 6:00PM; One Round. See Also: R241, R296.

R320: Dungeons & Dragons 4th Edition; "Escape from the Dungeons of Kar'sakk" by David Greenfield. The Dungeons of Kar'sakk were built in olden times to contain the many prisoners of the realm, at the expense of the lives of hundreds of workers. The worst of the world have been kept here for centuries, and their spirits still linger in its cell blocks today. Can a daring group of adventurers brave its hall, and escape with their lives? Sunday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.

R321: GURPS 4th Edition; "A Slice of Blackwoods" by Scott Lesher. Legions have attacked the Blackwoods and only one out of ten who entered survived. Your group's assignment is to enter the Blackwoods and return with samples of the local flora and fauna for the Megalan Empire's mages to analyze. Can you survive the Blackwoods and each other? Sunday, 2:00PM - 6:00PM; One Round; All Materials Offered. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

R322: Marvel Super Heroes; "MIA (Missing in Action)". See R168. Sunday, 2:00PM - 6:00PM; One Round.

R323: Spookybeans; "Dave of the Dead". See R194. Sunday, 2:00PM - 5:00PM; One Round.

S324: Knife 5.0; "The Vegetable Chop". Got to the convention early? Waiting for Opening Ceremonies? Come on up to the Staff Suite and help the staff chop vegetables for the convention! We got carrots! We got celery! We got bunnies! No wait, we don't got bunnies. Never mind. Yes, we're serious (can't you tell?). Prizes will be awarded for volume and finesse and bunnies (no, wait...). Wednesday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

B325: The 2008 U.S. National Alhambra Championship. In Granada, one of the most impressive building projects of the Middle Ages has begun: the construction of Alhambra. A palace, fortress, and a small city - all-in-one - Alhambra is made up of the world's most beautiful gardens, pavilions, chambers and towers. Build the most splendorous Alhambra to be crowned the winner! Players may play in any or all of the four preliminary sessions, but may only qualify once. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy! Wednesday, 10:00PM - 12:00AM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B530, B611, B679. Next Session: B733.

B326: The 2008 U.S. National B-Movie Championship - Part One: Grave Robbers From Outer Space. This special Championship will incorporate five B-Movie decks from Z-Man Games, one per preliminary round. Players may play in any or all of the five preliminary rounds. The five winners of each of the preliminary rounds will face off in the final round with the sixth deck: "Berserker Halflings from the Dungeon of Dragons" for the U.S. National Championship title and a trophy! Wednesday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B411, B531, B647, B752. Next Session: B825.

B327: The 2008 U.S. National Bootleggers Championship. It's January, 1921. Prohibition has been in effect for a year, and it looks like the 18th Amendment is here to stay. In Bootleggers, players take on the role of enterprising bosses seeking to make a name for themselves in the illegal alcohol trade at the height of the 1920's prohibition era. Deceit, lies, and alliances of convenience are the norm as players attempt to control distribution through money and corruption by muscling in on the competition, paying off the local law authorities, building underground speakeasies, and shipping trucks of "hooch"! Players may play in any or all of the three preliminary sessions, but may only qualify once. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Wednesday, 10:00PM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B579, B648. Next Session: B694.

B328: The 2008 U.S. National Palabra Championship. Palabra is a combination of words, poker and rummy - guaranteed to "release your mental endorphins." Score by forming a word, a straight (an alphabetical sequence of 3 cards), a flush (5 cards in one color/suit), building on a prior word or straight, or present 6 or 7 vowels. Because of many double and triple multiplier cards, which multiply upon each other, and "color-locking" (which also doubles the score), a small word or straight can be multiplied by 2, 3, 4, 6, 9, 12, 18, etc., and be worth 200 points or more! Stuck with a "Q," an "X," or a "Z?" Don't make a word. Put them in a straight or a flush. Did your opponent just make a 400 point combination? Don't fret. Cancel it with the "joker." Or steal any part of it for yourself. Players may play in any or all of the three preliminary sessions, but may only qualify once. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Wednesday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B454, B615. Next Session: B651.

A329: BIGYNYD! System; "The ARENA Bring & Battle". Bring big things. No, we mean it - just about anything that looks like a wargaming model. The newest rage in ARENA combat and the best convention starter you could imagine. Last year's combatants were a snail-riding lawn gnome, twin linked possums, a model with light-up laser eyes and a sneaker! The rules system is so simple we get right to playing the game! Bring some interesting object (not TOO interesting) and we will create the rules for it and put it into the game! Sense of humor is one of the only requirements to this game, because it makes the word 'silly' look serious. Start off DEXCON with a wargame you will remember forever (or at least until the hangover wears off Thursday morning). We will be using the BIGYNYD! System for "combat resolution". Wednesday, 10:00PM - 2:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Silly, All Ages.

B330: Boggle. The family favorite game of creating words out of a random collection of letters in a grid. Can you make the most words? Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B829.

B331: Circus Maximus. Violent and bloody, Circus Maximus details the chariot races that occurred in ancient Rome. Eight teams race around the track three times to determine victory. Players prepare for the race by selecting the composition of their team of horses, their rider's skills, and the type of chariot that will be driven. Once the race begins the players are free to do as they wish to hamper the other racers including whipping the rider, ramming chariots with scythed wheels, smashing into horses, and running over crashed opponents. Wednesday, 10:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

B332: Cosmic Wimpout. The hilarious game of taking chances with dice. Will you stick with what you rolled, or will you risk Wimping Out? Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B365, B832.

B333: Hansa. Crisscross the Baltic Sea in search of opportunities. The merchant that is best able to take advantage of those that are presented will dominate Northern Europe’s trade. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B334: Hey! That's My Fish!. In this Mayfair game, players control a number of penguins. The penguins move over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player takes the hex from where the penguin started his movement from the table, thereby creating a gap which other players can't cross. If a penguin can't move, he's taken from play. The player with the most fish in the end wins. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B795.

B335: Lord of the Fries. What happens when a troop of zombies are left alone at a fast food restaurant with only one brain to pass around? They sit on the floor and try to build combo meals out of random ingredients. Now you can play along with them in this new Steve Jackson game, and you don't even have to sit on the floor. James Ernest's hilarious fast food card game, now in glorious full color! Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B394.

B336: Medici. Another Reiner Knizia standby, this game plays very well with varying numbers of people. The object is to accrue the most points during three rounds, which you do by spending your points to bid on sets of cards. Each turn the current player turns up one to three cards for all the players to bid on, with the highest bid taking all cards. The cards denote a commodity type and quantity/value. The round ends when each player's ships are full, or the commodity card deck is exhausted. After each round, points are awarded to each player having the most of a given commodity, and to the one with the most valuable total "cargo load". Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B337: Race for the Galaxy. Explore, Settle, Develop, Trade, Consume, or Produce? Which do you need the most? Which of Earth's former colonies will be most successful at settling the galaxy, now that JumpDrive exists? Who will discover the secrets of the mysteriously vanished Alien Overlords? Your goal: to build the most prosperous and powerful space empire! Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B814.

B338: Set. The game of color, pattern, shape and number realization. Test your cognitive skill against your opponents! Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B836.

B339: Settlers of Catan. Play an immigrant on the newly populated island of Catan. Build settlements, roads, and villages by taking commodities from the land around you. The first player to get the right combination of roads, settlements, and special cards in this great Mayfair game wins. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B656.

B340: Ticket to Ride - The Card Game. A New Train Adventure Begins! The Ticket to Ride Card Game delivers all of the excitement, fun, and nail-biting tension of the original Ticket to Ride board game, but with several unique game-play twists in a new stand-alone, card game format. Players collect sets of illustrated Train cards, which are then used to complete Destination Tickets - routes between two cities depicted on each ticket. But before their Train cards can be used, players must face the risk of "train-robbing," where another player may force them to lose their hard-earned cards. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B658.

E341: Quake 4 Deathmatch. In a desperate war for Earth's survival, against an unrelenting alien enemy, the only way to defeat them is to become one of them. Armed with advanced weaponry and vehicles and aided by an elite squad of marines, you take the battle to the heart of the Strogg home planet and become Earth's only hope for victory. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E820.

P342: The Double Exposure $100 Summer Sudoku Championship. In Double Exposure's third annual Summer Sudoku Championship, players will attempt to complete increasingly more difficult puzzles within a time limit. The top scorers in each qualifier session will advance to the final round to compete for a $100 Shopping Spree in the DEXCON 11 Dealer's Room and a trophy! Players can play in any or all of the four preliminary sessions, but may only qualify once. Wednesday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Very Serious, All Ages. See Also: P483, P639, P720. Next Session: P802.

S343: The DEXCON 11 $100 Stump-A-Birnbaum Contest. Two years ago, you Poked him. Last year he was Shlappoopled. Now compete for the chance to Stump him and win a $100 Dealer Room Shoppping Spree. Catch Paul in his Fannish Stump Suit(tm) (propeller beanie and "Can I STUMP You?" button) anytime from after Opening Ceremonies until around 6:00PM on Saturday and he will ask you a number of questions. Get them right to advance to the Final Round, Saturday night at 8:00PM in Boardroom II: A trivia contest against other Finalists! The winning Finalist will play Stump-the-Birnbaum head-to-head against Paul, himself. If successful, he/she wins the $100 prize! Wednesday, 10:00PM - ?; Session 1 of 2; Bring Your Own Materials. Experts ONLY; Very Silly, All Ages. Next Session: S773.

V344: Wii Sports. This is what video games should be: fun for everyone. Wii Sports offers five distinct sports experiences, each using the Wii Remote controller to provide a natural, intuitive and realistic feel. To play a Wii Sports game, all you need to do is pick up a controller and get ready for the pitch, serve or that right hook. If you've played any of these sports before, you're ready for fun! Play Tennis, Baseball, Golf, Bowling and Boxing in the comfort of one's living room. No ball boys scurrying about, no oil from the alleys to get players dirty and no rain to keep anyone from a day at the court, park or course. Use the Wii Remote controller to mimic the actions of swinging a racket, bat or club, roll a ball down an alley or bring the left jab. Wednesday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W345: AT-43; "Factory Planet Fight". Defend the factory planet by playing the Therians, or take the fight to them by playing the U.N.A. AT-43 is a fast-paced miniatures game of science fiction combat from the French company Rackham. It features elegant mechanics that get you straight into the action. Voted best miniatures game of 2007! Wednesday, 10:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W851.

W346: Dungeons & Dragons Miniatures Constructed Tournament. From Wizards of the Coast, the definitive D&D collectible fantasy wargame - deceptively simple. Bring 200 point warbands with no single figure over 100 points. let the carnage begin! Wednesday, 10:00PM - 2:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W403, W605, W779.

W347: Warhammer 40,000; "Bring & Battle". Bring 1850 points and play against friends or challenge the host. Super heavies and VDR vehicles welcome. Emphasis is on fun! Wednesday, 10:00PM - 2:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W445, W486, W783, W823.

W348: Space Hulk. Double Exposure continues a tradition with Space Hulk battles throughout the convention! Play with your favorite squad (special rules regarding various races will be available onsite) or use our pre-made squads and GET THOSE BUGS! All rules will be taught to beginners in this very easy-to-learn game of futuristic spaceship exploration. Wednesday, 11:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W374, W410, W451, W485, W511, W561, W641, W676, W732, W822, W899.

W349: Star Wars Miniatures Beginners Tournament. Rebel and Imperial, Republic and Separatist, Jedi versus Sith! Now is you opportunity to learn this fast and easy collectible minatures game from Lucasfilm and Wizards of the Coast. Bring your own or use our pre-made armies, we will teach you this fun and exciting game! Wednesday, 11:00PM - 2:00AM; One Session; All Materials Offered. Beginners ONLY; Fun, All Ages. See Also: W376, W514, W678.

B350: The 2008 U.S. National Carcassonne Championship. This very popular strategy game from Rio Grande Games in its fifth U.S. National Championship at DEXCON 11! The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious! Players may play in any or all of the three preliminary sessions, but may only qualify once. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy! Wednesday, 12:00AM - 2:00AM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B453, B580. Next Session: B649.

B351: The 2008 U.S. National Gloom Championship. The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. In this card game from Atlas Games, you assume control of the fate of an eccentric family of misfits and misanthropes. You want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins. Note that this Championship will be played with both expansion sets (6-player games). Players may play in any or all of the three preliminary sessions, but may only qualify once. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy. Wednesday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B612, B697. Next Session: B805.

B352: The 2008 U.S. National Haunting House Championship. The Haunting House is a wildly fun, fast paced, strategy boardgame with a twist. The players enter the front door and race to be the first to reach the exit. It's not as easy as it sounds. Half the time the players choose their own path. The other half their paths are chosen randomly by opponents. Additionally, the board elements constantly change as the game progresses. This Championship will use the expansion set. Players may play in either or both of the two preliminary sessions, but may only qualify once. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Wednesday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B613. Next Session: B681.

B353: The 2008 U.S. National Jungle Speed Championship. Give the tribe a hand in this game from Asmodee Editions! A lightning fast card game for the entire family, where you test your fast reflexes and good judgment. Grab the totem at the right moment to get rid of your cards and win the game! Players may play in any or all of the four preliminary sessions, but may only qualify once. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy! Wednesday, 12:00AM - 2:00AM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B469, B630, B698. Next Session: B786.

B354: Amun-Re. This Rio Grande strategy game from Reiner Knizia is set in ancient Egypt. Players try to outdo each other in building pyramids and growing crops, but must watch out for floods and droughts along the Nile! Wednesday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B406, B670.

B355: Betrayal at House on the Hill. A board game based on classic Horror Movies. Come live the fear and atmosphere as you and your friends explore a haunted house and seek to survive when one of you turns Traitor! Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B633.

B356: Concentration. One of the simplest games at the convention, the game of Concentration puts 25 cards on the table face down - 12 sets of 2 same-value cards and 1 joker. Players flip two cards, and if they match, they get to keep them; otherwise, they get turned back down again. The joker is an instant match. A real test of memory! Wednesday, 12:00AM - 1:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B864.

B357: Cutthroat Uno. International Games' wildly popular game of fast decision making, played in its killer variety. Much more fast paced, and much more sniping at your opponents. Wednesday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B472.

B358: Fearsome Floors. The dungeon game from Rio Grande Games. You've been trapped by Prince Fieso in France in his frightful fortress. Furunkulus, the monster, is fond of foolish foreigners like you! Fool Furunkulus to help your foreigners flee the fortress! Fast! Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B812.

B359: Masquerade. This interesting Japanese Fantasy card game (with English rules and translation on the cards) from Z-Man Games has the players take control of a powerful entity that tries to take over a fantasy/manga themed world. Each player assumes a secret mask with hidden VP-bonus, and sends out a "dancer" to fulfill various functions at 6 different "stages" (or rather "adventure places"). Players can try to accumulate spell cards, heal, trigger events, fight monsters for treasure or fight other players for VP's. Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B360: San Juan. Puerto Rico's golden age returns in this Rio Grande game - through you! Players travel now to the capital city of this beautiful island. Who will build the most important buildings? Players build palaces, poor houses, silver smelters, gold mines, and many others - each with its own special features. The cleverest player will build well and win! Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B907.

B361: Ticket to Ride. With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets - goal cards that connect distant cities; and to the player who builds the longest continuous route. Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B362: The Double Exposure $100 Summer Spades Championship. Double Exposure is proud to present the fourth annual Summer Spades Championship, featuring a top prize of $100 to the winning partnership (plus trophies!). Bring your partner, or find one at the convention. Enter ONLY ONE of the four qualifying sessions; top winners will proceed to later rounds. Tournament rules will be available onsite. Wednesday, 12:00AM - 2:00AM; Session 1A of 4; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B481, B637, B688. Next Session: B744.

E363: Alien vs. Predator 2. So what's your favorite? Do you wanna be the man behind the mask, with the dreads from hell, and one really bad ass plasma cannon and wrist knife? Or maybe you're into the double mouth of fangs, and a metal body design by H.R. Giger. Or perhaps it is just down home human marine, or Corporate soldier for you. Whatever you want, its all good, as they all come to clash in this event. Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V364: Gears of War. In this third-person tactical action/horror game, players live and breathe the role of Marcus Fenix. A disgraced former war hero, Marcus seeks personal redemption as he leads his fire team against an onslaught of merciless warrior fiends. Gamers immerse themselves in an experience so intensely emotional and gut-wrenching that playing will be like controlling a blockbuster action movie. Gears of War unites next-generation technology with classic, emotional storytelling and a revolutionary tactical combat system, engrossing the gamer in a horrifying epic story of war and survival. Wednesday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B365: Cosmic Wimpout. See B332. Thursday, 9:00AM - 11:00AM; One Session. See Also: B832.

B366: Nefertiti. Be one of the first to play this brand-new game from Rio Grande! The pharaoh Akhenaton wants you, his nobles, to find the grandest gifts in all of Egypt to give onto his wife, the beautiful Nefertiti. He that best meets the pharaoh’s demands shall be rewarded with a position of power at Akhenaton’s side. So let it be written, so let it be done. Thursday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B706.

B367: St. Petersburg Training Session. In the early 18th century Czar Peter helped build St. Petersburg. Each player takes on a similar role and must use resources carefully by spending money to recruit workers, construct buildings and appoint aristocrats. In this special training session, you will learn to play this popular game from Rio Grande Games and be ready to compete in Championship rounds! Thursday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners ONLY; Fun, All Ages.

C368: Pokemon Sealed Deck Tournament. You and your opponent take the role of competing Pokemon Trainers. Each turn, that player can boost his or her Pokemon's attack power by adding Energy cards to that Pokemon, play special Trainer cards, and even evolve his or her Pokemon into stronger forms! Your goal is to Knock Out your opponent's Pokemon by attacking with your Pokemon. Each player will pay $20 for one Magestic Dawn starter and two Magestic Dawn booster packs. Pokemon Professors available for questions and strategic advice. Thursday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: C498, C661, C839.

W369: Pirates CMG; "Sail the Atlantic!". Do you have what it takes to sail the Atlantic in search of gold and battle fierce Pirates? Bring 60 points of ships to battle it out on a large map. Gain control of the islands and get more gold to buy more ships for your fleet or hire mercenaries to do your dirty work. Thursday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B370: Caylus. Once upon a time...1289. To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built. For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building side, a city is slowly rising up. The players embody master builders. By building the King's castle and developing the city around it, they earn prestige points and gain the King's favor. When the castle is finished, the player who has earned the most prestige wins the game. Thursday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B691.

B371: Mystery of the Abbey. A whodunit game with a twist. A monk has been murdered in a medieval French Abbey. Players maneuver their way through the Abbey examining clues and questioning each other to find out who is the culprit. A masterful game of deduction! Thursday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

E372: StarCraft. Blizzard's ultimate space wargame with real-time combat! Standard options will be used; every man for himself! Thursday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E673.

V373: The Console Matrix. We're going to turn on the surround sound, and then show you what you want to see - a world with twelve consoles. A world with a six foot by four foot screen, and all original controls. A world where any video game is possible. What you play in here is a choice we leave to you. Thursday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V510.

W374: Space Hulk. See W348. Thursday, 10:00AM - 1:00PM; One Session. See Also: W410, W451, W485, W511, W561, W641, W676, W732, W822, W899.

W375: Dungeons & Dragons Miniatures Beginners Tournament. From Wizards of the Coast, the definitive D&D collectible fantasy wargame - deceptively simple. Hack and slash with your figures and learn about the game in this novice crash course. Purchase a $15.00 starter set onsite or bring one of your own. Thursday, 10:00AM - 1:00PM; One Session; All Materials Offered. Beginners ONLY; Fun, All Ages. See Also: W513, W677, W853.

W376: Star Wars Miniatures Beginners Tournament. See W349. Thursday, 10:00AM - 1:00PM; One Session. See Also: W514, W678.

B377: Basari. Several games use the 'rock-paper-scissors' mechanism, but this Out of the Box game is perhaps one of the best. During a turn, players choose one of three different actions to perform. The choices are revealed simultaneously, and if only one player chose a particular action, he simply performs that action. Otherwise players may have to either negotiate for the right to perform the action or just not perform any action that turn. Thursday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B378: Blokus. In this abstract strategy with transparent, tetris-shaped, colored pieces players try to get rid of all their pieces. The only caveat to placing a piece is that it may not lie adjacent to your other pieces. Instead you must place your pieces at the vertices of your pieces already on the board. Thursday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B590.

B379: Blue Moon City. Blue Moon City - the board game - picks up where the two-player game ended: the reconstruction of the destroyed city of Blue Moon. At the start of the game, the board tiles all show their building plan sides. The object of the game is to use cards featuring the races of Blue Moon to help rebuild the city and, at the end, put the large Crystal of the Obelisk in the middle of the city back together. Whenever a building is completely rebuilt, its tile is turned back over to its rebuilt side. The players that helped with a building get crystals and dragon favours which can be traded in for crystals at certain times. The player who first manages to add the required number of markers by paying crystals to the Obelisk wins the game. Thursday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B380: Masons. New from Rio Grande, a tense castle-building game about points and palaces. In the middle ages, the best living was to be found behind the protection of nice thick castle walls and towers. But once they're standing, you can take your time building houses and palaces behind them. And if that goes especially well, the castles grow and merge with each other. To accomplish that, you only need some tactical skill and the right cards. But watch out: You need to sense when the best time to play your cards is in order to score the most points. Thursday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B381: Pit. Parker Brothers' hilarious card game of tradable stocks. Players try to collect a complete run of a given commodity while trading with each other in REAL TIME. Always the loudest game at the convention! Thursday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B889.

B382: Taj Mahal. The Mogul rule of India is waning. Now is the time for action. Take control by dominating the Economic, Courtly, Political, Military, Social, and/or Religious arenas in your bid to control Rajastan in this exciting Rio Grande game of resource management, bluff, and brinksmanship. Thursday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B908.

B383: Alhambra Training Session. In Granada, one of the most impressive building projects of the Middle Ages has begun: the construction of Alhambra. A palace, fortress, and a small city - all-in-one - Alhambra is made up of the world's most beautiful gardens, pavilions, chambers and towers. Build the most splendorous Alhambra to be crowned the winner! In this special training session, you will learn to play this popular game from Rio Grande Games and be ready to compete in Championship rounds! Thursday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners ONLY; Fun, All Ages.

C384: Universal Fighting System Beginners Tournament. The fast paced and fun CCG from Sabertooth Games. Based on classic video gaming titles such as Street Fighter and Soulcalibur III, players take on the persona of legendary characters to do battle for supremacy. Do you have what it takes to be the best? Come learn this fast and fun CCG from top ten finalists at nationals! Minutes to learn and hours of fun. Purchase a $10 starter at the table or bring your own. Thursday, 11:00AM - 1:00PM; One Session; All Materials Offered. Beginners ONLY; Fun, All Ages. See Also: C523, C689, C872.

W385: RC Battle Tanks!. Battle Head-to-Head against another battery powered remote control tank. Maneuver for position and try to hit your opponent while avoiding being hit yourself. Thursday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W526, W876.

A386: Wings of War; "ARENA Flight Academy". Want to get ready for the big Saturday night battle? Learn all about Wings of War with our 1/48th scale models on the 50' x 20' ARENA! The rules are simple to grasp, the techniques of using the rules to the best effect are a long time to master! If you already know the rules, this is your opportunity to see how the tabletop game translates into mayhem on the ARENA! Thursday, 1:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F387: Reach Volley. In this new game of catch, the twist is that the ball and gloves themselves are made of velcro; the idea is to outwit your opponent based on the way you return the ball. A very easy game to learn, played in the outdoor sun! Thursday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V388: House of the Dead 2 & 3. HORDES OF ZOMBIES UNLEASHED ON THE WII! Two grisly titles from the popular THE HOUSE OF THE DEAD series are being compiled into one action-packed horror shooter for the Wii. Both THE HOUSE OF THE DEAD 2 and 3 will feature the original arcade experience, complete with branching storylines, over six ghoul-filled game modes and bonus content. Relive your glory days in the arcades and mow down packs of clawing, biting undead with the new rapid-fire Wii Zapper! Thursday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B389: The 2008 U.S. National Louis XIV Championship. This Rio Grande game, which is about power and influence in the French court at the end of the 17th Century, is by Rudiger Dorn. 2-4 players take on the roles of members of the Court, and have about 100 minutes in which to carry out their missions and goals at Versailles. By using cards and influence stones, they influence high-ranking Court attendants, such as the King's Mother or one of the countless Royal mistresses. Naturally, the Sun King himself has a special role here too. Players may play in either or both of the two preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B631. Next Session: B684.

B390: The 2008 U.S. National Wooly Bully Championship. Get as many sheep as you can into a fenced-in field to protect them from the hungry wolves in this game from Asmodee Editions. Watch out! You know who wants to wolf down on your sheep. Can you count on the hunter to keep the wolf at bay? Players may play in either or both of the two preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B533. Next Session: B617.

B391: Car Wars: the Card Game/Battle Cattle. Get in your car (or mechanical cattle) and go out and destroy the other drivers with your weapons in this fun card game. Send a missile into their trunk! Shoot your autocannon into their engine. Use your Methane Bomb and...uhh...gas your opponent. Thursday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B392: Clue II: the Great Museum Caper. Clue II: The Great Museum Caper involves a 3D board which is the floor plan for an art museum. One player is the thief, sneaking around undetected and attempting to steal priceless works of art. The other players are trying to catch him. They do this with motion sensors, security cameras, and their own eyes. It's trickier than it sounds, because the thief is invisible - moving around on his own hidden map, plucking paintings and trying not to get caught. If the players manage to spot the thief, his token is revealed, and the chase is on! Thursday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B393: Coloretto. Friends of "quick and easy, but fun" card games may rejoice! Collect columns of colors, but beware of too many - too much diversity brings negative points! The game is very easy, but not dumb, appealing to both gamers and non-gamers. Thursday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B702, B831.

B394: Lord of the Fries. See B335. Thursday, 2:00PM - 4:00PM; One Session.

B395: WarCraft: The Board Game. Take control of one of the four mighty races and charge into battle for control of Azeroth. To win, you must manage your resources wisely so you can train and upgrade your troops while fighting furiously against your opponents. In a time of chaos, do you have what it takes to survive? Thursday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B396: Carcassonne Training Session. The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious! In this special training session, you will learn to play this popular game from Rio Grande Games and be ready to compete in Championship rounds! Thursday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners ONLY; Fun, All Ages.

B397: The Hanging Gardens. The hanging gardens were one of the 7 wonders of the ancient world, as all history courses teach. But, did they actually exist? Nothing remains of their reported splendor, which was built for the eyes of Amyitis. In this new Rio Grande game, 2-4 players will re-establish the hanging gardens according to their own tastes. Card follows card with magnificent buildings, sparkling fountains, and exotic plants as the players work to rebuild the legendary gardens. In the end, the queen will be pleased and rewards the victory palm to the player whose work on the gardens most impresses her highness. Thursday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C398: Pokemon Modifed Constructed Tournament. You and your opponent take the role of competing Pokemon Trainers. Each turn, that player can boost his or her Pokemon's attack power by adding Energy cards to that Pokemon, play special Trainer cards, and even evolve his or her Pokemon into stronger forms! Your goal is to Knock Out your opponent's Pokemon by attacking with your Pokemon. Rules will be available onsite for this modified constructed tournament. Seperate divisions for all three levels. Pokemon Professors available for questions and strategic advice. Thursday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: C547, C714, C896.

C399: Universal Fighting System Booster Draft. The fast paced and fun CCG from Sabertooth Games. Based on classic video gaming titles such as Street Fighter and Soulcalibur III, players take on the persona of legendary characters to do battle for supremacy. Do you have what it takes to be the best? Each player pays $20 for either six packs or a starter and two packs, whichever the player prefers. Learn deck building, basic and advanced play from the professionals. Thursday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: C716.

E400: Dungeon Keeper II. Dungeon Keeper II turns the traditional tables by placing you in the role of sinister archfiend and master of the cavernous Underworld. Build a dungeon to your own design, lay traps and doors to protect yourself, recruit an army of foul creatures and lure the heroic adventurers to their doom! Thursday, 2:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W401: Axis & Allies Miniatures; "Operation Torch Tournament". Bring your 100 point armies ready for war. We will have multiple rounds of combat on Axis & Allies North Africa Maps, using a point-based win system. Advanced rules from the Expanded Rulebook are allowed, including single nation build bonuses. Prize support will include alternate paint promotional tanks and branded deck boxes from Wizards of the Coast. If you don't have an army or don't know how to play, we will lend you one and teach you- but bring some d6’s. Thursday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W663.

W402: Battlefleet Gothic; "Hide and Seek". Two fleets of escort craft have met in an asteroid belt. Can you evade rocks and torpedos while trying to destroy the enemy before he does the same to you? A limited number of ships will be available for use. Players are encouraged to bring their own ships. Thursday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

W403: Dungeons & Dragons Miniatures Constructed Tournament. See W346. Thursday, 2:00PM - 6:00PM; One Session. See Also: W605, W779.

W404: Flames of War; "Free-For-All". Bring 2000 points of your armies and battle it out with other players in an Allies vs. Axis encounter. Who is the better general? It might even be you! Thursday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W405: Star Wars Miniatures Booster Draft. New to the Star Wars mini game? Want to not only learn, but also build up your armies in the quickest way possible? Each player pays $30 and buys 2 booster packs. Take one mini from each pack and pass them around, building a 150 point army. Then battle it out in a three round tornement. Highest score at the end gets frist pick of the Rares and Very Rares, in descending order. Every one walks away with at least two rare or higher figures. There are no losers! Thursday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W555, W726.

B406: Amun-Re. See B354. Thursday, 3:00PM - 6:00PM; One Session. See Also: B670.

B407: Pente. The Parkers Brothers classic spinoff of the game of Go, the object is to lay five stones in a row - while you stop your opponent from doing the same! Easy to learn, impossible to master. Played as an elimination tournament. Thursday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

F408: Croquet. Join us on our regulation-sized Croquet field and see how well you can shoot the wickets. A relaxing afternoon of fun in the sun for the whole family! Thursday, 3:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V409: Rainbow 6 Vegas 2. Tom Clancy's Rainbow Six Vegas 2 - the sequel to the award-winning next-generation first-person shooter - returns to Sin City. Tom Clancy's Rainbow Six Vegas 2 is your last chance to rescue America's sexiest city from an escalating terrorist siege that will force you into heart-pounding action from beginning to end! The best are back and this time winner takes all. Recipient of numerous awards, including 2006 Best First Person Shooter and Best Online Game. Thursday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W410: Space Hulk. See W348. Thursday, 3:00PM - 6:00PM; One Session. See Also: W374, W451, W485, W511, W561, W641, W676, W732, W822, W899.

B411: The 2008 U.S. National B-Movie Championship - Part Two: Cannibal Pygmies in the Jungle of Doom. See B326. Thursday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B531, B647, B752. Next Session: B825.

B412: The 2008 U.S. National Nuclear War Championship. The comic card game which pits country against country as you stockpile weapons. Can you really win a nuclear war? This Championship will use the Nuclear Proliferation expansion set. Players may play in any or all of the three preliminary sessions, but may only qualify once. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 4:00PM - 6:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B564, B736. Next Session: B789.

B413: Chez Geek. In this light, humorous, and fast paced card game from Steve Jackson Games, players are roommates trying to reach their slack goal by inviting over cool friends, buying stuff, and performing activities (like getting tattoos and piercings). Each player has a job which provides free time (actions) and income. 'Whenever' cards are used to hinder your roommates and defend yourself against uninvited 'guests'. Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B414: Darjeeling. In the 18-19th centuries, Tea commands astronomical prices. Your company uses its influence to control parts of India, China, or Sri Lanka. Your workers search for the best teas, crossing the region picking up one or more of the four varieties – red, white, black, green – until you are ready to ship. The quantity, freshness of the supply, and popularity of the tea determines your success or failure! Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B833.

B415: Hearts. The classic family game of avoiding hearts - or collecting them all! Rules strictly by Hoyle's Rules of Games, Third Revised and Updated Edition; no house variations allowed. Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B865.

B416: Mesopotamia. Mesopotamia looks like a heavy game, but the mechanisms are simple and the game builds easily as you play. At the center is the Ziggurat where you must bring 4 sacrifice tokens to win. But to deliver them you must have sufficient Mana reserved by praying in temples, which players build. You bring your sacrifices from 4 huts which you build, and you can breed at an empty hut to increase your people. Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B417: Poison. The mad doctor has cooked up something evil in Reiner Knizia's Poison, a clever strategy card game. Players choose a potion card from their hand to add to one of three colored cauldrons, being careful not to let the pot go over a total value of 13. The player who causes the cauldron to go over 13 must take all of the cards within it, trying to avoid taking a potion mixed with poison. Be the player with either the most or none of any potion and you're safe - otherwise take the risk of receiving a deadly dose of poison! Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B655.

B418: SPANC: Space Pirate Amazon Ninja Catgirls. SPANC Them All! Life is good when you're a Space Pirate Amazon Ninja Catgirl. Enjoy a life of larceny and mayhem as you embark on one Caper after another. Defeat every challenge the galaxy throws at you, from the Friendly Guard Puppies all the way to the Fiendish Death Trap. Pick up Toys (and the occasional Poolboy), grab more Fame than anyone else, and watch your tail... because the other catgirls want what you've got! Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B892.

B419: Tsuro. Create your own journey with Tsuro, the game of the Path. Simply slide your stone along the course created with each tile placed. But take care: Other players' paths can lead you in the wrong direction - or off the board entirely! Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B893.

B420: Wizard. Shades of Spades! With a 60 card deck comprising a standard deck plus 4 Wizards (high) and 4 Jesters (low). In the first hand 1 card is dealt to each player. In the second 2 and so on. The game is over after the hand in which all cards are dealt. After examining your cards you state the number of tricks you will win. Each round, each player puts down one card. The first Wizard played wins the trick followed by the highest trump card followed by the highest card in the suit of the first card played. Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B894.

B421: Mexican Train Dominos. A popular variant of dominos in the US. Players build trains out of a central station. Simple to learn with easy scoring. Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B570.

B422: Puerto Rico Training Session. Founding a new land has never been so engaging. Players must balance numerous factors as they try to operate the most prosperous colony in Puerto Rico. Which role will you play in this new world: Prospector? Governor? Settler? Trader? The ultimate goal is to achieve the greatest prosperity and highest reputation. Grow and harvest crops, sell and ship goods, construct buildings, populate the island - how will you best manage the various paths to prosperity and victory? In this special training session, you will learn to play this popular game from Rio Grande Games and be ready to compete in Championship rounds! Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners ONLY; Fun, All Ages.

P423: Facts in Five. Avalon Hill's famous game of words! Players are asked to come up with five words starting with five letters in five categories in five minutes. Thursday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: P575, P879.

E424: The Double Exposure Summer $100 Unreal Tournament 2004 Championship. Spawning in for DEXCON 11, it is the Double Exposure Unreal Tournament 2004 Championship! This classic FPS will be hitting the LAN hard with action that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. The top fraggers in each qualifier session will advance to the final round to compete for a $100 Shopping Spree in the DEXCON 11 Dealer's Room and a trophy! Players can play in any or all of the three preliminary sessions, but may only qualify once. Thursday, 6:00PM - 8:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E574, E748. Next Session: E877.

S425: The "Twit of the Year 2008" Contest. One of DEXCON's most famous events! In this contest of sheer insanity, our contestants are asked to do perfectly rational things - to the rest of the world. Whoever can screw up the most common everyday actions will win the coveted "Twit of the Year" trophy! Thursday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

V426: Katamari Damacy. As the story goes, when the King of All Cosmos accidentally destroys all the stars in the sky, he orders you, his pint-sized princely son, to put the twinkle back in the heavens above. How, you ask? By rolling everything and anything on earth into clumps, so he can replace what's missing in space. Keep the ball rolling, and show that a rolling stone can gather moss, and cookies, lawn mowers and lamp posts, synchronized swimmers and sumo wrestlers, bulldozers and windmills, giraffes and brontosauruses, Ferris wheels and cruise ships! Thursday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

V427: Rock Band. One musician is a solo. Two are dueling banjos. Three is jam session. Four musicians, and now you have a band! We've got it all, guitar, bass, drums, and vocals, in one of the best reviewed and most award winning games of all time. Gather a group of friends, or switch off with the pool of players that will be lined up. This is not a competition, and is just for the fun, and thrill of it. Here, we're all about the music, and all about the band! Thursday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V577.

V428: The Double Exposure Summer $100 Dance Dance Revolution Championship. Sponsored by Cobalt Fluxx, and using their top-quality dance pads! Once again, we let our players bring the moves, the energy, and the rhythm. This tournament will consist of three preliminary sessions, and winners from each preliminary round will compete in the finals. The Grand Prize for the winner will be a $100 prize certificate for the DEXCON 11 Dealer's Room. Players are allowed to play in any or all preliminary sessions but may only qualify once. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance. See Also: V557, V690. Next Session: V747.

B429: The 2008 U.S. National Knights of the Dinner Table: Hack! Championship. This game consists of four unique character decks and 1 gamemaster deck. The goal for the characters is to escape from the Tomb of Vectra. The gamemaster's goal is to kill the characters. Each deck has a number of rooms, items, monsters, npcs, traps and rule changes. Characters generally try to foil each other's escape. Players may play in either or both of the two preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B756. Next Session: B806.

B430: The 2008 U.S. National Lunch Money Championship. It's a lot like a real fight - only without all that slippery blood. An exciting, fast-paced, multiplayer card game from Atlas Games that combines dark, psychological images with the raw dynamics of a merciless street fight. This Championship will be played with the Sticks and Stones expansion set, which adds new weapons like Chunk, basic attacks like Spank and Evil Eye, defenses like Backlash and Hide, and specialty cards like Tantrum, Cooties, and Wedgy! Players may play in any or all of the three preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy. Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B583, B699. Next Session: B757.

B431: The 2008 U.S. National MidEvil Championship. MidEvil is the first game to be based on, and an extension of, the award winning Zombies!!! system from Twilight Creations. Players have escaped the modern-day zombie hoard only to find themselves transported back in time and faced with a whole new set of problems! With 30 map tiles, 50 event cards, 6 pawns, 50 sculpted life counters (little gray dudes), rules and 100 HEAVILY ARMED AND ANGRY SKELETON WARRIORS!!! The whole game is done with the same realistic but very tongue-in-cheek style you have come to expect from Twilight Creations. Players may play in either or both of the two preliminary sessions, but may only qualify once. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B584. Next Session: B788.

B432: The 2008 U.S. National Puerto Rico Championship. This very popular strategy game from Rio Grande Games in its fifth U.S. National Championship at DEXCON 11! Founding a new land has never been so engaging. Players must balance numerous factors as they try to operate the most prosperous colony in Puerto Rico. Which role will you play in this new world: Prospector? Governor? Settler? Trader? The ultimate goal is to achieve the greatest prosperity and highest reputation. Grow and harvest crops, sell and ship goods, construct buildings, populate the island - how will you best manage the various paths to prosperity and victory? Players may play in any or all of the three preliminary sessions, but may only qualify once. The winner at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy. Thursday, 8:00PM - 10:00PM; Session 1A of 3; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B565, B758. Next Session: B808.

A433: The 2008 Chronopia Chariot Race. Even the greatest of enemies can take time away from the constant warring to entertain the masses. Take control of a Chronopia Chariot and test your beast handling skills to win the title of this years Chronopia Chariot Race Champion! The enormous field of The ARENA is used in this challenge of skill and courage to be the one to survive the speed and attacks of all the competing Chariots! Do you think you can actually be the winner? This is a fast paced, very simple game system with endless possible tactics. Don't forget your "Whiney Michelle"! This has been as fun to run as it is to play. Thursday, 8:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B434: Gheos. In this Z-Man game, the players are gods at the dawn of time, creating earth's landscape and inhabiting it with people. They can command the creation and destruction of continents and the rise and fall of civilizations. As gods players seek to gain followers among the civilizations. They offer those followers luxuries, and oversee the building of pyramids and temples on their continents. In the end the god with the most loyal, wealthy, and powerful followers will become ruler of gods, and wins the game... Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B435: Lost Cities. In Lost Cities, a Rio Grande card game in the Kosmos two-player series, the object is to mount profitable expeditions to one or more of the five different lost cities. Card play is quite straightforward, with a few agonizing moments sprinkled through what is mostly a fast-moving game. If you start a given expedition, you'd better make some progress in it, or it'll score you negative points. If you can make a lot of progress, you'll score quite well. After three rounds, the highest total score takes the day. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B436: Malarkey. In this game, an "imponderable" question is asked of all the players (such as, "Why do traffic lights have those three colors in that order" or "Where did the word 'hijinx' come from"). Then secret cards are given to each player, only one of which has the answer. The other cards instruct the players to "bluff", and they then have only a few moments to come up with a lie that sounds good. In turn, the players all give their answers, and then everyone votes on who they believe had the correct one. You get points if you guess the right answer, but more points for how many people vote for you. The fun comes from players spinning long yarns and tall tales, all while sounding like they're a scholar on the subject. Of course, the right answer often sounds the silliest of them all... Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B539.

B437: Munchkin. Steve Jackson Games' hilarious card game in which you try to beat your opponents by being the best, er, role player you can (cough)...roughly translated into getting the most stuff, finding the most loopholes and killing the most monsters. Yeah, role playing. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B438: Seafarers of Catan. This game of Settlers of Catan will feature the Seafarers of Catan expansion set for a wild game for all Settlers fans! Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

B439: Stone Age. In this Rio Grande game, you will guide your clan as it tries to survive and prosper in the uncertain times of the late Stone Age. Hunt, gather resources, learn to farm and use tools, and discover the rudiments of civilization. (From the creator of Saint Petersburg.) Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B816.

B440: Ticket to Ride - Marklin Edition. Ticket to Ride - Marklin Edition is the third installment in Days of Wonder's best-selling boardgame series. The boardmap for the Marklin Edition is based on a map of Germany and introduces Passengers and Merchandise to the Ticket to Ride gameplay. Passengers are used to pick up merchandise worth different numbers of points along the routes that they claim and instead of a bonus for longest route, the 10 point bonus card goes to the player who completes the most Destination Tickets. Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B709.

C441: Dragon Dice; "SFR Special Event". Come on out and see what's going on with SFR, Inc. and Dragon Dice! In this event, we will provide the dice for you to use. Knowledge of the game is required. This is a chance to get caught up with where Dragon Dice is right now, and maybe a few hints about the future! Event format TBA. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Experts ONLY; Serious, All Ages.

E442: Call of Duty 2. Infinity Ward returns with more cinematic intensity and chaos than ever before in World War II's most climactic battles. Compete in great multiplayer battles! Thursday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: E771.

W443: Dungeons & Dragons Miniatures; "Dungeon Fights". Build a 150 point army and test it across promotional and event maps of years past. We will be running multiple 1-on-1 skirmishes in several rounds of combat. We will be using a point-based win system, and prize support will include alternate paint promotional Dungeons & Dragons Minis, promotional Stat Cards, and branded deck boxes from Wizards of the Coast. If you don't have an army or don't know how to play, come early to build yourself an army using our miniatures and we will teach you how to play. Thursday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W552.

W444: Star Wars Miniatures; "Dynamic Duo Tournament". Never done a Dynamic Duo Tournament before? It's simple. Pick two unique figures that total less than 100 points (faction restrictions apply). Then the game begins in a Round Robin style tournament. Games are fast and furious, most finished in less than ten minutes. Excellent practice using big, powerful figures. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W642.

W445: Warhammer 40,000; "Bring & Battle". See W347. Thursday, 8:00PM - 12:00AM; One Session. See Also: W486, W783, W823.

W446: Warzone; "Bring & Battle". Bring 1000 points of your favorite Corporation, Apostle or the Church and duke it out for some generally fun carnage in this game of combat set in the dark dark future. Smack Talk essential. Thursday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W556, W643, W727, W901.

W447: Wings of War; "Burning Drachens". In Wings of War players take on the roles of airplane pilots during the First World War. Players will be divided into two teams. In this mission, the allies must bomb a German factory guarded by barrage balloons and AA guns, using a D.H. 4. German planes include an Albatros D.III, a Halberstadt D.III and a Siemens-Schuckert D.I. Allied reinforcements include a Nieuport 17 (with rockets!), a Hanriot HD.1 and Clayburn Atkey's D.H.4. The game ends when there are no planes left on the board. Thursday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W729.

B448: The 2008 U.S. National Power Grid Championship. In this game from Rio Grande and 2F, each player represents a company that owns power plants and tries to supply electricity to cities. Over the course of the game, the players will bid on power plants and buy resources to produce electricity to provide power to the growing number of cities in their expanding network. Players may play in any or all of the three preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 9:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B609, B807. Next Session: B904.

B449: Checkers. The classic game of checkers, played with strict elimination tournament rules (no house variations). Thursday, 9:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B450: Ys. Come to the city of Ys, where players hire brokers to procure for them the most valuable gems, and amass the most gold. Thursday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W451: Space Hulk. See W348. Thursday, 9:00PM - 12:00AM; One Session. See Also: W374, W410, W485, W511, W561, W641, W676, W732, W822, W899.

B452: The 2008 U.S. National Age of Gods Championship. In this new game from Asmodee Editions, the players are ancient gods that are trying to make their chosen tribes prosper and conquer the land. The twist is that the gods/players don't know all their chosen tribes at the beginning of the game, these are given to them only every other round. There are 24 different tribes which start on predefined spaces on the board. The biggest part of the game are the battles between the tribes. The funny part is that the players are not restricted to use their tribes in the fighting, they can make other tribes fight among themselves! Players may play in either or both of the two preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B562. Next Session: B646.

B453: The 2008 U.S. National Carcassonne Championship. See B350. Thursday, 10:00PM - 12:00AM; Session 1B of 3. See Also: B580. Next Session: B649.

B454: The 2008 U.S. National Palabra Championship. See B328. Thursday, 10:00PM - 12:00AM; Session 1B of 2. See Also: B615. Next Session: B651.

B455: The 2008 U.S. National Run For Your Life, Candyman! Championship. This popular game from Smirk & Dagger Games is a twisted parody of a classic board game. Yours is a sugar frosted land of confection. But underneath the candy covered veneer lies a disturbing truth. The king is selling the sweet citizens out the back door to voracious children all over the world. Now it's a mad dash for the border to save your little candy buttons. And if you have to snap a few ginger limbs to do it - well, that's the way the cookie crumbles. Players may play in any or all of the three preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B616, B652. Next Session: B826.

B456: Arkadia. Players use builders, cards, workers and neutral workers to build houses in Arkadia. Houses are built with the seal of one of 4 families; this family gave the building order and will get the building player its seal. These seals can be changed for victory points. But seals are subject to changing values. The growing castle (every time a house is built, players also build on the castle) has the 4 seals on it as well, which decides the value of each seal. The castle is also the game's timer: once the second layer is built, the last round starts. The player with the most victory points wins. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B589, B906.

B457: Blood and Leather. Blood and Leather is a new card game from Knighthawk Games, bringing the thrilling action and strategy of boxing to you. Square off against another player in a one-on-one contest and go for the KO! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B566, B862.

B458: Cleopatra and the Society of Architects. This game from Days of Wonder is a fun and engaging family game that includes a true, three-dimensional palace that players compete to build. Players strive to become the wealthiest of Cleopatra's architects by constructing the most magnificent and valuable parts of her palace. Players, however, will be tempted to deal with shady characters and trade in materials of dubious origins in order to help them build faster. While these corrupt practices might allow an architect to stay a step ahead of the rest, they come with a high price – cursed Corruption Amulets honoring Sobek, the Crocodile-god. When Cleopatra finally strolls into her new palace, at the end of the game, the most corrupt architect (the one with the most amulets) will be seized and offered as a sacrifice to her sacred crocodile! Only then will the wealthiest architect, from among those still alive, be selected and declared the winner of the game. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B794.

B459: Rum & Pirates. Arrrrrr! Pirates! The players take on the roles of freebooters who, back in their pirates' hideout, spend their time with all kinds of competitions - drinking, fighting, etc. All players move the main playing figure, the captain, through the alleys of the village, with the goal of gaining as much rum and renown as possible. The end of each of the five rounds is also marked by a highly variable fight to claim the best sleeping spaces on board the ship (bed or board?). The game is a mixture of tactics, strategy and luck. The die plays an important role in the game, but you still get the feeling of being at the mercy of fate only rarely. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B460: Spooks. You don't have to outrun the monsters...if you can outrun your friends. In this new, fast paced card game by Steve Jackson Games, you are trying to escape the haunted house. You play cards by matching numbers and suits, but each suit has a special rule for play, so the last card played can change everything. The black cat may bring you good luck here, but avoid the Spiders and Ghosts, the tricky Goblins, and if the Skeletons or the Bats catch you...well let's just say you'll be sorry. Players will be running away from the monsters in a five story haunted house. First one out wins...and the ghosties get everybody else! Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B461: Ubongo. The board of this Z-Man game consists of six rows. On each row, twelve gems (of several colors) are arranged. Each player places his pawn in front of one of those rows. Each player receives a playing card on which a shape consisting of several squares is depicted. Each player also gets 12 tiles consisting of 3, 4 or 5 squares in some shape. By means of a dice roll, each player is assigned three tiles which he has the use to fill the shape on his card. Now, the players try to solve their own "puzzle". The race is timed by a sand glass. The outcome of this race determines the play on the main playing board. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B462: Um Krone und Kragen. Dice game where players try to gain more and better characters, ultimately gaining control of the king. The dice decide which characters can be won. The characters can improve the dice value or the number of dice available. Winning the king means winning the game. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B463: The DEXCON 11 $100 Jigsaw Puzzle Championship. Another Double Exposure tradition! Players can play in any or all of the three speed qualifier sessions. Whoever can put their puzzle together the fastest will advance to the final session for a Trophy 'saw-off - AND a $100 shopping spree in the DEXCON 11 Dealers' Room! Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B572, B710. Next Session: B871.

E464: F.E.A.R.. F.E.A.R. (First Encounter Assault Recon) is an intense combat experience with rich atmosphere and an engaging story. The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in special forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart before they can even react. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. This tournament will include the expansion pack "Extraction Point". Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F465: Darts. Join us in the Con Suite for a night of skill and accuracy. Official scoring will be used in this single-elimination tournament. Thursday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V466: The Double Exposure Summer $100 Guitar Hero III Championship. Did you ever dream, When You Were Young, of picking up your cheery axe to Lay Down The Metal, or perhaps you just wanted to Rock and Roll All Nite? Welcome to the Jungle friend, and join in with the others who have said that is the "Story of My Life". We're looking for something more than the Same ol' Song and Dance, so Hit Me with Your Best Shot. Come be The Seeker of Pride and Joy, and prove that you are the One. This tournament will consist of three double-elimination preliminary sessions, and winners from each will compete in the finals. The Grand Prize for the winner will be a $100 prize certificate for the DEXCON 11 Dealers' Room. Players are allowed to play in any or all preliminary sessions but may only qualify once. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V600, V730. Next Session: V804.

V467: The Double Exposure FINAL $100 Soul Calibur III Championship. This is it. The game that inspired the creation of the Electronic Gaming department is officially being retired! All the years of smack talk, final rounds, 48 man qualifying events, "Real Men Play Random", MORE COWBELL!, "I think Cervantes will win!", and making jokes about Kilik's staff, all will come down to this! This tournament will consist of three double elimination, qualifying sessions, during the weekend, and the epic finals on Sunday morning. Come make this last run THE BEST RUN! The Grand Prize for the winner will be a $100 prize certificate for the DEXCON 11 Dealer's Room. Players are allowed to play in any or all preliminary sessions but may only qualify once. Thursday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V629, V731. Next Session: V875.

W468: Heroscape 2nd Edition; "War for the Wellsprings". Hasbro's popular changeable wargame will be played using the master set (second edition), with up to 300 points per side. Enter into the land of Valhalla where the forces of Utgar rampage, and it is up to the alliance of Jandar, Ullar, Vydar, and Einar to fight back and protect the precious wellsprings from Utgar's evil clutches. Thursday, 10:00PM - 2:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W502.

B469: The 2008 U.S. National Jungle Speed Championship. See B353. Thursday, 12:00AM - 2:00AM; Session 1B of 3. See Also: B630, B698. Next Session: B786.

B470: Apples to Apples. Each turn in this wild game, the referee selects a description and players try to pick from cards in their hands, the things that best match that description. The referee then chooses the thing that appeals to him most and awards the card to the player who played it. The unusual combinations of things and descriptions are humorous to the extreme, and will quickly have the entire table in an uproar. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B761, B905.

B471: Arkham Horror. The town of Arkham, Massachusetts is in a panic. Horrific and bizarre events have begun to occur with increasing frequency - all seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc. almost two decades ago. This NEW, UPDATED edition from Fantasy Flight features stunning new artwork and graphical design as well as REVISED and EXPANDED rules from the game's original creator, Richard Launius. Thursday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: B809.

B472: Cutthroat Uno. See B357. Thursday, 12:00AM - 3:00AM; One Session.

B473: Dominoes. The game, not the pizza. Played with 4 players to a table, this classic game is served up with official rules according to Hoyle's Rules of Games, Third Revised and Updated Edition. No house variations allowed. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

B474: Fireball Island. In this classic 80's 3D board game, the players are adventurers trying to find a lost jewel and escape the island before anyone else. However, the jewel is guarded by an idol who spews deadly fireballs at the players, in the form of marbles that roll down paths and knock the players into smoldering pits, where they lose a turn putting themselves out. The players also use cards that can change a die roll, move a player forward or back, or trigger the aforementioned fireball, among other things. Adventure, peril, and "a flurry of card playing", to quote the ginormous box. Just pulling out the large, richly-detailed board usually causes people of all ages to squeal with childlike glee. Plus, it's the Canadian version, so everything is printed in English and French. Educational, too! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B704.

B475: Guillotine. The revolutionary card game where you win by getting a head. This irreverent and humorous card game takes place during the French Revolution. Players represent rival guillotine operators vying for the best collection of noble heads over three rounds. Each round, twelve nobles are lined up for the guillotine. The nobles are worth varying points, depending on their notoriety. During your turn, you play action cards to change the order of the line so you can collect the best nobles. The player with the most points at the end of the game wins! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B476: Munchkin Bites!. Munchkins in Transylvania! Be a Munchkin in a gothic setting, complete with vampires and other creatures of the night - and bats...many, many bats. Get the most stuff and WIN! Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B477: Pandemic. Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together, playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. But the diseases are breaking out fast and time is running out: the team must try to stem the tide of infection in diseased areas while developing cures. If disease spreads uncontrolled, the players all lose. If they find the cures, they win. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B622, B835.

B478: Werewolves of Miller's Hollow. This Asmodee game takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Villager, or special character such as The Captain, The Hunter, the Witch, the Little Girl, The Seer and so on... There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers (normal and special villagers alike) then vote on the player they suspect is a Werewolf helped (or hindered) by the clues the special characters add to the general deliberation. That player reveals his/her role and is out of the game. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B479: You Must Be An Idiot. This is a trivia game for liars, politicians, and poker players. Every round, you will get a card that tells you if you're normal...or if you're an Idiot. Then one player reads out a trivia question. If you are an Idiot, you want to get the answer to the question WRONG. Don't be too obvious, because other players will get points if they guess that you're the Idiot. But if you're not an Idiot, you get points for tricking people into thinking you are. If you've always wanted to mix trivia with bluffing, this is the game for you. Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B480: A Game of Thrones. War and chaos are engulfing the lands of Westeros. The great Houses are vying for control of the Iron Throne using the old tools of intrigue and war. Yet while the war for Westeros rages, grave dangers gather in the cold North, and an ancient enemy is gaining momentum in the distant East. In A Game of Thrones the board game, players take control of one of the great Houses of Westeros. Via resource management, diplomacy, and cunning, they seek to win dominance over the land. Players must give orders to armies, control important characters, gather resources for the coming winter, and survive the onslaught of their enemies. A unique phase mechanic, battle resolution, and special ordering system make for an engaging game in which all players are actively involved at all times. Thursday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B481: The Double Exposure $100 Summer Spades Championship. See B362. Thursday, 12:00AM - 2:00AM; Session 1B of 4. See Also: B637, B688. Next Session: B744.

E482: DooM 3. A massive demonic invasion has overwhelmed the Union Aerospace Corporations' (UAC) Mars Research Facility leaving only chaos and horror in its wake. As one of only a few survivors, you struggle with shock and fear as you fight your way to Hell and back, in an epic clash against pure evil. This tournament will include the expansion pack "Resurrection of Evil" Thursday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

P483: The Double Exposure $100 Summer Sudoku Championship. See P342. Thursday, 12:00AM - 2:00AM; Session 1B of 2. See Also: P639, P720. Next Session: P802.

V484: The Double Exposure Summer $100 Halo 3 Championship. Lock and Load, Rock and Roll! It's time to answer, "Who's the best Space Marine out there?" once and for all. Bring your buddies, and your rivals, to this massive, double-elimination, deathmatch tournament! This tournament will consist of two double-elimination preliminary sessions, and winners from each preliminary round will compete in the double-elimination finals. The Grand Prize for the winner will be a $100 prize certificate for the DEXCON 11 Dealer's Room. Players are allowed to play in either or both preliminary sessions but may only qualify in one. Thursday, 12:00AM - 2:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: V640. Next Session: V821.

W485: Space Hulk. See W348. Thursday, 12:00AM - 3:00PM; One Session. See Also: W374, W410, W451, W511, W561, W641, W676, W732, W822, W899.

W486: Warhammer 40,000; "Bring & Battle". See W347. Thursday, 12:00AM - 4:00AM; One Session. See Also: W445, W783, W823.

B487: The 2008 U.S. National Frontiers Championship. Take command of your units, terran or alien, and get ready for war! Frontiers is a new strategy game from Asmodee Editions in which you lead your units on a futuristic battlefield. The game mechanics are geared for simple fun: orbital bombardment, short-ranged missile fire, hosing down your opponents with uranium-enriched ammunition, head-on and manly assaults in the name of humanity's religious purity… In short, Frontiers is a simple and spontaneous mix of fury, blood and strategy! Players may play in either or both of the two preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 9:00AM - 11:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B582. Next Session: B754.

B488: The 2008 U.S. National St. Petersburg Championship. This very popular strategy game from Rio Grande Games in its fourth U.S. National Championship at DEXCON 11! In the early 18th century Czar Peter helped build St. Petersburg. Each player takes on a similar role and must use resources carefully by spending money to recruit workers, construct buildings and appoint aristocrats. Players may play in either or both of the two preliminary sessions, but may only qualify once. Winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 9:00AM - 11:00AM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B790. Next Session: B859.

B489: "MouseGuard Adventures Playtest" by Don Corcoran. An INDEPENDENTLY PUBLISHED GAME under development from Don Corcoran - Part of the Indie Games Explosion! This is a playest of a boardgame getting released in August 2008 based on the award winning comic, MouseGuard by David Petersen. You can get more info on the Mouseguard boardgame, it's publisher and the comic by visiting www.realityvault.net. In it you travel about the coutnryside as one of four mice donning capes and swords. As MouseGuard you seek to prevent the Mouse territories from falling into ruin by telling one another short stories about challenges the mice must face. Friday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

A490: Warhammer 40,000/Apocalypse; "Battle of the Titans". The staple of the ARENA. The famous Master of Titans, Brad Whiting, brings his legendary collection for you to take part in battles you always dreamed of fighting in the 40K universe! A distress call form an Adeptus Mechanicus planet was abruptly cut off with no further contact. Fleets responding from all the races for a chance to defend or steal Imperial technology. What has gone wrong? Can you make a difference? Bring your ENTIRE ARMY and/or any Titan, Super Heavy, VDR or ForgeWorld model and fight it out for the Mechanicus secrets. Apocalypse rules will be used; data sheets will be provided for Titans and Super Heavy vehicles. This mega-battle will be fought on the incredible 50' x 20' ARENA - Experience Warhammer 40,000 like you've never seen it before! Friday, 9:00AM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B491: 10 Days in the USA. Crisscross the country on a ten day trek. Establish your itinerary by lining up neighboring states and use cars and/or planes to travel to more distant ones. But do so quickly, for only one of you will get to complete their journey. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B492: Memoir '44. Command your troops on the key battlefields of World War II in this fast paced game from Days of Wonder. Use the terrain to your advantage and choose your command cards wisely to defeat your opponent and possibly change history! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B493: Munchkin Fu. Munchkins in Tokyo! Bring your best styles and defeat the monsters to be the first to Level 10 and laugh along with the bad kung fu puns along the way. Nunchucks not included. Just watch out for the Dragon Lady! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B494: Quiddler. This card and word game consists of 8 rounds. In the first, each player is dealt three cards; in the second, four; and so on with the final round being 10 cards. Each card has one or two letters and a point value. At their turn, players can draw a card from the top of the discard pile or from the deck. They must discard one card. When a player is able to use all the cards in his hand (with one left for discarding) to spell words (which must use a minimum of two cards each), he may go out by placing the words on the table. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B495: Sitting Ducks. No duck is safe in Sitting Ducks Gallery, where the object is to maneuver your ducks down the row and avoid getting in the line of fire! Get your ducks out of the water before feathers start flying, because cards can target, shoot, or move the line in various ways! If your birds of a feather can stick together and keep from getting hit, you could be the last Sitting Duck in the lake! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B496: Advanced Civilization. The classic board game of conquest from Avalon Hill, using the extended rules of the Advanced expansion set. Be prepared for intense play! Friday, 9:00AM - 4:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, All Ages.

C497: Dragon Dice Single Race Tournament. Which race is the champion of Esfah? Bring your 36 health army of any single race. No more than four commons, three uncommons, two rares and one monster of any given unit may be used. Magestorm! dice (i.e. magical items, minor terrains and Dragonkin) are not permitted. All other rules follow the Dragon Dice Standard rules as currently found at www.sfr-inc.com. Friday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C498: Pokemon Sealed Deck Tournament. See C368. Friday, 9:00AM - 1:00PM; One Session. See Also: C661, C839.

P499: Anagrams. Several rounds of anagrams will be given to participants and they will be asked to unscramble them into one, two and three word answers. This will be played as a double elimination tournament. Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

S500: Strip Twister. In the last few years, many contestants went behind closed doors to compete in this most unusual tournament. When they emerged an hour later, nobody would talk about what actually took place. What will happen this year? Sign up and find out! Friday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Very Silly, 18 & Over ONLY.

W501: Chronopia; "Bring & Battle". Bring 1000 points of your favorite armies and prepare for war! Friday, 9:00AM - 1:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W602, W852.

W502: Heroscape 2nd Edition; "War for the Wellsprings". See W468. Friday, 9:00AM - 1:00PM; One Session.

W503: Pirates CMG; "The Flying Dutchman". They say gold draws pirates like a candle draws moths. In this variation of the game players score points not only for the gold they collect but also for the pirate ships they sink. And where there is gold there are ALWAYS pirates. Bring a 50 point fleet that does not include pirate vessels and prepare to do battle on the open sea. Friday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B504: Cribbage. The classic family card/board game, played in head-to-head tournament style. Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B505: Duel of Ages. The Venatic Games board game of heroic adventure. Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B506: Runebound. The dark lords are gathering, ancient powers are awakening, and a chill has fallen across the land. It is a time of danger and rising evil. It is a time of fear for the weak and powerless. It is a time of heroes willing to face the darkness and bring the light of hope to a realm covered in shadow. In this Fantasy Flight game, you and your friends play heroes in a fantasy realm full of monsters, perils, and treasure. The realm is yours to explore as you wish: Visit the Mountains of Despair, brave the Whispering Forest, or shop for magic items in the Paradash Bazaar. Wherever you go, adventure awaits you - and because the game changes each time you play it, you'll never have the same adventure twice. Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B507: San Marco. This board game from Ravensburger presents Venice in its heyday! A few aristocratic families rule the High Council with the Doge as their President. One more family will now be accepted onto the council. A mighty political battle begins. There are relentless attacks in the struggle for power in the separate quarters of the city; clever transferals and momentous banishments are the order of the day. You will represent one of the families vying for election. You must use any and all means at your disposal to win the favor of the Doge. Gain the highest esteem and you will be the winner! Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B508: Suitors. Suitors is a fast paced card game built on the historical foundations of marriage. That would be Power, Money and Love. Use these three things to win Your Love away from those lesser fools who would steal your paramour from you. Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY.

E509: WarCraft III Free-For-All. Blizzard's ultimate fantasy wargame, the game that set the bar in real-time combat, played in its latest incarnation! Standard options will be used, every man for himself. Be the Pandaren Brewmaster and BRING PANDEMONIUM! Friday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V510: The Console Matrix. See V373. Friday, 10:00AM - 12:00PM; One Session.

W511: Space Hulk. See W348. Friday, 10:00AM - 1:00PM; One Session. See Also: W374, W410, W451, W485, W561, W641, W676, W732, W822, W899.

W512: Star Wars StarShip Battles. Play as either the Imperials, the Rebels, the Republic or the Separatists. Bring 200 points of miniatures or use the ones provided. Friday, 10:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W513: Dungeons & Dragons Miniatures Beginners Tournament. See W375. Friday, 10:00AM - 1:00PM; One Session. See Also: W677, W853.

W514: Star Wars Miniatures Beginners Tournament. See W349. Friday, 10:00AM - 1:00PM; One Session. See Also: W376, W678.

B515: The 2008 U.S. National Lost Worlds Championship. In this classic game from Flying Buffalo, each player has a character card, booklet, and special movement cards for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns - even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off balance maneuvers, and so on). Combat continues until one fighter or the other expires. Players may play in either or both of the two preliminary sessions, but may only qualify once. Winners at each table will advance to the final rounds to play for the U.S. National Championship title and a trophy! Friday, 11:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B614. Next Session: B683.

B516: Falling. Everyone is falling, and the object is to hit the Ground last. It's not much of a goal, but it's all you could think of on the way down. The Dealer, who is not playing, deals the cards and moderates the action. Everyone else is playing all the time, playing cards dealt to them in order to slow down their descent or accelerate the fall of another player. Ground cards are waiting at the bottom of the deck, and every player who gets one is out of the game. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B883.

B517: Ingenious. The goal of this Fantasy Flight game is, through clever placement, to obtain points in the different symbol colours on a 120-part hex board. Points are claimed by placing a piece such that the symbols on it lie next to already-placed pieces with the same symbol. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B518: Mission: Red Planet. This Asmodee game, designed with Bruno Cathala, is about the colonization of Mars. Each player plays a colonial power which sends astronauts, in space shuttles, to occupy the most promising zones on the planet. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B519: Ninja Burger. Welcome to Ninja Burger, where we deliver in 30 minutes or less, or commit seppuku! In this fast-paced world of burger delivery, failure is NOT an option. See if you have what it takes to be a ninja! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B520: Anagramania Intermediate Edition. This game from Karmel Games offers an exciting challenge to all who enjoy word scramble games and crossword puzzles. The Intermediate Edition is designed for ages 13 - 130. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B521: The Downfall of Pompeii. The year is 79 A.D. Pompeii, sitting at the foot of Vesuvius, is at the high point in its development. People come to the city from far and wide to try and make their luck in the city. So far nobody has dreamed of the danger that will bury all of their dreams under mountains of ash not ten years later. Who will survive the eruption of Vesuvius unscathed? The simple rules make it easy to get started with this game by Klaus-Jürgen Wrede, one in which a lot of tactical know-how is required. But a little luck is needed too, in order to bring your pieces out of the city at the right time and have this unconventional board game decided in your favour. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B522: Louis XIV Training Session. Take on the roles of members of the Court, and carry out missions and goals at Versailles. By using cards and influence stones, players influence high-ranking Court attendants, such as the King's Mother or one of the countless Royal mistresses. In this special training session, you will learn to play this popular game from Rio Grande Games and be ready to compete in Championship rounds! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners ONLY; Serious, All Ages.

C523: Universal Fighting System Beginners Tournament. See C384. Friday, 11:00AM - 1:00PM; One Session. See Also: C689, C872.

F524: Horseshoes. Played in the bright morning sun in the summer grass, participants try to score the most points with our regulation sized horseshoes. Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

P525: Dot-to-Dot Mania. Players will be tested by these complicated and tricky puzzles produced by Monkeying Around. Whoever completes the most dot-to-dot puzzles by the end of the time limit wins! Note: These are not children's puzzles! Friday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages. See Also: P746.

W526: RC Battle Tanks!. See W385. Friday, 11:00AM - 1:00PM; One Session. See Also: W876.

B527: DooM: The Board Game. Following on the heels of Warcraft: The Board Game, Fantasy Flight introduces Doom: The Board Game, incorporating graphics and themes from Doom 3 with the innovation and quality found in Fantasy Flight's Games. Doom: The board game includes scores of sculpted plastic miniatures, specialized oversized dice, board pieces for players to make their own custom maps, and enough weapons to drive back the legions of Hell. Friday, 12:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

S528: The DEXCON 11 Improv. DEXCON's infamous Improv! The fun begins with the "open mike" round. Each competitor has two minutes to tell a joke, do an impression, or whatever. A panel of judges will narrow the field to 4 finalists who will play a series of improvisation-based games in the spirit of "Whose Line is it Anyway". Join this event ONLY as a contestant. To be an audience member, just show up. Friday, 1:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

V529: Mario Party 8. The world's most popular party video game franchise is getting a lot crazier in Mario Party 8 for the Wii. Whether you're shaking up cola cans or lassoing barrels, you and your friends will be drawn into the action like never before using the Wii Remote! Play with motion control! Row your way down a river, punch a statue to pieces, steer race cars and mopeds, and handle a balancing pole while walking a tightrope! Friday, 1:00PM - 3:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B530: The 2008 U.S. National Alhambra Championship. See B325. Friday, 2:00PM - 4:00PM; Session 1B of 3. See Also: B611, B679. Next Session: B733.

B531: The 2008 U.S. National B-Movie Championship - Part Three: Kung Fu Samurai on Giant Robot Island. See B326. Friday, 2:00PM - 4:00PM; Session 1C of 2. See Also: B411, B647, B752. Next Session: B825.

B532: The 2008 U.S. National En Garde Championship. This game from Slugfest Games is a card game based in the swashbuckling and fencing genres. Players may play in either or both of the two preliminary sessions, but may only qualify once. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 2:00PM - 4:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B650. Next Session: B696.

B533: The 2008 U.S. National Wooly Bully Championship. See B390. Friday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B617.

B534: Cineplexity. The game where movie fans connect! Can you name a film taking place over the holidays featuring a character in a uniform? Each round, players race to name a movie that meets the criteria on two different Cineplexity Cards. A brand new game from Out of the Box Publishing. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B863.

B535: Flaschenteufel (The Bottle Imp). Part I of "Vicious Card Games". Part II is Die Sieben Siegel. When Hearts and Setback are too tame, and there isn't time for Bridge - there's Flaschenteufel. A trick-taking game, with a card-passing mechanism. The number of available trump keeps shrinking, even when they aren't played! Do not take the last trump trick, if you can figure out which one it is. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B536: Killer Bunnies and the Quest for the Magic Carrot. A fast-paced, action-filled card game in which you must try to keep as many bunnies alive as possible, while eliminating your opponents' bunnies. Can you keep from being attacked by the whimsical Whisk or the torching Flame Thrower? Defend your bunnies with the Magic Spatula or use a Feed the Bunny card to starve an opponent! Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages. See Also: B886.

B537: Kingdoms. This Fantasy Flight game, written by Reiner Knizia, takes participants to a medieval kingdom which looks remarkably like a plain matrix for square tiles. Each turn players place tiles onto the board which modify (either positively or negatively) the amount of money to be made by the shops that share that tile's row or column. Three times the board is filled with tiles and shop money is earned, after which the player with the most money wins. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B538: Lovecraftian Super Munchkin. Fly through the city. Smash the villains. Feed their souls to the ancients. Learn forbidden magick. Backstab your teammates and grab their gadgets. With a Hellboy theme this will be a mixture of the Super Munchkin and Munchkin Cthuhlu sets to give a two fisted, Monster Smashing good time to all. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B539: Malarkey. See B436. Friday, 2:00PM - 6:00PM; One Session.

B540: Othello. The classic game of reversi, played as a single-elimination tournament. Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

B541: Pinochle. The classic card game, played as a round robin tournament. Rules strictly by Hoyle's Rules of Games, Third Revised and Updated Edition, no house variations allowed. Bring a partner or find one at the event. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B542: Techno Witches. In this Rio Grande game, Heinrich Glumpler tackles witches - but not the kind of witches that are known to most, that is, wrinkled old crones that fly about on dusty broomsticks. His new generation of witches are totally hip and savvy, and they use high-tech vacuum cleaners to take to the skies. The complicated magical duster technology makes special demands of its pilots. In the good old days, you could simply sit on your broomstick and fly off. But now, the flight pattern of the duster must first be properly programmed into the machine. No surprise then, that witches who aren't yet completely familiar with the new technology often end up on the wrong track while programming their flight routes. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B741.

B543: Three Dragon Ante. Wizard of the Coast's D&D themed wagering game challenges players with its unique game mechanics and subtle strategies. Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B544: The Nacho Incident. A card game where players attempt to smuggle Mexican food into Canada. Yes, seriously. And what's better: this is actually a tight, tense, and fun game. Players blind-bid smugglers from their hand. Expensive smugglers will be able to fulfill demand more quickly, but they cost more, and they tend to get the attention of the authorities. Will you have the best cantina in Saskatchewan, or will the Mounties haul your best smugglers away? Friday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C545: Dragon Dice Novice Tournament. Just learning Dragon Dice? Then get your tournament feet wet at our Novice event. Build an army of 24 health, made up from one of the first four races (Coral Elves, Dwarves, Goblins, Lava Elves). No army? Borrow a preconstructed army from us! Only spells from the Basic lists are permitted. No more than 50 percent of your starting units may be magicians. No magic doubling will be used. This event will follow a Swiss format. Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: C712.

C546: Magic: The Gathering Type II Constructed Tournament. The grand-daddy of all CCGs! Standard Type II construction rules apply in this sanctioned tournament. Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages. See Also: C770.

C547: Pokemon Modifed Constructed Tournament. See C398. Friday, 2:00PM - 6:00PM; One Session. See Also: C714, C896.

C548: Shadowfist "Who's the Big Man Now?" Constructed Tournament. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Standard tournament rules and deck construction rules apply. Swiss rounds with a single elimination playoff. Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C549: Universal Fighting System Constructed Patch Tournament. The fast paced and fun CCG from Sabertooth Games. Based on classic video gaming titles such as Street Fighter and Soulcalibur III, players take on the persona of legendary characters to do battle for supremacy. Do you have what it takes to be the best? Standard deck construction rules will be in effect. The grand prize is one of the coveted Patches that can be turned in for a (almost) unique card at GenCon. Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: C897.

E550: Star Wars: Empire At War. Star Wars: Empire At War puts the power to command an entire war for the Star Wars Galaxy in the hands of the player. Taking places shortly before A New Hope, you may play as either the Rebels as they amass their forces, or serve the Empire and crush the Rebellion at its roots. This tournament will include the expansion pack "Forces of Corruption". Friday, 2:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F551: Badminton. Played with a regulation net and equipment, join us for an official tournament which will separate the skilled from the wannabes! Friday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

W552: Dungeons & Dragons Miniatures; "Dungeon Fights". See W443. Friday, 2:00PM - 6:00PM; One Session.

W553: Flames of War; "Operation Cobra". After Normandy, the allies slugged it out with the Germans for a few yards a day. Then General Bradley came up with plan Operation Cobra, a blitz of the Germans with 4 armoured divisions: 2nd, 3rd, 4th and 6th. Bring 1500 points of Americans or Germans or use ours and fight it out. Will history change? Friday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages. See Also: W900.

W554: HeroClix 3-D - Challenge of the Justice League. A WORLD PREMIERE EVENT! Bernhardt Publishing has a new 3-D Terrain Playset being demoed for the first time here at DEXCON 11! The latest set is none other then the Justice League Headquarters! Seen in various comics and also in several of the TV cartoon series, the JLH is rendered in as true to life form as is possible & still allow for the use of it in any type of miniature game you care to use it in (like HeroClix for example). Winners will receive, in addition to normal prize points, a discount toward the purchase of any 3-D terrain we make. Come & check out our latest addition to the fold. All players must bring their own Heroclix & Dice to play in this tournament. (We will however have a small amount of Heroclix that will be available for purchase as well.) Friday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: W724.

W555: Star Wars Miniatures Booster Draft. See W405. Friday, 2:00PM - 6:00PM; One Session. See Also: W726.

W556: Warzone; "Bring & Battle". See W446. Friday, 2:00PM - 6:00PM; One Session. See Also: W643, W727, W901.

V557: The Double Exposure Summer $100 Dance Dance Revolution Championship. See V428. Friday, 3:00PM - 5:00PM; Session 1B of 2. See Also: V690. Next Session: V747.

S558: Dueling Easels. In this original DEXCON event, four of our guest artists will be present to begin drawing/painting a subject. The job of the contestants is to verbally present their favorite persona so that the artists can best capture the image on the canvas. whoever relays his concept to the collected artists best, wins! Enter this tournament ONLY if you want to be a contestant. If you just want to watch, all you need to do is show up! Friday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V559: Super Smash Brothers BRAWL. Duke it out with your favorite Nintendo characters in Super Smash Bros. for the Wii. Solid Snake from the Metal Gear Series makes a special appearance in this title for the Wii game system. The new Smash Bros. will include a number of new playable characters such as Meta Knight from the Kirby games, Pit from Kid Icarus, Zero Suit Samus (i.e. Samus without her armour) from Metroid: Zero Mission, Wario and, most unexpectedly, Solid Snake from Metal Gear and Sonic the Hedgehog, Sega's loveable blue blur. Friday, 3:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W560: Axis & Allies War at Sea. Do you have what it takes to defeat the Imperial Japanese Navy in the Pacific or take on Germany in the North Atlantic? Come and try your hand at the new Axis & Allies game - War at Sea! Friday, 3:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W561: Space Hulk. See W348. Friday, 3:00PM - 6:00PM; One Session. See Also: W374, W410, W451, W485, W511, W641, W676, W732, W822, W899.

B562: The 2008 U.S. National Age of Gods Championship. See B452. Friday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B646.

B563: The 2008 U.S. National Kung Fu Fighting Championship. In this flagship game from Slugfest Games, each player is a kung fu master seeking glory through violence. Each will use a variety of kung fu stances, weapons, and devastating moves in a battle to the finish. The last kung fu master standing is the victor. Players may play in either or both of the two preliminary sessions, but may only qualify once. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 4:00PM - 6:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B787. Next Session: B881.

B564: The 2008 U.S. National Nuclear War Championship. See B412. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B736. Next Session: B789.

B565: The 2008 U.S. National Puerto Rico Championship. See B432. Friday, 4:00PM - 6:00PM; Session 1B of 3. See Also: B758. Next Session: B808.

B566: Blood and Leather. See B457. Friday, 4:00PM - 6:00PM; One Session. See Also: B862.

B567: Die Sieben Siegel (Seven Seals). Part II of "Vicious Card Games". Part I is Flaschenteufel. Die Sieben Siegel is related to Spades, Wizard and Oh Hell, but in addition to naming the number of tricks, you need to specify the exact suit(s) in which you will take them. Or you can be the Saboteur, and make other people take tricks they don't want. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B568: Kingsburg. In this unique game, you are vying for influence in a kingdom under siege. Three seasons out of the year, you'll allocate dice you've rolled onto various royal court figures in exchange for items. These items can be used to help a player's future dice rolls, or they can help against the hordes of monsters and villains that attack at the end of every year. Of course, high dice rolls are better. But the game is ingeniously balanced, and a wily player will usually beat a lucky player. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B569: Once Upon a Time. In this 1993 Atlas game, players create a story together, using cards that show typical elements from fairy tales. One player is the Storyteller, and creates a story using the ingredients on her cards. She tries to guide the plot towards her own ending. The other players try to use cards to interrupt her and become the new Storyteller. The winner is the first player to play out all her cards and end with her Happy Ever After card. Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B570: Mexican Train Dominos. See B421. Friday, 4:00PM - 6:00PM; One Session.

B571: Dungeon Twister Training Session. All the might of your group of adventurers is not enough! In this game from Asmodee Editions, the courageous characters have been captured and summarily thrown into the fortress of a rich and powerful wizard. He is a cruel and vicious man who is bored to death and keeps himself occupied by watching his prisoners skillfully navigate the traps of his infernal mechanical labyrinth. Each turn, each player is able to spend actions to move around the dungeon, pick up and use items, battle with the opponents team, or turn and move the rooms of the dungeon. In this special training session, you will learn to play this popular game from Asmodee Editions and be ready to compete in Championship rounds! Friday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners ONLY; Fun, All Ages.

B572: The DEXCON 11 $100 Jigsaw Puzzle Championship. See B463. Friday, 4:00PM - 6:00PM; Session 1B of 2. See Also: B710. Next Session: B871.

B573: The Princes of Florence. Experience the golden age of the Renaissance in this board game from Rio Grande! Assume the role of the head of an Italian Aristocratic dynasty and lead your family like the Medici or Borgia. Build magnificent buildings, cultivate beautiful parks, and invite famous artists and scholars to live and work in your court. The players support the builders, artists, and scholars so that their completed works bring them fame and prestige. As the patrons of such great works, players multiply their reputations, but only one will become the most prestigious prince of Florence! Friday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B895.

E574: The Double Exposure Summer $100 Unreal Tournament 2004 Championship. See E424. Friday, 6:00PM - 8:00PM; Session 1B of 2. See Also: E748. Next Session: E877.

P575: Facts in Five. See P423. Friday, 6:00PM - 8:00PM; One Session. See Also: P879.

S576: The Weakest Link. A WORLD PREMIERE EVENT! DEXCON 11 is proud to present its version of the world's most ruthless game show! A team of ten players will compete for a magnificent prize pot of up to $500 to spend in the DEXCON 11 Dealers' Room! To win that money, they'll have to work together as a team. However, nine of them will leave with nothing, as one-by-one, they're voted off as: The Weakest Link! Everyone who signs up will take the qualifying test to compete for the player spots. If you don't get in that way, no worries - up to three lucky losers will get on the team by lottery. Come to play, stay to watch. A wicked good time will be had by all! Join this event ONLY as a contestant. To be an audience member, just show up. Friday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V577: Rock Band. See V427. Friday, 6:00PM - 8:00PM; One Session.

B578: Vanished Planet. Vanished Planet was named Games Magazine’s 2005 Best Family Game of the Year. A COOPERATIVE space-faring strategy game, players must complete missions acquired throughout the game before their homeworlds are destroyed by a malevolent world-eating creature. Playing the game requires strategies involving ship movement, resource management and technology building, all while trying to delay the creature's progress towards destroying the players' homeworlds. It takes place in a richly detailed game world. This tournament will use the new Racial Expansion. Friday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B692, B846.

B579: The 2008 U.S. National Bootleggers Championship. See B327. Friday, 8:00PM - 12:00AM; Session 1B of 2. See Also: B648. Next Session: B694.

B580: The 2008 U.S. National Carcassonne Championship. See B350. Friday, 8:00PM - 10:00PM; Session 1C of 3. See Also: B453. Next Session: B649.

B581: The 2008 U.S. National DEAD HAND Chaos Poker Championship. A twisted game from Smirk & Dagger Games. An Unholy Union of Poker and Russian Roulette. This otherwise standard Poker deck hides a maddening twist; an almost imperceptible presence within the card face veneer - the hand of death. A deathly presence that may well kill one of the hands at the table! Players may play in either or both of the two preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, All Ages. See Also: B695. Next Session: B903.

B582: The 2008 U.S. National Frontiers Championship. See B487. Friday, 8:00PM - 10:00PM; Session 1B of 2. Next Session: B754.

B583: The 2008 U.S. National Lunch Money Championship. See B430. Friday, 8:00PM - 10:00PM; Session 1B of 2. See Also: B699. Next Session: B757.

B584: The 2008 U.S. National MidEvil Championship. See B431. Friday, 8:00PM - 10:00PM; Session 1B of 2. Next Session: B788.

B585: The 2008 U.S. National MINDFIELD Championship. Join us for the second annual U.S. National MINDFIELD Championship! MINDFIELD is a game consisting of 2400 total questions and answers, 300 in each of the 8 categories. Categories are: Army, Navy, Air Force, Marines, Equipment, Battles, Presidents and Miscellaneous. Each player rolls a die and moves their tank onto a star on the game board. Gontza Games is going to come up with ALL NEW QUESTIONS especially for this Championship. Players may play in ONLY ONE of the two qualifying sessions. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 8:00PM - 10:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Serious, 18 & Over ONLY. See Also: B700. Next Session: B858.

C586: The 2008 U.S. National Dragon Dice Championship. The second U.S. National Dragon Dice Championship comes to DEXCON 11! Run by SFR, Inc., this championship will use the current standard rules and will be played in a swiss format. Build a 36 health army using Standard Force Construction rules. All legal dice permitted. Players may play in either or both of the two preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Friday, 8:00PM - 12:00AM; Session 1A of 2; Bring Your Own Materials. Beginners Welcome; Fun, All Ages. See Also: C759. Next Session: C827.

W587: Mechaton; "Let Slip the Bricks of War". An INDEPENDENTLY PUBLISHED GAME from Incarnadine Press - Part of the Indie Games Explosion! Giant fighty robots! To rule Mech City you must first smash, smash, SMASH! Whose giant iron robot fist is most giant, most iron, most robot? Yours? I hope you're prepared to back that up with SMASHING! Bring your own Lego mecha or borrow some of ours! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, Under 18 Requires Parental Clearance.

A588: The ARENA: Warhammer 40KURSK!. A WORLD PREMIERE EVENT! Michael Curran and his friends have been working for months on brand-new huge-scale scenery and now they're ready to show it off in this extraordinary event. One half of the ARENA will be devoted to a re-creation of the famous World War II Battle of Kursk operations, fought Warhammer 40,000 style! The other half of the ARENA will be one huge, egotistical PHOTO OP! That's right, bring your best work, and plop it down for observers to gawk at! This event will take place on the incredible 50' x 20' ARENA - Experience Warhammer 40,000 like you've never seen it before! Friday, 8:00PM - 4:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B589: Arkadia. See B456. Friday, 8:00PM - 10:00PM; One Session. See Also: B906.

B590: Blokus. See B378. Friday, 8:00PM - 10:00PM; One Session.

B591: Family Business. This Mayfair game takes mob warfare to a new level of backstabbing, revenge, and general bloodthirstiness, which is what makes it such a blast to play. Every player controls a 'family' and plays various cards to off other players' family members. In a game with this little structure, it's possible for everyone to gang up on one unlucky soul, or for the damage to be fairly evenly spread. Either way, the last family standing is victorious. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B592: In the Year of the Dragon. It is 1000 AD. China. The astrologers have prophesied a most unfortunate year. There shall be plagues and pestilences and other challenges. But do not despair. There are those who can help you survive and even prosper in these most inauspicious times. He who is best able to ride out the deadly tide will earn prestige throughout the kingdom. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B593: Stupiduel. A simple but entertaining storytelling game from Lost Adept Distractions. Use your hand of item and modifier cards to construct a diabolical weapon (such as "1000 electrified hamsters") with which to attack a fellow player. Then you must tell a story about how you will use this implausible but fearsome weapon to destroy your opponent. The other player gets to build a defensive item in the same way (maybe a "radioactive garden gnome") and describe how it prevents or deflects the attack. The rest of the group then decides who is the winner of the battle. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B594: Tavern Heroes. In this hard-to-find game, players are knights appointed by the King to slay the eight dragons threatening the kingdom. One knight will have to fight the dragon, but what will he bring with him? The players bid by choosing a piece of equipment that the Champion won't need. Instead of choosing, you can drop out and bet on the outcome of the battle. The last person in must face the dragon with whatever's left! A quirky but fun game of bidding, boasting, bluffing, and betting. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B595: Wizard Kings. You are one of the Wizard Kings locked in a desperate struggle to control the world. You command Orcs, Elves or one of the other races. Choose your army, build your fortifications, ready your spells and march to victory. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C596: World of WarCraft TCG Constructed Tournament. For the Horde! Constructed Format using cards from the Servants of the Betrayer block. The number of rounds in the tournament will be based upon participants. The rounds will be Swiss pairings and each round will be one hour in length. Extended Art promo cards and Booster Packs will be awarded to the top 3 after the final standings are posted. This is an officially sanctioned tournament. Friday, 8:00PM - 4:00AM; One Session; Bring Your Own Materials. Beginners Welcome; Fun, All Ages.

E597: Star Wars: Republic Commando. Enter the dark military side of the Star Wars universe as a squad leader of a Republic Special Operations unit. You are a Republic Commando. You must infiltrate deep behind enemy lines and lead your elite team on precision operations - lurking in the shadows, striking at will... Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F598: The DEXCON 11 $100 Billiards Championship. Double Exposure presents the game of Billiards, played on two full-sized regulation tables. The winner of this single-elimination Championship will receive a trophy and a $100 shopping spree in the DEXCON 11 Dealers' room! Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

S599: Your Character, Yourself. Join our guest artists in this special event in which your favorite persona will be captured as a drawing. The artists will help to flesh out your vision and make it a reality. Friday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V600: The Double Exposure Summer $100 Guitar Hero III Championship. See V466. Friday, 8:00PM - 10:00PM; Session 1B of 2. See Also: V730. Next Session: V804.

W601: Babylon 5: A Call to Arms; "The Trade Wars". While the Earth Alliance is going through its civil war, several corporations have resulted in looking for alternative means of protection and security during their shipping and trade. Four Corporations have stood out as the most prominent. Each corporation has chosen an alternative form of protection including asking for help from the League of Non-Aligned worlds, Psi Corp, Sub Military Contracts, and Raiders. This has resulted in conflicts in every shipping lane from Sol to Babylon 5. You are in command of a trade ship and your choice of allies will affect the outcome. Will you make your profits or will you lose everything you built before the civil war broke out? Friday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W602: Chronopia; "Bring & Battle". See W501. Friday, 8:00PM - 12:00AM; One Session. See Also: W852.

W603: Classic BattleTech; "Cursed Wolves Part One - None Shall Pass". A DEXCON 11 EXCLUSIVE! The Planet is evacuating before an invasion closes the Spaceport. You are either a unit in the Cursed Wolves Regiment guarding the Populations escape, or the Invading Force intent to pass at all cost, streetfighting your way to capture the Planets leadership, and political domination of the sector. This is Part One of the DEXCON 11 Cursed Wolves Saga. The second part is "Last Flight Out". Players can play in either or both scenarios. Friday, 8:00PM - 4:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

W604: Introduction to Dark Age Miniatures. Dark Age is a table top skirmish miniatures game based on the same d20 rules as Chronopia and Warzone. The play takes place on an abandoned world where humans, aliens and genetic experiments (gone wrong) fight for survival. Technology and resources are scarce, so ranged combat is limited and very unreliable. This introductory scenario will be geared towards beginners, and wil teach players everything they need for the standard tournament on Sunday morning. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W778.

W605: Dungeons & Dragons Miniatures Constructed Tournament. See W346. Friday, 8:00PM - 12:00AM; One Session. See Also: W403, W779.

W606: HeroClix; "The Devourer of Worlds...Returns!". Galactus, the greatest force in the universe, has returned once again to Earth intending to make it his next meal. He and his heralds were barely turned away the last time around, and this time he's brought more, and they're more powerful than ever! Battle the Silver Surfer, Terrax the Tamer, Stardust, Firelord, and Nova; then face off with the Devourer himself. A total of 3000 points will be split evenly among players to build their forces. No event dials will be used. Figures are unrestricted, however no other colossal figures are permitted. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W607: Star Wars Miniatures; "The Light vs. The Dark". Bring 150 points of Rebel or Imperial Troops. Some miniatures available for play. This is a standard three round league format tournament. Friday, 8:00PM - 12:00AM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

W608: WWII, The Hard Way; "Panzerfausts and Powersuits". In this 28mm Weird World War II style skirmish game, American forces having crossed the Rhine and striking deep into the heart of Germany find the Germans using every trick and gizmo in their arsenal to avert defeat. Rules used will be WWII:The Hard Way. Game and Prizes sponsored by Victory Force Miniatures. Friday, 8:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B609: The 2008 U.S. National Power Grid Championship. See B448. Friday, 9:00PM - 12:00AM; Session 1B of 2. See Also: B807. Next Session: B904.

B610: Bridge. The classic card game, played as a team elimination tournament. Rules strictly by Hoyle's Rules of Games, Third Revised and Updated Edition, no house variations allowed. Bring a partner or find one at the event. Friday, 9:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

B611: The 2008 U.S. National Alhambra Championship. See B325. Friday, 10:00PM - 12:00AM; Session 1C of 3. See Also: B530, B679. Next Session: B733.

B612: The 2008 U.S. National Gloom Championship. See B351. Friday, 10:00PM - 12:00AM; Session 1B of 2. See Also: B697. Next Session: B805.

B613: The 2008 U.S. National Haunting House Championship. See B352. Friday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B681.

B614: The 2008 U.S. National Lost Worlds Championship. See B515. Friday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B683.

B615: The 2008 U.S. National Palabra Championship. See B328. Friday, 10:00PM - 12:00AM; Session 1C of 2. See Also: B454. Next Session: B651.

B616: The 2008 U.S. National Run For Your Life, Candyman! Championship. See B455. Friday, 10:00PM - 12:00AM; Session 1B of 2. See Also: B652. Next Session: B826.

B617: The 2008 U.S. National Wooly Bully Championship. See B390. Friday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B390, B533.

S618: The 2008 U.S. National Amazing Science Fiction & Horror Trivia Game Championship. All-new questions about science fiction, fantasy and horror have been specially designed for DEXCON 11. The winners from each of the 2 preliminary rounds will face off in one of the most challenging trivia games ever played! You may play in ONLY ONE of the 2 preliminary sessions, to qualify to compete in the final round to win the trophy and the title! Friday, 10:00PM - 12:00AM; Session 1A of 2; All Materials Provided. Knowledge Necessary; Serious, All Ages. See Also: S685. Next Session: S878.

B619: Age of Mythology. Age of Mythology, the tremendously popular real-time strategy game from Ensemble Studios and Microsoft, gets the Eagle Games treatment! We will be playing it with the 5-6 player expansion set. Friday, 10:00PM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B620: Can't Stop. In this Sid Sackson classic, there's a board with all the possible results of two six-sided dice: two through twelve. The object of the game is to move a little marker to the top of three columns by rolling that result, but you need many more seven's than you need twelve's, based on the likelihood of each result. During your turn, you roll the dice and place temporary markers onto the board. You can continue moving these markers until either none of your dice match (your turn is over and all progress you've made is gone), or cut your losses and end your turn (placing a permanent marker in your rows). Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B621: Oregon. From Rio Grande comes this family strategy game with a colonization-theme and a card-driven placement mechanism. The aim of the game is to position farmers and point-giving buildings in the best possible locations on the board. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B622: Pandemic. See B477. Friday, 10:00PM - 12:00AM; One Session. See Also: B835.

B623: Turfmaster. This is the ultimate horse racing game. Just like in real horse racing, it's almost impossible to lead wire-to-wire. In this game, you'll have to position your horse carefully and wait for exactly the right time to make your charge. After three races, the player with the best record wins. There's no betting; just beautiful bits and tough decisions. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B624: Vikings. In this new Rio Grande game, each player is the leader of a band of Vikings. His task is to scout and then settle the islands off the coast of his homeland. As the Vikings uncover the size and shape of the islands, each band seeks to control as much of these new lands as possible. The bands build yards and churches and invite goldsmiths, scouts, fishermen, and nobles to settle on their island to establish the most profitable settlements. But, warriors are also necessary - the islands soon attract ships bound to attack them to pillage the new settlements! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B625: Sci-Fi Apples to Apples. Apples to Apples is the wild, award-winning card and party game! It's as easy as comparing "apples to apples"...just open the box, deal the cards, and you're ready to play! Select the card from your hand that you think is best described by a card played by the judge. If the judge picks your card, you win that round. This is a Sci-Fi fantasy adaptation of the game, and will include references to popular television, books and movies in the genre. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

E626: FlatOut 2. FlatOut was an enjoyable demolition derby-style racer best known for its destructible cars and environments, and for the fact that its accident-prone ragdoll drivers were averse to seatbelts. If you're familiar with FlatOut, you'll know that all 16 of the game's highly destructible vehicles looked pretty beaten up before you got anywhere near them. FlatOut 2 will feature more than 35 different vehicles, and although the game's "derby class" wheels will look every bit as trashed as those in the original game, your progression into the new "race class" and "street class" events will unlock a number of much shinier and more roadworthy cars. Every time you lose control, you will truly feel the weight of the car as it collides with and destroys a barn, or smashes into the pack of cars ahead of you, and with 40 deformable pieces on every car sparks are guaranteed to fly! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

M627: The DEXCON 11 Speed Painting Competition. Participants will have 90 minutes to paint their surprise model; this competition will really tax your abilities to perform under pressure. Miniatures will be judged by the wargaming staff for prizes and fame! Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

V628: Armada. Earth has been destroyed by the unfathomable Armada, giant space aliens of unknown origin with unknown purpose. Fleeing in whatever was available, humanity took to the stars in a desperate attempt to survive. Eons later, humans have split into 6 distinct groups who maintain a shaky alliance against the Armada. Done in the style of classics like Asteroids, Armada updates the classic game play with stellar graphics, and 4 player simultaneous, cooperative combat, and 6 different races to choose from, each with uniques powers and abilities. Friday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V629: The Double Exposure FINAL $100 Soul Calibur III Championship. See V467. Friday, 10:00PM - 12:00AM; Session 1B of 2. See Also: V731. Next Session: V875.

B630: The 2008 U.S. National Jungle Speed Championship. See B353. Friday, 12:00AM - 2:00AM; Session 1C of 3. See Also: B469, B698. Next Session: B786.

B631: The 2008 U.S. National Louis XIV Championship. See B389. Friday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: B684.

B632: The 2008 U.S National Fannish Poker (Dealer's Choice) Championship. Double Exposure is proud to present the third U.S. National Fannish Poker Championship, using the standard rules presented in Vincent Salzillo's book "The Complete Guide to Fannish Poker". Any resemblance to actual poker is purely superficial...Play fannish variants including Diablo, Anaconda, Chicago, Twister, Baseball, and Strip Mall. All rules will be available onsite. NOTE: THERE IS NO GAMBLING AT DEXCON 11; ALL TRANSACTIONS ARE IN CHIPS WITH NO VALUE OUTSIDE OF THE GAME. Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B633: Betrayal at House on the Hill. See B355. Friday, 12:00AM - 2:00AM; One Session.

B634: Illuminati. Take over the world! Using the powers of your secret society, control various groups and increase your influence over the world! Control the most groups, or fulfill your group's agenda first and the world is yours! Maniacal laugh not provided, but you're more than welcome to bring your own! Friday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B765.

B635: Mah Jongg. The classic Chinese game of tiles in which tiles are drawn and discarded until one player has an entire hand of winning combinations. Played with 4 players per table and strict tournament rules (no house variations). Friday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

B636: The Great Dalmuti. Wizards of the Coast's card game of social advancement. Players take their places in the pecking order, from Greater Peon to Greater Dalmuti, and try to ditch the cards in their hands. Watch out - the last player to run out of cards has to be the Greater Peon, the lowest rank of all, who has to shuffle, deal, and collect the cards, as well as tend to the needs of the Greater Dalmuti! Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B637: The Double Exposure $100 Summer Spades Championship. See B362. Friday, 12:00AM - 2:00AM; Session 1C of 4. See Also: B481, B688. Next Session: B744.

E638: Painkiller. Painkiller is a first-person horror shooter, designed to satisfy a gamer's hunger for intense, fast-paced action. It's an adrenaline addict's nightmare, where hellish monsters swarm in seemingly endless mobs. Stranded in a place between Heaven and Hell, your time of judgment is at hand. The Underworld is on the verge of unholy war, and you are but a pawn in the infernal battle. As you fight for your purification, the truths behind the deceptions are revealed. Friday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

P639: The Double Exposure $100 Summer Sudoku Championship. See P342. Friday, 12:00AM - 2:00AM; Session 1C of 2. See Also: P483, P720. Next Session: P802.

V640: The Double Exposure Summer $100 Halo 3 Championship. See V484. Friday, 12:00AM - 2:00AM; Session 1B of 2. Next Session: V821.

W641: Space Hulk. See W348. Friday, 12:00AM - 3:00AM; One Session. See Also: W374, W410, W451, W485, W511, W561, W676, W732, W822, W899.

W642: Star Wars Miniatures; "Dynamic Duo Tournament". See W444. Friday, 12:00AM - 4:00AM; One Session.

W643: Warzone; "Bring & Battle". See W446. Friday, 12:00AM - 4:00AM; One Session. See Also: W556, W727, W901.

F644: The DEXCON 11 Jacuzzi Championship. The object of this Championship is to sit in the Jacuzzi and relax. Whoever relaxes the most (everyone will vote) will be crowned Champion of the DEXCON 11 Jacuzzi. Yes, we're serious. There is even a trophy. Saturday, 8:00AM - 9:00AM; One Session; All Materials Provided. Experts ONLY; Very Serious, 18 & Over ONLY.

S645: The Super Llama Toss. In this ALL-NEW, super-duper revamped and updated version of the classic and infamous Llama Toss, we still do not have a clue what we're doing. Saturday, 8:00AM - 9:00AM; One Session; All Materials Provided. Beginners Welcome; Very Silly, 18 & Over ONLY.

B646: The 2008 U.S. National Age of Gods Championship. See B452. Saturday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B452, B562.

B647: The 2008 U.S. National B-Movie Championship - Part Four: Grave Robbers II: Skippy's Revenge. See B326. Saturday, 9:00AM - 11:00AM; Session 1D of 2. See Also: B411, B531, B752. Next Session: B825.

B648: The 2008 U.S. National Bootleggers Championship. See B327. Saturday, 9:00AM - 1:00PM; Session 1C of 2. See Also: B579. Next Session: B694.

B649: The 2008 U.S. National Carcassonne Championship. See B350. Saturday, 9:00AM - 11:00AM; Session 2 of 3. Previous Session(s): B350, B453, B580. Next Session: B753.

B650: The 2008 U.S. National En Garde Championship. See B532. Saturday, 9:00AM - 11:00AM; Session 1B of 2. Next Session: B696.

B651: The 2008 U.S. National Palabra Championship. See B328. Saturday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B328, B454, B615.

B652: The 2008 U.S. National Run For Your Life, Candyman! Championship. See B455. Saturday, 9:00AM - 11:00AM; Session 1C of 2. See Also: B616. Next Session: B826.

A653: Warhammer 40,000/Battlefleet Gothic; "OBLIVION 2008: Man vs. Machine". A DEXCON 11 EXCLUSIVE! This gigantic mega-battle will consist of the entire ARENA combined with a simultaneous Battlefleet Gothic ship combat. "Help us, we have awakened the spirit in all of them and they have turned on us! They must be stopped before the spirit spreads! They're constructing ships... No! No! AGGGH..." This was the last distress call transmission from the Forge World of Accatran. Several patrol ships were dispatched but once entering the system all contact was lost. Accatran is the Adeptus Mechanicus primary research facility in finding weaknesses in alien technology trough study of captured equipment, tanks and titans. Accatran is also a center of Khamrians, machine spirit, research and how to affect the machine spirits of alien machines. We are sending a fleet to investigate but our sensors show other races are sending forces to investigate also. You must determine the nature of the emergency and contain it for the betterment of the Imperim. Bring armies of any race or use our miniatures, and take part in one of the largest battles in the history of wargaming! Saturday, 9:00AM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B654: MONOPOLY. Parker Brothers' all-time greatest board game, played with strict official tournament rules (no house variations). Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B655: Poison. See B417. Saturday, 9:00AM - 11:00AM; One Session.

B656: Settlers of Catan. See B339. Saturday, 9:00AM - 11:00AM; One Session.

B657: Shear Panic. The second game from Fragor Games, featuring a flock of sheep and their attempts to be in the right place at the right time. Much gambolling, some tupping, lots of shearing. Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B658: Ticket to Ride - The Card Game. See B340. Saturday, 9:00AM - 11:00AM; One Session.

B659: Advanced Chess. The Double Exposure tradition continues. This is the Advanced category of Chess, in which the competition will be very intense. Played as a single elimination tournament. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Experts ONLY; Very Serious, All Ages.

B660: Beginners' Chess. The Double Exposure tradition continues. This is the Beginner category of Chess, in which the competition will not be so fierce. Played as a single elimination tournament. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

C661: Pokemon Sealed Deck Tournament. See C368. Saturday, 9:00AM - 1:00PM; One Session. See Also: C498, C839.

P662: Seek-A-Word. Players will be given a tournament-level Seek-A-Word Puzzle and a time limit to finish it; the player who finishes first or who completes the most at the end of the time limit will win! Saturday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

W663: Axis & Allies Miniatures; "Operation Torch Tournament". See W401. Saturday, 9:00AM - 1:00PM; One Session.

W664: Classic BattleTech; "Wolf vs. Blake". Join us as forces from Wolf's Dragoons doing battle with forces from Word of Blake. Wolf's Dragoons are looking for some payback after what Word of Blake did to Outreach! Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W665: Command Decision III; "Arracourt". In September 1944, in the Lorraine region of France, a powerful German panzer force was destroyed by lead elements of Patton's third army. One battle, near Arracourt, France, pitted an overwhelming but inexperienced panzer force was destroyed in part due to the weather and bad luck. Saturday, 9:00AM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

W666: Generic Sci-Fi Using D&D Miniatures, Sort Of; "Space Station Zebra: Episode II". You are a crew on a down on your luck, freelance spaceship, looking for any odd job to keep you in DiLithium. Maybe you'll find something at Space Station Zeta Epsilon Alpha, where Aliens of every stripe meet to do business, both legal, and not so legal. Our interpid crew, having answered the distress call of Space Station Zebra, have already had to deal with Zombie aliens, a huge MIB bug, and Daleks! They haven't even made it off of the Promenade, so what will they run into next? You play a member of the crew; Captain, Doctor, and such. Bring your lucky dice and talk a good game. Last Con's winner of the game did it with a poem! Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W667: Heroscape 2nd Edition; "Marvelscape - Beyonder's Challenge". In times past the Marvel Universe has been challenged by otherworldly beings to prove themselves in combat. These Secret Wars have always been conducted outside the watchful eyes of mortals, and this time shall be no exception. The Beyonder's eye has fallen once more on the planet Earth and it's superbeings, and he has pulled them out of time and space to have them prove their worth. Using a specially designed never-before seen battlefield, the Beyonder asks you...will you prove yourself worthy? Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W668: Star Wars Miniatures; "Battle of Hoth". Come join the Rebels as they battle to keep the Empire from destoying the shield generator and capturing the Princess or play as the Empire as you try to wipe out these Rebel traitors! Bring 200 points of Rebel or Imperial troops, or use the ones provided. Saturday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W669: Starship Troopers; "Zombie Outbreak Level 3". The moans of the undead and smell of death hangs in the air. Downtown is being overrun by masses of zombies and survivors are looking for a way out. Play a faction of humans trying to escape or help the GM by pushing zombies and moaning "Braaains". This game will be played using a modified version of Starship Troopers. Saturday, 9:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: W782.

B670: Amun-Re. See B354. Saturday, 10:00AM - 1:00PM; One Session. See Also: B406.

B671: Shadows Over Camelot. A unique collaborative game from Days of Wonder featuring a malevolent twist! As Knights of the Round Table, players work together to defeat the forces closing in on Camelot. But beware... players must be vigilant for a traitor in their midst. Yet too much suspicion will undermine the knight's efforts to protect the kingdom. This tournament will feature the brand new expansion set, Merlin's Company. Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B672: The 2008 Robert Sacks Memorial Summer Diplomacy Tournament. The classic Avalon Hill game of pure negotiation. Join us for a marathon session and fight for the world! This tournament is dedicated (as always) to the memory of Robert Sacks, a man whose love of the game brought it to every Double Exposure event ever run in the 1990's. Saturday, 10:00AM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Serious, 18 & Over ONLY.

E673: StarCraft. See E372. Saturday, 10:00AM - 1:00PM; One Session.

F674: Team Bocce. The classic game of Bocce, in which players throw their balls and try to get closest to the pallino. Played with regulation sized Bocce balls in our glorious outdoor field! Bring your friends or join a team onsite! Saturday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, Under 18 Requires Parental Clearance.

V675: Mario Kart Wii. Mario and his friends are back and ready to race once again in Mario Kart Wii! The worldwide race is on with a whole new set of tricks, tracks, and ways to play! Mario Kart Wii draws on courses and battle arenas from every game in the series - not to mention tons of new ones - the true king of the Mushroom Kingdom racing circuits will finally be crowned. Saturday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W676: Space Hulk. See W348. Saturday, 10:00AM - 1:00PM; One Session. See Also: W374, W410, W451, W485, W511, W561, W641, W732, W822, W899.

W677: Dungeons & Dragons Miniatures Beginners Tournament. See W375. Saturday, 10:00AM - 1:00PM; One Session. See Also: W513, W853.

W678: Star Wars Miniatures Beginners Tournament. See W349. Saturday, 10:00AM - 1:00PM; One Session. See Also: W376, W514.

B679: The 2008 U.S. National Alhambra Championship. See B325. Saturday, 11:00AM - 1:00PM; Session 1D of 3. See Also: B530, B611. Next Session: B733.

B680: The 2008 U.S. National Dungeon Twister Championship. All the might of your group of adventurers is not enough! In this game from Asmodee Editions, the courageous characters have been captured and summarily thrown into the fortress of a rich and powerful wizard. He is a cruel and vicious man who is bored to death and keeps himself occupied by watching his prisoners skillfully navigate the traps of his infernal mechanical labyrinth. Each turn, each player is able to spend actions to move around the dungeon, pick up and use items, battle with the opponents team, or turn and move the rooms of the dungeon. This Championship will use all three expansion sets. Players may play in either or both of the two preliminary sessions, but may only qualify once. The winner at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Saturday, 11:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B735. Next Session: B785.

B681: The 2008 U.S. National Haunting House Championship. See B352. Saturday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B352, B613.

B682: The 2008 U.S. National HEX•HEX Championship. Mean-spirited and fast-playing, HEX•HEX is the ultimate "stab-your-friend-in-the-back" card game. If you love non-stop player interaction and talkin' smack, have we got a game for you... Players may play in either or both of the two preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Saturday, 11:00AM - 1:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B755. Next Session: B880.

B683: The 2008 U.S. National Lost Worlds Championship. See B515. Saturday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B515, B614.

B684: The 2008 U.S. National Louis XIV Championship. See B389. Saturday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B389, B631.

S685: The 2008 U.S. National Amazing Science Fiction & Horror Trivia Game Championship. See S618. Saturday, 11:00AM - 1:00PM; Session 1B of 2. Next Session: S878.

B686: Galaxy Trucker. This is it; the weirdest board game of 2007. In this peculiar-but-spectacular game, players are intergalactic truckers. If you've taken care and built a proper ship, you should survive...but if not, you could be torn in two by space pirates or meteors. Despite all this strangeness, the game actually works, and is an incredible amount of fun. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B687: Vegas Showdown. Build your own hotel/casino by bidding against the other players to acquire tiles that represent slot machines, lounges, restaurants, and other casino-related places. Put those tiles on your player board, which represents your own customized casino. The tiles will allow you to increase your revenue, services, and fame. The player who builds the most famous hotel/casino wins the game. Saturday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B688: The Double Exposure $100 Summer Spades Championship. See B362. Saturday, 11:00AM - 1:00PM; Session 1D of 4. See Also: B481, B637. Next Session: B744.

C689: Universal Fighting System Beginners Tournament. See C384. Saturday, 11:00AM - 1:00PM; One Session. See Also: C523, C872.

V690: The Double Exposure Summer $100 Dance Dance Revolution Championship. See V428. Saturday, 1:00PM - 3:00PM; Session 1C of 2. See Also: V557. Next Session: V747.

B691: Caylus. See B370. Saturday, 1:00PM - 4:00PM; One Session.

B692: Vanished Planet. See B578. Saturday, 1:00PM - 4:00PM; One Session. See Also: B846.

S693: The DEXCON 11 $100 Pun Contest. Our infamous Pun Contest pits the brightest (er, wackiest) contestants against each other in a knock-down, drag-out, groan-producing brawl. In this revamped version, players will compete to compose puns based on common English expressions. Once a pun is used, it cannot be used again. To make matters worse, the audience can shout out anything they want, and if an audience member steals a pun, it is also off-limits. A panel of judges will make decisions on the quality of puns. The grand prize winner will receive a trophy and a $100 shopping spree in the DEXCON 11 Dealers' room! Join this event ONLY as a contestant. To be an audience member, just show up. Saturday, 1:00PM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Very Silly, All Ages.

B694: The 2008 U.S. National Bootleggers Championship. See B327. Saturday, 2:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B327, B579, B648.

B695: The 2008 U.S. National DEAD HAND Chaos Poker Championship. See B581. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B903.

B696: The 2008 U.S. National En Garde Championship. See B532. Saturday, 2:00PM - 4:00PM; Session 2 of 2. Previous Session(s): B532, B650.

B697: The 2008 U.S. National Gloom Championship. See B351. Saturday, 2:00PM - 4:00PM; Session 1C of 2. See Also: B612. Next Session: B805.

B698: The 2008 U.S. National Jungle Speed Championship. See B353. Saturday, 2:00PM - 4:00PM; Session 1D of 3. See Also: B469, B630. Next Session: B786.

B699: The 2008 U.S. National Lunch Money Championship. See B430. Saturday, 2:00PM - 4:00PM; Session 1C of 2. See Also: B583. Next Session: B757.

B700: The 2008 U.S. National MINDFIELD Championship. See B585. Saturday, 2:00PM - 4:00PM; Session 1B of 2. Next Session: B858.

B701: Apples to Apples Junior. The hilarious game of popular notions, as players try to match concepts with themes and are subject to the voting of the group. This edition is designed for younger players. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, Recommended for Young Players.

B702: Coloretto. See B393. Saturday, 2:00PM - 4:00PM; One Session. See Also: B831.

B703: Cosmic Encounter. The hilarious game of space conquest and exploration, played with the Mayfair set (including the "More" expansion set). NOTE TO NEW PLAYERS: This is a very complex game and has a steep learning curve. We think it's worth it! Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B704: Fireball Island. See B474. Saturday, 2:00PM - 4:00PM; One Session.

B705: Munchkin Cthulhu. Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest foe - Cthulhu! Will they survive? Will they retain their sanity? Will they...level up? Of course they will. If something has got stats, you can kill it and Take Its Stuff. Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B706: Nefertiti. See B366. Saturday, 2:00PM - 4:00PM; One Session.

B707: Reef Encounter. In this game from Essen, players try to grow the largest and strongest corals on the reef and then feed these to your parrotfish in the brief time available. Points are awarded at the end of the game for the number and type of polyps that your parrotfish has consumed. And the shrimps are fun to play with! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B708: Scrabble. The classic word game, played as a head-to-head single-elimination tournament. The Official Scrabble Dictionary will be used for guidance as official tournament rules are enforced. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B709: Ticket to Ride - Marklin Edition. See B440. Saturday, 2:00PM - 4:00PM; One Session.

B710: The DEXCON 11 $100 Jigsaw Puzzle Championship. See B463. Saturday, 2:00PM - 4:00PM; Session 1C of 2. See Also: B572. Next Session: B871.

C711: Dragon Dice Battlefest!. Have an urge to roll even more dice? This is your event! Bring an army of 60 health, with no magic restrictions! All promo and Magestorm dice are permitted. Swiss format. Saturday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Experts ONLY; Serious, All Ages.

C712: Dragon Dice Novice Tournament. See C545. Saturday, 2:00PM - 6:00PM; One Session.

C713: Dragon Dice Sealed Box Tournament. Can your tactics and your luck combine for victory? Entrants in this event must bring a new, sealed starter set (available at a special discount at the SFR, Inc. table) to the tournament. You will build a 24 health army from the dice you get to compete for the title. This event will use Dragon Dice Standard Rules, with the exception that all dice pulled from the sealed box will be considered legal for this event and there are no mage restrictions on army construction. Swiss format. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Knowledge Necessary; Fun, All Ages.

C714: Pokemon Modifed Constructed Tournament. See C398. Saturday, 2:00PM - 6:00PM; One Session. See Also: C547, C896.

C715: Shadowfist Final Brawl Battle. Hong Kong action fighting movies...in CCG form! Mad scientists, transformed animals, evil sorcerers and heroic martial artists fight for their very existence to control all of the world's mystic Feng Shui sites. Equal opportunity butt-kicking at its finest! Standard deck construction rules apply to this multiplayer format tournament, which will feature 3-4 player games with random assignments. Saturday, 2:00PM - 6:00PM; One Session; Bring Your Own Materials. Knowledge Necessary; Fun, All Ages.

C716: Universal Fighting System Booster Draft. See C399. Saturday, 2:00PM - 6:00PM; One Session.

C717: World of WarCraft TCG Sealed Deck Tournament. For the Horde! Each player will pay $25 and will get 3 Boosters of March of the Legion and 3 Boosters of Hunt for Illidan with which to build a 30 card deck. The participants keep all cards they open (any opened loot cards are theirs to keep, however cannot be used in their decks). Multiple copies of all heroes will be available to supplement. The rounds will be Swiss pairings and last one hour. Top 4 receive boosters and EA Cards as prizes. This is an officially sanctioned tournament. Saturday, 2:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

E718: Warhammer 40,000: Dawn of War. In the 41st Millennium mankind has spread its race and glory to over a million worlds throughout the far reaches of the Galaxy. But Humanity's expansion, in fact, its very existence, has not gone unchallenged. The Warhammer 40,000 universe has never looked better thanks to Relic's proprietary, robust 3D engine, which provides close in, zooms of unprecedented detail accentuating the carnage and slaughter of frontline battles. Appropriate scaled terrain, vehicle physics, and dynamic lighting contributes to a level of realism never before displayed in an RTS. This tournament will utilize the Dawn of War of expansions, Winter Assault and Dark Crusade. Saturday, 2:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F719: Ladderball. An ALL-NEW addition to the DEXCON 11 Outdoor Sports track. OK, let's be honest - nobody is actually PLAYING in the DEXCON 11 Outdoor Sports track. Except for the Billiards Championship. We don't have enough slots for all of the people who want to play in THAT. But we have all of these cool fun-in-the-sun games that families are supposed to enjoy, and nobody's actually playing them. but we keep them in the schedule because we like to be able to TELL people that we're offering them. Ok, ok...but we were out shopping about three weeks before the convention and we saw this really cool game called Ladderball and we thought "WOW! Another bright, shiny game that nobody will play!" So we just HAD to add it to the schedule, even though Robert Cornelius is going to flip his lid before realizing that nobody is going to want to play in THIS game either! Saturday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

P720: The Double Exposure $100 Summer Sudoku Championship. See P342. Saturday, 2:00PM - 4:00PM; Session 1D of 2. See Also: P483, P639. Next Session: P802.

W721: Federation Commander. Play as the Federation, the Klingon Empire or the Romulans in an all out battle for dominance as you command the most powerful starships in the galaxy! If you like Star Fleet Battles then you will like Federation Commander. The rules are easier and the gameplay is faster. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W722: Babylon 5: A Call to Arms; "ACTA Escort Duty". Raider activity has been steadily increasing, forcing the crew of Babylon 5 to dispatch Starfuries in an effort to protect civilian shipping. This move alone was enough to make most Raiders think twice, but there is always one who thinks he leads the best pilots in the sector. Play as Babylon 5's fine pilots of the Delta Squadron and protect the cargo run to Babylon station. Or play as the Raiders and stop the cargo for your own gain. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W723: Classic BattleTech; "Operation Kabuomushi: Day Zero". Operation Kabuomushi is an event series that Catalyst Games is running to lead into the major game events at GenCon. The Day Zero event is going to help setup the forces for the GenCon events. Saturday, 2:00PM - 8:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W724: HeroClix 3-D - Challenge of the Justice League. See W554. Saturday, 2:00PM - 6:00PM; One Session.

W725: Lock 'N' Load; "Heavy Gear". Dust off your old Heavy Gear figs for a free-for-all of Dream Pod 9's classic mech game! North vs. South to see who will rule terra nova. If you dont have figs and you want to play, not a problem; some can be supplied. Dont know the rules? Demos will be run throughout the convention in the wargaming room. Saturday, 2:00PM - 6:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W726: Star Wars Miniatures Booster Draft. See W405. Saturday, 2:00PM - 6:00PM; One Session. See Also: W555.

W727: Warzone; "Bring & Battle". See W446. Saturday, 2:00PM - 6:00PM; One Session. See Also: W556, W643, W901.

W728: Wings of War; "Bullets Over France". In Wings of War players take on the roles of airplane pilots during the First World War. Players will be divided into two teams. In this mission, the allies are flying a routine patrol over France when German they are ambushed by a squadron of German fighters. Players will be allowed to choose their favorite planes for this mission. The game ends when all planes from one side have been shot down. Saturday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W729: Wings of War; "Burning Drachens". See W447. Saturday, 2:00PM - 6:00PM; One Session.

V730: The Double Exposure Summer $100 Guitar Hero III Championship. See V466. Saturday, 3:00PM - 5:00PM; Session 1C of 2. See Also: V600. Next Session: V804.

V731: The Double Exposure FINAL $100 Soul Calibur III Championship. See V467. Saturday, 3:00PM - 5:00PM; Session 1C of 2. See Also: V629. Next Session: V875.

W732: Space Hulk. See W348. Saturday, 3:00PM - 6:00PM; One Session. See Also: W374, W410, W451, W485, W511, W561, W641, W676, W822, W899.

B733: The 2008 U.S. National Alhambra Championship. See B325. Saturday, 4:00PM - 6:00PM; Session 2 of 3. Previous Session(s): B325, B530, B611, B679. Next Session: B824.

B734: The 2008 U.S. National Cutthroat Caverns Championship. A new game from Smirk & Dagger Games! The game is played over 9 turns, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. The player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game. A unique combination of cooperative game play and opportunistic backstabbing. This tournament will use the "Deeper and Darker" expansion set. Players may play in either or both of the two preliminary sessions, but may only qualify once. The winners at each table will advance to the final round to play for the U.S. National Championship title and a trophy! Saturday, 4:00PM - 6:00PM; Session 1A of 2; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B784. Next Session: B856.

B735: The 2008 U.S. National Dungeon Twister Championship. See B680. Saturday, 4:00PM - 6:00PM; Session 1B of 2. Next Session: B785.

B736: The 2008 U.S. National Nuclear War Championship. See B412. Saturday, 4:00PM - 6:00PM; Session 1C of 2. See Also: B564. Next Session: B789.

B737: Candamir: The First Settlers. Players take on the role of newcomers to Catan and learn how the adventurous life in the first settlement played itself out. They explore, using a new movement mechanic, for the raw materials they need to build the settlement. Along the way, they discover useful natural products - but also encounter wild animals and are confronted with adventurous situations. Those who survive these encounters obtain the raw materials they sought as well as experience points that improve the abilities of the player's character. Over time, then, the player becomes stronger, smarter or more charismatic and is better and better suited for the dangers of the wild. Back in the village, the natural products can be used to brew beverages while the raw materials are used for building. Through this building, the settlement grows and players obtain victory points. The main attraction of the game lies in the exploration of the island and the development of the individual player characters. But trading and interaction between the players is also important. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B738: Castle Keep. Raise your castle! Raze the enemy! In this clever game of medieval maneuvers, build a castle with walls, towers, and a keep by matching color, shape, or both. Will you use your game tiles to strengthen your fortress or to attack vulnerable opponents? Choose wisely, or you may find yourself in royal ruins! The first player to build a complete castle rules the land. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B739: Notre Dame. In this new Rio Grande game, players play as well-off Parisians in the 15th century who wish to improve the importance and appearance of the city quarter around the famous Notre Dame cathedral. The primary game concept is original but simple card play which players use to permanently improve their influence in the quarter. However, turn after turn, round after round, players must make choices that can have major implications. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B888.

B740: Plunder. Captain your own pirate ship and explore the seas to Plunder other vessels and seek hidden treasure while avoiding storms, ghost ships and the dreaded kraken. An adventurous, fast-paced pirating escapade for the whole family! Finally - the pirate game that gets it right! Plunder is the card game which combines the many elements of "euro-style" games, boyhood adventure, and actual history into a fast-paced escapade about the pirate's life! Saturday, 4:00PM - 7:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B890.

B741: Techno Witches. See B542. Saturday, 4:00PM - 6:00PM; One Session.

B742: Zooloretto. 2007's Spiel des Jahres winner (German game of the year) is a redesign of the light card game Coloretto, set in a zoo. Never played Coloretto? Don't worry, you'll be tossing critters into your enclosures in no time. If you have played Coloretto, you'll immediately recognize the "draw or grab" mechanic, and it's in fine form here. Each turn, you can choose to place an animal on a truck in the middle of the table, or you can take one of the trucks and all the animals it's holding. Unlike Coloretto, you also have the option of spending money to reorganize your zoo. This is a simple game with plenty of depth. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B743: The aMAZEing Labyrinth. The Moving Maze Game...It's Magic! The board is covered with fixed tiles, leaving rows and columns filled by more tiles which can then slide in either direction. The tiles are marked with the walls of the labyrinth, making passages and junctions and the players have one spare tile which they push in from some point, forcing another tile out. This shifts all the tiles in that line, changing the passages in the labyrinth. Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, Recommended for Young Players.

B744: The Double Exposure $100 Summer Spades Championship. See B362. Saturday, 4:00PM - 6:00PM; Session 2 of 4. Previous Session(s): B362, B481, B637, B688. Next Session: B799.

F745: Ring Toss. Played in the bright afternoon sun in the summer grass, participants try to score the most points by throwing rings at a poor, innocent stake. You uncaring fools. What did that stake ever do to you? Is anyone actually reading this? Saturday, 4:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

P746: Dot-to-Dot Mania. See P525. Saturday, 4:00PM - 6:00PM; One Session.

V747: The Double Exposure Summer $100 Dance Dance Revolution Championship. See V428. Saturday, 6:00PM - 8:00PM; Session 2 of 2. Previous Session(s): V428, V557, V690.

E748: The Double Exposure Summer $100 Unreal Tournament 2004 Championship. See E424. Saturday, 6:00PM - 8:00PM; Session 1C of 2. See Also: E574. Next Session: E877.

M749: Miniatures Painting For Kids. This will be an opportunity for kids to learn some basic painting skills and start to practice with easy to use miniatures. Parents and guardians are welcome. This is recommended for children 8-10 years and up, and forms a "pre-novice" level of understanding of Miniatures Painting. Saturday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, Recommended for Young Players.

S750: Gamers' Deal or No Deal. After two smashing successes at DEXCON 9 and 10, Dann Russkett Games returns with this popular game show in 2008 - Gamers' Deal or No Deal! Contestants will choose a sealed prize, and then they will eliminate those prizes that are NOT theirs - all the time being taunted by the banker, who will try to get them to agree with a deal. Join this event ONLY as a contestant. To be an audience member, just show up. Be ready for some WILD prizes! Saturday, 6:00PM - 8:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B751: Oh My God! There's an Axe in My Head. The game of International Diplomacy from Aetherco. Sharpen both your diplomatic skills and your ability to dodge edged weapons in the board game of political intrigue, mayhem and silliness...or else YOU may cry "Oh My God! There's an Axe in My Head". Saturday, 7:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B752: The 2008 U.S. National B-Movie Championship - Part Five: Bell-Bottomed Badasses on the Mean Streets of Funk. See B326. Saturday, 8:00PM - 10:00PM; Session 1E of 2. See Also: B411, B531, B647. Next Session: B825.

B753: The 2008 U.S. National Carcassonne Championship. See B350. Saturday, 8:00PM - 10:00PM; Session 3 of 3. Previous Session(s): B649.

B754: The 2008 U.S. National Frontiers Championship. See B487. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B487, B582.

B755: The 2008 U.S. National HEX•HEX Championship. See B682. Saturday, 8:00PM - 10:00PM; Session 1B of 2. Next Session: B880.

B756: The 2008 U.S. National Knights of the Dinner Table: Hack! Championship. See B429. Saturday, 8:00PM - 10:00PM; Session 1B of 2. Next Session: B806.

B757: The 2008 U.S. National Lunch Money Championship. See B430. Saturday, 8:00PM - 10:00PM; Session 2 of 2. Previous Session(s): B430, B583, B699.

B758: The 2008 U.S. National Puerto Rico Championship. See B432. Saturday, 8:00PM - 10:00PM; Session 1C of 3. See Also: B565. Next Session: B808.

C759: The 2008 U.S. National Dragon Dice Championship. See C586. Saturday, 8:00PM - 12:00AM; Session 1B of 2. Next Session: C827.

A760: ARENA Wings of War: Day and Night. A DEXCON 11 EXCLUSIVE! The popular tabletop card WWI fighter combat game has been recreated in 1/48th scale for your entertainment. The rules are simple to grasp, the techniques of using the rules to the best effect are a long time to master. 16 planes will duel the skies of the incredible 50' x 20' ARENA for supremacy. Who will be flying at the end? Only you can make that decision! This event will consist of two batles, one during the daytime (light) and one at night with only the stars to see by! Saturday, 8:00PM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B761: Apples to Apples. See B470. Saturday, 8:00PM - 10:00PM; One Session. See Also: B905.

B762: Backgammon. The classic board game, played as a single-elimination tournament. All standard tournament rules apply. Saturday, 8:00PM - 12:00AM; One Session; All Materials Provided. Knowledge Necessary; Very Serious, All Ages.

B763: Buffy the Vampire Slayer - The Board Game. "Into each generation, a Slayer is born..." Now it's up to you to help Buffy and her friends stop the spread of Evil in Sunnydale! Which villain and his minions will plague the town? The Master? The Judge? The Mayor? Or Adam? Patrol the board. Collect cards and gain power. Roll dice to fight and cast spells. Rid Sunnydale of Evil to win! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B764: Fish Eat Fish. In a wave of challenges and bluffs, players compete for control of the sea in this Reiner Knizia Out of the Box game. Play your cards right and watch your stack of fish grow. But just when you think you're the big fish...a bigger fish comes along. Gobble up the most fish and you win! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B765: Illuminati. See B634. Saturday, 8:00PM - 12:00AM; One Session.

B766: In the Shadow of the Emperor. Germany in the late middle ages! It is a time of flourishing cities, influential bishops, the powerful popes, and a pompous aristocracy. In such a volatile climate, no dynasty can remain in power for long. Several aristocratic families seek to acquire the crown of the emperor. But this decision lies in the hands of the seven elector. In this Rio Grande game, 2-4 Imperial candidates use their knights and cities, marry their barons, and work to influence the electors. But all efforts are useless if the candidate is not elected. But, in the shadow of the properly elected emperor are always those who want to displace him. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B767: Pirate's Cove. You are a pirate in this board game from Days of Wonder! Har! A scourge of the seven seas. Or, at least, the one sea surrounding Pirate's Cove. It be your mission, matey, to loot and ravage the nearby islands and to collect and bury gold and treasure chests, thus achieving fame and becoming the pirate that young pirates look up to. Har. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages. See Also: B868.

B768: Space Dealer. In this unique game, players ship goods across space. But it's done in real-time, in a brilliant way. Every player has two sand timers. When a player performs an action, like making a good, researching a tech, or flying to a planet, he flips one of his timers. When the timer finishes, the action is complete. The game is played with a 30-minute soundtrack, which helpfully reminds players how much time remains. When the soundtrack ends, the game ends too. Unlike other real-time games, "twitch" reflexes are not needed. Instead, strategy and thinking ahead (and maybe a little luck) are rewarded, but if you over-think, you'll waste valuable time! Note: We will have the option of playing with the "All-Zeit" expansion. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B769: TransAmerica. A very simple railway game from Rio Grande. Each player has a set of 5 cities strung across the U.S. that need to be connected by rail. Players place either 1 or 2 rails each turn. The player who can make the best use of the other players' networks is generally victorious. Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

C770: Magic: The Gathering Type II Constructed Tournament. See C546. Saturday, 8:00PM - 12:00AM; One Session.

E771: Call of Duty 2. See E442. Saturday, 8:00PM - 10:00PM; One Session.

M772: The Novice Miniatures Painting Seminar. The Double Exposure staff teaches participants how to paint miniatures in this traditional event, sponsored by several miniatures companies. All paints, brushes and miniatures are provided, and you will be able to take your finished product home! Saturday, 8:00PM - 10:00PM; One Session; All Materials Provided. Beginners ONLY; Very Serious, All Ages.

S773: The DEXCON 11 $100 Stump-A-Birnbaum Contest. See S343. Saturday, 8:00PM - 9:00PM; Session 2 of 2. Previous Session(s): S343.

W774: Age of Sail; "Close Action". Captain a ship of the line during the age of sailing spanning the years 1780-1815. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W775: Car Wars; "Any Given Saturday Night". Rocky Mountain High! The American AutoDuel Association welcomes all comers to a Division 20 Free-For-All at the Octogan in picturesque Boulder, Colorado! Pregenerated designs available, and newcomers always welcome. Brought to you by the Tri-State Auto Rally, supporting vehicular mayhem since 2032. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W776: Classic BattleTech; "Cursed Wolves Part Two - Last Flight Out". A DEXCON 11 EXCLUSIVE! The Cursed Wolves Regiment has held back the enemy long enough to load the dropships, and now they are leaving. However, they are not particularly waiting for you to board. As the Invaders break into the Spaceport, you have to board the dwindling number of Dropships under enemy fire. This is Part Two of the DEXCON 11 Cursed Wolves Saga. The first part is "None Shall Pass". Players can play in either or both scenarios. Saturday, 8:00PM - 4:00AM; One Session; All Materials Provided. Knowledge Necessary; Fun, All Ages.

W777: Classic BattleTech; "Powered Up!". This will be a free-for-all fight between all participants. The incentive for everyone who plays will be a keep-what-you-kill policy with painted minis as the prizes. The player with the most kills will get the books and maps from the Classic BattleTech boxed set. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W778: Introduction to Dark Age Miniatures. See W604. Saturday, 8:00PM - 12:00AM; One Session.

W779: Dungeons & Dragons Miniatures Constructed Tournament. See W346. Saturday, 8:00PM - 12:00AM; One Session. See Also: W403, W605.

W780: HeroClix; "The Enemy of My Enemy". This is a team event. 4 players at a table. Your ally will be diagonally across from you. Who they are? Well you won't know till it happens. Table placement will be done randomly. Bring your army of Clix totaling 500 points. This is an unrestricted event. Saturday, 8:00PM - 12:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W781: Star Wars Miniatures; "Assault on Trayus Academy". The Trayus Academy, an ancient Sith academy on Malachor V, has just been discovered. Assemble a elite squad to search the structure - either to destroy the Holocrons containing the teachings of the dark side, or to claim them as your own. This would be a relatively simple task, if you were the only ones there. Build a 125 point squad and race with other players to collect artifacts in the Trayus Academy. Prize support will include promotional Star Wars miniatures and branded deck boxes from Wizards of the Coast. If you don't have any Star Wars miniatures or don't know how to play, come early to build yourself a squad using our miniatures and learn how to play. Saturday, 8:00PM - 12:00AM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W782: Starship Troopers; "Zombie Outbreak Level 3". See W669. Saturday, 8:00PM - 12:00AM; One Session.

W783: Warhammer 40,000; "Bring & Battle". See W347. Saturday, 8:00PM - 12:00AM; One Session. See Also: W445, W486, W823.

B784: The 2008 U.S. National Cutthroat Caverns Championship. See B734. Saturday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B856.

B785: The 2008 U.S. National Dungeon Twister Championship. See B680. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B680, B735.

B786: The 2008 U.S. National Jungle Speed Championship. See B353. Saturday, 10:00PM - 12:00AM; Session 2 of 3. Previous Session(s): B353, B469, B630, B698. Next Session: B857.

B787: The 2008 U.S. National Kung Fu Fighting Championship. See B563. Saturday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B881.

B788: The 2008 U.S. National MidEvil Championship. See B431. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B431, B584.

B789: The 2008 U.S. National Nuclear War Championship. See B412. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): B412, B564, B736.

B790: The 2008 U.S. National St. Petersburg Championship. See B488. Saturday, 10:00PM - 12:00AM; Session 1B of 2. Next Session: B859.

B791: Bang!. In this card game from Mayfair Games, the Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B792: Battleship. An all-time favorite family game of search and destroy sea combat. Combine strategy and luck in this exciting naval action game. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B793: Bohnanza. As card games go, this one from Rio Grande is quite revolutionary. Perhaps its oddest feature is that you cannot rearrange your hand, as you need to play the cards in the order that you draw them. The cards are colorful depictions of beans in various descriptive poses, and the object is to make coins by planting fields (sets) of these beans and then harvesting them. To help players match their cards up, the game features extensive trading and dealmaking. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B794: Cleopatra and the Society of Architects. See B458. Saturday, 10:00PM - 12:00AM; One Session.

B795: Hey! That's My Fish!. See B334. Saturday, 10:00PM - 12:00AM; One Session.

B796: Master Thieves. The action in this beautiful-looking game "revolves" around a mysterious chest, which can be rotated and flipped many ways. Players take turns choosing roles, and then inserting and removing gems to and from its drawers, depending on what role they picked. You'll have to try to remember where you put that valuable diamond...and hopefully you won't trigger an alarm when you try to pull it out! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B797: Ra. Ra is an auction game with an Ancient Egyptian theme. Each turn players are able to purchase three lots of tiles with their bidding tiles. Once a player has purchased his three lots for the round, the other players continue until they do likewise, which can set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. The tiles give either immediate points, prevent negative points for not having certain types at the end of the round, or give points after the final round. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B798: Res Publica. A Reiner Knizia game. Players must guide their people together to form cities, exchange knowledge and build monuments. Each turn players attempt to trade cards with other players in order to try and get 5 identical people or technology cards in order to gain either a city or a monument. At the end of the game players total the number of cities and monuments and the one who has the most wins. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B799: The Double Exposure $100 Summer Spades Championship. See B362. Saturday, 10:00PM - 12:00AM; Session 3 of 4. Previous Session(s): B744. Next Session: B838.

E800: Star Wars: Battlefront II. Star Wars Battlefront II improves upon the original game's single-player experience with open-ended, mission-based objectives inspired from all six Star Wars films. The compelling storyline spans more than 12 new locations, many from Episode III, including volcanic Mustafar and the space battle above Coruscant. All-new classic movie moments complete the Star Wars Battlefront II experience, as you battle within the interior of the Death Star and visit Princess Leia's blockade runner, the Tantive IV, as seen at the beginning of Episode IV A New Hope. In addition, at certain key moments within the battles, you can feel the Force as a Jedi. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

M801: The Advanced Miniatures Painting Seminar. The Double Exposure staff teaches advanced painting techniques using miniatures and scenery. Learn from the masters how to make your models look their best! All paints, brushes and miniatures are provided. Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

P802: The Double Exposure $100 Summer Sudoku Championship. See P342. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): P342, P483, P639, P720.

V803: Soul Calibur. Before we end the fun that has been our Soul Calibur III tournament series, we invite all to take a trip back down memory lane to see where this series all began. Running on the Dreamcast, we're offering up the original Soul Calibur! Saturday, 10:00PM - 12:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

V804: The Double Exposure Summer $100 Guitar Hero III Championship. See V466. Saturday, 10:00PM - 12:00AM; Session 2 of 2. Previous Session(s): V466, V600, V730.

B805: The 2008 U.S. National Gloom Championship. See B351. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): B351, B612, B697.

B806: The 2008 U.S. National Knights of the Dinner Table: Hack! Championship. See B429. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): B429, B756.

B807: The 2008 U.S. National Power Grid Championship. See B448. Saturday, 12:00AM - 3:00AM; Session 1C of 2. See Also: B609. Next Session: B904.

B808: The 2008 U.S. National Puerto Rico Championship. See B432. Saturday, 12:00AM - 2:00AM; Session 2 of 3. Previous Session(s): B758. Next Session: B882.

B809: Arkham Horror. See B471. Saturday, 12:00AM - 4:00AM; One Session.

B810: Clans. The Rio Grande game is set in late prehistory, a time of transition - when our distant ancestors, who had struggled and barely survived for ages in very small nomadic groups, began to feel that their lives would be more secure and less arduous if they formed larger groups. This led to the formation of the first villages. Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B811: Colosseum. In this new Days of Wonder game, each player is a Roman impresario - producing great spectacles in his or her arena in the hopes of attracting the most spectators. Players earn wealth and glory for each event run, using it to create ever more ambitious events. They will need to improve their arena, find the best performers, lure the Emperor and his nobles, and manage assets for long-term success to be granted the title of Grand Impresario. Saturday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B812: Fearsome Floors. See B358. Saturday, 12:00AM - 2:00AM; One Session.

B813: Jenga. Do you have a steady hand? Test your skill as you balance the wooden blocks and stack up the stories. Don't let the tower fall! Saturday, 12:00AM - 2:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B814: Race for the Galaxy. See B337. Saturday, 12:00AM - 2:00AM; One Session.

B815: Risk. Parker Brothers' exciting game of world conquest, played with just the basic set for a real test of your strategy! Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B816: Stone Age. See B439. Saturday, 12:00AM - 2:00AM; One Session.

B817: Stratego. The classic board game of intrigue, played as a single-elimination tournament. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B818: The Double Exposure $250 David Stern Memorial Summer Poker Championship. Double Exposure's traditional Poker tournament. Played as No Limit Texas Hold 'Em, tables will be pared down as necessary. The grand prize is a $250 Gift Certificate for the DEXCON 11 Dealers' Room! Numerous small prizes will be awarded throughout the night, including a NEW Bad Beat bonus prize of a 10-Point Prize Certificate, and a NEW Royal Flush JACKPOT! NOTE: THERE IS NO GAMBLING AT DEXCON 11; ALL TRANSACTIONS ARE IN CHIPS WITH NO VALUE OUTSIDE OF THE GAME. Saturday, 12:00AM - 4:00AM; One Session; All Materials Provided. Knowledge Necessary; Serious, 18 & Over ONLY.

B819: Zombies!!!. The hordes of undead advance, their only impulse is to consume living flesh. Your only chance is to escape; you must use a combination of wits, brawn and luck to escape to the helipad and give humanity a chance for survival. This games will use all of the current expansion sets. Saturday, 12:00AM - 3:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

E820: Quake 4 Deathmatch. See E341. Saturday, 12:00AM - 2:00AM; One Session.

V821: The Double Exposure Summer $100 Halo 3 Championship. See V484. Saturday, 12:00AM - 2:00AM; Session 2 of 2. Previous Session(s): V484, V640.

W822: Space Hulk. See W348. Saturday, 12:00AM - 3:00AM; One Session. See Also: W374, W410, W451, W485, W511, W561, W641, W676, W732, W899.

W823: Warhammer 40,000; "Bring & Battle". See W347. Saturday, 12:00AM - 4:00AM; One Session. See Also: W445, W486, W783.

B824: The 2008 U.S. National Alhambra Championship. See B325. Sunday, 9:00AM - 11:00AM; Session 3 of 3. Previous Session(s): B733.

B825: The 2008 U.S. National B-Movie Championship - Final Part: Berserker Halflings from the Dungeon of Dragons. See B326. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B326, B411, B531, B647, B752.

B826: The 2008 U.S. National Run For Your Life, Candyman! Championship. See B455. Sunday, 9:00AM - 11:00AM; Session 2 of 2. Previous Session(s): B455, B616, B652.

C827: The 2008 U.S. National Dragon Dice Championship. See C586. Sunday, 9:00AM - 1:00PM; Session 2 of 2. Previous Session(s): C586, C759.

B828: Axis & Allies: Revised Edition. It is spring, 1942, and the world is at war. Five world powers struggle for supremacy: Germany and Japan are aligned against England, the Soviet Union, and the USA. You control the military and economic destiny of one of these countries in the titanic struggle that will decide the fate of the world. You will need the perseverance of Montgomery, the daring of Rommel, the courage of Patton, the timing of Yamamoto, and the steadfastness of Zhukov! A classic game of war, economics, and strategy. It's now been revised and expanded by Avalon Hill. The new edition features updated plastic pieces, a more detailed map, new victory conditions, and loads of extras. The blitzkrieg rages; can you stop it? Sunday, 9:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B829: Boggle. See B330. Sunday, 9:00AM - 11:00AM; One Session.

B830: Chrononauts. In this game from Looney Labs, each player becomes a time traveler, with a unique identity and a secret mission. During the game, players travel backwards and forwards through history, doing all those things people have always dreamed of using a time machine to do: Visiting the great moments of the past, peeking into the future, collecting up impossible artifacts and priceless works of art (at the moment just before history records their destruction), coming to grips with the paradoxes of time travel, and of course, changing pivotal events and altering the course of history itself. How would the timeline be different if Lincoln and JFK had not been assassinated? And is that the version of reality that you came from originally... the one you must return to in order to win? It's all packed into a fast and easy Fluxx-style card game that will take you to the beginning of time and back again. Sunday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B831: Coloretto. See B393. Sunday, 9:00AM - 11:00AM; One Session. See Also: B702.

B832: Cosmic Wimpout. See B332. Sunday, 9:00AM - 11:00AM; One Session. See Also: B365.

B833: Darjeeling. See B414. Sunday, 9:00AM - 11:00AM; One Session.

B834: Munchkin: Impossible. The Munchkins are now spies...eliminating the opposition, playing with self-destructing gadgets, and changing loyalties even faster than they change hats. Be a Playboy, Tourist, or Assassin. Report to the Americans, Russians, British, or Chinese (it'll change!). Wield gadgets from the subtle Cigarette Dart Gun to the amazingly unsubtle Bazooka with Incendiary Ammo. Eliminate foes, from the pathetic Defective Defector, through the Interro-Gator and the Not So Secret Police, up to the mighty Super Spy himself. And (all together now)...Take Their Stuff! Sunday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Silly, All Ages.

B835: Pandemic. See B477. Sunday, 9:00AM - 11:00AM; One Session. See Also: B622.

B836: Set. See B338. Sunday, 9:00AM - 11:00AM; One Session.

B837: Ticket to Ride Europe. This game takes you on a new train adventure across Europe. From Edinburgh to Constantinople, and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. More than just a new map, TTR Europe features brand new gameplay elements including Tunnels, Ferries and Train Stations. The game also includes larger format cards and Train Station game pieces. Like the original the game remains elegantly simple, can be learned in five minutes, and appeals to both families and experienced gamers. Sunday, 9:00AM - 11:00AM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B838: The Double Exposure $100 Summer Spades Championship. See B362. Sunday, 9:00AM - 11:00AM; Session 4 of 4. Previous Session(s): B799.

C839: Pokemon Sealed Deck Tournament. See C368. Sunday, 9:00AM - 1:00PM; One Session. See Also: C498, C661.

M840: You, Too, Can Paint Scenery!. We know you all have piles of scenery and two inch brushes in your back closet! This painting session will focus on dry brushing, washes and other techniques suitable for scenery and larger items. Feel free to bring scenery items that have been taunting you with their lack of paint! Sunday, 9:00AM - 11:00AM; One Session; All Materials Offered. Beginners Welcome; Very Serious, Recommended for Young Players.

W841: Dark Age Miniatures 750 Point Tournament. Dark Age is a table top skirmish miniatures game based on the same d20 rules as Chronopia and Warzone. The play takes place on an abandoned world where humans, aliens and genetic experiments (gone wrong) fight for survival. Technology and resources are scarce, so ranged combat is limited and very unreliable. This will be a three round tournament. New players will want to have attended one of the Introduction sessions on Friday or Saturday night. Sunday, 9:00AM - 1:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

A842: ARENA Classic BattleTech SUPER SIZE. A DEXCON 11 EXCLUSIVE! Play until you can not play anymore in this "free-for-all" using 'Mechs from the different tech Readouts! OK, CBT fans... it's back... CBT Super Size! For DEXCON 11, Bluesman and Shadhawk will be bringing out the "BIG" toys. We will be running this like old time BT, where you will not have full ammo bays and starting damage. Only on the Double Exposure Arena can you play Classic Battletech with 1/48 scale models and have enough room to maneuver. That's right, individual mechs over a foot tall will slug it out on the ARENA floor! This time it's for all the marbles. This time out we would like to drop things back to 3025 era. We will be walking the players back in time with the Federated Suns and Draconis Combine battleing over Harrows Sun. Bring your own 1/48th scale recognizable/stock Battletech Super size model or use one of the models supplied by the GMs. If you supply your own, please arrive early to have it approved for play. Sunday, 10:00AM - 4:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B843: Citadels. In this Fantasy Flight game, players seek to build a collection of buildings worth from one to eight points. Once someone's built eight buildings, then the game is over and the player with the highest total value wins. However to facilitate the process (and make the game interesting), players sequentially choose a character from a rapidly dwindling pool of eight each turn. The characters give players special abilities for the turn. Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B844: Robo Rally. Imagine that you're a supercomputer. Now imagine that you're bored. So you dream up a little contest for you and a couple of your supercomputing buddies. Your task is to move one of the stupid little robots out on the factory floor through a series of checkpoints scattered throughout the factory. The wrinkle, however, is that the factory floor is filled with all kinds of inconvenient (if not down-right deadly) obstacles located in various locations: conveyor belts, crushers, flame-throwers, pushers, teleporters, oil slicks, pits, et cetera. But the real fun comes when the robots cross each other's path, and suddenly your perfect route is something less than that... Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B845: Twilight Imperium. This Fantasy Flight game is an epic empire-building game of interstellar conflict, trade, and struggle for power. Players take the roles of ancient galactic civilizations, each seeking to sieze the imperial throne via warfare, diplomacy, and technological progression. Sunday, 10:00AM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B846: Vanished Planet. See B578. Sunday, 10:00AM - 1:00PM; One Session. See Also: B692.

C847: Magic: The Gathering Vintage Constructed Tournament. The grand-daddy of all CCG's! Every card ever produced is legal in this tournament, except Collector's Edition cards. Special prizes will be awarded. Details about this type of tournament can be found at: http://www.wizards.com/default.asp?x=judge/resources/sfrvintage. Sunday, 10:00AM - 2:00PM; One Session; Bring Your Own Materials. Experts ONLY; Fun, All Ages.

E848: TRON 2.0 Multiplayer Discs Competition. The classic Disney movie gets a huge update in this offering. Grab your data disc and defend your honor, and your system against other digital warriors on the Game Grid! Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

F849: Lawn Bowling. Using light plastic pins and a plastic ball, see how you do in this otherwise officially scored bowling game. Played in single elimination format. Sunday, 10:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

P850: Crossword Puzzles. Players will be given a tournament-level Crossword Puzzle and a time limit to finish it; the player who finishes first or who completes the most at the end of the time limit will win! Sunday, 10:00AM - 12:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

W851: AT-43; "Factory Planet Fight". See W345. Sunday, 10:00AM - 2:00PM; One Session.

W852: Chronopia; "Bring & Battle". See W501. Sunday, 10:00AM - 2:00PM; One Session. See Also: W602.

W853: Dungeons & Dragons Miniatures Beginners Tournament. See W375. Sunday, 10:00AM - 1:00PM; One Session. See Also: W513, W677.

W854: HeroClix; "Let's Get Ready to Rumbleee...". There's no time for wimps out are here in the battle field. Time for the big boys and girls to play. Create a team of 1000 points where at least two figures are worth 200 points or more and a third figure is worth 150 points or more. Feats points are included in the totals, meaning if a figure is worth 180 points and has feats attached to it totaling 20 points or more, then that figure meets the 200 points figure requirement. This is an unrestricted event but will be run in tournament format. Sunday, 10:00AM - 2:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

W855: Warhammer 40,000; "Imperial Island Defense". A huge enemy host is defending the beach and the alliance has gathered on an off shore island for an invasion. Unfortunately, the enemy's force fields prevent alliance deep strikes. In addition, enemy patrol boats roam the waters and their long-range cannons have found their mark and are pounding home. Time to move out... The alliance must knock out the force field's power generators and secure the beach. Bring your entire army. If you have amphibious vehicles bring them - you'll need 'em. VDR vehicles encouraged - especially amphibious vehicles and flyers. Emphasis is on tactical team work and fun! This is a "non-standard mission" - special rules apply. Models must be painted (primer is not paint) and WYSIWYG (no proxies). Please have your models organized and know the point value on arrival! Sunday, 10:00AM - 4:00PM; One Session; All Materials Offered. Beginners Welcome; Fun, All Ages.

B856: The 2008 U.S. National Cutthroat Caverns Championship. See B734. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B734, B784.

B857: The 2008 U.S. National Jungle Speed Championship. See B353. Sunday, 11:00AM - 1:00PM; Session 3 of 3. Previous Session(s): B786.

B858: The 2008 U.S. National MINDFIELD Championship. See B585. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B585, B700.

B859: The 2008 U.S. National St. Petersburg Championship. See B488. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B488, B790.

B860: Age of Steam. The fourth game in the Early Railways series from Winsome Games. Build your railroad in the early days of steam engines. Sunday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B861: Amyitis. King Nebuchadnezzar’s new wife pines for her verdant homeland. Can you win Queen Amyitis’ favor by helping to build the Hanging Gardens? Use your resources wisely and all the treasures of Babylon will be yours. Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B862: Blood and Leather. See B457. Sunday, 11:00AM - 1:00PM; One Session. See Also: B566.

B863: Cineplexity. See B534. Sunday, 11:00AM - 1:00PM; One Session.

B864: Concentration. See B356. Sunday, 11:00AM - 12:00PM; One Session.

B865: Hearts. See B415. Sunday, 11:00AM - 1:00PM; One Session.

B866: King's Blood. Marriage. Royalty. Tragedy. Will your line reign supreme? King's Blood is a fast-paced multi-player card game. Build the family tree by arranging marriages, exiling rivals, and crowning new royalty. Match a character with a compatible member of the opposite sex, and start a new generation. Play the last family member from your hand, and you've won! Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B867: Lord of the Rings (Fantasy Flight). A cooperative game where the object is to destroy the Ring while surviving the corrupting influence of Sauron. Each player plays one of the Hobbits in the fellowship, each of which has a unique power. The game is played on a number of boards: the Master board indicates both the physical progress of the fellowship across Middle Earth and the corrupting influence of Sauron on the hobbits, and a number of scenario boards which detail the events and adventures of particular locations. Progression across the boards is determined by playing cards (many of which represent the characters and items of Middle Earth), and the effects of corruption are represented by a special die. The game is lost if the ring-bearer is overcome by Sauron, or won if the ring is destroyed by throwing it into the volcanic fires of Mount Doom. Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B868: Pirate's Cove. See B767. Sunday, 11:00AM - 1:00PM; One Session.

B869: Prolix. Prolix is a unique word game that is being considered for publication. In the game, players score points by coming up with words whose letters match those of the Letter Chips on the board. Unlike other word games, you don't need all the letters of the word to be on the board to use that word. This means that you are free to use all those words you always wanted to use in other word games, but were always one tile or card short! Of course, the letters in your word won't score if they aren't on the board, so even huge words can be stinkers if you don't use them at the right time. Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B870: Yahtzee. Hasbro's classic game of dice rolling for points. Maybe you can call it out, if you don't think it's too corny. Sunday, 11:00AM - 1:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B871: The DEXCON 11 $100 Jigsaw Puzzle Championship. See B463. Sunday, 11:00AM - 1:00PM; Session 2 of 2. Previous Session(s): B463, B572, B710.

C872: Universal Fighting System Beginners Tournament. See C384. Sunday, 11:00AM - 1:00PM; One Session. See Also: C523, C689.

M873: The DEXCON 11 Miniatures Painting Contest. Bring your pre-painted miniatures for the off-site contest, or paint in the wargaming room with provided miniatures and paints. Beginners and Advanced categories include: Best single miniature (single standard size miniature), best large miniature (hive tyrant or dragon - two to three times higher than standard miniature - this includes figures mounted on vehicles or horses, etc.), best vehicle (fantasy or sci fi), best squad (consists of four to ten models painted in a similar theme) and best diorama (model arrangement that depicts a scene). We are also featuring a special Children's category available to those 12 and under. Several prizes will be awarded. Sunday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Very Serious, All Ages.

S874: The Double Exposure Summer Gaming Auction. A Double Exposure tradition! Join us for an auction of used games and other science fiction and fantasy memorabilia in a fast-paced auction. Items for bid include rare collectible cards, old out-of-print games and many surprises. Sponsored by several area stores, the Dealer's Room and Double Exposure. Registration for the event will be required, and credit cards can be put on file for easy processing during the event. Sunday, 11:00AM - 2:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

V875: The Double Exposure FINAL $100 Soul Calibur III Championship. See V467. Sunday, 11:00AM - 2:00PM; Session 2 of 2. Previous Session(s): V467, V629, V731.

W876: RC Battle Tanks!. See W385. Sunday, 11:00AM - 1:00PM; One Session. See Also: W526.

E877: The Double Exposure Summer $100 Unreal Tournament 2004 Championship. See E424. Sunday, 12:00PM - 2:00PM; Session 2 of 2. Previous Session(s): E424, E574, E748.

S878: The 2008 U.S. National Amazing Science Fiction & Horror Trivia Game Championship. See S618. Sunday, 1:00PM - 2:00PM; Session 2 of 2. Previous Session(s): S618, S685.

P879: Facts in Five. See P423. Sunday, 1:00PM - 3:00PM; One Session. See Also: P575.

B880: The 2008 U.S. National HEX•HEX Championship. See B682. Sunday, 2:00PM - 4:00PM; Session 2 of 2. Previous Session(s): B682, B755.

B881: The 2008 U.S. National Kung Fu Fighting Championship. See B563. Sunday, 2:00PM - 4:00PM; Session 2 of 2. Previous Session(s): B563, B787.

B882: The 2008 U.S. National Puerto Rico Championship. See B432. Sunday, 2:00PM - 4:00PM; Session 3 of 3. Previous Session(s): B808.

B883: Falling. See B516. Sunday, 2:00PM - 4:00PM; One Session.

B884: Goa. Goa at the start of the 16th century: beautiful beaches, a mild climate, and one of the most important trading centers in the world. Competing companies deal in spices, send ships and colonists into the world and invest money. Are you on top or at the bottom? It depends on how you invest your profits. Will you make your ships more efficient? Enhance your plantations? Recruit more colonists? Only a steady hand in business will help. Goa: Riches, Reward, and Risk. Sunday, 2:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B885: Industria. This fantastic, overlooked bidding game spans several hundred years. Players bid on buildings and technologies. Each turn, one player is the Auctioneer. He is faced with the difficult choice of accepting another player's cash for an auction item, or to take it for free and let the next player potentially rake in the coins as the Auctioneer. If you like novel, unusual auctions, then you should try this sleeper. Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B886: Killer Bunnies and the Quest for the Magic Carrot. See B536. Sunday, 2:00PM - 6:00PM; One Session.

B887: Maharaja. The Maharaja has decided to go on a grand tour of his domain. He will reward those Rajas whose contributions to the cities of the realm impress him. Use your architect and gold wisely to build grand houses and even grander palaces as you race to be the first Raja to build seven palaces, but beware as the actions of others may disrupt your most carefully laid plans. Sunday, 2:00PM - 4:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B888: Notre Dame. See B739. Sunday, 2:00PM - 4:00PM; One Session.

B889: Pit. See B381. Sunday, 2:00PM - 4:00PM; One Session.

B890: Plunder. See B740. Sunday, 2:00PM - 5:00PM; One Session.

B891: Sid Meier's Civilization: The Board Game. A boardgame version of the award-winning PC strategy game from Eagle Games. Create a civilization to stand the test of time! The game begins in 4000 BC where the players found the first small city of a fledgling people. Here's the deal: This game has approximately 60 million tiny plastic pieces. We'll give you the game to play; by the time you sort everything out and figure out where everything goes, we'll be closing the convention. Sound good? Sunday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Serious, All Ages.

B892: SPANC: Space Pirate Amazon Ninja Catgirls. See B418. Sunday, 2:00PM - 4:00PM; One Session.

B893: Tsuro. See B419. Sunday, 2:00PM - 4:00PM; One Session.

B894: Wizard. See B420. Sunday, 2:00PM - 4:00PM; One Session.

B895: The Princes of Florence. See B573. Sunday, 2:00PM - 5:00PM; One Session.

C896: Pokemon Modifed Constructed Tournament. See C398. Sunday, 2:00PM - 6:00PM; One Session. See Also: C547, C714.

C897: Universal Fighting System Constructed Patch Tournament. See C549. Sunday, 2:00PM - 6:00PM; One Session.

E898: Double Exposure LAN Player's Choice. We've shown you some of the hottest titles in LAN gaming all weekend. Now we're turning the controls over to you. To close out DEXCON 11 we're going to let the players decide how best to frag their enemies. Will it be from the controls of a squadron of wraiths, pulling back the slidebolt on your pistols, igniting your lightsaber, slamming down on the gas pedal, or derezzing them with a skilled triple carom shot of a data disc? Only time will tell. Sunday, 2:00PM - 5:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

W899: Space Hulk. See W348. Sunday, 2:00PM - 5:00PM; One Session. See Also: W374, W410, W451, W485, W511, W561, W641, W676, W732, W822.

W900: Flames of War; "Operation Cobra". See W553. Sunday, 2:00PM - 6:00PM; One Session.

W901: Warzone; "Bring & Battle". See W446. Sunday, 2:00PM - 6:00PM; One Session. See Also: W556, W643, W727.

W902: Wings of War; "Dawn of War". In Wings of War: Dawn of War players take on the roles of airplane pilots during the World War II. Players will be divided into two teams. In this mission, an Axis fighter squadron patrolling over Austria encounters an Allied strike force returning from their mission. Can the Allies survive or will the Luftwaffe triumph? The game ends when there are no planes left on the board. Sunday, 2:00PM - 6:00PM; One Session; All Materials Provided. Beginners Welcome; Fun, All Ages.

B903: The 2008 U.S. National DEAD HAND Chaos Poker Championship. See B581. Sunday, 4:00PM - 6:00PM; Session 2 of 2. Previous Session(s): B581, B695.

B904: The 2008 U.S. National Power Grid Championship. See B448. Sunday, 4:00PM - 7:00PM; Session 2 of 2. Previous Session(s): B448, B609, B807.

B905: Apples to Apples. See B470. Sunday, 4:00PM - 6:00PM; One Session. See Also: B761.

B906: Arkadia. See B456. Sunday, 4:00PM - 6:00PM; One Session. See Also: B589.

B907: San Juan. See B360. Sunday, 4:00PM - 6:00PM; One Session.

B908: Taj Mahal. See B382. Sunday, 4:00PM - 7:00PM; One Session.

D909: Meet the Guests. Many of our guests will arrive at DEXCON 11 on Wednesday night; while it is still relatively quiet after Opening Ceremonies, this is your chance to meet them and hear from each of them about what they are doing in 2008 and what their aspirations are. Humorous anecdotes on a variety of subjects are always welcome! Wednesday, 10:00PM - 12:00AM; One Session; Fun, All Ages.

D910: The REAL Story. Join the Double Exposure crew for a hilarious romp through history as we exchange ideas about how things REALLY happened. Forget those textbook explanation...we have the REAL story... Wednesday, 12:00AM - 2:00AM; One Session; Very Silly, All Ages.

D911: Combat in the Avatar System. A look at how combat actually works in Double Exposure's Avatar System 3.0 , from the GMs and Assistant GMs of the system. Learn how mass combats actually work, and how you can help to speed them up. Learn how to rely on your common sense instead of poring over rules needlessly. This panel is designed for experts and beginners alike. Thursday, 6:00PM - 8:00PM; One Session; Serious, All Ages.

D912: What's New At...?. We invite all of our game company reps to come talk about what's new and interesting, and what we can look forward to seeing from them in 2008. Come boast! Come show off the new stuff! Casual, forum-style chat. Friday, 1:00PM - 2:00PM; One Session; Serious, All Ages.

D913: Costuming Design and Considerations for LARPing. When playing in a Live RPG, costuming can mean the difference between an average PC and a memorable one, and an OK time playing and a lousy time spent in uncomfortable costuming. Whether it's an 4-Hour independant session, an outdoor Boffer LARP, or a weekend-long indoors event, your choice of costuming will affect both how much you enjoy the game, and how others enjoy your presense. We'll go over basic concepts, designing your costume, makeup, safety, and gradually improving it over the course of the PC's life without killing your wallet. Friday, 4:00PM - 6:00PM; One Session; Serious, All Ages.

D914: Video Gaming: 2008. The Double Exposure Video Game Staff leads a discussion of video gaming in the coming months, including handheld gaming and the dearth of titles hitting consumers, and a comparison of the XBox 360 vs. the Wii vs. the PS3. A lighthearted exploration of the state of the industry. Friday, 8:00PM - 9:00PM; One Session; Fun, All Ages.

D915: Women in Gaming. Where did all these female gamers come from? Gaming used to be (mostly) a guy thing. How did that change, and what do women bring to the table, so to speak, that men might not? Friday, 9:00PM - 10:00PM; One Session; Serious, All Ages.

D916: The DEXCON 11 Art Jam. In this special event started at DEXCON 6, we gather as many of our artist guests as we can, and have them collaborate on a large mural. Aspiring artists are welcome to join in as well! Friday, 12:00AM - 2:00AM; One Session; Serious, All Ages.

D917: Q&A With Rick Loomis: "How I Started a Business with Play By Mail". Rick Loomis runs this panel in which he tells his wonderful story of how Flying Buffalo Games got started as a PBM company. He'll be happy to answer questions about his business or how you might be able to get started with yours! Saturday, 1:00PM - 2:00PM; One Session; Serious, All Ages.

D918: Super Heroes in 2008. Hero Games President and designer Darren Watts leads a discussion of the current Super Hero phenomenon on TV, in the movies and of course in gaming. Where is it going this year and in the future? Join the discussion and find out! Saturday, 6:00PM - 7:00PM; One Session; Serious, All Ages.

D919: Breaking into the Gaming Industry. Join our panel of experienced gaming industry mavens as they explain how things look in 2008 and how you can get your game from concept to market. Various company representatives will be on hand to compare points of view. Saturday, 7:00PM - 8:00PM; One Session; Serious, All Ages.

D920: The Bill Holbrook Brain Fry. Join our special comic artist guest, Bill Holbrook, and talk about his three comic strips (On the Fastrack, Safe Havens and Kevin & Kell); their history, their continuity, and their future. Your ideas COULD become a part of future storylines! Saturday, 9:00PM - 10:00PM; One Session; Fun, All Ages.

D921: Comic Artist Jam Session. All of our comic artist guests will be collected for this event, and will talk about topic such as how they got started, how they get their inspirations, and give tips on how aspiring comic artists can submit their best efforts. In attendance will be Bill Holbrook, John Lotshaw and others! Saturday, 10:00PM - 12:00AM; One Session; Fun, All Ages.

D922: The DEXCON 11 Writer's Workshop. Are you an aspiring writer? Have a story inside you and want to find out how to get it into print? Join our esteemed panel of authors and other professionals who will talk about how to get your wonderful ideas into the hands of millions! Saturday, 12:00AM - 2:00AM; One Session; Serious, All Ages.

D923: Game Companies and Convention Support. A panel to discuss the relationship between gaming conventions and game companies. Topics include public relations, demo teams, determination of which conventions to attend and maintaining a positive relationship. Sunday, 12:00PM - 1:00PM; One Session; Serious, All Ages.

D924: The Independent Publishing Roundtable. Everything you ever wanted to know about designing, publishing, and promoting your own role playing game, but were afraid to ask. Come join us and we'll discuss everything from game design goals, play testing, printing techniques and cutting-edge theory to sales and marketing. Creating your own RPG has never been easier than it is right now! Fresh faces and old hands equally welcome. Sunday, 1:00PM - 5:00PM; One Session; Serious, All Ages.


For further information, click here to send eMail.

Home | Forum | Events | Avatars | Galleries | Links
© 2008 Double Exposure, Inc. All rights reserved.